/*
* Copyright (c) 2011-2015, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GK20A_ALLOCATOR_H
#define GK20A_ALLOCATOR_H
#include <linux/debugfs.h>
#include <linux/seq_file.h>
#include <linux/platform_device.h>
/* #define ALLOCATOR_DEBUG */
struct gk20a_allocator;
struct vm_gk20a;
/*
* Operations for an allocator to implement.
*/
struct gk20a_allocator_ops {
u64 (*alloc)(struct gk20a_allocator *allocator, u64 len);
void (*free)(struct gk20a_allocator *allocator, u64 addr);
/*
* Special interface to allocate a memory region with a specific
* starting address. Yikes. Note: if free() works for freeing both
* regular and fixed allocations then free_fixed() does not need to
* be implemented. This behavior exists for legacy reasons and should
* not be propagated to new allocators.
*/
u64 (*alloc_fixed)(struct gk20a_allocator *allocator,
u64 base, u64 len);
void (*free_fixed)(struct gk20a_allocator *allocator,
u64 base, u64 len);
/*
* Returns info about the allocator.
*/
u64 (*base)(struct gk20a_allocator *allocator);
u64 (*length)(struct gk20a_allocator *allocator);
u64 (*end)(struct gk20a_allocator *allocator);
int (*inited)(struct gk20a_allocator *allocator);
/* Destructor. */
void (*fini)(struct gk20a_allocator *allocator);
/* Debugging. */
void (*print_stats)(struct gk20a_allocator *allocator,
struct seq_file *s, int lock);
};
struct gk20a_allocator {
char name[32];
struct mutex lock;
void *priv;
const struct gk20a_allocator_ops *ops;
struct dentry *debugfs_entry;
};
/*
* Allocator flags.
*/
#define GPU_ALLOC_GVA_SPACE 0x1
static inline void alloc_lock(struct gk20a_allocator *a)
{
mutex_lock(&a->lock);
}
static inline void alloc_unlock(struct gk20a_allocator *a)
{
mutex_unlock(&a->lock);
}
/*
* Buddy allocator specific initializers.
*/
int __gk20a_buddy_allocator_init(struct gk20a_allocator *a,
struct vm_gk20a *vm, const char *name,
u64 base, u64 size, u64 blk_size,
u64 max_order, u64 flags);
int gk20a_buddy_allocator_init(struct gk20a_allocator *allocator,
const char *name, u64 base, u64 size,
u64 blk_size, u64 flags);
#define GPU_BALLOC_MAX_ORDER 31
/*
* Allocator APIs.
*/
u64 gk20a_alloc(struct gk20a_allocator *allocator, u64 len);
void gk20a_free(struct gk20a_allocator *allocator, u64 addr);
u64 gk20a_alloc_fixed(struct gk20a_allocator *allocator, u64 base, u64 len);
void gk20a_free_fixed(struct gk20a_allocator *allocator, u64 base, u64 len);
u64 gk20a_alloc_base(struct gk20a_allocator *a);
u64 gk20a_alloc_length(struct gk20a_allocator *a);
u64 gk20a_alloc_end(struct gk20a_allocator *a);
u64 gk20a_alloc_initialized(struct gk20a_allocator *a);
void gk20a_alloc_destroy(struct gk20a_allocator *allocator);
void gk20a_alloc_print_stats(struct gk20a_allocator *a,
struct seq_file *s, int lock);
/*
* Common functionality for the internals of the allocators.
*/
void gk20a_init_alloc_debug(struct gk20a_allocator *a);
void gk20a_fini_alloc_debug(struct gk20a_allocator *a);
int __gk20a_alloc_common_init(struct gk20a_allocator *a,
const char *name, void *priv,
const struct gk20a_allocator_ops *ops);
/*
* Debug stuff.
*/
extern u32 gk20a_alloc_tracing_on;
void gk20a_alloc_debugfs_init(struct platform_device *pdev);
#define gk20a_alloc_trace_func() \
do { \
if (gk20a_alloc_tracing_on) \
trace_printk("%s\n", __func__); \
} while (0)
#define gk20a_alloc_trace_func_done() \
do { \
if (gk20a_alloc_tracing_on) \
trace_printk("%s_done\n", __func__); \
} while (0)
#define __alloc_pstat(seq, allocator, fmt, arg...) \
do { \
if (s) \
seq_printf(seq, fmt, ##arg); \
else \
alloc_dbg(allocator, fmt, ##arg); \
} while (0)
#if defined(ALLOCATOR_DEBUG)
#define alloc_dbg(allocator, format, arg...) \
pr_info("%-25s %25s() " format, \
allocator->name, __func__, ##arg)
#else
#define alloc_dbg(allocator, format, arg...)
#endif
#endif /* GK20A_ALLOCATOR_H */