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/*
 * INET		An implementation of the TCP/IP protocol suite for the LINUX
 *		operating system.  INET is implemented using the  BSD Socket
 *		interface as the means of communication with the user level.
 *
 *		Definitions for the AF_INET socket handler.
 *
 * Version:	@(#)sock.h	1.0.4	05/13/93
 *
 * Authors:	Ross Biro
 *		Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG>
 *		Corey Minyard <wf-rch!minyard@relay.EU.net>
 *		Florian La Roche <flla@stud.uni-sb.de>
 *
 * Fixes:
 *		Alan Cox	:	Volatiles in skbuff pointers. See
 *					skbuff comments. May be overdone,
 *					better to prove they can be removed
 *					than the reverse.
 *		Alan Cox	:	Added a zapped field for tcp to note
 *					a socket is reset and must stay shut up
 *		Alan Cox	:	New fields for options
 *	Pauline Middelink	:	identd support
 *		Alan Cox	:	Eliminate low level recv/recvfrom
 *		David S. Miller	:	New socket lookup architecture.
 *              Steve Whitehouse:       Default routines for sock_ops
 *              Arnaldo C. Melo :	removed net_pinfo, tp_pinfo and made
 *              			protinfo be just a void pointer, as the
 *              			protocol specific parts were moved to
 *              			respective headers and ipv4/v6, etc now
 *              			use private slabcaches for its socks
 *              Pedro Hortas	:	New flags field for socket options
 *
 *
 *		This program is free software; you can redistribute it and/or
 *		modify it under the terms of the GNU General Public License
 *		as published by the Free Software Foundation; either version
 *		2 of the License, or (at your option) any later version.
 */
#ifndef _SOCK_H
#define _SOCK_H

#include <linux/hardirq.h>
#include <linux/kernel.h>
#include <linux/list.h>
#include <linux/list_nulls.h>
#include <linux/timer.h>
#include <linux/cache.h>
#include <linux/bitops.h>
#include <linux/lockdep.h>
#include <linux/netdevice.h>
#include <linux/skbuff.h>	/* struct sk_buff */
#include <linux/mm.h>
#include <linux/security.h>
#include <linux/slab.h>
#include <linux/uaccess.h>
#include <linux/memcontrol.h>
#include <linux/res_counter.h>
#include <linux/static_key.h>
#include <linux/aio.h>
#include <linux/sched.h>

#include <linux/filter.h>
#include <linux/rculist_nulls.h>
#include <linux/poll.h>

#include <linux/atomic.h>
#include <net/dst.h>
#include <net/checksum.h>

struct cgroup;
struct cgroup_subsys;
#ifdef CONFIG_NET
int mem_cgroup_sockets_init(struct mem_cgroup *memcg, struct cgroup_subsys *ss);
void mem_cgroup_sockets_destroy(struct mem_cgroup *memcg);
#else
static inline
int mem_cgroup_sockets_init(struct mem_cgroup *memcg, struct cgroup_subsys *ss)
{
	return 0;
}
static inline
void mem_cgroup_sockets_destroy(struct mem_cgroup *memcg)
{
}
#endif
/*
 * This structure really needs to be cleaned up.
 * Most of it is for TCP, and not used by any of
 * the other protocols.
 */

/* Define this to get the SOCK_DBG debugging facility. */
#define SOCK_DEBUGGING
#ifdef SOCK_DEBUGGING
#define SOCK_DEBUG(sk, msg...) do { if ((sk) && sock_flag((sk), SOCK_DBG)) \
					printk(KERN_DEBUG msg); } while (0)
#else
/* Validate arguments and do nothing */
static inline __printf(2, 3)
void SOCK_DEBUG(const struct sock *sk, const char *msg, ...)
{
}
#endif

/* This is the per-socket lock.  The spinlock provides a synchronization
 * between user contexts and software interrupt processing, whereas the
 * mini-semaphore synchronizes multiple users amongst themselves.
 */
typedef struct {
	spinlock_t		slock;
	int			owned;
	wait_queue_head_t	wq;
	/*
	 * We express the mutex-alike socket_lock semantics
	 * to the lock validator by explicitly managing
	 * the slock as a lock variant (in addition to
	 * the slock itself):
	 */
#ifdef CONFIG_DEBUG_LOCK_ALLOC
	struct lockdep_map dep_map;
#endif
} socket_lock_t;

struct sock;
struct proto;
struct net;

typedef __u32 __bitwise __portpair;
typedef __u64 __bitwise __addrpair;

/**
 *	struct sock_common - minimal network layer representation of sockets
 *	@skc_daddr: Foreign IPv4 addr
 *	@skc_rcv_saddr: Bound local IPv4 addr
 *	@skc_hash: hash value used with various protocol lookup tables
 *	@skc_u16hashes: two u16 hash values used by UDP lookup tables
 *	@skc_dport: placeholder for inet_dport/tw_dport
 *	@skc_num: placeholder for inet_num/tw_num
 *	@skc_family: network address family
 *	@skc_state: Connection state
 *	@skc_reuse: %SO_REUSEADDR setting
 *	@skc_reuseport: %SO_REUSEPORT setting
 *	@skc_bound_dev_if: bound device index if != 0
 *	@skc_bind_node: bind hash linkage for various protocol lookup tables
 *	@skc_portaddr_node: second hash linkage for UDP/UDP-Lite protocol
 *	@skc_prot: protocol handlers inside a network family
 *	@skc_net: reference to the network namespace of this socket
 *	@skc_node: main hash linkage for various protocol lookup tables
 *	@skc_nulls_node: main hash linkage for TCP/UDP/UDP-Lite protocol
 *	@skc_tx_queue_mapping: tx queue number for this connection
 *	@skc_refcnt: reference count
 *
 *	This is the minimal network layer representation of sockets, the header
 *	for struct sock and struct inet_timewait_sock.
 */
struct sock_common {
	/* skc_daddr and skc_rcv_saddr must be grouped on a 8 bytes aligned
	 * address on 64bit arches : cf INET_MATCH()
	 */
	union {
		__addrpair	skc_addrpair;
		struct {
			__be32	skc_daddr;
			__be32	skc_rcv_saddr;
		};
	};
	union  {
		unsigned int	skc_hash;
		__u16		skc_u16hashes[2];
	};
	/* skc_dport && skc_num must be grouped as well */
	union {
		__portpair	skc_portpair;
		struct {
			__be16	skc_dport;
			__u16	skc_num;
		};
	};

	unsigned short		skc_family;
	volatile unsigned char	skc_state;
	unsigned char		skc_reuse:4;
	unsigned char		skc_reuseport:4;
	int			skc_bound_dev_if;
	union {
		struct hlist_node	skc_bind_node;
		struct hlist_nulls_node skc_portaddr_node;
	};
	struct proto		*skc_prot;
#ifdef CONFIG_NET_NS
	struct net	 	*skc_net;
#endif

#if IS_ENABLED(CONFIG_IPV6)
	struct in6_addr		skc_v6_daddr;
	struct in6_addr		skc_v6_rcv_saddr;
#endif

