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authorSeema Khowala <seemaj@nvidia.com>2017-10-04 18:01:32 -0400
committermobile promotions <svcmobile_promotions@nvidia.com>2017-11-06 14:19:42 -0500
commitf60619554243efbc333b5b7af71c9df5bfd897ff (patch)
tree11251e8d5968d1fabcdf74683d0f4242469d5e4e /drivers/gpu/nvgpu/common/ltc.c
parent82207a3d3cc69b296158e6ead6061df24609b777 (diff)
gpu: nvgpu: use nvgpu_udelay and optimize do while loop
- For interrupt context, use nvgpu_udelay() instead of nvgpu_usleep_range() - Use while loop instead of do while loop for polling as this will help minimize overall delay Bug 200350539 Change-Id: Icc05911082877df7f9e807da8f16e4d54e620cd8 Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1573303 GVS: Gerrit_Virtual_Submit Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/common/ltc.c')
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