/*
* Copyright (c) 2017-2018, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef NVGPU_VIDMEM_H
#define NVGPU_VIDMEM_H
#include <nvgpu/types.h>
#include <nvgpu/errno.h>
struct gk20a;
struct mm_gk20a;
struct nvgpu_mem;
struct nvgpu_vidmem_buf {
/*
* Must be a pointer since control of this mem is passed over to the
* vidmem background clearing thread when the vidmem buf is freed.
*/
struct nvgpu_mem *mem;
struct gk20a *g;
/*
* Filled in by each OS - this holds the necessary data to export this
* buffer to userspace. This will eventually be replaced by a struct
* which shall be defined in the OS specific vidmem.h header file.
*/
void *priv;
};
#if defined(CONFIG_GK20A_VIDMEM)
/**
* nvgpu_vidmem_user_alloc - Allocates a vidmem buffer for userspace
*
* @g - The GPU.
* @bytes - Size of the buffer in bytes.
*
* Allocate a generic (OS agnostic) vidmem buffer. This does not allocate the OS
* specific interfacing for userspace sharing. Instead is is expected that the
* OS specific code will allocate that OS specific data and add it to this
* buffer.
*
* The buffer allocated here is intended to use used by userspace, hence the
* extra struct over nvgpu_mem. If a vidmem buffer is needed by the kernel
* driver only then a simple nvgpu_dma_alloc_vid() or the like is sufficient.
*
* Returns a pointer to a vidmem buffer on success, 0 otherwise.
*/
struct nvgpu_vidmem_buf *nvgpu_vidmem_user_alloc(struct gk20a *g, size_t bytes);
void nvgpu_vidmem_buf_free(struct gk20a *g, struct nvgpu_vidmem_buf *buf);
int nvgpu_vidmem_clear_list_enqueue(struct gk20a *g, struct nvgpu_mem *mem);
bool nvgpu_addr_is_vidmem_page_alloc(u64 addr);
int nvgpu_vidmem_get_space(struct gk20a *g, u64 *space);
void nvgpu_vidmem_destroy(struct gk20a *g);
int nvgpu_vidmem_init(struct mm_gk20a *mm);
int nvgpu_vidmem_clear(struct gk20a *g, struct nvgpu_mem *mem);
void nvgpu_vidmem_thread_pause_sync(struct mm_gk20a *mm);
void nvgpu_vidmem_thread_unpause(struct mm_gk20a *mm);
#else /* !defined(CONFIG_GK20A_VIDMEM) */
/*
* When VIDMEM support is not present this interface is used.
*/
static inline bool nvgpu_addr_is_vidmem_page_alloc(u64 addr)
{
return false;
}
static inline int nvgpu_vidmem_buf_alloc(struct gk20a *g, size_t bytes)
{
return -ENOSYS;
}
static inline void nvgpu_vidmem_buf_free(struct gk20a *g,
struct nvgpu_vidmem_buf *buf)
{
}
static inline int nvgpu_vidmem_get_space(struct gk20a *g, u64 *space)
{
return -ENOSYS;
}
static inline void nvgpu_vidmem_destroy(struct gk20a *g)
{
}
static inline int nvgpu_vidmem_init(struct mm_gk20a *mm)
{
return 0;
}
static inline int nvgpu_vidmem_clear_all(struct gk20a *g)
{
return -ENOSYS;
}
static inline int nvgpu_vidmem_clear(struct gk20a *g,
struct nvgpu_mem *mem)
{
return -ENOSYS;
}
static inline void nvgpu_vidmem_thread_pause_sync(struct mm_gk20a *mm)
{
}
static inline void nvgpu_vidmem_thread_unpause(struct mm_gk20a *mm)
{
}
#endif /* !defined(CONFIG_GK20A_VIDMEM) */
/*
* Simple macro for VIDMEM debugging.
*/
#define vidmem_dbg(g, fmt, args...) \
nvgpu_log(g, gpu_dbg_vidmem, fmt, ##args); \
#endif /* NVGPU_VIDMEM_H */