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author | Deepak Nibade <dnibade@nvidia.com> | 2015-12-08 10:59:05 -0500 |
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committer | Terje Bergstrom <tbergstrom@nvidia.com> | 2015-12-10 11:39:02 -0500 |
commit | 54f76d1ac6cf0ace524e073076578c891d1b3f79 (patch) | |
tree | eca77ff9dcb6d70c2b86815c6e2c59f92eabf5cb /drivers/gpu/nvgpu/gk20a/gr_gk20a.c | |
parent | e04e73c580976445880283552535199a70a80ea4 (diff) |
gpu: nvgpu: call channel_update() always in channel_abort()
In gk20a_channel_abort(), we disable the channel and
adjust the fences. And then we call gk20a_channel_update()
only if we released the post-fence semaphore
Instead of this, call gk20a_channel_update() always to ensure
that all the clean up after fence completion is done always
Bug 1683059
Change-Id: Ife00ba43e808c0833264d79c98c74417ffadf802
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/842999
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Terje Bergstrom <tbergstrom@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/gk20a/gr_gk20a.c')
0 files changed, 0 insertions, 0 deletions