/* This program is part of the TACLeBench benchmark suite. Version V 2.0 Name: audiobeamlibm.c Author: Ian Lance Taylor and J.T. Conklin Function: IEEE754 software library routines. Source: Sun Microsystems and Cygnus Original name: Unknown Changes: No major functional changes. License: See the terms below. */ /* ==================================================== Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved. Developed at SunPro, a Sun Microsystems, Inc. business. Permission to use, copy, modify, and distribute this software is freely granted, provided that this notice is preserved. ==================================================== */ #include "audiobeamlibm.h" #include "audiobeamlibmath.h" static const int audiobeam_npio2_hw[] = { 0x3fc90f00, 0x40490f00, 0x4096cb00, 0x40c90f00, 0x40fb5300, 0x4116cb00, 0x412fed00, 0x41490f00, 0x41623100, 0x417b5300, 0x418a3a00, 0x4196cb00, 0x41a35c00, 0x41afed00, 0x41bc7e00, 0x41c90f00, 0x41d5a000, 0x41e23100, 0x41eec200, 0x41fb5300, 0x4203f200, 0x420a3a00, 0x42108300, 0x4216cb00, 0x421d1400, 0x42235c00, 0x4229a500, 0x422fed00, 0x42363600, 0x423c7e00, 0x4242c700, 0x42490f00 }; static const float audiobeam_invpio2 = 6.3661980629e-01f, /* 0x3f22f984 */ audiobeam_pio2_1 = 1.5707855225e+00f, /* 0x3fc90f80 */ audiobeam_pio2_1t = 1.0804334124e-05f, /* 0x37354443 */ audiobeam_pio2_2 = 1.0804273188e-05f, /* 0x37354400 */ audiobeam_pio2_2t = 6.0770999344e-11f, /* 0x2e85a308 */ audiobeam_pio2_3 = 6.0770943833e-11f, /* 0x2e85a300 */ audiobeam_pio2_3t = 6.1232342629e-17f; /* 0x248d3132 */ static const float audiobeam_C1 = 4.1666667908e-02f, /* 0x3d2aaaab */ audiobeam_C2 = -1.3888889225e-03f, /* 0xbab60b61 */ audiobeam_C3 = 2.4801587642e-05f, /* 0x37d00d01 */ audiobeam_C4 = -2.7557314297e-07f, /* 0xb493f27c */ audiobeam_C5 = 2.0875723372e-09f, /* 0x310f74f6 */ audiobeam_C6 = -1.1359647598e-11f; /* 0xad47d74e */ static const float audiobeam_S1 = -1.6666667163e-01f, /* 0xbe2aaaab */ audiobeam_S2 = 8.3333337680e-03f, /* 0x3c088889 */ audiobeam_S3 = -1.9841270114e-04f, /* 0xb9500d01 */ audiobeam_S4 = 2.7557314297e-06f, /* 0x3638ef1b */ audiobeam_S5 = -2.5050759689e-08f, /* 0xb2d72f34 */ audiobeam_S6 = 1.5896910177e-10f; /* 0x2f2ec9d3 */ static const float audiobeam_two25 = 3.355443200e+07f, /* 0x4c000000 */ audiobeam_twom25 = 2.9802322388e-08f; /* 0x33000000 */ int audiobeam___ieee754_rem_pio2f( float x, float *y ) { float z, w, t, r, fn; int i, j, n = 0, ix, hx; AUDIOBEAM_GET_FLOAT_WORD( hx, x ); ix = hx & 0x7fffffff; if ( ix <= 0x3f490fd8 ) { y[0] = x; y[1] = 0; return 0; } if ( ix < 0x4016cbe4 ) { if ( hx > 0 ) { z = x - audiobeam_pio2_1; if ( ( ix & 0xfffffff0 ) != 0x3fc90fd0 ) { y[0] = z - audiobeam_pio2_1t; y[1] = ( z - y[0] ) - audiobeam_pio2_1t; } else { z -= audiobeam_pio2_2; y[0] = z - audiobeam_pio2_2t; y[1] = ( z - y[0] ) - audiobeam_pio2_2t; } return 1; } else { z = x + audiobeam_pio2_1; if ( ( ix & 0xfffffff0 ) != 0x3fc90fd0 ) { y[0] = z + audiobeam_pio2_1t; y[1] = ( z - y[0] ) + audiobeam_pio2_1t; } else { z += audiobeam_pio2_2; y[0] = z + audiobeam_pio2_2t; y[1] = ( z - y[0] ) + audiobeam_pio2_2t; } return -1; } } if ( ix <= 0x43490f80 ) { t = audiobeam_fabsf( x ); n = ( int ) ( t * audiobeam_invpio2 + audiobeam_half ); fn = ( float )n; r = t - fn * audiobeam_pio2_1; w = fn * audiobeam_pio2_1t; if ( n < 32 && ( int )( ix & 0xffffff00 ) != audiobeam_npio2_hw[n - 1] ) y[0] = r - w; else { unsigned int high; j = ix >> 23; y[0] = r - w; AUDIOBEAM_GET_FLOAT_WORD( high, y[0] ); i = j - ( ( high >> 23 ) & 0xff ); if ( i > 8 ) { t = r; w = fn * audiobeam_pio2_2; r = t - w; w = fn * audiobeam_pio2_2t - ( ( t - r ) - w ); y[0] = r - w; AUDIOBEAM_GET_FLOAT_WORD( high, y[0] ); i = j - ( ( high >> 23 ) & 0xff ); if ( i > 25 ) { t = r; w = fn * audiobeam_pio2_3; r = t - w; w = fn * audiobeam_pio2_3t - ( ( t - r ) - w ); y[0] = r - w; } } } y[1] = ( r - y[0] ) - w; if ( hx < 0 ) { y[0] = -y[0]; y[1] = -y[1]; return -n; } else return n; } if ( ix >= 0x7f800000 ) { y[0] = y[1] = x - x; return 0; } return n; } float audiobeam___kernel_cosf( float x, float y ) { float a, hz, z, r, qx; int ix; AUDIOBEAM_GET_FLOAT_WORD( ix, x ); ix &= 0x7fffffff; if ( ix < 0x32000000 ) { if ( ( ( int )x ) == 0 ) return audiobeam_one; } z = x * x; r = z * ( audiobeam_C1 + z * ( audiobeam_C2 + z * ( audiobeam_C3 + z * ( audiobeam_C4 + z * ( audiobeam_C5 + z * audiobeam_C6 ) ) ) ) ); if ( ix < 0x3e99999a ) return audiobeam_one - ( ( float )0.5f * z - ( z * r - x * y ) ); else { if ( ix > 0x3f480000 ) qx = ( float )0.28125f; else AUDIOBEAM_SET_FLOAT_WORD( qx, ix - 0x01000000 ); hz = ( float )0.5f * z - qx; a = audiobeam_one - qx; return a - ( hz - ( z * r - x * y ) ); } } float audiobeam___kernel_sinf( float x, float y, int iy ) { float z, r, v; int ix; AUDIOBEAM_GET_FLOAT_WORD( ix, x ); ix &= 0x7fffffff; if ( ix < 0x32000000 ) { if ( ( int )x == 0 ) return x; } z = x * x; v = z * x; r = audiobeam_S2 + z * ( audiobeam_S3 + z * ( audiobeam_S4 + z * ( audiobeam_S5 + z * audiobeam_S6 ) ) ); if ( iy == 0 ) return x + v * ( audiobeam_S1 + z * r ); else return x - ( ( z * ( audiobeam_half * y - v * r ) - y ) - v * audiobeam_S1 ); } float audiobeam___copysignf( float x, float y ) { unsigned int ix, iy; AUDIOBEAM_GET_FLOAT_WORD( ix, x ); AUDIOBEAM_GET_FLOAT_WORD( iy, y ); AUDIOBEAM_SET_FLOAT_WORD( x, ( ix & 0x7fffffff ) | ( iy & 0x80000000 ) ); return x; } float audiobeam___cosf( float x ) { float y[2], z = 0.0f; int n, ix; AUDIOBEAM_GET_FLOAT_WORD( ix, x ); ix &= 0x7fffffff; if ( ix <= 0x3f490fd8 ) return audiobeam___kernel_cosf( x, z ); else if ( ix >= 0x7f800000 ) return x - x; else { y[0] = 0.0; y[1] = 0.0; n = audiobeam___ieee754_rem_pio2f( x, y ); switch ( n & 3 ) { case 0: return audiobeam___kernel_cosf( y[0], y[1] ); case 1: return -audiobeam___kernel_sinf( y[0], y[1], 1 ); case 2: return -audiobeam___kernel_cosf( y[0], y[1] ); default: return audiobeam___kernel_sinf( y[0], y[1], 1 ); } } } float audiobeam___fabsf( float x ) { unsigned int ix; AUDIOBEAM_GET_FLOAT_WORD( ix, x ); AUDIOBEAM_SET_FLOAT_WORD( x, ix & 0x7fffffff ); return x; } float audiobeam___floorf( float