/*
* GK20A Graphics Copy Engine (gr host)
*
* Copyright (c) 2011-2019, NVIDIA CORPORATION. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <nvgpu/kmem.h>
#include <nvgpu/dma.h>
#include <nvgpu/os_sched.h>
#include <nvgpu/log.h>
#include <nvgpu/enabled.h>
#include <nvgpu/io.h>
#include <nvgpu/utils.h>
#include <nvgpu/channel.h>
#include <nvgpu/power_features/cg.h>
#include "gk20a.h"
#include "gk20a/fence_gk20a.h"
#include <nvgpu/hw/gk20a/hw_ce2_gk20a.h>
#include <nvgpu/hw/gk20a/hw_pbdma_gk20a.h>
#include <nvgpu/hw/gk20a/hw_ccsr_gk20a.h>
#include <nvgpu/hw/gk20a/hw_ram_gk20a.h>
#include <nvgpu/hw/gk20a/hw_top_gk20a.h>
#include <nvgpu/hw/gk20a/hw_gr_gk20a.h>
#include <nvgpu/barrier.h>
/*
* Copy engine defines line size in pixels
*/
#define MAX_CE_SHIFT 31 /* 4Gpixels -1 */
#define MAX_CE_MASK ((u32) (~(~0U << MAX_CE_SHIFT)))
#define MAX_CE_ALIGN(a) (a & MAX_CE_MASK)
static u32 ce2_nonblockpipe_isr(struct gk20a *g, u32 fifo_intr)
{
nvgpu_log(g, gpu_dbg_intr, "ce2 non-blocking pipe interrupt\n");
return ce2_intr_status_nonblockpipe_pending_f();
}
static u32 ce2_blockpipe_isr(struct gk20a *g, u32 fifo_intr)
{
nvgpu_log(g, gpu_dbg_intr, "ce2 blocking pipe interrupt\n");
return ce2_intr_status_blockpipe_pending_f();
}
static u32 ce2_launcherr_isr(struct gk20a *g, u32 fifo_intr)
{
nvgpu_log(g, gpu_dbg_intr, "ce2 launch error interrupt\n");
return ce2_intr_status_launcherr_pending_f();
}
void gk20a_ce2_isr(struct gk20a *g, u32 inst_id, u32 pri_base)
{
u32 ce2_intr = gk20a_readl(g, ce2_intr_status_r());
u32 clear_intr = 0;
nvgpu_log(g, gpu_dbg_intr, "ce2 isr %08x\n", ce2_intr);
/* clear blocking interrupts: they exibit broken behavior */
if (ce2_intr & ce2_intr_status_blockpipe_pending_f()) {
clear_intr |= ce2_blockpipe_isr(g, ce2_intr);
}
if (ce2_intr & ce2_intr_status_launcherr_pending_f()) {
clear_intr |= ce2_launcherr_isr(g, ce2_intr);
}
gk20a_writel(g, ce2_intr_status_r(), clear_intr);
return;
}
u32 gk20a_ce2_nonstall_isr(struct gk20a *g, u32 inst_id, u32 pri_base)
{
u32 ops = 0;
u32 ce2_intr = gk20a_readl(g, ce2_intr_status_r());
nvgpu_log(g, gpu_dbg_intr, "ce2 nonstall isr %08x\n", ce2_intr);
if (ce2_intr & ce2_intr_status_nonblockpipe_pending_f()) {
gk20a_writel(g, ce2_intr_status_r(),
ce2_nonblockpipe_isr(g, ce2_intr));
ops |= (GK20A_NONSTALL_OPS_WAKEUP_SEMAPHORE |
GK20A_NONSTALL_OPS_POST_EVENTS);
}
return ops;
}
/* static CE app api */
static void gk20a_ce_put_fences(struct gk20a_gpu_ctx *ce_ctx)
{
u32 i;
for (i = 0; i < NVGPU_CE_MAX_INFLIGHT_JOBS; i++) {
struct gk20a_fence **fence = &ce_ctx->postfences[i];
if (*fence) {
gk20a_fence_put(*fence);
}
*fence = NULL;
}
}
