/*
* GK20A Platform (SoC) Interface
*
* Copyright (c) 2014-2018, NVIDIA CORPORATION. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*/
#ifndef _GK20A_PLATFORM_H_
#define _GK20A_PLATFORM_H_
#include <linux/device.h>
#include <nvgpu/lock.h>
#include "gk20a/gk20a.h"
#define GK20A_CLKS_MAX 4
struct gk20a;
struct channel_gk20a;
struct gr_ctx_buffer_desc;
struct gk20a_scale_profile;
struct secure_page_buffer {
void (*destroy)(struct gk20a *, struct secure_page_buffer *);
size_t size;
dma_addr_t phys;
size_t used;
};
struct gk20a_platform {
/* Populated by the gk20a driver before probing the platform. */
struct gk20a *g;
/* Should be populated at probe. */
bool can_railgate_init;
/* Should be populated at probe. */
bool can_elpg_init;
/* Should be populated at probe. */
bool has_syncpoints;
/* channel limit after which to start aggressive sync destroy */
unsigned int aggressive_sync_destroy_thresh;
/* flag to set sync destroy aggressiveness */
bool aggressive_sync_destroy;
/* set if ASPM should be disabled on boot; only makes sense for PCI */
bool disable_aspm;
/* Set if the platform can unify the small/large address spaces. */
bool unify_address_spaces;
/* Clock configuration is stored here. Platform probe is responsible
* for filling this data. */
struct clk *clk[GK20A_CLKS_MAX];
int num_clks;
#ifdef CONFIG_RESET_CONTROLLER
/* Reset control for device */
struct reset_control *reset_control;
#endif
/* Delay before rail gated */
int railgate_delay_init;
/* Second Level Clock Gating: true = enable false = disable */
bool enable_slcg;
/* Block Level Clock Gating: true = enable flase = disable */
bool enable_blcg;
/* Engine Level Clock Gating: true = enable flase = disable */
bool enable_elcg;
/* Should be populated at probe. */
bool can_slcg;
/* Should be populated at probe. */
bool can_blcg;
/* Should be populated at probe. */
bool can_elcg;
/* Engine Level Power Gating: true = enable flase = disable */
bool enable_elpg;
/* Adaptative ELPG: true = enable flase = disable */
bool enable_aelpg;
/* PMU Perfmon: true = enable false = disable */
bool enable_perfmon;
/* Memory System Clock Gating: true = enable flase = disable*/
bool enable_mscg;
/* Timeout for per-channel watchdog (in mS) */
u32 ch_wdt_timeout_ms;
/* Disable big page support */
bool disable_bigpage;
/*
* gk20a_do_idle() API can take GPU either into rail gate or CAR reset
* This flag can be used to force CAR reset case instead of rail gate
*/
bool force_reset_in_do_idle;
/* default pri timeout, on PCIe it should be lower than timeout
* detection
*/
u32 default_pri_timeout;
/* Initialize the platform interface of the gk20a driver.
*
* The platform implementation of this function must
* - set the power and clocks of the gk20a device to a known
* state, and
* - populate the gk20a_platform structure (a pointer to the
* structure can be obtained by calling gk20a_get_platform).
*
* After this function is finished, the driver will initialise
* pm runtime and genpd based on the platform configuration.
*/
int (*probe)(struct device *dev);
/* Second stage initialisation - called once all power management
* initialisations are done.
