From 01e6fac4d61fdd7fff5433942ec93fc2ea1e4df1 Mon Sep 17 00:00:00 2001 From: Joshua Bakita Date: Wed, 28 Jun 2023 18:24:25 -0400 Subject: Include nvgpu headers These are needed to build on NVIDIA's Jetson boards for the time being. Only a couple structs are required, so it should be fairly easy to remove this dependency at some point in the future. --- include/clk/clk_vin.h | 79 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 79 insertions(+) create mode 100644 include/clk/clk_vin.h (limited to 'include/clk/clk_vin.h') diff --git a/include/clk/clk_vin.h b/include/clk/clk_vin.h new file mode 100644 index 0000000..73b93e4 --- /dev/null +++ b/include/clk/clk_vin.h @@ -0,0 +1,79 @@ +/* +* Copyright (c) 2016-2018, NVIDIA CORPORATION. All rights reserved. +* + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. +*/ + +#ifndef NVGPU_CLK_VIN_H +#define NVGPU_CLK_VIN_H + +#include "boardobj/boardobj.h" +#include "boardobj/boardobjgrp.h" +#include "boardobj/boardobjgrp_e32.h" + +struct vin_device; +struct clk_pmupstate; + +struct avfsvinobjs { + struct boardobjgrp_e32 super; + u8 calibration_rev_vbios; + u8 calibration_rev_fused; + bool vin_is_disable_allowed; +}; +typedef u32 vin_device_state_load(struct gk20a *g, + struct clk_pmupstate *clk, struct vin_device *pdev); + +struct vin_device { + struct boardobj super; + u8 id; + u8 volt_domain; + u8 volt_domain_vbios; + u32 flls_shared_mask; + + vin_device_state_load *state_load; +}; + +struct vin_device_v10 { + struct vin_device super; + struct ctrl_clk_vin_device_info_data_v10 data; +}; + +struct vin_device_v20 { + struct vin_device super; + struct ctrl_clk_vin_device_info_data_v20 data; +}; + +/* get vin device object from descriptor table index*/ +#define CLK_GET_VIN_DEVICE(pvinobjs, dev_index) \ + ((struct vin_device *)BOARDOBJGRP_OBJ_GET_BY_IDX( \ + ((struct boardobjgrp *)&(pvinobjs->super.super)), (dev_index))) + +boardobj_construct construct_vindevice; +boardobj_pmudatainit vindeviceinit_pmudata_super; + +int clk_vin_sw_setup(struct gk20a *g); +int clk_vin_pmu_setup(struct gk20a *g); +u32 clk_avfs_get_vin_cal_fuse_v10(struct gk20a *g, + struct avfsvinobjs *pvinobjs, + struct vin_device_v20 *pvindev); +u32 clk_avfs_get_vin_cal_fuse_v20(struct gk20a *g, + struct avfsvinobjs *pvinobjs, + struct vin_device_v20 *pvindev); + +#endif /* NVGPU_CLK_VIN_H */ -- cgit v1.2.2