/*
* general power device control structures & definitions
*
* Copyright (c) 2016-2018, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef NVGPU_PMGRPMU_H
#define NVGPU_PMGRPMU_H
#include <nvgpu/gk20a.h>
#include "pwrdev.h"
#include "pwrmonitor.h"
int pmgr_send_pmgr_tables_to_pmu(struct gk20a *g);
u32 pmgr_pmu_pwr_devices_query_blocking(
struct gk20a *g,
u32 pwr_dev_mask,
struct nv_pmu_pmgr_pwr_devices_query_payload *ppayload);
#endif /* NVGPU_PMGRPMU_H */