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* Include nvgpu headersJoshua Bakita2023-06-28
These are needed to build on NVIDIA's Jetson boards for the time being. Only a couple structs are required, so it should be fairly easy to remove this dependency at some point in the future.
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/*
   FILE NAME:   bits.h

   TITLE:       Include file of package for work with bits

   DESCRIPTION:
       This is header file contains macros and the ANSI C prototype
       definitions for the package for work with bits and bit strings
       and C++ class for work with bits and bit strings.  A bit is
       given by address (start address) of byte from which counting
       bits starts and its displacement which is any non negative
       number of bit from the start address.  The most significant bit
       of the start address byte has number 0.  The bit string is
       given by its first bit and its length in bits.

*/

#ifndef __BITS__
#define __BITS__

#include "ammunition_limits.h"

/* This macro value returns bit vlaue (0 or 1) with given bit