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author | Sachit Kadle <skadle@nvidia.com> | 2016-11-17 15:57:56 -0500 |
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committer | mobile promotions <svcmobile_promotions@nvidia.com> | 2016-11-21 07:00:13 -0500 |
commit | 5277ecd79cb2ff9bbad3cc2a755a727c2a9e90f0 (patch) | |
tree | c885fd9cd831dfdbd57da6d94aff0b4be5897efb /drivers/gpu/nvgpu/boardobj/boardobj.h | |
parent | c1064c27dfa26847234153652cf2b88167b90adf (diff) |
gpu: nvgpu: fix error handling bug
This change fixes error handling logic in
gk20a_alloc_channel_gpfifo(). In cases, where we don't
allocate a channel_sync at gpfifo allocation time,
we shouldn't attempt to destroy it while handling
an error.
Bug 200253447
Change-Id: I57a78c74bbce84fa17fb0360c59b8f413a9124a7
Signed-off-by: Sachit Kadle <skadle@nvidia.com>
Reviewed-on: http://git-master/r/1255858
Reviewed-by: Automatic_Commit_Validation_User
Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com>
GVS: Gerrit_Virtual_Submit
Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/boardobj/boardobj.h')
0 files changed, 0 insertions, 0 deletions