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authorDeepak Nibade <dnibade@nvidia.com>2014-04-02 09:26:55 -0400
committerDan Willemsen <dwillemsen@nvidia.com>2015-03-18 15:08:59 -0400
commit65c230fc83325828e152a4479d7ffefbbe784a77 (patch)
tree9e1600720f379f5c741b1b5148c1c56171e0188b /drivers/gpu/nvgpu/gk20a/hw_gmmu_gk20a.h
parentea76deaa6a6da3167a3baf7fdcf10b9ebc92d296 (diff)
gpu: nvgpu: gk20a: always map ptes for 64 bit arch
On 64 bit architecture, we have plenty of vmalloc space so that we can keep all the ptes mapped always But on 32 but architecture, vmalloc space is limited and hence we have to map/unmap ptes when required Hence add new APIs for arch64 and call them if IS_ENABLED(CONFIG_ARM64) is true Bug 1443071 Change-Id: I091d1d6a3883a1b158c5c88baeeff1882ea1fc8b Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/387642 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/gk20a/hw_gmmu_gk20a.h')
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