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authorCory Perry <cperry@nvidia.com>2016-07-29 01:31:35 -0400
committerDeepak Nibade <dnibade@nvidia.com>2016-12-27 04:56:19 -0500
commitc7258e57e757fc4d983ef7de0b92aa9e0e26d235 (patch)
treeeaa977c72a2bd28e93d4041d40183842fdc198f0 /.gitignore
parent706a1271d83e2b42901ed3fd175b78ca413dd5f7 (diff)
gpu: nvgpu: send only one event to the debugger
Event notifications on TSGs should only be sent to the channel that caused the event to happen in the first place, not evey channel in the tsg. Any more and the debugger will not be able to tell what channel actually got the event. Worse yet, if all the channels in a tsg are bound to the same debug session (as is the case with cuda-gdb), then multiple nvgpu events for the same gpu event will be triggered, causing events to be buffered and the client to get out of sync. One gpu exception, one nvgpu event per tsg. Bug 1793988 Change-Id: Iee36c774f193554ffb9ab7c1650ee0610e476a99 Signed-off-by: Cory Perry <cperry@nvidia.com> Reviewed-on: http://git-master/r/1194206 Reviewed-by: Automatic_Commit_Validation_User GVS: Gerrit_Virtual_Submit Reviewed-by: Deepak Nibade <dnibade@nvidia.com> Reviewed-by: Terje Bergstrom <tbergstrom@nvidia.com>
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