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author | Terje Bergstrom <tbergstrom@nvidia.com> | 2015-05-21 11:53:53 -0400 |
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committer | Deepak Nibade <dnibade@nvidia.com> | 2016-12-27 04:52:05 -0500 |
commit | 0c5c1bf61ae1bd3e16a398a7b54e78314c361eb1 (patch) | |
tree | 5b6c043b7d5c63918b27f4d1c3040db9701bd823 /drivers/gpu/nvgpu/boardobj/boardobjgrpmask.c | |
parent | 94a7c5ff2cbe8a583e9b8fc4777e5debe4c48810 (diff) |
gpu: nvgpu: gp10b: Wait for preempted or empty
ZBC is safe to update and GPU is safe to rail gate when units are
in preempted or empty state. Idle may never be reached in case of
graphics preemption, so relax the ZBC update wait condition.
Bug 1640378
Change-Id: I40c59e9af22a7a30b777c6b9f87e69d130042e44
Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com>
Reviewed-on: http://git-master/r/745655
Reviewed-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
Reviewed-by: Alex Waterman <alexw@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/boardobj/boardobjgrpmask.c')
0 files changed, 0 insertions, 0 deletions