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author | David Nieto <dmartineznie@nvidia.com> | 2017-03-29 13:14:16 -0400 |
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committer | mobile promotions <svcmobile_promotions@nvidia.com> | 2017-04-03 17:03:59 -0400 |
commit | 7aa2f44e8b53dcd29ccb58a32f299819fca83bf6 (patch) | |
tree | 6d630f51f1c7e09ef28ae71b7690640b825bfcef /drivers/gpu/nvgpu/ctrl/ctrlclk.h | |
parent | a94b4bcde9b88e856d4b6f2bcb9e0e23942a69cc (diff) |
gpu: nvgpu: fix vgpu shutdown code
On unbind we need to check that interrupts are complete before tearing
down the interrupt threads, but on vgpu those structures are not
initialized as they are managed by the server.
This change makes sure we do not try to free those resources on vgpu
shutdown
Bug 200293510
JIRA: EASS-1753
Change-Id: I77cb8594e1ad2c53f632e18b0dfc88f784a815e4
Signed-off-by: David Nieto <dmartineznie@nvidia.com>
(cherry-picked from commit 1a640fa6a3b41c3de7d63e14ee6770679e2c82af)
Reviewed-on: http://git-master/r/1330766
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/ctrl/ctrlclk.h')
0 files changed, 0 insertions, 0 deletions