	/*
	 * fields between dontcopy_begin/dontcopy_end
	 * are not copied in sock_copy()
	 */
	/* private: */
	int			skc_dontcopy_begin[0];
	/* public: */
	union {
		struct hlist_node	skc_node;
		struct hlist_nulls_node skc_nulls_node;
	};
	int			skc_tx_queue_mapping;
	atomic_t		skc_refcnt;
	/* private: */
	int                     skc_dontcopy_end[0];
	/* public: */
};

struct cg_proto;
/**
  *	struct sock - network layer representation of sockets
  *	@__sk_common: shared layout with inet_timewait_sock
  *	@sk_shutdown: mask of %SEND_SHUTDOWN and/or %RCV_SHUTDOWN
  *	@sk_userlocks: %SO_SNDBUF and %SO_RCVBUF settings
  *	@sk_lock:	synchronizer
  *	@sk_rcvbuf: size of receive buffer in bytes
  *	@sk_wq: sock wait queue and async head
  *	@sk_rx_dst: receive input route used by early demux
  *	@sk_dst_cache: destination cache
  *	@sk_dst_lock: destination cache lock
  *	@sk_policy: flow policy
  *	@sk_receive_queue: incoming packets
  *	@sk_wmem_alloc: transmit queue bytes committed
  *	@sk_write_queue: Packet sending queue
  *	@sk_async_wait_queue: DMA copied packets
  *	@sk_omem_alloc: "o" is "option" or "other"
  *	@sk_wmem_queued: persistent queue size
  *	@sk_forward_alloc: space allocated forward
  *	@sk_napi_id: id of the last napi context to receive data for sk
  *	@sk_ll_usec: usecs to busypoll when there is no data
  *	@sk_allocation: allocation mode
  *	@sk_pacing_rate: Pacing rate (if supported by transport/packet scheduler)
  *	@sk_max_pacing_rate: Maximum pacing rate (%SO_MAX_PACING_RATE)
  *	@sk_sndbuf: size of send buffer in bytes
  *	@sk_flags: %SO_LINGER (l_onoff), %SO_BROADCAST, %SO_KEEPALIVE,
  *		   %SO_OOBINLINE settings, %SO_TIMESTAMPING settings
  *	@sk_no_check: %SO_NO_CHECK setting, whether or not checkup packets
  *	@sk_route_caps: route capabilities (e.g. %NETIF_F_TSO)
  *	@sk_route_nocaps: forbidden route capabilities (e.g NETIF_F_GSO_MASK)
  *	@sk_gso_type: GSO type (e.g. %SKB_GSO_TCPV4)
  *	@sk_gso_max_size: Maximum GSO segment size to build
  *	@sk_gso_max_segs: Maximum number of GSO segments
  *	@sk_lingertime: %SO_LINGER l_linger setting
  *	@sk_backlog: always used with the per-socket spinlock held
  *	@sk_callback_lock: used with the callbacks in the end of this struct
  *	@sk_error_queue: rarely used
  *	@sk_prot_creator: sk_prot of original sock creator (see ipv6_setsockopt,
  *			  IPV6_ADDRFORM for instance)
  *	@sk_err: last error
  *	@sk_err_soft: errors that don't cause failure but are the cause of a
  *		      persistent failure not just 'timed out'
  *	@sk_drops: raw/udp drops counter
  *	@sk_ack_backlog: current listen backlog
  *	@sk_max_ack_backlog: listen backlog set in listen()
  *	@sk_priority: %SO_PRIORITY setting
  *	@sk_cgrp_prioidx: socket group's priority map index
  *	@sk_type: socket type (%SOCK_STREAM, etc)
  *	@sk_protocol: which protocol this socket belongs in this network family
  *	@sk_peer_pid: &struct pid for this socket's peer
  *	@sk_peer_cred: %SO_PEERCRED setting
  *	@sk_rcvlowat: %SO_RCVLOWAT setting
  *	@sk_rcvtimeo: %SO_RCVTIMEO setting
  *	@sk_sndtimeo: %SO_SNDTIMEO setting
  *	@sk_rxhash: flow hash received from netif layer
  *	@sk_filter: socket filtering instructions
  *	@sk_protinfo: private area, net family specific, when not using slab
  *	@sk_timer: sock cleanup timer
  *	@sk_stamp: time stamp of last packet received
  *	@sk_socket: Identd and reporting IO signals
  *	@sk_user_data: RPC layer private data
  *	@sk_frag: cached page frag
  *	@sk_peek_off: current peek_offset value
  *	@sk_send_head: front of stuff to transmit
  *	@sk_security: used by security modules
  *	@sk_mark: generic packet mark
  *	@sk_classid: this socket's cgroup classid
  *	@sk_cgrp: this socket's cgroup-specific proto data
  *	@sk_write_pending: a write to stream socket waits to start
  *	@sk_state_change: callback to indicate change in the state of the sock
  *	@sk_data_ready: callback to indicate there is data to be processed
  *	@sk_write_space: callback to indicate there is bf sending space available
  *	@sk_error_report: callback to indicate errors (e.g. %MSG_ERRQUEUE)
  *	@sk_backlog_rcv: callback to process the backlog
  *	@sk_destruct: called at sock freeing time, i.e. when all refcnt == 0
 */
struct sock {
	/*
	 * Now struct inet_timewait_sock also uses sock_common, so please just
	 * don't add nothing before this first member (__sk_common) --acme
	 */
	struct sock_common	__sk_common;
#define sk_node			__sk_common.skc_node
#define sk_nulls_node		__sk_common.skc_nulls_node
#define sk_refcnt		__sk_common.skc_refcnt
#define sk_tx_queue_mapping	__sk_common.skc_tx_queue_mapping

#define sk_dontcopy_begin	__sk_common.skc_dontcopy_begin
#define sk_dontcopy_end		__sk_common.skc_dontcopy_end
#define sk_hash			__sk_common.skc_hash
#define sk_portpair		__sk_common.skc_portpair
#define sk_num			__sk_common.skc_num
#define sk_dport		__sk_common.skc_dport
#define sk_addrpair		__sk_common.skc_addrpair
#define sk_daddr		__sk_common.skc_daddr
#define sk_rcv_saddr		__sk_common.skc_rcv_saddr
#define sk_family		__sk_common.skc_family
#define sk_state		__sk_common.skc_state
#define sk_reuse		__sk_common.skc_reuse
#define sk_reuseport		__sk_common.skc_reuseport
#define sk_bound_dev_if		__sk_common.skc_bound_dev_if
#define sk_bind_node		__sk_common.skc_bind_node
#define sk_prot			__sk_common.skc_prot
#define sk_net			__sk_common.skc_net
#define sk_v6_daddr		__sk_common.skc_v6_daddr
#define sk_v6_rcv_saddr	__sk_common.skc_v6_rcv_saddr

	socket_lock_t		sk_lock;
	struct sk_buff_head	sk_receive_queue;
	/*
	 * The backlog queue is special, it is always used with
	 * the per-socket spinlock held and requires low latency
	 * access. Therefore we special case it's implementation.
	 * Note : rmem_alloc is in this structure to fill a hole
	 * on 64bit arches, not because its logically part of
	 * backlog.
	 */
	struct {
		atomic_t	rmem_alloc;
		int		len;
		struct sk_buff	*head;
		struct sk_buff	*tail;
	} sk_backlog;
#define sk_rmem_alloc sk_backlog.rmem_alloc
	int			sk_forward_alloc;
#ifdef CONFIG_RPS
	__u32			sk_rxhash;
#endif
#ifdef CONFIG_NET_RX_BUSY_POLL
	unsigned int		sk_napi_id;
	unsigned int		sk_ll_usec;
#endif
	atomic_t		sk_drops;
	int			sk_rcvbuf;

	struct sk_filter __rcu	*sk_filter;
	struct socket_wq __rcu	*sk_wq;

