/* Copyright 2024 Joshua Bakita * Implementation of Kernel-specific function implementations */ #include "nvdebug_linux.h" #include // For read[l,q] and write[l,q] // Similar to nvgpu_readl() // (except we don't try to resolve situations where regs is NULL) u32 nvdebug_readl(struct nvdebug_state *s, u32 r) { u32 ret; if (unlikely(!s->regs || (s->g && !gk20a_regs(s->g)))) { printk(KERN_ERR "[nvdebug] nvdebug_readl: Unable to read; registers unavailable. Is GPU on?\n"); return -1; } ret = readl(s->regs + r); // According to open-gpu-kernel-modules, the GPU "will return 0xbad in the // upper 3 nibbles when there is a possible issue". Further code uses the // middle three nibbles as an error code, and ignores the bottom two. if ((ret & 0xfff00000) == 0xbad00000) { printk(KERN_ERR "[nvdebug] nvdebug_readl: Unable to read from register offset %#x; bad data of %#10x\n", r, ret); // It would be best to check INTR_0_PRI_* error is pending, to verify // that this was actually a bad read. Possible future work... // Generally a failure here in the context of nvdebug indicates that a // register does not exist on this platform, but one can know for sure // by checking which NV_PPRIV_SYS_PRI_ERROR_CODE_* define the bad read // matches. return -1; } return ret; } // quadword version of nvdebug_readl() u64 nvdebug_readq(struct nvdebug_state *s, u32 r) { u64 ret; if (unlikely(!s->regs || (s->g && !gk20a_regs(s->g)))) { printk(KERN_ERR "[nvdebug] nvdebug_readq: Unable to read; registers unavailable. Is GPU on?\n"); return -1; } // readq seems to always (?) return the uppermost 32 bits as 0, so workaround with readl ret = readl(s->regs + r); ret |= ((u64)readl(s->regs + r + 4)) << 32; // See comment in nvdebug_readl() regarding error checking if ((ret & 0xfff00000ull) == 0xbad00000ull) { printk(KERN_ERR "[nvdebug] nvdebug_readq: Unable to read from register offset %#x; bad data of %#18llx\n", r, ret); return -1; } return ret; } // Similar to nvgpu_writel() void nvdebug_writel(struct nvdebug_state *s, u32 r, u32 v) { if (unlikely(!s->regs || (s->g && !gk20a_regs(s->g)))) { printk(KERN_ERR "[nvdebug] nvdebug_writel: Unable to write; registers unavailable. Is GPU on?\n"); return; } writel_relaxed(v, s->regs + r); wmb(); } // quadword version of nvdebug_writel() // XXX: Not clear this works on all platforms void nvdebug_writeq(struct nvdebug_state *s, u32 r, u64 v) { if (unlikely(!s->regs || (s->g && !gk20a_regs(s->g)))) { printk(KERN_ERR "[nvdebug] nvdebug_writeq: Unable to write; registers unavailable. Is GPU on?\n"); return; } writeq_relaxed(v, s->regs + r); wmb(); }