/* assume this api should need to call under nvgpu_mutex_acquire(&ce_app->app_mutex) */
static void gk20a_ce_delete_gpu_context(struct gk20a_gpu_ctx *ce_ctx)
{
struct nvgpu_list_node *list = &ce_ctx->list;
ce_ctx->gpu_ctx_state = NVGPU_CE_GPU_CTX_DELETED;
nvgpu_mutex_acquire(&ce_ctx->gpu_ctx_mutex);
if (nvgpu_mem_is_valid(&ce_ctx->cmd_buf_mem)) {
gk20a_ce_put_fences(ce_ctx);
nvgpu_dma_unmap_free(ce_ctx->vm, &ce_ctx->cmd_buf_mem);
}
/*
* free the channel
* gk20a_channel_close() will also unbind the channel from TSG
*/
gk20a_channel_close(ce_ctx->ch);
nvgpu_ref_put(&ce_ctx->tsg->refcount, gk20a_tsg_release);
/* housekeeping on app */
if (list->prev && list->next) {
nvgpu_list_del(list);
}
nvgpu_mutex_release(&ce_ctx->gpu_ctx_mutex);
nvgpu_mutex_destroy(&ce_ctx->gpu_ctx_mutex);
nvgpu_kfree(ce_ctx->g, ce_ctx);
}
static inline unsigned int gk20a_ce_get_method_size(int request_operation,
u64 size)
{
/* failure size */
unsigned int methodsize = UINT_MAX;
unsigned int iterations = 0;
u32 shift;
u64 chunk = size;
u32 height, width;
while (chunk) {
iterations++;
shift = MAX_CE_ALIGN(chunk) ? __ffs(MAX_CE_ALIGN(chunk)) :
MAX_CE_SHIFT;
width = chunk >> shift;
height = 1 << shift;
width = MAX_CE_ALIGN(width);
chunk -= (u64) height * width;
}
if (request_operation & NVGPU_CE_PHYS_MODE_TRANSFER) {
methodsize = (2 + (16 * iterations)) * sizeof(u32);
} else if (request_operation & NVGPU_CE_MEMSET) {
methodsize = (2 + (15 * iterations)) * sizeof(u32);
}
return methodsize;
}
int gk20a_ce_prepare_submit(u64 src_buf,
u64 dst_buf,
u64 size,
u32 *cmd_buf_cpu_va,
u32 max_cmd_buf_size,
unsigned int payload,
int launch_flags,
int request_operation,
u32 dma_copy_class)
{
u32 launch = 0;
u32 methodSize = 0;
u64 offset = 0;
u64 chunk_size = 0;
u64 chunk = size;
/* failure case handling */
if ((gk20a_ce_get_method_size(request_operation, size) >
max_cmd_buf_size) || (!size) ||
(request_operation > NVGPU_CE_MEMSET)) {
return 0;
}
/* set the channel object */
cmd_buf_cpu_va[methodSize++] = 0x20018000;
cmd_buf_cpu_va[methodSize++] = dma_copy_class;
/*
* The purpose clear the memory in 2D rectangles. We get the ffs to
* determine the number of lines to copy. The only constraint is that
* maximum number of pixels per line is 4Gpix - 1, which is awkward for
* calculation, so we settle to 2Gpix per line to make calculatione
* more agreable
*/
/* The copy engine in 2D mode can have (2^32 - 1) x (2^32 - 1) pixels in
* a single submit, we are going to try to clear a range of up to 2Gpix
* multiple lines. Because we want to copy byte aligned we will be
* setting 1 byte pixels */
/*
* per iteration
* <------------------------- 40 bits ------------------------------>
