/*
* NVGPU Public Interface Header
*
* Copyright (c) 2011-2014, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*/
#ifndef _UAPI__LINUX_NVGPU_IOCTL_H
#define _UAPI__LINUX_NVGPU_IOCTL_H
#include <linux/ioctl.h>
#include <linux/types.h>
#if !defined(__KERNEL__)
#define __user
#endif
/*
* /dev/nvhost-ctrl-gr3d devices
*
* Opening a '/dev/nvhost-ctrl-gr3d' device node creates a way to send
* ctrl ioctl to gpu driver.
*
* /dev/nvhost-gr3d is for channel (context specific) operations. We use
* /dev/nvhost-ctrl-gr3d for global (context independent) operations on
* gpu device.
*/
#define NVGPU_GPU_IOCTL_MAGIC 'G'
/* return zcull ctx size */
struct nvgpu_gpu_zcull_get_ctx_size_args {
__u32 size;
} __packed;
/* return zcull info */
struct nvgpu_gpu_zcull_get_info_args {
__u32 width_align_pixels;
__u32 height_align_pixels;
__u32 pixel_squares_by_aliquots;
__u32 aliquot_total;
__u32 region_byte_multiplier;
__u32 region_header_size;
__u32 subregion_header_size;
__u32 subregion_width_align_pixels;
__u32 subregion_height_align_pixels;
__u32 subregion_count;
};
#define NVGPU_ZBC_COLOR_VALUE_SIZE 4
#define NVGPU_ZBC_TYPE_INVALID 0
#define NVGPU_ZBC_TYPE_COLOR 1
#define NVGPU_ZBC_TYPE_DEPTH 2
struct nvgpu_gpu_zbc_set_table_args {
__u32 color_ds[NVGPU_ZBC_COLOR_VALUE_SIZE];
__u32 color_l2[NVGPU_ZBC_COLOR_VALUE_SIZE];
__u32 depth;
__u32 format;
__u32 type; /* color or depth */
} __packed;
struct nvgpu_gpu_zbc_query_table_args {
__u32 color_ds[NVGPU_ZBC_COLOR_VALUE_SIZE];
__u32 color_l2[NVGPU_ZBC_COLOR_VALUE_SIZE];
__u32 depth;
__u32 ref_cnt;
__u32 format;
__u32 type; /* color or depth */
__u32 index_size; /* [out] size, [in] index */
} __packed;
/* This contains the minimal set by which the userspace can
determine all the properties of the GPU */
#define NVGPU_GPU_ARCH_GK100 0x000000E0
#define NVGPU_GPU_IMPL_GK20A 0x0000000A
#define NVGPU_GPU_ARCH_GM200 0x00000120
#define NVGPU_GPU_IMPL_GM20B 0x0000000B
#define NVGPU_GPU_BUS_TYPE_NONE 0
#define NVGPU_GPU_BUS_TYPE_AXI 32
#define NVGPU_GPU_FLAGS_HAS_SYNCPOINTS (1 << 0)
/* MAP_BUFFER_EX with partial mappings */
#define NVGPU_GPU_FLAGS_SUPPORT_PARTIAL_MAPPINGS (1 << 1)
/* MAP_BUFFER_EX with sparse allocations */
#define NVGPU_GPU_FLAGS_SUPPORT_SPARSE_ALLOCS (1 << 2)
struct nvgpu_gpu_characteristics {
__u32 arch;
__u32 impl;
__u32 rev;
__u32 num_gpc;
__u64 L2_cache_size; /* bytes */
__u64 on_board_video_memory_size; /* bytes */
__u32 num_tpc_per_gpc;
__u32 bus_type;
__u32 big_page_size;
__u32 compression_page_size;
__u32 pde_coverage_bit_count;
__u32 reserved;
__u64 flags;
/* Notes:
- This struct can be safely appended with new fields. However, always
keep the structure size multiple of 8 and make sure that the binary
layout does not change between 32-bit and 64-bit architectures.
- If the last field is reserved/padding, it is not
generally safe to repurpose the field in future revisions.