#ifdef CONFIG_NET_DMA
	struct sk_buff_head	sk_async_wait_queue;
#endif

#ifdef CONFIG_XFRM
	struct xfrm_policy	*sk_policy[2];
#endif
	unsigned long 		sk_flags;
	struct dst_entry	*sk_rx_dst;
	struct dst_entry __rcu	*sk_dst_cache;
	spinlock_t		sk_dst_lock;
	atomic_t		sk_wmem_alloc;
	atomic_t		sk_omem_alloc;
	int			sk_sndbuf;
	struct sk_buff_head	sk_write_queue;
	kmemcheck_bitfield_begin(flags);
	unsigned int		sk_shutdown  : 2,
				sk_no_check  : 2,
				sk_userlocks : 4,
				sk_protocol  : 8,
				sk_type      : 16;
	kmemcheck_bitfield_end(flags);
	int			sk_wmem_queued;
	gfp_t			sk_allocation;
	u32			sk_pacing_rate; /* bytes per second */
	u32			sk_max_pacing_rate;
	netdev_features_t	sk_route_caps;
	netdev_features_t	sk_route_nocaps;
	int			sk_gso_type;
	unsigned int		sk_gso_max_size;
	u16			sk_gso_max_segs;
	int			sk_rcvlowat;
	unsigned long	        sk_lingertime;
	struct sk_buff_head	sk_error_queue;
	struct proto		*sk_prot_creator;
	rwlock_t		sk_callback_lock;
	int			sk_err,
				sk_err_soft;
	unsigned short		sk_ack_backlog;
	unsigned short		sk_max_ack_backlog;
	__u32			sk_priority;
#if IS_ENABLED(CONFIG_NETPRIO_CGROUP)
	__u32			sk_cgrp_prioidx;
#endif
	struct pid		*sk_peer_pid;
	const struct cred	*sk_peer_cred;
	long			sk_rcvtimeo;
	long			sk_sndtimeo;
	void			*sk_protinfo;
	struct timer_list	sk_timer;
	ktime_t			sk_stamp;
	struct socket		*sk_socket;
	void			*sk_user_data;
	struct page_frag	sk_frag;
	struct sk_buff		*sk_send_head;
	__s32			sk_peek_off;
	int			sk_write_pending;
#ifdef CONFIG_SECURITY
	void			*sk_security;
#endif
	__u32			sk_mark;
	u32			sk_classid;
	struct cg_proto		*sk_cgrp;
	void			(*sk_state_change)(struct sock *sk);
	void			(*sk_data_ready)(struct sock *sk, int bytes);
	void			(*sk_write_space)(struct sock *sk);
	void			(*sk_error_report)(struct sock *sk);
	int			(*sk_backlog_rcv)(struct sock *sk,
						  struct sk_buff *skb);
	void                    (*sk_destruct)(struct sock *sk);
};

#define __sk_user_data(sk) ((*((void __rcu **)&(sk)->sk_user_data)))

#define rcu_dereference_sk_user_data(sk)	rcu_dereference(__sk_user_data((sk)))
#define rcu_assign_sk_user_data(sk, ptr)	rcu_assign_pointer(__sk_user_data((sk)), ptr)

/*
 * SK_CAN_REUSE and SK_NO_REUSE on a socket mean that the socket is OK
 * or not whether his port will be reused by someone else. SK_FORCE_REUSE
 * on a socket means that the socket will reuse everybody else's port
 * without looking at the other's sk_reuse value.
 */

#define SK_NO_REUSE	0
#define SK_CAN_REUSE	1
#define SK_FORCE_REUSE	2

static inline int sk_peek_offset(struct sock *sk, int flags)
{
	if ((flags & MSG_PEEK) && (sk->sk_peek_off >= 0))
		return sk->sk_peek_off;
	else
		return 0;
}

static inline void sk_peek_offset_bwd(struct sock *sk, int val)
{
	if (sk->sk_peek_off >= 0) {
		if (sk->sk_peek_off >= val)
			sk->sk_peek_off -= val;
		else
			sk->sk_peek_off = 0;
	}
}

static inline void sk_peek_offset_fwd(struct sock *sk, int val)
{
	if (sk->sk_peek_off >= 0)
		sk->sk_peek_off += val;
}

/*
 * Hashed lists helper routines
 */
static inline struct sock *sk_entry(const struct hlist_node *node)
{
	return hlist_entry(node, struct sock, sk_node);
}

static inline struct sock *__sk_head(const struct hlist_head *head)
{
	return hlist_entry(head->first, struct sock, sk_node);
}

static inline struct sock *sk_head(const struct hlist_head *head)
{
	return hlist_empty(head) ? NULL : __sk_head(head);
}

static inline struct sock *__sk_nulls_head(const struct hlist_nulls_head *head)
{
	return hlist_nulls_entry(head->first, struct sock, sk_nulls_node);
}

static inline struct sock *sk_nulls_head(const struct hlist_nulls_head *head)
{
	return hlist_nulls_empty(head) ? NULL : __sk_nulls_head(head);
}

static inline struct sock *sk_next(const struct sock *sk)
{
	return sk->sk_node.next ?
		hlist_entry(sk->sk_node.next, struct sock, sk_node) : NULL;
}

static inline struct sock *sk_nulls_next(const struct sock *sk)
{
	return (!is_a_nulls(sk->sk_nulls_node.next)) ?
		hlist_nulls_entry(sk->sk_nulls_node.next,
				  struct sock, sk_nulls_node) :
		NULL;
}

static inline bool sk_unhashed(const struct sock *sk)
{
	return hlist_unhashed(&sk->sk_node);
}

static inline bool sk_hashed(const struct sock *sk)
{
	return !sk_unhashed(sk);
}

static inline void sk_node_init(struct hlist_node *node)
{
	node->pprev = NULL;
}

static inline void sk_nulls_node_init(struct hlist_nulls_node *node)
{
	node->pprev = NULL;
}

static inline void __sk_del_node(struct sock *sk)
{
	__hlist_del(&sk->sk_node);
}

/* NB: equivalent to hlist_del_init_rcu */
static inline bool __sk_del_node_init(struct sock *sk)
{
	if (sk_hashed(sk)) {
		__sk_del_node(sk);
		sk_node_init(&sk->sk_node);
		return true;
	}
	return false;
}

