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authorArto Merilainen <amerilainen@nvidia.com>2014-07-21 03:13:26 -0400
committerDan Willemsen <dwillemsen@nvidia.com>2015-03-18 15:10:32 -0400
commit61e918910326e84ca652649ee3b5036949d36fc3 (patch)
tree20b1473d21ffc3901a9788880195044d19d76d38 /drivers/gpu/nvgpu/gk20a/mm_gk20a.h
parenta84dc62b5ef54d6f714172359a4e0fe68f8802ca (diff)
gpu: nvgpu: gk20a: Allow in-kernel channel alloc
This patch modifies channel interfaces to allow allocating the channel for kernel use. This is needed if we want to run a shader from kernel space. Bug 1409151 Change-Id: I3544186bb1541120f85e01a19de106ef011c1b11 Signed-off-by: Arto Merilainen <amerilainen@nvidia.com> Reviewed-on: http://git-master/r/440261 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Lauri Peltonen <lpeltonen@nvidia.com> GVS: Gerrit_Virtual_Submit
Diffstat (limited to 'drivers/gpu/nvgpu/gk20a/mm_gk20a.h')
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