*/
};
struct nvgpu_gpu_get_characteristics {
/* [in] size reserved by the user space. Can be 0.
[out] full buffer size by kernel */
__u64 gpu_characteristics_buf_size;
/* [in] address of nvgpu_gpu_characteristics buffer. Filled with field
values by exactly MIN(buf_size_in, buf_size_out) bytes. Ignored, if
buf_size_in is zero. */
__u64 gpu_characteristics_buf_addr;
};
#define NVGPU_GPU_COMPBITS_NONE 0
#define NVGPU_GPU_COMPBITS_GPU (1 << 0)
#define NVGPU_GPU_COMPBITS_CDEH (1 << 1)
#define NVGPU_GPU_COMPBITS_CDEV (1 << 2)
struct nvgpu_gpu_prepare_compressible_read_args {
__u32 handle; /* in, dmabuf fd */
union {
__u32 request_compbits; /* in */
__u32 valid_compbits; /* out */
};
__u64 offset; /* in, within handle */
__u64 compbits_hoffset; /* in, within handle */
__u64 compbits_voffset; /* in, within handle */
__u32 width; /* in, in pixels */
__u32 height; /* in, in pixels */
__u32 block_height_log2; /* in */
__u32 submit_flags; /* in (NVGPU_SUBMIT_GPFIFO_FLAGS_) */
union {
struct {
__u32 syncpt_id;
__u32 syncpt_value;
};
__s32 fd;
} fence; /* in/out */
__u32 zbc_color; /* out */
__u32 reserved[5]; /* must be zero */
};
struct nvgpu_gpu_mark_compressible_write_args {
__u32 handle; /* in, dmabuf fd */
__u32 valid_compbits; /* in */
__u64 offset; /* in, within handle */
__u32 zbc_color; /* in */
__u32 reserved[3]; /* must be zero */
};
#define NVGPU_GPU_IOCTL_ZCULL_GET_CTX_SIZE \
_IOR(NVGPU_GPU_IOCTL_MAGIC, 1, struct nvgpu_gpu_zcull_get_ctx_size_args)
#define NVGPU_GPU_IOCTL_ZCULL_GET_INFO \
_IOR(NVGPU_GPU_IOCTL_MAGIC, 2, struct nvgpu_gpu_zcull_get_info_args)
#define NVGPU_GPU_IOCTL_ZBC_SET_TABLE \
_IOW(NVGPU_GPU_IOCTL_MAGIC, 3, struct nvgpu_gpu_zbc_set_table_args)
#define NVGPU_GPU_IOCTL_ZBC_QUERY_TABLE \
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 4, struct nvgpu_gpu_zbc_query_table_args)
#define NVGPU_GPU_IOCTL_GET_CHARACTERISTICS \
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 5, struct nvgpu_gpu_get_characteristics)
#define NVGPU_GPU_IOCTL_PREPARE_COMPRESSIBLE_READ \
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 6, struct nvgpu_gpu_prepare_compressible_read_args)
#define NVGPU_GPU_IOCTL_MARK_COMPRESSIBLE_WRITE \
_IOWR(NVGPU_GPU_IOCTL_MAGIC, 7, struct nvgpu_gpu_mark_compressible_write_args)
#define NVGPU_GPU_IOCTL_LAST \
_IOC_NR(NVGPU_GPU_IOCTL_MARK_COMPRESSIBLE_WRITE)
#define NVGPU_GPU_IOCTL_MAX_ARG_SIZE \
sizeof(struct nvgpu_gpu_prepare_compressible_read_args)
/*
* /dev/nvhost-tsg-gpu devices
*
* Opening a '/dev/nvhost-tsg-gpu' device node creates a way to
* bind/unbind a channel to/from TSG group
*/
#define NVGPU_TSG_IOCTL_MAGIC 'T'
#define NVGPU_TSG_IOCTL_BIND_CHANNEL \
_IOW(NVGPU_TSG_IOCTL_MAGIC, 1, int)
#define NVGPU_TSG_IOCTL_UNBIND_CHANNEL \
_IOW(NVGPU_TSG_IOCTL_MAGIC, 2, int)
#define NVGPU_IOCTL_TSG_ENABLE \
_IO(NVGPU_TSG_IOCTL_MAGIC, 3)
#define NVGPU_IOCTL_TSG_DISABLE \
_IO(NVGPU_TSG_IOCTL_MAGIC, 4)
#define NVGPU_IOCTL_TSG_PREEMPT \
_IO(NVGPU_TSG_IOCTL_MAGIC, 5)
#define NVGPU_TSG_IOCTL_MAX_ARG_SIZE \
sizeof(int)
#define NVGPU_TSG_IOCTL_LAST \
_IOC_NR(NVGPU_IOCTL_TSG_PREEMPT)
/*
* /dev/nvhost-dbg-* devices
*
* Opening a '/dev/nvhost-dbg-<module_name>' device node creates a new debugger
* session. nvgpu channels (for the same module) can then be bound to such a
* session.