/* Grab socket reference count. This operation is valid only
   when sk is ALREADY grabbed f.e. it is found in hash table
   or a list and the lookup is made under lock preventing hash table
   modifications.
 */

static inline void sock_hold(struct sock *sk)
{
	atomic_inc(&sk->sk_refcnt);
}

/* Ungrab socket in the context, which assumes that socket refcnt
   cannot hit zero, f.e. it is true in context of any socketcall.
 */
static inline void __sock_put(struct sock *sk)
{
	atomic_dec(&sk->sk_refcnt);
}

static inline bool sk_del_node_init(struct sock *sk)
{
	bool rc = __sk_del_node_init(sk);

	if (rc) {
		/* paranoid for a while -acme */
		WARN_ON(atomic_read(&sk->sk_refcnt) == 1);
		__sock_put(sk);
	}
	return rc;
}
#define sk_del_node_init_rcu(sk)	sk_del_node_init(sk)

static inline bool __sk_nulls_del_node_init_rcu(struct sock *sk)
{
	if (sk_hashed(sk)) {
		hlist_nulls_del_init_rcu(&sk->sk_nulls_node);
		return true;
	}
	return false;
}

static inline bool sk_nulls_del_node_init_rcu(struct sock *sk)
{
	bool rc = __sk_nulls_del_node_init_rcu(sk);

	if (rc) {
		/* paranoid for a while -acme */
		WARN_ON(atomic_read(&sk->sk_refcnt) == 1);
		__sock_put(sk);
	}
	return rc;
}

static inline void __sk_add_node(struct sock *sk, struct hlist_head *list)
{
	hlist_add_head(&sk->sk_node, list);
}

static inline void sk_add_node(struct sock *sk, struct hlist_head *list)
{
	sock_hold(sk);
	__sk_add_node(sk, list);
}

static inline void sk_add_node_rcu(struct sock *sk, struct hlist_head *list)
{
	sock_hold(sk);
	hlist_add_head_rcu(&sk->sk_node, list);
}

static inline void __sk_nulls_add_node_rcu(struct sock *sk, struct hlist_nulls_head *list)
{
	hlist_nulls_add_head_rcu(&sk->sk_nulls_node, list);
}

static inline void sk_nulls_add_node_rcu(struct sock *sk, struct hlist_nulls_head *list)
{
	sock_hold(sk);
	__sk_nulls_add_node_rcu(sk, list);
}

static inline void __sk_del_bind_node(struct sock *sk)
{
	__hlist_del(&sk->sk_bind_node);
}

static inline void sk_add_bind_node(struct sock *sk,
					struct hlist_head *list)
{
	hlist_add_head(&sk->sk_bind_node, list);
}

#define sk_for_each(__sk, list) \
	hlist_for_each_entry(__sk, list, sk_node)
#define sk_for_each_rcu(__sk, list) \
	hlist_for_each_entry_rcu(__sk, list, sk_node)
#define sk_nulls_for_each(__sk, node, list) \
	hlist_nulls_for_each_entry(__sk, node, list, sk_nulls_node)
#define sk_nulls_for_each_rcu(__sk, node, list) \
	hlist_nulls_for_each_entry_rcu(__sk, node, list, sk_nulls_node)
#define sk_for_each_from(__sk) \
	hlist_for_each_entry_from(__sk, sk_node)
#define sk_nulls_for_each_from(__sk, node) \
	if (__sk && ({ node = &(__sk)->sk_nulls_node; 1; })) \
		hlist_nulls_for_each_entry_from(__sk, node, sk_nulls_node)
#define sk_for_each_safe(__sk, tmp, list) \
	hlist_for_each_entry_safe(__sk, tmp, list, sk_node)
#define sk_for_each_bound(__sk, list) \
	hlist_for_each_entry(__sk, list, sk_bind_node)

static inline struct user_namespace *sk_user_ns(struct sock *sk)
{
	/* Careful only use this in a context where these parameters
	 * can not change and must all be valid, such as recvmsg from
	 * userspace.
	 */
	return sk->sk_socket->file->f_cred->user_ns;
}

/* Sock flags */
enum sock_flags {
	SOCK_DEAD,
	SOCK_DONE,
	SOCK_URGINLINE,
	SOCK_KEEPOPEN,
	SOCK_LINGER,
	SOCK_DESTROY,
	SOCK_BROADCAST,
	SOCK_TIMESTAMP,
	SOCK_ZAPPED,
	SOCK_USE_WRITE_QUEUE, /* whether to call sk->sk_write_space in sock_wfree */
	SOCK_DBG, /* %SO_DEBUG setting */
	SOCK_RCVTSTAMP, /* %SO_TIMESTAMP setting */
	SOCK_RCVTSTAMPNS, /* %SO_TIMESTAMPNS setting */
	SOCK_LOCALROUTE, /* route locally only, %SO_DONTROUTE setting */
	SOCK_QUEUE_SHRUNK, /* write queue has been shrunk recently */
	SOCK_MEMALLOC, /* VM depends on this socket for swapping */
	SOCK_TIMESTAMPING_TX_HARDWARE,  /* %SOF_TIMESTAMPING_TX_HARDWARE */
	SOCK_TIMESTAMPING_TX_SOFTWARE,  /* %SOF_TIMESTAMPING_TX_SOFTWARE */
	SOCK_TIMESTAMPING_RX_HARDWARE,  /* %SOF_TIMESTAMPING_RX_HARDWARE */
	SOCK_TIMESTAMPING_RX_SOFTWARE,  /* %SOF_TIMESTAMPING_RX_SOFTWARE */
	SOCK_TIMESTAMPING_SOFTWARE,     /* %SOF_TIMESTAMPING_SOFTWARE */
	SOCK_TIMESTAMPING_RAW_HARDWARE, /* %SOF_TIMESTAMPING_RAW_HARDWARE */
	SOCK_TIMESTAMPING_SYS_HARDWARE, /* %SOF_TIMESTAMPING_SYS_HARDWARE */
	SOCK_FASYNC, /* fasync() active */
	SOCK_RXQ_OVFL,
	SOCK_ZEROCOPY, /* buffers from userspace */
	SOCK_WIFI_STATUS, /* push wifi status to userspace */
	SOCK_NOFCS, /* Tell NIC not to do the Ethernet FCS.
		     * Will use last 4 bytes of packet sent from
		     * user-space instead.
		     */
	SOCK_FILTER_LOCKED, /* Filter cannot be changed anymore */
	SOCK_SELECT_ERR_QUEUE, /* Wake select on error queue */
};

static inline void sock_copy_flags(struct sock *nsk, struct sock *osk)
{
	nsk->sk_flags = osk->sk_flags;
}

static inline void sock_set_flag(struct sock *sk, enum sock_flags flag)
{
	__set_bit(flag, &sk->sk_flags);
}

static inline void sock_reset_flag(struct sock *sk, enum sock_flags flag)
{
	__clear_bit(flag, &sk->sk_flags);
}

static inline bool sock_flag(const struct sock *sk, enum sock_flags flag)
{
	return test_bit(flag, &sk->sk_flags);
}

#ifdef CONFIG_NET
extern struct static_key memalloc_socks;
static inline int sk_memalloc_socks(void)
{
	return static_key_false(&memalloc_socks);
}
#else

static inline int sk_memalloc_socks(void)
{
	return 0;
}

#endif

static inline gfp_t sk_gfp_atomic(struct sock *sk, gfp_t gfp_mask)
{
	return GFP_ATOMIC | (sk->sk_allocation & __GFP_MEMALLOC);
}

static inline void sk_acceptq_removed(struct sock *sk)
{
	sk->sk_ack_backlog--;
}

static inline void sk_acceptq_added(struct sock *sk)
{
	sk->sk_ack_backlog++;
}

static inline bool sk_acceptq_is_full(const struct sock *sk)
{
	return sk->sk_ack_backlog > sk->sk_max_ack_backlog;
}

