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/*
* general p state infrastructure
*
* Copyright (c) 2016, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*/
#ifndef _ctrlvolt_h_
#define _ctrlvolt_h_
#define CTRL_VOLT_VOLT_RAIL_MAX_RAILS \
CTRL_BOARDOBJGRP_E32_MAX_OBJECTS
#include "ctrlperf.h"
#include "ctrlboardobj.h"
#define CTRL_VOLT_RAIL_VOLT_DELTA_MAX_ENTRIES 0x04
#define CTRL_VOLT_VOLT_DEV_VID_VSEL_MAX_ENTRIES (8)
#define CTRL_VOLT_DOMAIN_INVALID 0x00
#define CTRL_VOLT_DOMAIN_LOGIC 0x01
#define CLK_PROG_VFE_ENTRY_LOGIC 0x00
struct ctrl_volt_volt_rail_list_item {
u8 rail_idx;
u32 voltage_uv;
};
struct ctrl_volt_volt_rail_list {
u8 num_rails;
struct ctrl_volt_volt_rail_list_item
rails[CTRL_VOLT_VOLT_RAIL_MAX_RAILS];
};
#endif
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