* 1 <------ ffs ------->
* <-----------up to 30 bits----------->
*/
while (chunk) {
u32 width, height, shift;
/*
* We will be aligning to bytes, making the maximum number of
* pix per line 2Gb
*/
shift = MAX_CE_ALIGN(chunk) ? __ffs(MAX_CE_ALIGN(chunk)) :
MAX_CE_SHIFT;
height = chunk >> shift;
width = 1 << shift;
height = MAX_CE_ALIGN(height);
chunk_size = (u64) height * width;
/* reset launch flag */
launch = 0;
if (request_operation & NVGPU_CE_PHYS_MODE_TRANSFER) {
/* setup the source */
cmd_buf_cpu_va[methodSize++] = 0x20028100;
cmd_buf_cpu_va[methodSize++] = (u64_hi32(src_buf +
offset) & NVGPU_CE_UPPER_ADDRESS_OFFSET_MASK);
cmd_buf_cpu_va[methodSize++] = (u64_lo32(src_buf +
offset) & NVGPU_CE_LOWER_ADDRESS_OFFSET_MASK);
cmd_buf_cpu_va[methodSize++] = 0x20018098;
if (launch_flags & NVGPU_CE_SRC_LOCATION_LOCAL_FB) {
cmd_buf_cpu_va[methodSize++] = 0x00000000;
} else if (launch_flags &
NVGPU_CE_SRC_LOCATION_NONCOHERENT_SYSMEM) {
cmd_buf_cpu_va[methodSize++] = 0x00000002;
} else {
cmd_buf_cpu_va[methodSize++] = 0x00000001;
}
launch |= 0x00001000;
} else if (request_operation & NVGPU_CE_MEMSET) {
/* Remap from component A on 1 byte wide pixels */
cmd_buf_cpu_va[methodSize++] = 0x200181c2;
cmd_buf_cpu_va[methodSize++] = 0x00000004;
cmd_buf_cpu_va[methodSize++] = 0x200181c0;
cmd_buf_cpu_va[methodSize++] = payload;
launch |= 0x00000400;
} else {
/* Illegal size */
return 0;
}
/* setup the destination/output */
cmd_buf_cpu_va[methodSize++] = 0x20068102;
cmd_buf_cpu_va[methodSize++] = (u64_hi32(dst_buf +
offset) & NVGPU_CE_UPPER_ADDRESS_OFFSET_MASK);
cmd_buf_cpu_va[methodSize++] = (u64_lo32(dst_buf +
offset) & NVGPU_CE_LOWER_ADDRESS_OFFSET_MASK);
/* Pitch in/out */
cmd_buf_cpu_va[methodSize++] = width;
cmd_buf_cpu_va[methodSize++] = width;
/* width and line count */
cmd_buf_cpu_va[methodSize++] = width;
cmd_buf_cpu_va[methodSize++] = height;
cmd_buf_cpu_va[methodSize++] = 0x20018099;
if (launch_flags & NVGPU_CE_DST_LOCATION_LOCAL_FB) {
cmd_buf_cpu_va[methodSize++] = 0x00000000;
} else if (launch_flags &
NVGPU_CE_DST_LOCATION_NONCOHERENT_SYSMEM) {
cmd_buf_cpu_va[methodSize++] = 0x00000002;
} else {
cmd_buf_cpu_va[methodSize++] = 0x00000001;
}
launch |= 0x00002005;
if (launch_flags & NVGPU_CE_SRC_MEMORY_LAYOUT_BLOCKLINEAR) {
launch |= 0x00000000;
} else {
launch |= 0x00000080;
}
if (launch_flags & NVGPU_CE_DST_MEMORY_LAYOUT_BLOCKLINEAR) {
launch |= 0x00000000;
} else {
launch |= 0x00000100;
}
cmd_buf_cpu_va[methodSize++] = 0x200180c0;
cmd_buf_cpu_va[methodSize++] = launch;
offset += chunk_size;
chunk -= chunk_size;
}
return methodSize;
}
/* global CE app related apis */