/*
 * Compute minimal free write space needed to queue new packets.
 */
static inline int sk_stream_min_wspace(const struct sock *sk)
{
	return sk->sk_wmem_queued >> 1;
}

static inline int sk_stream_wspace(const struct sock *sk)
{
	return sk->sk_sndbuf - sk->sk_wmem_queued;
}

void sk_stream_write_space(struct sock *sk);

/* OOB backlog add */
static inline void __sk_add_backlog(struct sock *sk, struct sk_buff *skb)
{
	/* dont let skb dst not refcounted, we are going to leave rcu lock */
	skb_dst_force(skb);

	if (!sk->sk_backlog.tail)
		sk->sk_backlog.head = skb;
	else
		sk->sk_backlog.tail->next = skb;

	sk->sk_backlog.tail = skb;
	skb->next = NULL;
}

/*
 * Take into account size of receive queue and backlog queue
 * Do not take into account this skb truesize,
 * to allow even a single big packet to come.
 */
static inline bool sk_rcvqueues_full(const struct sock *sk, const struct sk_buff *skb,
				     unsigned int limit)
{
	unsigned int qsize = sk->sk_backlog.len + atomic_read(&sk->sk_rmem_alloc);

	return qsize > limit;
}

/* The per-socket spinlock must be held here. */
static inline __must_check int sk_add_backlog(struct sock *sk, struct sk_buff *skb,
					      unsigned int limit)
{
	if (sk_rcvqueues_full(sk, skb, limit))
		return -ENOBUFS;

	__sk_add_backlog(sk, skb);
	sk->sk_backlog.len += skb->truesize;
	return 0;
}

int __sk_backlog_rcv(struct sock *sk, struct sk_buff *skb);

static inline int sk_backlog_rcv(struct sock *sk, struct sk_buff *skb)
{
	if (sk_memalloc_socks() && skb_pfmemalloc(skb))
		return __sk_backlog_rcv(sk, skb);

	return sk->sk_backlog_rcv(sk, skb);
}

static inline void sock_rps_record_flow(const struct sock *sk)
{
#ifdef CONFIG_RPS
	struct rps_sock_flow_table *sock_flow_table;

	rcu_read_lock();
	sock_flow_table = rcu_dereference(rps_sock_flow_table);
	rps_record_sock_flow(sock_flow_table, sk->sk_rxhash);
	rcu_read_unlock();
#endif
}

static inline void sock_rps_reset_flow(const struct sock *sk)
{
#ifdef CONFIG_RPS
	struct rps_sock_flow_table *sock_flow_table;

	rcu_read_lock();
	sock_flow_table = rcu_dereference(rps_sock_flow_table);
	rps_reset_sock_flow(sock_flow_table, sk->sk_rxhash);
	rcu_read_unlock();
#endif
}

static inline void sock_rps_save_rxhash(struct sock *sk,
					const struct sk_buff *skb)
{
#ifdef CONFIG_RPS
	if (unlikely(sk->sk_rxhash != skb->rxhash)) {
		sock_rps_reset_flow(sk);
		sk->sk_rxhash = skb->rxhash;
	}
#endif
}

static inline void sock_rps_reset_rxhash(struct sock *sk)
{
#ifdef CONFIG_RPS
	sock_rps_reset_flow(sk);
	sk->sk_rxhash = 0;
#endif
}

#define sk_wait_event(__sk, __timeo, __condition)			\
	({	int __rc;						\
		release_sock(__sk);					\
		__rc = __condition;					\
		if (!__rc) {						\
			*(__timeo) = schedule_timeout(*(__timeo));	\
		}							\
		lock_sock(__sk);					\
		__rc = __condition;					\
		__rc;							\
	})

int sk_stream_wait_connect(struct sock *sk, long *timeo_p);
int sk_stream_wait_memory(struct sock *sk, long *timeo_p);
void sk_stream_wait_close(struct sock *sk, long timeo_p);
int sk_stream_error(struct sock *sk, int flags, int err);
void sk_stream_kill_queues(struct sock *sk);
void sk_set_memalloc(struct sock *sk);
void sk_clear_memalloc(struct sock *sk);

int sk_wait_data(struct sock *sk, long *timeo);

struct request_sock_ops;
struct timewait_sock_ops;
struct inet_hashinfo;
struct raw_hashinfo;
struct module;

/*
 * caches using SLAB_DESTROY_BY_RCU should let .next pointer from nulls nodes
 * un-modified. Special care is taken when initializing object to zero.
 */
static inline void sk_prot_clear_nulls(struct sock *sk, int size)
{
	if (offsetof(struct sock, sk_node.next) != 0)
		memset(sk, 0, offsetof(struct sock, sk_node.next));
	memset(&sk->sk_node.pprev, 0,
	       size - offsetof(struct sock, sk_node.pprev));
}

/* Networking protocol blocks we attach to sockets.
 * socket layer -> transport layer interface
 * transport -> network interface is defined by struct inet_proto
 */
struct proto {
	void			(*close)(struct sock *sk,
					long timeout);
	int			(*connect)(struct sock *sk,
					struct sockaddr *uaddr,
					int addr_len);
	int			(*disconnect)(struct sock *sk, int flags);

	struct sock *		(*accept)(struct sock *sk, int flags, int *err);

	int			(*ioctl)(struct sock *sk, int cmd,
					 unsigned long arg);
	int			(*init)(struct sock *sk);
	void			(*destroy)(struct sock *sk);
	void			(*shutdown)(struct sock *sk, int how);
	int			(*setsockopt)(struct sock *sk, int level,
					int optname, char __user *optval,
					unsigned int optlen);
	int			(*getsockopt)(struct sock *sk, int level,
					int optname, char __user *optval,
					int __user *option);
#ifdef CONFIG_COMPAT
	int			(*compat_setsockopt)(struct sock *sk,
					int level,
					int optname, char __user *optval,
					unsigned int optlen);
	int			(*compat_getsockopt)(struct sock *sk,
					int level,
					int optname, char __user *optval,
					int __user *option);
	int			(*compat_ioctl)(struct sock *sk,
					unsigned int cmd, unsigned long arg);
#endif
	int			(*sendmsg)(struct kiocb *iocb, struct sock *sk,
					   struct msghdr *msg, size_t len);
	int			(*recvmsg)(struct kiocb *iocb, struct sock *sk,
					   struct msghdr *msg,
					   size_t len, int noblock, int flags,
					   int *addr_len);
	int			(*sendpage)(struct sock *sk, struct page *page,
					int offset, size_t size, int flags);
	int			(*bind)(struct sock *sk,
					struct sockaddr *uaddr, int addr_len);

	int			(*backlog_rcv) (struct sock *sk,
						struct sk_buff *skb);

	void		(*release_cb)(struct sock *sk);
	void		(*mtu_reduced)(struct sock *sk);

	/* Keeping track of sk's, looking them up, and port selection methods. */
	void			(*hash)(struct sock *sk);
	void			(*unhash)(struct sock *sk);
	void			(*rehash)(struct sock *sk);
	int			(*get_port)(struct sock *sk, unsigned short snum);
	void			(*clear_sk)(struct sock *sk, int size);

