From 01e6fac4d61fdd7fff5433942ec93fc2ea1e4df1 Mon Sep 17 00:00:00 2001 From: Joshua Bakita Date: Wed, 28 Jun 2023 18:24:25 -0400 Subject: Include nvgpu headers These are needed to build on NVIDIA's Jetson boards for the time being. Only a couple structs are required, so it should be fairly easy to remove this dependency at some point in the future. --- include/boardobj/boardobjgrp_e32.h | 66 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 66 insertions(+) create mode 100644 include/boardobj/boardobjgrp_e32.h (limited to 'include/boardobj/boardobjgrp_e32.h') diff --git a/include/boardobj/boardobjgrp_e32.h b/include/boardobj/boardobjgrp_e32.h new file mode 100644 index 0000000..d4beb47 --- /dev/null +++ b/include/boardobj/boardobjgrp_e32.h @@ -0,0 +1,66 @@ +/* + * Copyright (c) 2016-2018, NVIDIA CORPORATION. All rights reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in + * all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef NVGPU_BOARDOBJGRP_E32_H +#define NVGPU_BOARDOBJGRP_E32_H + +#include "ctrl/ctrlboardobj.h" +#include "boardobj.h" +#include "boardobjgrp.h" +#include "boardobjgrpmask.h" +#include "boardobj/boardobjgrp.h" + +/* + * boardobjgrp_e32 is @ref BOARDOBJGRP child class allowing storage of up to 32 + * @ref BOARDOBJ object pointers with single static 32-bit mask denoting valid + * object pointers. + */ +struct boardobjgrp_e32 { + /* + * BOARDOBJGRP super-class. Must be first element of the structure. + */ + struct boardobjgrp super; + /* + * Statically allocated array of PBOARDOBJ-s + */ + struct boardobj *objects[CTRL_BOARDOBJGRP_E32_MAX_OBJECTS]; + + /* + * Statically allocated mask strcuture referenced by super::pMask. + */ + struct boardobjgrpmask_e32 mask; +}; + +/* + * Wrapper to the _SUPER implementation. Provided for the child classes which + * implement this interface. + */ +#define boardobjgrp_pmudatainit_e32(g, pboardpbjgrp, pboardobjgrppmu) \ + boardobjgrp_pmudatainit_super(g, pboardpbjgrp, pboardobjgrppmu) + +/* Constructor and destructor */ +int boardobjgrpconstruct_e32(struct gk20a *g, + struct boardobjgrp_e32 *pboardobjgrp); +boardobjgrp_destruct boardobjgrpdestruct_e32; +boardobjgrp_pmuhdrdatainit boardobjgrp_pmuhdrdatainit_e32; + +#endif /* NVGPU_BOARDOBJGRP_E32_H */ -- cgit v1.2.2