aboutsummaryrefslogtreecommitdiffstats
path: root/kernel/power/power.h
blob: 1cefcf87a694869dc794079ed4355402a09f2ecc (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
#include <linux/suspend.h>
#include <linux/utsname.h>

struct swsusp_info {
	struct new_utsname	uts;
	u32			version_code;
	unsigned long		num_physpages;
	int			cpus;
	unsigned long		image_pages;
	unsigned long		pages;
	unsigned long		size;
} __attribute__((aligned(PAGE_SIZE)));



#ifdef CONFIG_SOFTWARE_SUSPEND
extern int pm_suspend_disk(void);

#else
static inline int pm_suspend_disk(void)
{
	return -EPERM;
}
#endif
extern struct semaphore pm_sem;
#define power_attr(_name) \
static struct subsys_attribute _name##_attr = {	\
	.attr	= {				\
		.name = __stringify(_name),	\
		.mode = 0644,			\
	},					\
	.show	= _name##_show,			\
	.store	= _name##_store,		\
}

extern struct subsystem power_subsys;

/* References to section boundaries */
extern const void __nosave_begin, __nosave_end;

extern struct pbe *pagedir_nosave;

/* Preferred image size in bytes (default 500 MB) */
extern unsigned long image_size;
extern int in_suspend;
extern dev_t swsusp_resume_device;

extern asmlinkage int swsusp_arch_suspend(void);
extern asmlinkage int swsusp_arch_resume(void);

extern unsigned int count_data_pages(void);

/**
 *	Auxiliary structure used for reading the snapshot image data and
 *	metadata from and writing them to the list of page backup entries
 *	(PBEs) which is the main data structure of swsusp.
 *
 *	Using struct snapshot_handle we can transfer the image, including its
 *	metadata, as a continuous sequence of bytes with the help of
 *	snapshot_read_next() and snapshot_write_next().
 *
 *	The code that writes the image to a storage or transfers it to
 *	the user land is required to use snapshot_read_next() for this
 *	purpose and it should not make any assumptions regarding the internal
 *	structure of the image.  Similarly, the code that reads the image from
 *	a storage or transfers it from the user land is required to use
 *	snapshot_write_next().
 *
 *	This may allow us to change the internal structure of the image
 *	in the future with considerably less effort.
 */

struct snapshot_handle {
	loff_t		offset;	/* number of the last byte ready for reading
				 * or writing in the sequence
				 */
	unsigned int	cur;	/* number of the block of PAGE_SIZE bytes the
				 * next operation will refer to (ie. current)
				 */
	unsigned int	cur_offset;	/* offset with respect to the current
					 * block (for the next operation)
					 */
	unsigned int	prev;	/* number of the block of PAGE_SIZE bytes that
				 * was the current one previously
				 */
	struct pbe	*pbe;	/* PBE that corresponds to 'buffer' */
	struct pbe	*last_pbe;	/* When the image is restored (eg. read
					 * from disk) we can store some image
					 * data directly in the page frames
					 * in which they were before suspend.
					 * In such a case the PBEs that
					 * correspond to them will be unused.
					 * This is the last PBE, so far, that
					 * does not correspond to such data.
					 */
	void		*buffer;	/* address of the block to read from
					 * or write to
					 */
	unsigned int	buf_offset;	/* location to read from or write to,
					 * given as a displacement from 'buffer'
					 */
	int		sync_read;	/* Set to one to notify the caller of
					 * snapshot_write_next() that it may
					 * need to call wait_on_bio_chain()
					 */
};

/* This macro returns the address from/to which the caller of
 * snapshot_read_next()/snapshot_write_next() is allowed to
 * read/write data after the function returns
 */
#define data_of(handle)	((handle).buffer + (handle).buf_offset)

extern int snapshot_read_next(struct snapshot_handle *handle, size_t count);
extern int snapshot_write_next(struct snapshot_handle *handle, size_t count);
int snapshot_image_loaded(struct snapshot_handle *handle);

#define SNAPSHOT_IOC_MAGIC	'3'
#define SNAPSHOT_FREEZE			_IO(SNAPSHOT_IOC_MAGIC, 1)
#define SNAPSHOT_UNFREEZE		_IO(SNAPSHOT_IOC_MAGIC, 2)
#define SNAPSHOT_ATOMIC_SNAPSHOT	_IOW(SNAPSHOT_IOC_MAGIC, 3, void *)
#define SNAPSHOT_ATOMIC_RESTORE		_IO(SNAPSHOT_IOC_MAGIC, 4)
#define SNAPSHOT_FREE			_IO(SNAPSHOT_IOC_MAGIC, 5)
#define SNAPSHOT_SET_IMAGE_SIZE		_IOW(SNAPSHOT_IOC_MAGIC, 6, unsigned long)
#define SNAPSHOT_AVAIL_SWAP		_IOR(SNAPSHOT_IOC_MAGIC, 7, void *)
#define SNAPSHOT_GET_SWAP_PAGE		_IOR(SNAPSHOT_IOC_MAGIC, 8, void *)
#define SNAPSHOT_FREE_SWAP_PAGES	_IO(SNAPSHOT_IOC_MAGIC, 9)
#define SNAPSHOT_SET_SWAP_FILE		_IOW(SNAPSHOT_IOC_MAGIC, 10, unsigned int)
#define SNAPSHOT_S2RAM			_IO(SNAPSHOT_IOC_MAGIC, 11)
#define SNAPSHOT_IOC_MAXNR	11

/**
 *	The bitmap is used for tracing allocated swap pages
 *
 *	The entire bitmap consists of a number of bitmap_page
 *	structures linked with the help of the .next member.
 *	Thus each page can be allocated individually, so we only
 *	need to make 0-order memory allocations to create
 *	the bitmap.
 */

#define BITMAP_PAGE_SIZE	(PAGE_SIZE - sizeof(void *))
#define BITMAP_PAGE_CHUNKS	(BITMAP_PAGE_SIZE / sizeof(long))
#define BITS_PER_CHUNK		(sizeof(long) * 8)
#define BITMAP_PAGE_BITS	(BITMAP_PAGE_CHUNKS * BITS_PER_CHUNK)

struct bitmap_page {
	unsigned long		chunks[BITMAP_PAGE_CHUNKS];
	struct bitmap_page	*next;
};

extern void free_bitmap(struct bitmap_page *bitmap);
extern struct bitmap_page *alloc_bitmap(unsigned int nr_bits);
extern unsigned long alloc_swap_page(int swap, struct bitmap_page *bitmap);
extern void free_all_swap_pages(int swap, struct bitmap_page *bitmap);

extern int swsusp_check(void);
extern int swsusp_shrink_memory(void);
extern void swsusp_free(void);
extern int swsusp_suspend(void);
extern int swsusp_resume(void);
extern int swsusp_read(void);
extern int swsusp_write(void);
extern void swsusp_close(void);
extern int suspend_enter(suspend_state_t state);