	/* Keeping track of sockets in use */
#ifdef CONFIG_PROC_FS
	unsigned int		inuse_idx;
#endif

	bool			(*stream_memory_free)(const struct sock *sk);
	/* Memory pressure */
	void			(*enter_memory_pressure)(struct sock *sk);
	atomic_long_t		*memory_allocated;	/* Current allocated memory. */
	struct percpu_counter	*sockets_allocated;	/* Current number of sockets. */
	/*
	 * Pressure flag: try to collapse.
	 * Technical note: it is used by multiple contexts non atomically.
	 * All the __sk_mem_schedule() is of this nature: accounting
	 * is strict, actions are advisory and have some latency.
	 */
	int			*memory_pressure;
	long			*sysctl_mem;
	int			*sysctl_wmem;
	int			*sysctl_rmem;
	int			max_header;
	bool			no_autobind;

	struct kmem_cache	*slab;
	unsigned int		obj_size;
	int			slab_flags;

	struct percpu_counter	*orphan_count;

	struct request_sock_ops	*rsk_prot;
	struct timewait_sock_ops *twsk_prot;

	union {
		struct inet_hashinfo	*hashinfo;
		struct udp_table	*udp_table;
		struct raw_hashinfo	*raw_hash;
	} h;

	struct module		*owner;

	char			name[32];

	struct list_head	node;
#ifdef SOCK_REFCNT_DEBUG
	atomic_t		socks;
#endif
#ifdef CONFIG_MEMCG_KMEM
	/*
	 * cgroup specific init/deinit functions. Called once for all
	 * protocols that implement it, from cgroups populate function.
	 * This function has to setup any files the protocol want to
	 * appear in the kmem cgroup filesystem.
	 */
	int			(*init_cgroup)(struct mem_cgroup *memcg,
					       struct cgroup_subsys *ss);
	void			(*destroy_cgroup)(struct mem_cgroup *memcg);
	struct cg_proto		*(*proto_cgroup)(struct mem_cgroup *memcg);
#endif
};

/*
 * Bits in struct cg_proto.flags
 */
enum cg_proto_flags {
	/* Currently active and new sockets should be assigned to cgroups */
	MEMCG_SOCK_ACTIVE,
	/* It was ever activated; we must disarm static keys on destruction */
	MEMCG_SOCK_ACTIVATED,
};

struct cg_proto {
	void			(*enter_memory_pressure)(struct sock *sk);
	struct res_counter	memory_allocated;	/* Current allocated memory. */
	struct percpu_counter	sockets_allocated;	/* Current number of sockets. */
	int			memory_pressure;
	long			sysctl_mem[3];
	unsigned long		flags;
	/*
	 * memcg field is used to find which memcg we belong directly
	 * Each memcg struct can hold more than one cg_proto, so container_of
	 * won't really cut.
	 *
	 * The elegant solution would be having an inverse function to
	 * proto_cgroup in struct proto, but that means polluting the structure
	 * for everybody, instead of just for memcg users.
	 */
	struct mem_cgroup	*memcg;
};

int proto_register(struct proto *prot, int alloc_slab);
void proto_unregister(struct proto *prot);

static inline bool memcg_proto_active(struct cg_proto *cg_proto)
{
	return test_bit(MEMCG_SOCK_ACTIVE, &cg_proto->flags);
}

static inline bool memcg_proto_activated(struct cg_proto *cg_proto)
{
	return test_bit(MEMCG_SOCK_ACTIVATED, &cg_proto->flags);
}

#ifdef SOCK_REFCNT_DEBUG
static inline void sk_refcnt_debug_inc(struct sock *sk)
{
	atomic_inc(&sk->sk_prot->socks);
}

static inline void sk_refcnt_debug_dec(struct sock *sk)
{
	atomic_dec(&sk->sk_prot->socks);
	printk(KERN_DEBUG "%s socket %p released, %d are still alive\n",
	       sk->sk_prot->name, sk, atomic_read(&sk->sk_prot->socks));
}

static inline void sk_refcnt_debug_release(const struct sock *sk)
{
	if (atomic_read(&sk->sk_refcnt) != 1)
		printk(KERN_DEBUG "Destruction of the %s socket %p delayed, refcnt=%d\n",
		       sk->sk_prot->name, sk, atomic_read(&sk->sk_refcnt));
}
#else /* SOCK_REFCNT_DEBUG */
#define sk_refcnt_debug_inc(sk) do { } while (0)
#define sk_refcnt_debug_dec(sk) do { } while (0)
#define sk_refcnt_debug_release(sk) do { } while (0)
#endif /* SOCK_REFCNT_DEBUG */

#if defined(CONFIG_MEMCG_KMEM) && defined(CONFIG_NET)
extern struct static_key memcg_socket_limit_enabled;
static inline struct cg_proto *parent_cg_proto(struct proto *proto,
					       struct cg_proto *cg_proto)
{
	return proto->proto_cgroup(parent_mem_cgroup(cg_proto->memcg));
}
#define mem_cgroup_sockets_enabled static_key_false(&memcg_socket_limit_enabled)
#else
#define mem_cgroup_sockets_enabled 0
static inline struct cg_proto *parent_cg_proto(struct proto *proto,
					       struct cg_proto *cg_proto)
{
	return NULL;
}
#endif

static inline bool sk_stream_memory_free(const struct sock *sk)
{
	if (sk->sk_wmem_queued >= sk->sk_sndbuf)
		return false;

	return sk->sk_prot->stream_memory_free ?
		sk->sk_prot->stream_memory_free(sk) : true;
}

static inline bool sk_stream_is_writeable(const struct sock *sk)
{
	return sk_stream_wspace(sk) >= sk_stream_min_wspace(sk) &&
	       sk_stream_memory_free(sk);
}


static inline bool sk_has_memory_pressure(const struct sock *sk)
{
	return sk->sk_prot->memory_pressure != NULL;
}

static inline bool sk_under_memory_pressure(const struct sock *sk)
{
	if (!sk->sk_prot->memory_pressure)
		return false;

	if (mem_cgroup_sockets_enabled && sk->sk_cgrp)
		return !!sk->sk_cgrp->memory_pressure;

	return !!*sk->sk_prot->memory_pressure;
}

static inline void sk_leave_memory_pressure(struct sock *sk)
{
	int *memory_pressure = sk->sk_prot->memory_pressure;

	if (!memory_pressure)
		return;

	if (*memory_pressure)
		*memory_pressure = 0;

	if (mem_cgroup_sockets_enabled && sk->sk_cgrp) {
		struct cg_proto *cg_proto = sk->sk_cgrp;
		struct proto *prot = sk->sk_prot;

		for (; cg_proto; cg_proto = parent_cg_proto(prot, cg_proto))
			if (cg_proto->memory_pressure)
				cg_proto->memory_pressure = 0;
	}