int gk20a_init_ce_support(struct gk20a *g)
{
struct gk20a_ce_app *ce_app = &g->ce_app;
int err;
u32 ce_reset_mask;
ce_reset_mask = gk20a_fifo_get_all_ce_engine_reset_mask(g);
g->ops.mc.reset(g, ce_reset_mask);
nvgpu_cg_slcg_ce2_load_enable(g);
nvgpu_cg_blcg_ce_load_enable(g);
if (ce_app->initialised) {
/* assume this happen during poweron/poweroff GPU sequence */
ce_app->app_state = NVGPU_CE_ACTIVE;
return 0;
}
nvgpu_log(g, gpu_dbg_fn, "ce: init");
err = nvgpu_mutex_init(&ce_app->app_mutex);
if (err) {
return err;
}
nvgpu_mutex_acquire(&ce_app->app_mutex);
nvgpu_init_list_node(&ce_app->allocated_contexts);
ce_app->ctx_count = 0;
ce_app->next_ctx_id = 0;
ce_app->initialised = true;
ce_app->app_state = NVGPU_CE_ACTIVE;
nvgpu_mutex_release(&ce_app->app_mutex);
if (g->ops.ce2.init_prod_values != NULL) {
g->ops.ce2.init_prod_values(g);
}
nvgpu_log(g, gpu_dbg_cde_ctx, "ce: init finished");
return 0;
}
void gk20a_ce_destroy(struct gk20a *g)
{
struct gk20a_ce_app *ce_app = &g->ce_app;
struct gk20a_gpu_ctx *ce_ctx, *ce_ctx_save;
if (!ce_app->initialised) {
return;
}
ce_app->app_state = NVGPU_CE_SUSPEND;
ce_app->initialised = false;
nvgpu_mutex_acquire(&ce_app->app_mutex);
nvgpu_list_for_each_entry_safe(ce_ctx, ce_ctx_save,
&ce_app->allocated_contexts, gk20a_gpu_ctx, list) {
gk20a_ce_delete_gpu_context(ce_ctx);
}
nvgpu_init_list_node(&ce_app->allocated_contexts);
ce_app->ctx_count = 0;
ce_app->next_ctx_id = 0;
nvgpu_mutex_release(&ce_app->app_mutex);
nvgpu_mutex_destroy(&ce_app->app_mutex);
}
void gk20a_ce_suspend(struct gk20a *g)
{
struct gk20a_ce_app *ce_app = &g->ce_app;
if (!ce_app->initialised) {
return;
}
ce_app->app_state = NVGPU_CE_SUSPEND;
return;
}
/* CE app utility functions */
u32 gk20a_ce_create_context(struct gk20a *g,
int runlist_id,
int timeslice,
int runlist_level)
{
struct gk20a_gpu_ctx *ce_ctx;
struct gk20a_ce_app *ce_app = &g->ce_app;
struct nvgpu_setup_bind_args setup_bind_args;
u32 ctx_id = ~0;
int err = 0;
if (!ce_app->initialised || ce_app->app_state != NVGPU_CE_ACTIVE) {
return ctx_id;
}
ce_ctx = nvgpu_kzalloc(g, sizeof(*ce_ctx));
if (!ce_ctx) {
return ctx_id;
}
err = nvgpu_mutex_init(&ce_ctx->gpu_ctx_mutex);
if (err) {
nvgpu_kfree(g, ce_ctx);
return ctx_id;
}
ce_ctx->g = g;
ce_ctx->cmd_buf_read_queue_offset = 0;
ce_ctx->vm = g->mm.ce.vm;
/* allocate a tsg if needed */
ce_ctx->tsg = gk20a_tsg_open(g, nvgpu_current_pid(g));
if (!ce_ctx->tsg) {
nvgpu_err(g, "ce: gk20a tsg not available");
err = -ENOMEM;
goto end;
}
/* always kernel client needs privileged channel */
ce_ctx->ch = gk20a_open_new_channel(g, runlist_id, true,
nvgpu_current_pid(g), nvgpu_current_tid(g));
