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diff --git a/include/os/linux/cde_gp10b.h b/include/os/linux/cde_gp10b.h
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1/*
2 * GP10B CDE
3 *
4 * Copyright (c) 2015-2018, NVIDIA CORPORATION. All rights reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 */
24
25#ifndef _NVHOST_GP10B_CDE
26#define _NVHOST_GP10B_CDE
27
28#include "os_linux.h"
29
30void gp10b_cde_get_program_numbers(struct gk20a *g,
31 u32 block_height_log2,
32 u32 shader_parameter,
33 int *hprog_out, int *vprog_out);
34bool gp10b_need_scatter_buffer(struct gk20a *g);
35int gp10b_populate_scatter_buffer(struct gk20a *g,
36 struct sg_table *sgt,
37 size_t surface_size,
38 void *scatter_buffer_ptr,
39 size_t scatter_buffer_size);
40#endif