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authorThomas Fleury <tfleury@nvidia.com>2017-01-25 19:59:31 -0500
committermobile promotions <svcmobile_promotions@nvidia.com>2017-03-09 13:44:55 -0500
commit6c35cebdcb2d14741385cfe051577882a806cdb8 (patch)
tree80c0e8f0519dc253839a1aa7c8fe6e7da7ad336a /drivers/gpu/nvgpu/gk20a/gk20a.h
parentbc47d822298b9f3b2f93a384a7780a3763fee495 (diff)
gpu: nvgpu: vgpu: suspend/resume contexts
Add ability to suspend/resume contexts for a debug session (NVGPU_DBG_GPU_IOCTL_SUSPEND_RESUME_CONTEXTS), in virtualized case: - added hal function to resume contexts. - added vgpu support for suspend contexts, i.e. build a list of channel ids, and send TEGRA_VGPU_CMD_SUSPEND_CONTEXTS - added vgpu support for resume contexts, i.e. build a list of channel ids, and send TEGRA_VGPU_CMD_RESUME_CONTEXTS Bug 1791111 Change-Id: Icc1c00d94a94dab6384ac263fb811c00fa4b07bf Signed-off-by: Thomas Fleury <tfleury@nvidia.com> Reviewed-on: http://git-master/r/1294761 (cherry picked from commit d17a38eda312ffa92ce92e5bafc30727a8b76c4e) Reviewed-on: http://git-master/r/1299059 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> GVS: Gerrit_Virtual_Submit Reviewed-by: Cory Perry <cperry@nvidia.com> Tested-by: Cory Perry <cperry@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/gk20a/gk20a.h')
-rw-r--r--drivers/gpu/nvgpu/gk20a/gk20a.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/drivers/gpu/nvgpu/gk20a/gk20a.h b/drivers/gpu/nvgpu/gk20a/gk20a.h
index 8ce682e3..e55753fe 100644
--- a/drivers/gpu/nvgpu/gk20a/gk20a.h
+++ b/drivers/gpu/nvgpu/gk20a/gk20a.h
@@ -309,6 +309,9 @@ struct gpu_ops {
309 int (*suspend_contexts)(struct gk20a *g, 309 int (*suspend_contexts)(struct gk20a *g,
310 struct dbg_session_gk20a *dbg_s, 310 struct dbg_session_gk20a *dbg_s,
311 int *ctx_resident_ch_fd); 311 int *ctx_resident_ch_fd);
312 int (*resume_contexts)(struct gk20a *g,
313 struct dbg_session_gk20a *dbg_s,
314 int *ctx_resident_ch_fd);
312 int (*set_preemption_mode)(struct channel_gk20a *ch, 315 int (*set_preemption_mode)(struct channel_gk20a *ch,
313 u32 graphics_preempt_mode, 316 u32 graphics_preempt_mode,
314 u32 compute_preempt_mode); 317 u32 compute_preempt_mode);