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authorDeepak Nibade <dnibade@nvidia.com>2016-10-17 04:33:05 -0400
committermobile promotions <svcmobile_promotions@nvidia.com>2016-10-19 13:49:04 -0400
commitbf29bd942201e17f55ff0894833a84b8f6c0bf97 (patch)
treede170d44e1f677cde3b32e46f05c1ca9ffd52b09 /drivers/gpu/nvgpu/boardobj/boardobjgrp.h
parentba3dbc452c6d61fad8149207b007e9a75e71469d (diff)
gpu: nvgpu: check engine ctx_status in wait_idle
We have following bug where GPU Host reports non-idle when it should report engine idle - if a context is preempted off the GPU, and there is no other context to load, NV_PGRAPH_ENGINE_STATUS will not be idle until new context is loaded - this could cause gr_gk20a_wait_idle() to fail since here we rely only on NV_PGRAPH_ENGINE_STATUS to decide if engine is busy or not To fix this, first check if context is valid or not from NV_PFIFO_ENGINE_STATUS_CTX_STATUS If context is invalid, return immediately Otherwise, continue as before Also, add accessors for invalid ctx_status Bug 1826768 Change-Id: Id627be3f02e79f4beac59a8b5195d08eabf651f2 Signed-off-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-on: http://git-master/r/1237521 Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com> Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/boardobj/boardobjgrp.h')
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