obj-m += nvdebug.o nvdebug-objs = runlist_procfs.o runlist.o nvdebug_entry.o # TODO: Avoid needing to distribute NVIDIA's headers (at least they're MIT...) #ccflags-y += -I$(PWD)/include ccflags-y += -I/playpen/Linux_for_Tegra/source/public/kernel/nvgpu/drivers/gpu/nvgpu/include ccflags-y += -I/playpen/Linux_for_Tegra/source/public/kernel/nvgpu/drivers/gpu/nvgpu ccflags-y += -I/playpen/Linux_for_Tegra/source/public/kernel/nvgpu/include ccflags-y += -I/playpen/Linux_for_Tegra/source/public/kernel/nvgpu/include/uapi all: make -C /lib/modules/$(shell uname -r)/build M=$(PWD) modules clean: make -C /lib/modules/$(shell uname -r)/build M=$(PWD) clean