From 1fa744e6e91a895750b9980d13fcfc5791a0cd91 Mon Sep 17 00:00:00 2001
From: Shaohua Li <shaohua.li@intel.com>
Date: Fri, 6 Jan 2006 00:12:20 -0800
Subject: [PATCH] cpu hotplug/x86_64: disable interrupt in play_dead

With physical CPU hotplug, the CPU is hot removed and it should not receive
any interrupts.  Disabling interrupt is much safer.  This basically is what we
do in ia64 & x86.

Signed-off-by: Shaohua Li <shaohua.li@intel.com>
Cc: Andi Kleen <ak@muc.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
---
 arch/x86_64/kernel/process.c | 5 +++--
 include/asm-x86_64/system.h  | 2 ++
 2 files changed, 5 insertions(+), 2 deletions(-)

diff --git a/arch/x86_64/kernel/process.c b/arch/x86_64/kernel/process.c
index 7519fc520e..3060ed97b7 100644
--- a/arch/x86_64/kernel/process.c
+++ b/arch/x86_64/kernel/process.c
@@ -157,7 +157,7 @@ EXPORT_SYMBOL_GPL(cpu_idle_wait);
 DECLARE_PER_CPU(int, cpu_state);
 
 #include <asm/nmi.h>
-/* We don't actually take CPU down, just spin without interrupts. */
+/* We halt the CPU with physical CPU hotplug */
 static inline void play_dead(void)
 {
 	idle_task_exit();
@@ -166,8 +166,9 @@ static inline void play_dead(void)
 	/* Ack it */
 	__get_cpu_var(cpu_state) = CPU_DEAD;
 
+	local_irq_disable();
 	while (1)
-		safe_halt();
+		halt();
 }
 #else
 static inline void play_dead(void)
diff --git a/include/asm-x86_64/system.h b/include/asm-x86_64/system.h
index 85348e02ad..b34cc2ee22 100644
--- a/include/asm-x86_64/system.h
+++ b/include/asm-x86_64/system.h
@@ -315,6 +315,8 @@ static inline unsigned long __cmpxchg(volatile void *ptr, unsigned long old,
 #define local_irq_enable()	__asm__ __volatile__("sti": : :"memory")
 /* used in the idle loop; sti takes one instruction cycle to complete */
 #define safe_halt()		__asm__ __volatile__("sti; hlt": : :"memory")
+/* used when interrupts are already enabled or to shutdown the processor */
+#define halt()			__asm__ __volatile__("hlt": : :"memory")
 
 #define irqs_disabled()			\
 ({					\
-- 
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