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/*
* Copyright (c) 2015-2017, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __VGPU_GR_GP10B_H__
#define __VGPU_GR_GP10B_H__
#include "gk20a/gk20a.h"
int vgpu_gr_gp10b_alloc_gr_ctx(struct gk20a *g,
struct gr_ctx_desc **__gr_ctx,
struct vm_gk20a *vm,
u32 class,
u32 flags);
int vgpu_gr_gp10b_set_ctxsw_preemption_mode(struct gk20a *g,
struct gr_ctx_desc *gr_ctx,
struct vm_gk20a *vm, u32 class,
u32 graphics_preempt_mode,
u32 compute_preempt_mode);
int vgpu_gr_gp10b_set_preemption_mode(struct channel_gk20a *ch,
u32 graphics_preempt_mode,
u32 compute_preempt_mode);
int vgpu_gr_gp10b_init_ctx_state(struct gk20a *g);
#endif
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