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author | David Nieto <dmartineznie@nvidia.com> | 2017-03-17 12:47:17 -0400 |
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committer | mobile promotions <svcmobile_promotions@nvidia.com> | 2017-03-24 00:05:34 -0400 |
commit | a84f601fbaf6b40e14a321eda1e83d93e55cebba (patch) | |
tree | 47b13a9d287e5b02704da20f02b5bcb4160acb53 /drivers/gpu/nvgpu/gk20a/ctxsw_trace_gk20a.c | |
parent | ab401c70682c98adae6f3c5c7225fdc8e1294fc7 (diff) |
gpu: nvgpu: remove duplicated busy in debugger
On the past, we had separate calls for platform and channel busy, but
those got removed. The result is that in the debugger code we have
essentially a double busy call int the powergating enable/disable.
This change removes it
bug 200277762
JIRA: EVLR-1023
Change-Id: Iba70b81700f27b847e1d0222fb69ed1a7a883342
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
Reviewed-on: http://git-master/r/1323220
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: svccoveritychecker <svccoveritychecker@nvidia.com>
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
GVS: Gerrit_Virtual_Submit
Diffstat (limited to 'drivers/gpu/nvgpu/gk20a/ctxsw_trace_gk20a.c')
0 files changed, 0 insertions, 0 deletions