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author | Alex Waterman <alexw@nvidia.com> | 2017-08-21 16:29:46 -0400 |
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committer | mobile promotions <svcmobile_promotions@nvidia.com> | 2017-08-28 11:54:36 -0400 |
commit | 8f2f979428e1e5a4ff71d91e30ba17813e6ee7be (patch) | |
tree | dd7ce212363bea8b3547811109f01b2397804613 /drivers/gpu/nvgpu/boardobj/boardobj.c | |
parent | c49160127acfa5a9f550ecfa2d61c054060dbab3 (diff) |
gpu: nvgpu: cleanup allocator debugging
Remove debugging features that did not really get used and make
the debugging code use the nvgpu_log() functionality. This ties
the allocator debugging into the larger nvgpu debug framework.
Also modify many of the places CONFIG_DEBUG_FS was used to
conditionally compile allocator debug code to use __KERNEL__
instead. This is because that debug code can still be called even
when debugfs is not present in Linux.
Change-Id: I112ebe1cae22d6f8db96d023993498093e18d74a
Signed-off-by: Alex Waterman <alexw@nvidia.com>
Reviewed-on: https://git-master.nvidia.com/r/1544439
Reviewed-by: mobile promotions <svcmobile_promotions@nvidia.com>
Tested-by: mobile promotions <svcmobile_promotions@nvidia.com>
Diffstat (limited to 'drivers/gpu/nvgpu/boardobj/boardobj.c')
0 files changed, 0 insertions, 0 deletions