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/*
* Copyright (c) 2015-2017, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __VGPU_MM_GP10B_H__
#define __VGPU_MM_GP10B_H__
#include "gk20a/gk20a.h"
u64 vgpu_gp10b_locked_gmmu_map(struct vm_gk20a *vm,
u64 map_offset,
struct nvgpu_sgt *sgt,
u64 buffer_offset,
u64 size,
int pgsz_idx,
u8 kind_v,
u32 ctag_offset,
u32 flags,
int rw_flag,
bool clear_ctags,
bool sparse,
bool priv,
struct vm_gk20a_mapping_batch *batch,
enum nvgpu_aperture aperture);
int vgpu_gp10b_init_mm_setup_hw(struct gk20a *g);
#endif
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