}

static inline void sk_enter_memory_pressure(struct sock *sk)
{
	if (!sk->sk_prot->enter_memory_pressure)
		return;

	if (mem_cgroup_sockets_enabled && sk->sk_cgrp) {
		struct cg_proto *cg_proto = sk->sk_cgrp;
		struct proto *prot = sk->sk_prot;

		for (; cg_proto; cg_proto = parent_cg_proto(prot, cg_proto))
			cg_proto->enter_memory_pressure(sk);
	}

	sk->sk_prot->enter_memory_pressure(sk);
}

static inline long sk_prot_mem_limits(const struct sock *sk, int index)
{
	long *prot = sk->sk_prot->sysctl_mem;
	if (mem_cgroup_sockets_enabled && sk->sk_cgrp)
		prot = sk->sk_cgrp->sysctl_mem;
	return prot[index];
}

static inline void memcg_memory_allocated_add(struct cg_proto *prot,
					      unsigned long amt,
					      int *parent_status)
{
	struct res_counter *fail;
	int ret;

	ret = res_counter_charge_nofail(&prot->memory_allocated,
					amt << PAGE_SHIFT, &fail);
	if (ret < 0)
		*parent_status = OVER_LIMIT;
}

static inline void memcg_memory_allocated_sub(struct cg_proto *prot,
					      unsigned long amt)
{
	res_counter_uncharge(&prot->memory_allocated, amt << PAGE_SHIFT);
}

static inline u64 memcg_memory_allocated_read(struct cg_proto *prot)
{
	u64 ret;
	ret = res_counter_read_u64(&prot->memory_allocated, RES_USAGE);
	return ret >> PAGE_SHIFT;
}

static inline long
sk_memory_allocated(const struct sock *sk)
{
	struct proto *prot = sk->sk_prot;
	if (mem_cgroup_sockets_enabled && sk->sk_cgrp)
		return memcg_memory_allocated_read(sk->sk_cgrp);

	return atomic_long_read(prot->memory_allocated);
}

static inline long
sk_memory_allocated_add(struct sock *sk, int amt, int *parent_status)
{
	struct proto *prot = sk->sk_prot;

	if (mem_cgroup_sockets_enabled && sk->sk_cgrp) {
		memcg_memory_allocated_add(sk->sk_cgrp, amt, parent_status);
		/* update the root cgroup regardless */
		atomic_long_add_return(amt, prot->memory_allocated);
		return memcg_memory_allocated_read(sk->sk_cgrp);
	}

	return atomic_long_add_return(amt, prot->memory_allocated);
}

static inline void
sk_memory_allocated_sub(struct sock *sk, int amt)
{
	struct proto *prot = sk->sk_prot;

	if (mem_cgroup_sockets_enabled && sk->sk_cgrp)
		memcg_memory_allocated_sub(sk->sk_cgrp, amt);

	atomic_long_sub(amt, prot->memory_allocated);
}

static inline void sk_sockets_allocated_dec(struct sock *sk)
{
	struct proto *prot = sk->sk_prot;

	if (mem_cgroup_sockets_enabled && sk->sk_cgrp) {
		struct cg_proto *cg_proto = sk->sk_cgrp;

		for (; cg_proto; cg_proto = parent_cg_proto(prot, cg_proto))
			percpu_counter_dec(&cg_proto->sockets_allocated);
	}

	percpu_counter_dec(prot->sockets_allocated);
}

static inline void sk_sockets_allocated_inc(struct sock *sk)
{
	struct proto *prot = sk->sk_prot;

	if (mem_cgroup_sockets_enabled && sk->sk_cgrp) {
		struct cg_proto *cg_proto = sk->sk_cgrp;

		for (; cg_proto; cg_proto = parent_cg_proto(prot, cg_proto))
			percpu_counter_inc(&cg_proto->sockets_allocated);
	}

	percpu_counter_inc(prot->sockets_allocated);
}

static inline int
sk_sockets_allocated_read_positive(struct sock *sk)
{
	struct proto *prot = sk->sk_prot;

	if (mem_cgroup_sockets_enabled && sk->sk_cgrp)
		return percpu_counter_read_positive(&sk->sk_cgrp->sockets_allocated);

	return percpu_counter_read_positive(prot->sockets_allocated);
}

static inline int
proto_sockets_allocated_sum_positive(struct proto *prot)
{
	return percpu_counter_sum_positive(prot->sockets_allocated);
}

static inline long
proto_memory_allocated(struct proto *prot)
{
	return atomic_long_read(prot->memory_allocated);
}

static inline bool
proto_memory_pressure(struct proto *prot)
{
	if (!prot->memory_pressure)
		return false;
	return !!*prot->memory_pressure;
}


#ifdef CONFIG_PROC_FS
/* Called with local bh disabled */
void sock_prot_inuse_add(struct net *net, struct proto *prot, int inc);
int sock_prot_inuse_get(struct net *net, struct proto *proto);
#else
static inline void sock_prot_inuse_add(struct net *net, struct proto *prot,
		int inc)
{
}
#endif


/* With per-bucket locks this operation is not-atomic, so that
 * this version is not worse.
 */
static inline void __sk_prot_rehash(struct sock *sk)
{
	sk->sk_prot->unhash(sk);
	sk->sk_prot->hash(sk);
}

void sk_prot_clear_portaddr_nulls(struct sock *sk, int size);

/* About 10 seconds */
#define SOCK_DESTROY_TIME (10*HZ)

/* Sockets 0-1023 can't be bound to unless you are superuser */
#define PROT_SOCK	1024

#define SHUTDOWN_MASK	3
#define RCV_SHUTDOWN	1
#define SEND_SHUTDOWN	2

#define SOCK_SNDBUF_LOCK	1
#define SOCK_RCVBUF_LOCK	2
#define SOCK_BINDADDR_LOCK	4
#define SOCK_BINDPORT_LOCK	8

/* sock_iocb: used to kick off async processing of socket ios */
struct sock_iocb {
	struct list_head	list;

	int			flags;
	int			size;
	struct socket		*sock;
	struct sock		*sk;
	struct scm_cookie	*scm;
	struct msghdr		*msg, async_msg;
	struct kiocb		*kiocb;
};

static inline struct sock_iocb *kiocb_to_siocb(struct kiocb *iocb)
{
	return (struct sock_iocb *)iocb->private;
}

static inline struct kiocb *siocb_to_kiocb(struct sock_iocb *si)
{
	return si->kiocb;
}

struct socket_alloc {
	struct socket socket;
	struct inode vfs_inode;
};

static inline struct socket *SOCKET_I(struct inode *inode)
{
	return &container_of(inode, struct socket_alloc, vfs_inode)->socket;
}

static inline struct inode *SOCK_INODE(struct socket *socket)
{
	return &container_of(socket, struct socket_alloc, socket)->vfs_inode;
}

/*
 * Functions for memory accounting
 */
int __sk_mem_schedule(struct sock *sk, int size, int kind);
void __sk_mem_reclaim(struct sock *sk);