if (!ce_ctx->ch) {
nvgpu_err(g, "ce: gk20a channel not available");
err = -ENOMEM;
goto end;
}
ce_ctx->ch->timeout.enabled = false;
/* bind the channel to the vm */
err = g->ops.mm.vm_bind_channel(g->mm.ce.vm, ce_ctx->ch);
if (err) {
nvgpu_err(g, "ce: could not bind vm");
goto end;
}
err = gk20a_tsg_bind_channel(ce_ctx->tsg, ce_ctx->ch);
if (err) {
nvgpu_err(g, "ce: unable to bind to tsg");
goto end;
}
setup_bind_args.num_gpfifo_entries = 1024;
setup_bind_args.num_inflight_jobs = 0;
setup_bind_args.flags = 0;
/* allocate gpfifo (1024 should be more than enough) */
err = nvgpu_channel_setup_bind(ce_ctx->ch, &setup_bind_args);
if (err) {
nvgpu_err(g, "ce: unable to setup and bind channel");
goto end;
}
/* allocate command buffer from sysmem */
err = nvgpu_dma_alloc_map_sys(ce_ctx->vm,
NVGPU_CE_MAX_INFLIGHT_JOBS *
NVGPU_CE_MAX_COMMAND_BUFF_BYTES_PER_KICKOFF,
&ce_ctx->cmd_buf_mem);
if (err) {
nvgpu_err(g,
"ce: could not allocate command buffer for CE context");
goto end;
}
memset(ce_ctx->cmd_buf_mem.cpu_va, 0x00, ce_ctx->cmd_buf_mem.size);
/* -1 means default channel timeslice value */
if (timeslice != -1) {
err = gk20a_fifo_tsg_set_timeslice(ce_ctx->tsg, timeslice);
if (err) {
nvgpu_err(g,
"ce: could not set the channel timeslice value for CE context");
goto end;
}
}
/* -1 means default channel runlist level */
if (runlist_level != -1) {
err = gk20a_tsg_set_runlist_interleave(ce_ctx->tsg,
runlist_level);
if (err) {
nvgpu_err(g,
"ce: could not set the runlist interleave for CE context");
goto end;
}
}
nvgpu_mutex_acquire(&ce_app->app_mutex);
ctx_id = ce_ctx->ctx_id = ce_app->next_ctx_id;
nvgpu_list_add(&ce_ctx->list, &ce_app->allocated_contexts);
++ce_app->next_ctx_id;
++ce_app->ctx_count;
nvgpu_mutex_release(&ce_app->app_mutex);
ce_ctx->gpu_ctx_state = NVGPU_CE_GPU_CTX_ALLOCATED;
end:
if (ctx_id == (u32)~0) {
nvgpu_mutex_acquire(&ce_app->app_mutex);
gk20a_ce_delete_gpu_context(ce_ctx);
nvgpu_mutex_release(&ce_app->app_mutex);
}
return ctx_id;
}
void gk20a_ce_delete_context(struct gk20a *g,
u32 ce_ctx_id)
{
gk20a_ce_delete_context_priv(g, ce_ctx_id);
}
void gk20a_ce_delete_context_priv(struct gk20a *g,
u32 ce_ctx_id)
{
struct gk20a_ce_app *ce_app = &g->ce_app;
struct gk20a_gpu_ctx *ce_ctx, *ce_ctx_save;
if (!ce_app->initialised || ce_app->app_state != NVGPU_CE_ACTIVE) {
return;
}
nvgpu_mutex_acquire(&ce_app->app_mutex);
nvgpu_list_for_each_entry_safe(ce_ctx, ce_ctx_save,
&ce_app->allocated_contexts, gk20a_gpu_ctx, list) {
if (ce_ctx->ctx_id == ce_ctx_id) {
gk20a_ce_delete_gpu_context(ce_ctx);
--ce_app->ctx_count;
break;
}
}
nvgpu_mutex_release(&ce_app->app_mutex);
return;
}