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author | Deepak Nibade <dnibade@nvidia.com> | 2016-12-14 04:31:51 -0500 |
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committer | mobile promotions <svcmobile_promotions@nvidia.com> | 2017-01-06 12:13:59 -0500 |
commit | 5d4ba0a6d8cf3d45c948b620e691a80921ad61a5 (patch) | |
tree | 778fd921d0b7a84f1a7ec6e5adb04d58f100a39b /drivers/gpu/nvgpu/boardobj/boardobj.h | |
parent | b5c6aebe7a090a8888d7cd6607d58c061757cb78 (diff) |
gpu: nvgpu: round clock locally
In gp10b_round_clk_rate(), we currently call
clk_round_rate() to round the clock rate for us
But since the frequency table is prepared
using the frequency values supported in h/w,
we can round the rate locally using the table
Bug 1827281
Change-Id: I85d034326539590352badceb4164aa5d89ee8842
Signed-off-by: Deepak Nibade <dnibade@nvidia.com>
Reviewed-on: http://git-master/r/1280630
Reviewed-by: Automatic_Commit_Validation_User
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/boardobj/boardobj.h')
0 files changed, 0 insertions, 0 deletions