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authorDavid Nieto <dmartineznie@nvidia.com>2017-03-17 12:47:17 -0400
committermobile promotions <svcmobile_promotions@nvidia.com>2017-03-24 00:05:34 -0400
commita84f601fbaf6b40e14a321eda1e83d93e55cebba (patch)
tree47b13a9d287e5b02704da20f02b5bcb4160acb53 /drivers/gpu/nvgpu/gk20a/fecs_trace_gk20a.c
parentab401c70682c98adae6f3c5c7225fdc8e1294fc7 (diff)
gpu: nvgpu: remove duplicated busy in debugger
On the past, we had separate calls for platform and channel busy, but those got removed. The result is that in the debugger code we have essentially a double busy call int the powergating enable/disable. This change removes it bug 200277762 JIRA: EVLR-1023 Change-Id: Iba70b81700f27b847e1d0222fb69ed1a7a883342 Signed-off-by: David Nieto <dmartineznie@nvidia.com> Reviewed-on: http://git-master/r/1323220 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> GVS: Gerrit_Virtual_Submit
Diffstat (limited to 'drivers/gpu/nvgpu/gk20a/fecs_trace_gk20a.c')
0 files changed, 0 insertions, 0 deletions