From f347fde22f1297e4f022600d201780d5ead78114 Mon Sep 17 00:00:00 2001 From: Joshua Bakita Date: Wed, 25 Sep 2024 16:09:09 -0400 Subject: Delete no-longer-needed nvgpu headers The dependency on these was removed in commit 8340d234. --- include/os/linux/cde.h | 326 ------------------------------------------------- 1 file changed, 326 deletions(-) delete mode 100644 include/os/linux/cde.h (limited to 'include/os/linux/cde.h') diff --git a/include/os/linux/cde.h b/include/os/linux/cde.h deleted file mode 100644 index 5928b62..0000000 --- a/include/os/linux/cde.h +++ /dev/null @@ -1,326 +0,0 @@ -/* - * GK20A color decompression engine support - * - * Copyright (c) 2014-2017, NVIDIA Corporation. All rights reserved. - * - * This program is free software; you can redistribute it and/or modify it - * under the terms and conditions of the GNU General Public License, - * version 2, as published by the Free Software Foundation. - * - * This program is distributed in the hope it will be useful, but WITHOUT - * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for - * more details. - * - * You should have received a copy of the GNU General Public License - * along with this program. If not, see . - */ - -#ifndef _CDE_GK20A_H_ -#define _CDE_GK20A_H_ - -#include -#include -#include - -#include -#include - -#define MAX_CDE_BUFS 10 -#define MAX_CDE_PARAMS 64 -#define MAX_CDE_USER_PARAMS 40 -#define MAX_CDE_ARRAY_ENTRIES 9 - -/* - * The size of the context ring buffer that is dedicated for handling cde - * jobs. Re-using a context (=channel) for a differnt cde job forces a cpu - * wait on the previous job to that channel, so increasing this value - * reduces the likelihood of stalls. - */ -#define NUM_CDE_CONTEXTS 4 - -struct dma_buf; -struct device; -struct nvgpu_os_linux; -struct gk20a; -struct gk20a_fence; -struct nvgpu_channel_fence; -struct channel_gk20a; -struct vm_gk20a; -struct nvgpu_gpfifo_entry; - -/* - * this element defines a buffer that is allocated and mapped into gpu address - * space. data_byte_offset defines the beginning of the buffer inside the - * firmare. num_bytes defines how many bytes the firmware contains. - * - * If data_byte_offset is zero, we allocate an empty buffer. - */ - -struct gk20a_cde_hdr_buf { - u64 data_byte_offset; - u64 num_bytes; -}; - -/* - * this element defines a constant patching in buffers. It basically - * computes physical address to +source_byte_offset. The - * address is then modified into patch value as per: - * value = (current_value & ~mask) | (address << shift) & mask . - * - * The type field defines the register size as: - * 0=u32, - * 1=u64 (little endian), - * 2=u64 (big endian) - */ - -struct gk20a_cde_hdr_replace { - u32 target_buf; - u32 source_buf; - s32 shift; - u32 type; - u64 target_byte_offset; - u64 source_byte_offset; - u64 mask; -}; - -enum { - TYPE_PARAM_TYPE_U32 = 0, - TYPE_PARAM_TYPE_U64_LITTLE, - TYPE_PARAM_TYPE_U64_BIG -}; - -/* - * this element defines a runtime patching in buffers. Parameters with id from - * 0 to 1024 are reserved for special usage as follows: - * 0 = comptags_per_cacheline, - * 1 = slices_per_fbp, - * 2 = num_fbps - * 3 = source buffer first page offset - * 4 = source buffer block height log2 - * 5 = backing store memory address - * 6 = destination memory address - * 7 = destination size (bytes) - * 8 = backing store size (bytes) - * 9 = cache line size - * - * Parameters above id 1024 are user-specified. I.e. they determine where a - * parameters from user space should be placed in buffers, what is their - * type, etc. - * - * Once the value is available, we add data_offset to the value. - * - * The value address is then modified into patch value as per: - * value = (current_value & ~mask) | (address << shift) & mask . - * - * The type field defines the register size as: - * 0=u32, - * 1=u64 (little endian), - * 2=u64 (big endian) - */ - -struct gk20a_cde_hdr_param { - u32 id; - u32 target_buf; - s32 shift; - u32 type; - s64 data_offset; - u64 target_byte_offset; - u64 mask; -}; - -enum { - TYPE_PARAM_COMPTAGS_PER_CACHELINE = 0, - TYPE_PARAM_GPU_CONFIGURATION, - TYPE_PARAM_FIRSTPAGEOFFSET, - TYPE_PARAM_NUMPAGES, - TYPE_PARAM_BACKINGSTORE, - TYPE_PARAM_DESTINATION, - TYPE_PARAM_DESTINATION_SIZE, - TYPE_PARAM_BACKINGSTORE_SIZE, - TYPE_PARAM_SOURCE_SMMU_ADDR, - TYPE_PARAM_BACKINGSTORE_BASE_HW, - TYPE_PARAM_GOBS_PER_COMPTAGLINE_PER_SLICE, - TYPE_PARAM_SCATTERBUFFER, - TYPE_PARAM_SCATTERBUFFER_SIZE, - NUM_RESERVED_PARAMS = 1024, -}; - -/* - * This header element defines a command. The op field determines whether the - * element is defining an init (0) or convert command (1). data_byte_offset - * denotes the beginning address of command elements in the file. - */ - -struct gk20a_cde_hdr_command { - u32 op; - u32 num_entries; - u64 data_byte_offset; -}; - -enum { - TYPE_BUF_COMMAND_INIT = 0, - TYPE_BUF_COMMAND_CONVERT, - TYPE_BUF_COMMAND_NOOP -}; - -/* - * This is a command element defines one entry inside push buffer. target_buf - * defines the buffer including the pushbuffer entries, target_byte_offset the - * offset inside the buffer and num_bytes the number of words in the buffer. - */ - -struct gk20a_cde_cmd_elem { - u32 target_buf; - u32 padding; - u64 target_byte_offset; - u64 num_bytes; -}; - -/* - * This element is used for storing a small array of data. - */ - -enum { - ARRAY_PROGRAM_OFFSET = 0, - ARRAY_REGISTER_COUNT, - ARRAY_LAUNCH_COMMAND, - NUM_CDE_ARRAYS -}; - -struct gk20a_cde_hdr_array { - u32 id; - u32 data[MAX_CDE_ARRAY_ENTRIES]; -}; - -/* - * Following defines a single header element. Each element has a type and - * some of the data structures. - */ - -struct gk20a_cde_hdr_elem { - u32 type; - u32 padding; - union { - struct gk20a_cde_hdr_buf buf; - struct gk20a_cde_hdr_replace replace; - struct gk20a_cde_hdr_param param; - u32 required_class; - struct gk20a_cde_hdr_command command; - struct gk20a_cde_hdr_array array; - }; -}; - -enum { - TYPE_BUF = 0, - TYPE_REPLACE, - TYPE_PARAM, - TYPE_REQUIRED_CLASS, - TYPE_COMMAND, - TYPE_ARRAY -}; - -struct gk20a_cde_param { - u32 id; - u32 padding; - u64 value; -}; - -struct gk20a_cde_ctx { - struct nvgpu_os_linux *l; - struct device *dev; - - /* channel related data */ - struct channel_gk20a *ch; - struct tsg_gk20a *tsg; - struct vm_gk20a *vm; - - /* buf converter configuration */ - struct nvgpu_mem mem[MAX_CDE_BUFS]; - unsigned int num_bufs; - - /* buffer patching params (where should patching be done) */ - struct gk20a_cde_hdr_param params[MAX_CDE_PARAMS]; - unsigned int num_params; - - /* storage for user space parameter values */ - u32 user_param_values[MAX_CDE_USER_PARAMS]; - - u32 surf_param_offset; - u32 surf_param_lines; - u64 surf_vaddr; - - u64 compbit_vaddr; - u64 compbit_size; - - u64 scatterbuffer_vaddr; - u64 scatterbuffer_size; - - u64 backing_store_vaddr; - - struct nvgpu_gpfifo_entry *init_convert_cmd; - int init_cmd_num_entries; - - struct nvgpu_gpfifo_entry *convert_cmd; - int convert_cmd_num_entries; - - struct kobj_attribute attr; - - bool init_cmd_executed; - - struct nvgpu_list_node list; - bool is_temporary; - bool in_use; - struct delayed_work ctx_deleter_work; -}; - -static inline struct gk20a_cde_ctx * -gk20a_cde_ctx_from_list(struct nvgpu_list_node *node) -{ - return (struct gk20a_cde_ctx *) - ((uintptr_t)node - offsetof(struct gk20a_cde_ctx, list)); -}; - -struct gk20a_cde_app { - bool initialised; - struct nvgpu_mutex mutex; - - struct nvgpu_list_node free_contexts; - struct nvgpu_list_node used_contexts; - unsigned int ctx_count; - unsigned int ctx_usecount; - unsigned int ctx_count_top; - - u32 firmware_version; - - u32 arrays[NUM_CDE_ARRAYS][MAX_CDE_ARRAY_ENTRIES]; - - u32 shader_parameter; -}; - -void gk20a_cde_destroy(struct nvgpu_os_linux *l); -void gk20a_cde_suspend(struct nvgpu_os_linux *l); -int gk20a_init_cde_support(struct nvgpu_os_linux *l); -int gk20a_cde_reload(struct nvgpu_os_linux *l); -int gk20a_cde_convert(struct nvgpu_os_linux *l, - struct dma_buf *compbits_buf, - u64 compbits_byte_offset, - u64 scatterbuffer_byte_offset, - struct nvgpu_channel_fence *fence, - u32 __flags, struct gk20a_cde_param *params, - int num_params, struct gk20a_fence **fence_out); - -int gk20a_prepare_compressible_read( - struct nvgpu_os_linux *l, u32 buffer_fd, u32 request, u64 offset, - u64 compbits_hoffset, u64 compbits_voffset, - u64 scatterbuffer_offset, - u32 width, u32 height, u32 block_height_log2, - u32 submit_flags, struct nvgpu_channel_fence *fence, - u32 *valid_compbits, u32 *zbc_color, - struct gk20a_fence **fence_out); -int gk20a_mark_compressible_write( - struct gk20a *g, u32 buffer_fd, u32 valid_compbits, u64 offset, - u32 zbc_color); -int nvgpu_cde_init_ops(struct nvgpu_os_linux *l); - -#endif -- cgit v1.2.2