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author | David Nieto <dmartineznie@nvidia.com> | 2016-11-01 14:29:39 -0400 |
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committer | Deepak Nibade <dnibade@nvidia.com> | 2016-12-27 04:56:52 -0500 |
commit | 1f0a38797fbd86b5f5e7f6b43d1c81b2028a82b0 (patch) | |
tree | 605fa602651b8d42218edae322c0d52529d23450 /drivers/gpu/nvgpu/gk20a/hw_ce2_gk20a.h | |
parent | 136a9919e648fd15cc0bb4a2e3de381b29746d3a (diff) |
gpu: nvgpu: prevent hang on failing arbiter init
The current code can lead to application hang when
opening device on first time if the arbiter fails
to set the clocks
Also it solves a buffer overrun condition in case
the requested frequency is above the maximum range
of the VF curve
bug 1835042
Change-Id: I385401ea27d5cc4bfa41b7ca2eb3a1db53138418
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: http://git-master/r/1245911
Reviewed-by: Thomas Fleury <tfleury@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/1268061
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Diffstat (limited to 'drivers/gpu/nvgpu/gk20a/hw_ce2_gk20a.h')
0 files changed, 0 insertions, 0 deletions