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author | Alex Waterman <alexw@nvidia.com> | 2017-04-24 18:26:00 -0400 |
---|---|---|
committer | mobile promotions <svcmobile_promotions@nvidia.com> | 2017-05-19 18:34:06 -0400 |
commit | 014ace5a85f274de7debb4c6168d69c803445e19 (patch) | |
tree | 4028be3294b95e38659f1ebba4a14457748e59f1 /drivers/gpu/nvgpu/gk20a/channel_gk20a.h | |
parent | d37e8f7dcf190f31f9c0c12583db2bb0c0d313c0 (diff) |
gpu: nvgpu: Split VM implementation out
This patch begins splitting out the VM implementation from mm_gk20a.c and
moves it to common/linux/vm.c and common/mm/vm.c. This split is necessary
because the VM code has two portions: first, an interface for the OS
specific code to use (i.e userspace mappings), and second, a set of APIs
for the driver to use (init, cleanup, etc) which are not OS specific.
This is only the beginning of the split - there's still a lot of things
that need to be carefully moved around.
JIRA NVGPU-12
JIRA NVGPU-30
Change-Id: I3b57cba245d7daf9e4326a143b9c6217e0f28c96
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: http://git-master/r/1477743
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/gk20a/channel_gk20a.h')
-rw-r--r-- | drivers/gpu/nvgpu/gk20a/channel_gk20a.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gpu/nvgpu/gk20a/channel_gk20a.h b/drivers/gpu/nvgpu/gk20a/channel_gk20a.h index 1cbf7689..bbc1a72a 100644 --- a/drivers/gpu/nvgpu/gk20a/channel_gk20a.h +++ b/drivers/gpu/nvgpu/gk20a/channel_gk20a.h | |||
@@ -60,7 +60,7 @@ struct channel_ctx_gk20a { | |||
60 | }; | 60 | }; |
61 | 61 | ||
62 | struct channel_gk20a_job { | 62 | struct channel_gk20a_job { |
63 | struct mapped_buffer_node **mapped_buffers; | 63 | struct nvgpu_mapped_buf **mapped_buffers; |
64 | int num_mapped_buffers; | 64 | int num_mapped_buffers; |
65 | struct gk20a_fence *pre_fence; | 65 | struct gk20a_fence *pre_fence; |
66 | struct gk20a_fence *post_fence; | 66 | struct gk20a_fence *post_fence; |