*/
int (*late_probe)(struct device *dev);
/* Remove device after power management has been done
*/
int (*remove)(struct device *dev);
/* Poweron platform dependencies */
int (*busy)(struct device *dev);
/* Powerdown platform dependencies */
void (*idle)(struct device *dev);
/* Preallocated VPR buffer for kernel */
size_t secure_buffer_size;
struct secure_page_buffer secure_buffer;
/* Device is going to be suspended */
int (*suspend)(struct device *);
/* Called to turn off the device */
int (*railgate)(struct device *dev);
/* Called to turn on the device */
int (*unrailgate)(struct device *dev);
struct nvgpu_mutex railgate_lock;
/* Called to check state of device */
bool (*is_railgated)(struct device *dev);
/* get supported frequency list */
int (*get_clk_freqs)(struct device *pdev,
unsigned long **freqs, int *num_freqs);
/* clk related supported functions */
long (*clk_round_rate)(struct device *dev,
unsigned long rate);
/* Called to register GPCPLL with common clk framework */
int (*clk_register)(struct gk20a *g);
/* platform specific scale init quirks */
void (*initscale)(struct device *dev);
/* Postscale callback is called after frequency change */
void (*postscale)(struct device *dev,
unsigned long freq);
/* Pre callback is called before frequency change */
void (*prescale)(struct device *dev);
/* Devfreq governor name. If scaling is enabled, we request
* this governor to be used in scaling */
const char *devfreq_governor;
/* Quality of service notifier callback. If this is set, the scaling
* routines will register a callback to Qos. Each time we receive
* a new value, this callback gets called. */
int (*qos_notify)(struct notifier_block *nb,
unsigned long n, void *p);
/* Called as part of debug dump. If the gpu gets hung, this function
* is responsible for delivering all necessary debug data of other
* hw units which may interact with the gpu without direct supervision
* of the CPU.
*/
void (*dump_platform_dependencies)(struct device *dev);
/* Callbacks to assert/deassert GPU reset */
int (*reset_assert)(struct device *dev);
int (*reset_deassert)(struct device *dev);
struct clk *clk_reset;
struct dvfs_rail *gpu_rail;
bool virtual_dev;
#ifdef CONFIG_TEGRA_GR_VIRTUALIZATION
void *vgpu_priv;
#endif
/* source frequency for ptimer in hz */
u32 ptimer_src_freq;
bool has_cde;
/* soc name for finding firmware files */
const char *soc_name;
/* false if vidmem aperture actually points to sysmem */
bool honors_aperture;
/* unified or split memory with separate vidmem? */
bool unified_memory;
/* minimum supported VBIOS version */
u32 vbios_min_version;
/* true if we run preos microcode on this board */
bool run_preos;
/* true if we need to program sw threshold for
* power limits
*/
bool hardcode_sw_threshold;
/* i2c device index, port and address for INA3221 */
u32 ina3221_dcb_index;
u32 ina3221_i2c_address;
u32 ina3221_i2c_port;
/* stream id to use */
u32 ltc_streamid;
};
static inline struct gk20a_platform *gk20a_get_platform(
struct device *dev)
{
return (struct gk20a_platform *)dev_get_drvdata(dev);
}
#ifdef CONFIG_TEGRA_GK20A
extern struct gk20a_platform gm20b_tegra_platform;
extern struct gk20a_platform gp10b_tegra_platform;
extern struct gk20a_platform gv11b_tegra_platform;
#ifdef CONFIG_TEGRA_GR_VIRTUALIZATION
extern struct gk20a_platform vgpu_tegra_platform;
extern struct gk20a_platform gv11b_vgpu_tegra_platform;
#endif
#endif
int gk20a_tegra_busy(struct device *dev);
void gk20a_tegra_idle(struct device *dev);
void gk20a_tegra_debug_dump(struct device *pdev);
static inline struct gk20a *get_gk20a(struct device *dev)
{
return gk20a_get_platform(dev)->g;
}
static inline struct gk20a *gk20a_from_dev(struct device *dev)
{
if (!dev)
return NULL;
return ((struct gk20a_platform *)dev_get_drvdata(dev))->g;
}
static inline bool gk20a_gpu_is_virtual(struct device *dev)
{
struct gk20a_platform *platform = dev_get_drvdata(dev);
return platform->virtual_dev;
}
static inline int support_gk20a_pmu(struct device *dev)
{
if (IS_ENABLED(CONFIG_GK20A_PMU)) {
/* gPMU is not supported for vgpu */
return !gk20a_gpu_is_virtual(dev);
}
return 0;
}
#endif