/******************************** Author: Sravanthi Kota Venkata ********************************/ #include "svm.h" float polynomial(int d, F2D* a, F2D* b, int dim) { float ret; F2D *bt, *bt1; int i,j,r,c; r = b->height; c = b->width; bt = fMallocHandle(c, r); for(i=0; iheight == 1 && bt1->width ==1) ret = pow(asubsref(bt1,0),d)/dim; else { fFreeHandle(bt1); return -1; } fFreeHandle(bt1); return ret; }