*
* Once a nvgpu channel has been bound to a debugger session it cannot be
* bound to another.
*
* As long as there is an open device file to the session, or any bound
* nvgpu channels it will be valid. Once all references to the session
* are removed the session is deleted.
*
*/
#define NVGPU_DBG_GPU_IOCTL_MAGIC 'D'
/*
* Binding/attaching a debugger session to an nvgpu channel
*
* The 'channel_fd' given here is the fd used to allocate the
* gpu channel context. To detach/unbind the debugger session
* use a channel_fd of -1.
*
*/
struct nvgpu_dbg_gpu_bind_channel_args {
__u32 channel_fd; /* in */
__u32 _pad0[1];
};
#define NVGPU_DBG_GPU_IOCTL_BIND_CHANNEL \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 1, struct nvgpu_dbg_gpu_bind_channel_args)
/*
* Register operations
*/
/* valid op values */
#define NVGPU_DBG_GPU_REG_OP_READ_32 (0x00000000)
#define NVGPU_DBG_GPU_REG_OP_WRITE_32 (0x00000001)
#define NVGPU_DBG_GPU_REG_OP_READ_64 (0x00000002)
#define NVGPU_DBG_GPU_REG_OP_WRITE_64 (0x00000003)
/* note: 8b ops are unsupported */
#define NVGPU_DBG_GPU_REG_OP_READ_08 (0x00000004)
#define NVGPU_DBG_GPU_REG_OP_WRITE_08 (0x00000005)
/* valid type values */
#define NVGPU_DBG_GPU_REG_OP_TYPE_GLOBAL (0x00000000)
#define NVGPU_DBG_GPU_REG_OP_TYPE_GR_CTX (0x00000001)
#define NVGPU_DBG_GPU_REG_OP_TYPE_GR_CTX_TPC (0x00000002)
#define NVGPU_DBG_GPU_REG_OP_TYPE_GR_CTX_SM (0x00000004)
#define NVGPU_DBG_GPU_REG_OP_TYPE_GR_CTX_CROP (0x00000008)
#define NVGPU_DBG_GPU_REG_OP_TYPE_GR_CTX_ZROP (0x00000010)
/*#define NVGPU_DBG_GPU_REG_OP_TYPE_FB (0x00000020)*/
#define NVGPU_DBG_GPU_REG_OP_TYPE_GR_CTX_QUAD (0x00000040)
/* valid status values */
#define NVGPU_DBG_GPU_REG_OP_STATUS_SUCCESS (0x00000000)
#define NVGPU_DBG_GPU_REG_OP_STATUS_INVALID_OP (0x00000001)
#define NVGPU_DBG_GPU_REG_OP_STATUS_INVALID_TYPE (0x00000002)
#define NVGPU_DBG_GPU_REG_OP_STATUS_INVALID_OFFSET (0x00000004)
#define NVGPU_DBG_GPU_REG_OP_STATUS_UNSUPPORTED_OP (0x00000008)
#define NVGPU_DBG_GPU_REG_OP_STATUS_INVALID_MASK (0x00000010)
struct nvgpu_dbg_gpu_reg_op {
__u8 op;
__u8 type;
__u8 status;
__u8 quad;
__u32 group_mask;
__u32 sub_group_mask;
__u32 offset;
__u32 value_lo;
__u32 value_hi;
__u32 and_n_mask_lo;
__u32 and_n_mask_hi;
};
struct nvgpu_dbg_gpu_exec_reg_ops_args {
__u64 ops; /* pointer to nvgpu_reg_op operations */
__u32 num_ops;
__u32 _pad0[1];
};
#define NVGPU_DBG_GPU_IOCTL_REG_OPS \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 2, struct nvgpu_dbg_gpu_exec_reg_ops_args)
