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author | Deepak Nibade <dnibade@nvidia.com> | 2016-12-16 04:58:39 -0500 |
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committer | mobile promotions <svcmobile_promotions@nvidia.com> | 2016-12-21 11:46:11 -0500 |
commit | e4e0a32c7cccb3389a6afdbf1199d7104391ac01 (patch) | |
tree | 94110feab38a6e14e6727a00d01c2dab727df774 /drivers/gpu/nvgpu/boardobj | |
parent | ec102080aba921f7811d90abd9288d50144bcc69 (diff) |
gpu: nvgpu: make preemption modes unsigned
graphics and compute preemption modes are currently
defined as int
But it is more logical to have them as unsigned int
Also, we treat preemption modes as unsigned almost
everywhere in the code
Fix prints in gk20a_fifo_sched_debugfs_seq_show() to
print U32_MAX with %d which is same as printing -1
Bug 200263471
Change-Id: Iabd0ee3923b76d81620898e90a9b1fc5dd75b530
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1272514
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/boardobj')
0 files changed, 0 insertions, 0 deletions