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authorTerje Bergstrom <tbergstrom@nvidia.com>2015-08-10 17:53:47 -0400
committerDeepak Nibade <dnibade@nvidia.com>2016-12-27 04:52:07 -0500
commit8ae3f0ac28c3ee754ff7bbfe3f75b73e6ab33836 (patch)
treee588953916f45882d99a926084a6106029611fd3 /drivers/gpu/nvgpu/ctrl/ctrlclk.h
parentb0667dcd8ade3dd61ac3b32000ff6b25b077208d (diff)
gpu: nvgpu: gp10b: Use phys addresses in PDEs
Use physical addresses in PDEs. All page table levels fit in 4k, so no need for SMMU mapping. Change-Id: Id9e418f35a79343f4a332a230e04abda5e0dd5d2 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/783748 GVS: Gerrit_Virtual_Submit Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/ctrl/ctrlclk.h')
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