/* Enable/disable/clear event notifications */
struct nvgpu_dbg_gpu_events_ctrl_args {
__u32 cmd; /* in */
__u32 _pad0[1];
};
/* valid event ctrl values */
#define NVGPU_DBG_GPU_EVENTS_CTRL_CMD_DISABLE (0x00000000)
#define NVGPU_DBG_GPU_EVENTS_CTRL_CMD_ENABLE (0x00000001)
#define NVGPU_DBG_GPU_EVENTS_CTRL_CMD_CLEAR (0x00000002)
#define NVGPU_DBG_GPU_IOCTL_EVENTS_CTRL \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 3, struct nvgpu_dbg_gpu_events_ctrl_args)
/* Powergate/Unpowergate control */
#define NVGPU_DBG_GPU_POWERGATE_MODE_ENABLE 1
#define NVGPU_DBG_GPU_POWERGATE_MODE_DISABLE 2
struct nvgpu_dbg_gpu_powergate_args {
__u32 mode;
} __packed;
#define NVGPU_DBG_GPU_IOCTL_POWERGATE \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 4, struct nvgpu_dbg_gpu_powergate_args)
/* SMPC Context Switch Mode */
#define NVGPU_DBG_GPU_SMPC_CTXSW_MODE_NO_CTXSW (0x00000000)
#define NVGPU_DBG_GPU_SMPC_CTXSW_MODE_CTXSW (0x00000001)
struct nvgpu_dbg_gpu_smpc_ctxsw_mode_args {
__u32 mode;
} __packed;
#define NVGPU_DBG_GPU_IOCTL_SMPC_CTXSW_MODE \
_IOWR(NVGPU_DBG_GPU_IOCTL_MAGIC, 5, struct nvgpu_dbg_gpu_smpc_ctxsw_mode_args)
#define NVGPU_DBG_GPU_IOCTL_LAST \
_IOC_NR(NVGPU_DBG_GPU_IOCTL_SMPC_CTXSW_MODE)
#define NVGPU_DBG_GPU_IOCTL_MAX_ARG_SIZE \
sizeof(struct nvgpu_dbg_gpu_exec_reg_ops_args)
/*
* /dev/nvhost-gpu device
*/
#define NVGPU_IOCTL_MAGIC 'H'
#define NVGPU_NO_TIMEOUT (-1)
#define NVGPU_PRIORITY_LOW 50
#define NVGPU_PRIORITY_MEDIUM 100
#define NVGPU_PRIORITY_HIGH 150
#define NVGPU_TIMEOUT_FLAG_DISABLE_DUMP 0
struct nvgpu_gpfifo {
__u32 entry0; /* first word of gpfifo entry */
__u32 entry1; /* second word of gpfifo entry */
};
struct nvgpu_get_param_args {
__u32 value;
} __packed;
struct nvgpu_channel_open_args {
__s32 channel_fd;
};
struct nvgpu_set_nvmap_fd_args {
__u32 fd;
} __packed;
struct nvgpu_alloc_obj_ctx_args {
__u32 class_num; /* kepler3d, 2d, compute, etc */
__u32 padding;
__u64 obj_id; /* output, used to free later */
};
struct nvgpu_free_obj_ctx_args {
__u64 obj_id; /* obj ctx to free */
};
struct nvgpu_alloc_gpfifo_args {
__u32 num_entries;
#define NVGPU_ALLOC_GPFIFO_FLAGS_VPR_ENABLED (1 << 0) /* set owner channel of this gpfifo as a vpr channel */
__u32 flags;
};
struct gk20a_sync_pt_info {
__u64 hw_op_ns;
};
struct nvgpu_fence {
__u32 id; /* syncpoint id or sync fence fd */
__u32 value; /* syncpoint value (discarded when using sync fence) */
};
/* insert a wait on the fence before submitting gpfifo */
#define NVGPU_SUBMIT_GPFIFO_FLAGS_FENCE_WAIT BIT(0)
