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authorTerje Bergstrom <tbergstrom@nvidia.com>2015-05-21 11:53:53 -0400
committerDeepak Nibade <dnibade@nvidia.com>2016-12-27 04:52:05 -0500
commit0c5c1bf61ae1bd3e16a398a7b54e78314c361eb1 (patch)
tree5b6c043b7d5c63918b27f4d1c3040db9701bd823 /drivers/gpu/nvgpu/boardobj/boardobj.h
parent94a7c5ff2cbe8a583e9b8fc4777e5debe4c48810 (diff)
gpu: nvgpu: gp10b: Wait for preempted or empty
ZBC is safe to update and GPU is safe to rail gate when units are in preempted or empty state. Idle may never be reached in case of graphics preemption, so relax the ZBC update wait condition. Bug 1640378 Change-Id: I40c59e9af22a7a30b777c6b9f87e69d130042e44 Signed-off-by: Terje Bergstrom <tbergstrom@nvidia.com> Reviewed-on: http://git-master/r/745655 Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: Seshendra Gadagottu <sgadagottu@nvidia.com> Reviewed-by: Alex Waterman <alexw@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/boardobj/boardobj.h')
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