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author | Arto Merilainen <amerilainen@nvidia.com> | 2014-08-06 07:33:02 -0400 |
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committer | Dan Willemsen <dwillemsen@nvidia.com> | 2015-03-18 15:10:48 -0400 |
commit | 8827b6451857e8b44c8cd791d505ebd316036879 (patch) | |
tree | d5a4c49f3fca4bd58589040b7fd55cef278bad82 /drivers/gpu/nvgpu/gk20a/gk20a.h | |
parent | 04112d11a855d6fb5af0bcfd053124c99c9cf69d (diff) |
gpu: nvgpu: cde: Allow passing shader parameters
This patch adds support to pass shader parameters through debugfs.
These parameters are required to change the shader behaviour without
reloading the firmware image.
Change-Id: Ib0ff773d9425aa9fcc58655717cccafcfbaf7bfd
Signed-off-by: Arto Merilainen <amerilainen@nvidia.com>
Reviewed-on: http://git-master/r/453462
Reviewed-by: Jussi Rasanen <jrasanen@nvidia.com>
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Tested-by: Jussi Rasanen <jrasanen@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/gk20a/gk20a.h')
0 files changed, 0 insertions, 0 deletions