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authorAlex Waterman <alexw@nvidia.com>2015-06-10 16:53:23 -0400
committerTerje Bergstrom <tbergstrom@nvidia.com>2015-06-11 14:12:58 -0400
commited776185eca52c6ed044a45f42c61d50a1803dc6 (patch)
treebb2d508f66b6147b12bdc01a6dc8ac400cae9693 /drivers/gpu/nvgpu/gk20a/debug_gk20a.c
parent0035aff30712a4506a028345b171eb616572bddb (diff)
gpu: nvgpu: Check for split_order > max_order
When choosing an order of buddy to start splitting from (happens when no buddies of the requested alloc order exist) don't sit in the while loop past max_order. This makes no sense and hangs the system. Bug 1647902 Change-Id: I6900597d24944d3170bc76cd75f33794b07707d1 Signed-off-by: Alex Waterman <alexw@nvidia.com> Reviewed-on: http://git-master/r/756591 Reviewed-by: Automatic_Commit_Validation_User Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/gk20a/debug_gk20a.c')
0 files changed, 0 insertions, 0 deletions