x ) { int i0, j0; unsigned int i; AUDIOBEAM_GET_FLOAT_WORD( i0, x ); j0 = ( ( i0 >> 23 ) & 0xff ) - 0x7f; if ( j0 < 23 ) { if ( j0 < 0 ) { if ( audiobeam_huge + x > ( float )0.0f ) { if ( i0 >= 0 ) i0 = 0; else if ( ( i0 & 0x7fffffff ) != 0 ) i0 = 0xbf800000; } } else { i = ( 0x007fffff ) >> j0; if ( ( i0 & i ) == 0 ) return x; if ( audiobeam_huge + x > ( float )0.0f ) { if ( i0 < 0 ) i0 += ( 0x00800000 ) >> j0; i0 &= ( ~i ); } } } else { if ( j0 == 0x80 ) return x + x; else return x; } AUDIOBEAM_SET_FLOAT_WORD( x, i0 ); return x; } int audiobeam___isinff ( float x ) { int ix, t; AUDIOBEAM_GET_FLOAT_WORD( ix, x ); t = ix & 0x7fffffff; t ^= 0x7f800000; t |= -t; return ~( t >> 31 ) & ( ix >> 30 ); } float audiobeam___scalbnf ( float x, int n ) { int k, ix; AUDIOBEAM_GET_FLOAT_WORD( ix, x ); k = ( ix & 0x7f800000 ) >> 23; if ( k == 0 ) { if ( ( ix & 0x7fffffff ) == 0 ) return x; x *= audiobeam_two25; AUDIOBEAM_GET_FLOAT_WORD( ix, x ); k = ( ( ix & 0x7f800000 ) >> 23 ) - 25; } if ( k == 0xff ) return x + x; k = k + n; if ( n > 50000 || k > 0xfe ) return audiobeam_huge * audiobeam___copysignf( audiobeam_huge, x ); if ( n < -50000 ) return audiobeam_tiny * audiobeam___copysignf( audiobeam_tiny, x ); if ( k > 0 ) { AUDIOBEAM_SET_FLOAT_WORD( x, ( ix & 0x807fffff ) | ( k << 23 ) ); return x; } if ( k <= -25 ) return audiobeam_tiny * audiobeam___copysignf( audiobeam_tiny, x ); k += 25; AUDIOBEAM_SET_FLOAT_WORD( x, ( ix & 0x807fffff ) | ( k << 23 ) ); return x * audiobeam_twom25; } float audiobeam___ceilf( float x ) { int i0, j0; unsigned int i; AUDIOBEAM_GET_FLOAT_WORD( i0, x ); j0 = ( ( i0 >> 23 ) & 0xff ) - 0x7f; if ( j0 < 23 ) { if ( j0 < 0 ) { if ( audiobeam_huge + x > ( float )0.0 ) { if ( i0 < 0 ) i0 = 0x80000000; else if ( i0 != 0 ) i0 = 0x3f800000; } } else { i = ( 0x007fffff ) >> j0; if ( ( i0 & i ) == 0 ) return x; if ( audiobeam_huge + x > ( float )0.0 ) { if ( i0 > 0 ) i0 += ( 0x00800000 ) >> j0; i0 &= ( ~i ); } } } else { if ( j0 == 0x80 ) return x + x; else return x; } AUDIOBEAM_SET_FLOAT_WORD( x, i0 ); return x; } float audiobeam___ieee754_sqrtf( float x ) { float z; int sign = ( int )0x80000000; int ix, s, q, m, t, i; unsigned int r; AUDIOBEAM_GET_FLOAT_WORD( ix, x ); if ( ( ix & 0x7f800000 ) == 0x7f800000 ) return x * x + x; if ( ix <= 0 ) { if ( ( ix & ( ~sign ) ) == 0 ) return x; else if ( ix < 0 ) return ( x - x ) / ( x - x ); } m = ( ix >> 23 ); if ( m == 0 ) { _Pragma( "loopbound min 0 max 0" ) for ( i = 0; ( ix & 0x00800000 ) == 0; i++ ) ix <<= 1; m -= i - 1; } m -= 127; ix = ( ix & 0x007fffff ) | 0x00800000; if ( m & 1 ) ix += ix; m >>= 1; ix += ix; q = s = 0; r = 0x01000000; _Pragma( "loopbound min 25 max 25" ) while ( r != 0 ) { t = s + r; if ( t <= ix ) { s = t + r; ix -= t; q += r; } ix += ix; r >>= 1; } if ( ix != 0 ) { z = audiobeam_one - audiobeam_tiny; if ( z >= audiobeam_one ) { z = audiobeam_one + audiobeam_tiny; if ( z > audiobeam_one ) q += 2; else q += ( q & 1 ); } } ix = ( q >> 1 ) + 0x3f000000; ix += ( m << 23 ); AUDIOBEAM_SET_FLOAT_WORD( z, ix ); return z; }