/* insert a fence update after submitting gpfifo and
return the new fence for others to wait on */
#define NVGPU_SUBMIT_GPFIFO_FLAGS_FENCE_GET BIT(1)
/* choose between different gpfifo entry formats */
#define NVGPU_SUBMIT_GPFIFO_FLAGS_HW_FORMAT BIT(2)
/* interpret fence as a sync fence fd instead of raw syncpoint fence */
#define NVGPU_SUBMIT_GPFIFO_FLAGS_SYNC_FENCE BIT(3)
/* suppress WFI before fence trigger */
#define NVGPU_SUBMIT_GPFIFO_FLAGS_SUPPRESS_WFI BIT(4)
struct nvgpu_submit_gpfifo_args {
__u64 gpfifo;
__u32 num_entries;
__u32 flags;
struct nvgpu_fence fence;
};
struct nvgpu_map_buffer_args {
__u32 flags;
#define NVGPU_MAP_BUFFER_FLAGS_ALIGN 0x0
#define NVGPU_MAP_BUFFER_FLAGS_OFFSET BIT(0)
#define NVGPU_MAP_BUFFER_FLAGS_KIND_PITCH 0x0
#define NVGPU_MAP_BUFFER_FLAGS_KIND_SPECIFIED BIT(1)
#define NVGPU_MAP_BUFFER_FLAGS_CACHEABLE_FALSE 0x0
#define NVGPU_MAP_BUFFER_FLAGS_CACHEABLE_TRUE BIT(2)
__u32 nvmap_handle;
union {
__u64 offset; /* valid if _offset flag given (in|out) */
__u64 align; /* alignment multiple (0:={1 or n/a}) */
} offset_alignment;
__u32 kind;
#define NVGPU_MAP_BUFFER_KIND_GENERIC_16BX2 0xfe
};
struct nvgpu_unmap_buffer_args {
__u64 offset;
};
struct nvgpu_wait_args {
#define NVGPU_WAIT_TYPE_NOTIFIER 0x0
#define NVGPU_WAIT_TYPE_SEMAPHORE 0x1
__u32 type;
__u32 timeout;
union {
struct {
/* handle and offset for notifier memory */
__u32 dmabuf_fd;
__u32 offset;
__u32 padding1;
__u32 padding2;
} notifier;
struct {
/* handle and offset for semaphore memory */
__u32 dmabuf_fd;
__u32 offset;
/* semaphore payload to wait for */
__u32 payload;
__u32 padding;
} semaphore;
} condition; /* determined by type field */
};
/* cycle stats support */
struct nvgpu_cycle_stats_args {
__u32 dmabuf_fd;
} __packed;
struct nvgpu_set_timeout_args {
__u32 timeout;
} __packed;
struct nvgpu_set_timeout_ex_args {
__u32 timeout;
__u32 flags;
};
struct nvgpu_set_priority_args {
__u32 priority;
} __packed;
#define NVGPU_ZCULL_MODE_GLOBAL 0
#define NVGPU_ZCULL_MODE_NO_CTXSW 1
#define NVGPU_ZCULL_MODE_SEPARATE_BUFFER 2
#define NVGPU_ZCULL_MODE_PART_OF_REGULAR_BUF 3
struct nvgpu_zcull_bind_args {
__u64 gpu_va;
__u32 mode;
__u32 padding;
};
struct nvgpu_set_error_notifier {
__u64 offset;
__u64 size;
__u32 mem;
__u32 padding;
};
struct nvgpu_notification {
struct { /* 0000- */
__u32 nanoseconds[2]; /* nanoseconds since Jan. 1, 1970 */
} time_stamp; /* -0007 */
__u32 info32; /* info returned depends on method 0008-000b */
#define NVGPU_CHANNEL_FIFO_ERROR_IDLE_TIMEOUT 8
