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authorSeema Khowala <seemaj@nvidia.com>2018-10-17 17:23:38 -0400
committermobile promotions <svcmobile_promotions@nvidia.com>2019-02-13 16:19:41 -0500
commitf78918fd6c34cf7c73fd8dc98408a33bdd55ad1b (patch)
tree74c290fe7ee7d7412b551147a63381d541af3041 /drivers/gpu/nvgpu/boardobj/boardobjgrp.h
parent220860d04383489a8e75684802a2ced1323831df (diff)
gpu: nvgpu: do not suspend/resume recovered channel
Already torn down channels should not be suspended or resumed. A channel reference could still be available even if it is recovered but not closed. Use ch_timedout status to check if channel is already recovered/aborted. Bug 2404865 Change-Id: I718eab6032ee94a9322da7a239a978b388de2b01 Signed-off-by: Seema Khowala <seemaj@nvidia.com> Reviewed-on: https://git-master.nvidia.com/r/1929338 Signed-off-by: Debarshi Dutta <ddutta@nvidia.com> (cherry picked from commit 88cff206ae31999240945a870683e8a10be584d7 in dev-kernel) Reviewed-on: https://git-master.nvidia.com/r/2016994 GVS: Gerrit_Virtual_Submit Reviewed-by: Alex Waterman <alexw@nvidia.com> Reviewed-by: Bibek Basu <bbasu@nvidia.com> Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/boardobj/boardobjgrp.h')
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