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author | Alex Waterman <alexw@nvidia.com> | 2017-08-23 20:25:27 -0400 |
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committer | mobile promotions <svcmobile_promotions@nvidia.com> | 2017-08-28 20:04:32 -0400 |
commit | 6365040db35fd01c8ebff39bd9dbc6c73c48fb17 (patch) | |
tree | a9396e945e59ecfab0fc6a4d018a8ba63e7438d4 /drivers/gpu/nvgpu/boardobj/boardobj.h | |
parent | 8f2f979428e1e5a4ff71d91e30ba17813e6ee7be (diff) |
gpu: vgpu: gp10b: Add map failure debugging
The vGPU mapping code in gp10b gives very little debugging info when
there's a failure. This change adds much more detail to the error printing
so that thee failures can more easily be debugged without needing to
run the virtual guest locally.
Change-Id: Ibb4412fd4ab322b366f0e08eaa399b7b90ea22c7
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1544506
Reviewed-by: svc-mobile-coverity <svc-mobile-coverity@nvidia.com>
Reviewed-by: Konsta Holtta <kholtta@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/boardobj/boardobj.h')
0 files changed, 0 insertions, 0 deletions