#define NVGPU_CHANNEL_GR_ERROR_SW_NOTIFY 13
#define NVGPU_CHANNEL_GR_SEMAPHORE_TIMEOUT 24
#define NVGPU_CHANNEL_GR_ILLEGAL_NOTIFY 25
#define NVGPU_CHANNEL_FIFO_ERROR_MMU_ERR_FLT 31
#define NVGPU_CHANNEL_PBDMA_ERROR 32
#define NVGPU_CHANNEL_RESETCHANNEL_VERIF_ERROR 43
__u16 info16; /* info returned depends on method 000c-000d */
__u16 status; /* user sets bit 15, NV sets status 000e-000f */
#define NVGPU_CHANNEL_SUBMIT_TIMEOUT 1
};
/* Enable/disable/clear event notifications */
struct nvgpu_channel_events_ctrl_args {
__u32 cmd; /* in */
__u32 _pad0[1];
};
/* valid event ctrl values */
#define NVGPU_IOCTL_CHANNEL_EVENTS_CTRL_CMD_DISABLE 0
#define NVGPU_IOCTL_CHANNEL_EVENTS_CTRL_CMD_ENABLE 1
#define NVGPU_IOCTL_CHANNEL_EVENTS_CTRL_CMD_CLEAR 2
#define NVGPU_IOCTL_CHANNEL_SET_NVMAP_FD \
_IOW(NVGPU_IOCTL_MAGIC, 5, struct nvgpu_set_nvmap_fd_args)
#define NVGPU_IOCTL_CHANNEL_SET_TIMEOUT \
_IOW(NVGPU_IOCTL_MAGIC, 11, struct nvgpu_set_timeout_args)
#define NVGPU_IOCTL_CHANNEL_GET_TIMEDOUT \
_IOR(NVGPU_IOCTL_MAGIC, 12, struct nvgpu_get_param_args)
#define NVGPU_IOCTL_CHANNEL_SET_PRIORITY \
_IOW(NVGPU_IOCTL_MAGIC, 13, struct nvgpu_set_priority_args)
#define NVGPU_IOCTL_CHANNEL_SET_TIMEOUT_EX \
_IOWR(NVGPU_IOCTL_MAGIC, 18, struct nvgpu_set_timeout_ex_args)
#define NVGPU_IOCTL_CHANNEL_ALLOC_GPFIFO \
_IOW(NVGPU_IOCTL_MAGIC, 100, struct nvgpu_alloc_gpfifo_args)
#define NVGPU_IOCTL_CHANNEL_WAIT \
_IOWR(NVGPU_IOCTL_MAGIC, 102, struct nvgpu_wait_args)
#define NVGPU_IOCTL_CHANNEL_CYCLE_STATS \
_IOWR(NVGPU_IOCTL_MAGIC, 106, struct nvgpu_cycle_stats_args)
#define NVGPU_IOCTL_CHANNEL_SUBMIT_GPFIFO \
_IOWR(NVGPU_IOCTL_MAGIC, 107, struct nvgpu_submit_gpfifo_args)
#define NVGPU_IOCTL_CHANNEL_ALLOC_OBJ_CTX \
_IOWR(NVGPU_IOCTL_MAGIC, 108, struct nvgpu_alloc_obj_ctx_args)
#define NVGPU_IOCTL_CHANNEL_FREE_OBJ_CTX \
_IOR(NVGPU_IOCTL_MAGIC, 109, struct nvgpu_free_obj_ctx_args)
#define NVGPU_IOCTL_CHANNEL_ZCULL_BIND \
_IOWR(NVGPU_IOCTL_MAGIC, 110, struct nvgpu_zcull_bind_args)
#define NVGPU_IOCTL_CHANNEL_SET_ERROR_NOTIFIER \
_IOWR(NVGPU_IOCTL_MAGIC, 111, struct nvgpu_set_error_notifier)
#define NVGPU_IOCTL_CHANNEL_OPEN \
_IOR(NVGPU_IOCTL_MAGIC, 112, struct nvgpu_channel_open_args)
#define NVGPU_IOCTL_CHANNEL_ENABLE \
_IO(NVGPU_IOCTL_MAGIC, 113)
#define NVGPU_IOCTL_CHANNEL_DISABLE \
_IO(NVGPU_IOCTL_MAGIC, 114)
#define NVGPU_IOCTL_CHANNEL_PREEMPT \
_IO(NVGPU_IOCTL_MAGIC, 115)
#define NVGPU_IOCTL_CHANNEL_FORCE_RESET \
_IO(NVGPU_IOCTL_MAGIC, 116)
#define NVGPU_IOCTL_CHANNEL_EVENTS_CTRL \
