From 01e6fac4d61fdd7fff5433942ec93fc2ea1e4df1 Mon Sep 17 00:00:00 2001 From: Joshua Bakita Date: Wed, 28 Jun 2023 18:24:25 -0400 Subject: Include nvgpu headers These are needed to build on NVIDIA's Jetson boards for the time being. Only a couple structs are required, so it should be fairly easy to remove this dependency at some point in the future. --- include/os/linux/ioctl_tsg.h | 28 ++++++++++++++++++++++++++++ 1 file changed, 28 insertions(+) create mode 100644 include/os/linux/ioctl_tsg.h (limited to 'include/os/linux/ioctl_tsg.h') diff --git a/include/os/linux/ioctl_tsg.h b/include/os/linux/ioctl_tsg.h new file mode 100644 index 0000000..67399fd --- /dev/null +++ b/include/os/linux/ioctl_tsg.h @@ -0,0 +1,28 @@ +/* + * Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved. + * + * This program is free software; you can redistribute it and/or modify it + * under the terms and conditions of the GNU General Public License, + * version 2, as published by the Free Software Foundation. + * + * This program is distributed in the hope it will be useful, but WITHOUT + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + * more details. + */ +#ifndef NVGPU_IOCTL_TSG_H +#define NVGPU_IOCTL_TSG_H + +struct inode; +struct file; +struct gk20a; +struct nvgpu_ref; + +int nvgpu_ioctl_tsg_dev_release(struct inode *inode, struct file *filp); +int nvgpu_ioctl_tsg_dev_open(struct inode *inode, struct file *filp); +int nvgpu_ioctl_tsg_open(struct gk20a *g, struct file *filp); +long nvgpu_ioctl_tsg_dev_ioctl(struct file *filp, + unsigned int cmd, unsigned long arg); +void nvgpu_ioctl_tsg_release(struct nvgpu_ref *ref); + +#endif -- cgit v1.2.2