From 01e6fac4d61fdd7fff5433942ec93fc2ea1e4df1 Mon Sep 17 00:00:00 2001 From: Joshua Bakita Date: Wed, 28 Jun 2023 18:24:25 -0400 Subject: Include nvgpu headers These are needed to build on NVIDIA's Jetson boards for the time being. Only a couple structs are required, so it should be fairly easy to remove this dependency at some point in the future. --- include/nvgpu/list.h | 104 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 104 insertions(+) create mode 100644 include/nvgpu/list.h (limited to 'include/nvgpu/list.h') diff --git a/include/nvgpu/list.h b/include/nvgpu/list.h new file mode 100644 index 0000000..1608035 --- /dev/null +++ b/include/nvgpu/list.h @@ -0,0 +1,104 @@ +/* + * Copyright (c) 2017, NVIDIA CORPORATION. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef NVGPU_LIST_H +#define NVGPU_LIST_H +#include + +struct nvgpu_list_node { + struct nvgpu_list_node *prev; + struct nvgpu_list_node *next; +}; + +static inline void nvgpu_init_list_node(struct nvgpu_list_node *node) +{ + node->prev = node; + node->next = node; +} + +static inline void nvgpu_list_add(struct nvgpu_list_node *new_node, struct nvgpu_list_node *head) +{ + new_node->next = head->next; + new_node->next->prev = new_node; + new_node->prev = head; + head->next = new_node; +} + +static inline void nvgpu_list_add_tail(struct nvgpu_list_node *new_node, struct nvgpu_list_node *head) +{ + new_node->prev = head->prev; + new_node->prev->next = new_node; + new_node->next = head; + head->prev = new_node; +} + +static inline void nvgpu_list_del(struct nvgpu_list_node *node) +{ + node->prev->next = node->next; + node->next->prev = node->prev; + nvgpu_init_list_node(node); +} + +static inline bool nvgpu_list_empty(struct nvgpu_list_node *head) +{ + return head->next == head; +} + +static inline void nvgpu_list_move(struct nvgpu_list_node *node, struct nvgpu_list_node *head) +{ + nvgpu_list_del(node); + nvgpu_list_add(node, head); +} + +static inline void nvgpu_list_replace_init(struct nvgpu_list_node *old_node, struct nvgpu_list_node *new_node) +{ + new_node->next = old_node->next; + new_node->next->prev = new_node; + new_node->prev = old_node->prev; + new_node->prev->next = new_node; + nvgpu_init_list_node(old_node); +} + +#define nvgpu_list_entry(ptr, type, member) \ + type ## _from_ ## member(ptr) + +#define nvgpu_list_next_entry(pos, type, member) \ + nvgpu_list_entry((pos)->member.next, type, member) + +#define nvgpu_list_first_entry(ptr, type, member) \ + nvgpu_list_entry((ptr)->next, type, member) + +#define nvgpu_list_last_entry(ptr, type, member) \ + nvgpu_list_entry((ptr)->prev, type, member) + +#define nvgpu_list_for_each_entry(pos, head, type, member) \ + for (pos = nvgpu_list_first_entry(head, type, member); \ + &pos->member != (head); \ + pos = nvgpu_list_next_entry(pos, type, member)) + +#define nvgpu_list_for_each_entry_safe(pos, n, head, type, member) \ + for (pos = nvgpu_list_first_entry(head, type, member), \ + n = nvgpu_list_next_entry(pos, type, member); \ + &pos->member != (head); \ + pos = n, n = nvgpu_list_next_entry(n, type, member)) + +#endif /* NVGPU_LIST_H */ -- cgit v1.2.2