_IOW(NVGPU_IOCTL_MAGIC, 117, struct nvgpu_channel_events_ctrl_args)
#define NVGPU_IOCTL_CHANNEL_LAST \
_IOC_NR(NVGPU_IOCTL_CHANNEL_EVENTS_CTRL)
#define NVGPU_IOCTL_CHANNEL_MAX_ARG_SIZE sizeof(struct nvgpu_submit_gpfifo_args)
/*
* /dev/nvhost-as-* devices
*
* Opening a '/dev/nvhost-as-<module_name>' device node creates a new address
* space. nvgpu channels (for the same module) can then be bound to such an
* address space to define the addresses it has access to.
*
* Once a nvgpu channel has been bound to an address space it cannot be
* unbound. There is no support for allowing an nvgpu channel to change from
* one address space to another (or from one to none).
*
* As long as there is an open device file to the address space, or any bound
* nvgpu channels it will be valid. Once all references to the address space
* are removed the address space is deleted.
*
*/
#define NVGPU_AS_IOCTL_MAGIC 'A'
/*
* Allocating an address space range:
*
* Address ranges created with this ioctl are reserved for later use with
* fixed-address buffer mappings.
*
* If _FLAGS_FIXED_OFFSET is specified then the new range starts at the 'offset'
* given. Otherwise the address returned is chosen to be a multiple of 'align.'
*
*/
struct nvgpu32_as_alloc_space_args {
__u32 pages; /* in, pages */
__u32 page_size; /* in, bytes */
__u32 flags; /* in */
#define NVGPU_AS_ALLOC_SPACE_FLAGS_FIXED_OFFSET 0x1
#define NVGPU_AS_ALLOC_SPACE_FLAGS_SPARSE 0x2
union {
__u64 offset; /* inout, byte address valid iff _FIXED_OFFSET */
__u64 align; /* in, alignment multiple (0:={1 or n/a}) */
} o_a;
};
struct nvgpu_as_alloc_space_args {
__u32 pages; /* in, pages */
__u32 page_size; /* in, bytes */
__u32 flags; /* in */
__u32 padding; /* in */
union {
__u64 offset; /* inout, byte address valid iff _FIXED_OFFSET */
__u64 align; /* in, alignment multiple (0:={1 or n/a}) */
} o_a;
};
/*
* Releasing an address space range:
*
* The previously allocated region starting at 'offset' is freed. If there are
* any buffers currently mapped inside the region the ioctl will fail.
*/
struct nvgpu_as_free_space_args {
__u64 offset; /* in, byte address */
__u32 pages; /* in, pages */
__u32 page_size; /* in, bytes */
};
/*
* Binding a nvgpu channel to an address space:
*
* A channel must be bound to an address space before allocating a gpfifo
* in nvgpu. The 'channel_fd' given here is the fd used to allocate the
* channel. Once a channel has been bound to an address space it cannot
* be unbound (except for when the channel is destroyed).
*/
struct nvgpu_as_bind_channel_args {
__u32 channel_fd; /* in */
} __packed;
/*
* Mapping nvmap buffers into an address space:
*
* The start address is the 'offset' given if _FIXED_OFFSET is specified.
* Otherwise the address returned is a multiple of 'align.'
*
* If 'page_size' is set to 0 the nvmap buffer's allocation alignment/sizing
* will be used to determine the page size (largest possible). The page size
* chosen will be returned back to the caller in the 'page_size' parameter in
* that case.
*/
struct nvgpu_as_map_buffer_args {
__u32 flags; /* in/out */
#define NVGPU_AS_MAP_BUFFER_FLAGS_FIXED_OFFSET BIT(0)
#define NVGPU_AS_MAP_BUFFER_FLAGS_CACHEABLE BIT(2)
__u32 reserved; /* in */
__u32 dmabuf_fd; /* in */
__u32 page_size; /* inout, 0:= best fit to buffer */
union {
__u64 offset; /* inout, byte address valid iff _FIXED_OFFSET */
__u64 align; /* in, alignment multiple (0:={1 or n/a}) */
} o_a;
};
/*
* Mapping dmabuf fds into an address space:
*
* The caller requests a mapping to a particular page 'kind'.
*
* If 'page_size' is set to 0 the dmabuf's alignment/sizing will be used to
* determine the page size (largest possible). The page size chosen will be
* returned back to the caller in the 'page_size' parameter in that case.
*/
struct nvgpu_as_map_buffer_ex_args {
__u32 flags; /* in/out */
#define NV_KIND_DEFAULT -1
__s32 kind; /* in (-1 represents default) */
__u32 dmabuf_fd; /* in */
__u32 page_size; /* inout, 0:= best fit to buffer */
__u64 buffer_offset; /* in, offset of mapped buffer region */
__u64 mapping_size; /* in, size of mapped buffer region */
__u64 offset; /* in/out, we use this address if flag
* FIXED_OFFSET is set. This will fail
* if space is not properly allocated. The
* actual virtual address to which we mapped
* the buffer is returned in this field. */
};
/*
* Unmapping a buffer:
*
* To unmap a previously mapped buffer set 'offset' to the offset returned in
* the mapping call. This includes where a buffer has been mapped into a fixed
* offset of a previously allocated address space range.
*/
struct nvgpu_as_unmap_buffer_args {
__u64 offset; /* in, byte address */
};
#define NVGPU_AS_IOCTL_BIND_CHANNEL \
_IOWR(NVGPU_AS_IOCTL_MAGIC, 1, struct nvgpu_as_bind_channel_args)
#define NVGPU32_AS_IOCTL_ALLOC_SPACE \
_IOWR(NVGPU_AS_IOCTL_MAGIC, 2, struct nvgpu32_as_alloc_space_args)
#define NVGPU_AS_IOCTL_FREE_SPACE \
_IOWR(NVGPU_AS_IOCTL_MAGIC, 3, struct nvgpu_as_free_space_args)
#define NVGPU_AS_IOCTL_MAP_BUFFER \
_IOWR(NVGPU_AS_IOCTL_MAGIC, 4, struct nvgpu_as_map_buffer_args)
#define NVGPU_AS_IOCTL_UNMAP_BUFFER \
_IOWR(NVGPU_AS_IOCTL_MAGIC, 5, struct nvgpu_as_unmap_buffer_args)
#define NVGPU_AS_IOCTL_ALLOC_SPACE \
_IOWR(NVGPU_AS_IOCTL_MAGIC, 6, struct nvgpu_as_alloc_space_args)
#define NVGPU_AS_IOCTL_MAP_BUFFER_EX \
_IOWR(NVGPU_AS_IOCTL_MAGIC, 7, struct nvgpu_as_map_buffer_ex_args)
#define NVGPU_AS_IOCTL_LAST \
_IOC_NR(NVGPU_AS_IOCTL_MAP_BUFFER_EX)
#define NVGPU_AS_IOCTL_MAX_ARG_SIZE \
sizeof(struct nvgpu_as_map_buffer_ex_args)
#endif