#define SK_MEM_QUANTUM ((int)PAGE_SIZE)
#define SK_MEM_QUANTUM_SHIFT ilog2(SK_MEM_QUANTUM)
#define SK_MEM_SEND	0
#define SK_MEM_RECV	1

static inline int sk_mem_pages(int amt)
{
	return (amt + SK_MEM_QUANTUM - 1) >> SK_MEM_QUANTUM_SHIFT;
}

static inline bool sk_has_account(struct sock *sk)
{
	/* return true if protocol supports memory accounting */
	return !!sk->sk_prot->memory_allocated;
}

static inline bool sk_wmem_schedule(struct sock *sk, int size)
{
	if (!sk_has_account(sk))
		return true;
	return size <= sk->sk_forward_alloc ||
		__sk_mem_schedule(sk, size, SK_MEM_SEND);
}

static inline bool
sk_rmem_schedule(struct sock *sk, struct sk_buff *skb, int size)
{
	if (!sk_has_account(sk))
		return true;
	return size<= sk->sk_forward_alloc ||
		__sk_mem_schedule(sk, size, SK_MEM_RECV) ||
		skb_pfmemalloc(skb);
}

static inline void sk_mem_reclaim(struct sock *sk)
{
	if (!sk_has_account(sk))
		return;
	if (sk->sk_forward_alloc >= SK_MEM_QUANTUM)
		__sk_mem_reclaim(sk);
}

static inline void sk_mem_reclaim_partial(struct sock *sk)
{
	if (!sk_has_account(sk))
		return;
	if (sk->sk_forward_alloc > SK_MEM_QUANTUM)
		__sk_mem_reclaim(sk);
}

static inline void sk_mem_charge(struct sock *sk, int size)
{
	if (!sk_has_account(sk))
		return;
	sk->sk_forward_alloc -= size;
}

static inline void sk_mem_uncharge(struct sock *sk, int size)
{
	if (!sk_has_account(sk))
		return;
	sk->sk_forward_alloc += size;
}

static inline void sk_wmem_free_skb(struct sock *sk, struct sk_buff *skb)
{
	sock_set_flag(sk, SOCK_QUEUE_SHRUNK);
	sk->sk_wmem_queued -= skb->truesize;
	sk_mem_uncharge(sk, skb->truesize);
	__kfree_skb(skb);
}

/* Used by processes to "lock" a socket state, so that
 * interrupts and bottom half handlers won't change it
 * from under us. It essentially blocks any incoming
 * packets, so that we won't get any new data or any
 * packets that change the state of the socket.
 *
 * While locked, BH processing will add new packets to
 * the backlog queue.  This queue is processed by the
 * owner of the socket lock right before it is released.
 *
 * Since ~2.3.5 it is also exclusive sleep lock serializing
 * accesses from user process context.
 */
#define sock_owned_by_user(sk)	((sk)->sk_lock.owned)

/*
 * Macro so as to not evaluate some arguments when
 * lockdep is not enabled.
 *
 * Mark both the sk_lock and the sk_lock.slock as a
 * per-address-family lock class.
 */
#define sock_lock_init_class_and_name(sk, sname, skey, name, key)	\
do {									\
	sk->sk_lock.owned = 0;						\
	init_waitqueue_head(&sk->sk_lock.wq);				\
	spin_lock_init(&(sk)->sk_lock.slock);				\
	debug_check_no_locks_freed((void *)&(sk)->sk_lock,		\
			sizeof((sk)->sk_lock));				\
	lockdep_set_class_and_name(&(sk)->sk_lock.slock,		\
				(skey), (sname));				\
	lockdep_init_map(&(sk)->sk_lock.dep_map, (name), (key), 0);	\
} while (0)

void lock_sock_nested(struct sock *sk, int subclass);

static inline void lock_sock(struct sock *sk)
{
	lock_sock_nested(sk, 0);
}

void release_sock(struct sock *sk);

/* BH context may only use the following locking interface. */
#define bh_lock_sock(__sk)	spin_lock(&((__sk)->sk_lock.slock))
#define bh_lock_sock_nested(__sk) \
				spin_lock_nested(&((__sk)->sk_lock.slock), \
				SINGLE_DEPTH_NESTING)
#define bh_unlock_sock(__sk)	spin_unlock(&((__sk)->sk_lock.slock))

bool lock_sock_fast(struct sock *sk);
/**
 * unlock_sock_fast - complement of lock_sock_fast
 * @sk: socket
 * @slow: slow mode
 *
 * fast unlock socket for user context.
 * If slow mode is on, we call regular release_sock()
 */
static inline void unlock_sock_fast(struct sock *sk, bool slow)
{
	if (slow)
		release_sock(sk);
	else
		spin_unlock_bh(&sk->sk_lock.slock);
}


struct sock *sk_alloc(struct net *net, int family, gfp_t priority,
		      struct proto *prot);
void sk_free(struct sock *sk);
void sk_release_kernel(struct sock *sk);
struct sock *sk_clone_lock(const struct sock *sk, const gfp_t priority);

struct sk_buff *sock_wmalloc(struct sock *sk, unsigned long size, int force,
			     gfp_t priority);
struct sk_buff *sock_rmalloc(struct sock *sk, unsigned long size, int force,
			     gfp_t priority);
void sock_wfree(struct sk_buff *skb);
void skb_orphan_partial(struct sk_buff *skb);
void sock_rfree(struct sk_buff *skb);
void sock_edemux(struct sk_buff *skb);

int sock_setsockopt(struct socket *sock, int level, int op,
		    char __user *optval, unsigned int optlen);

int sock_getsockopt(struct socket *sock, int level, int op,
		    char __user *optval, int __user *optlen);
struct sk_buff *sock_alloc_send_skb(struct sock *sk, unsigned long size,
				    int noblock, int *errcode);
struct sk_buff *sock_alloc_send_pskb(struct sock *sk, unsigned long header_len,
				     unsigned long data_len, int noblock,
				     int *errcode, int max_page_order);
void *sock_kmalloc(struct sock *sk, int size, gfp_t priority);
void sock_kfree_s(struct sock *sk, void *mem, int size);
void sk_send_sigurg(struct sock *sk);

/*
 * Functions to fill in entries in struct proto_ops when a protocol
 * does not implement a particular function.
 */
int sock_no_bind(struct socket *, struct sockaddr *, int);
int sock_no_connect(struct socket *, struct sockaddr *, int, int);
int sock_no_socketpair(struct socket *, struct socket *);
int sock_no_accept(struct socket *, struct socket *, int);
int sock_no_getname(struct socket *, struct sockaddr *, int *, int);
unsigned int sock_no_poll(struct file *, struct socket *,
			  struct poll_table_struct *);
int sock_no_ioctl(struct socket *, unsigned int, unsigned long);
int sock_no_listen(struct socket *, int);
int sock_no_shutdown(struct socket *, int);
int sock_no_getsockopt(struct socket *, int , int, char __user *, int __user *);
int sock_no_setsockopt(struct socket *, int, int, char __user *, unsigned int);
int sock_no_sendmsg(struct kiocb *, struct socket *, struct msghdr *, size_t);
int sock_no_recvmsg(struct kiocb *, struct socket *, struct msghdr *, size_t,
		    int);
int sock_no_mmap(struct file *file, struct socket *sock,
		 struct vm_area_struct *vma);
ssize_t sock_no_sendpage(struct socket *sock, struct page *page, int offset,
			 size_t size, int flags);

/*
 * Functions to fill in entries in struct proto_ops when a protocol
 * uses the inet style.
 */
int sock_common_getsockopt(struct socket *sock, int level, int optname,
				  char __user *optval, int __user *optlen);
int sock_common_recvmsg(struct kiocb *iocb, struct socket *sock,
			       struct msghdr *msg, size_t size, int flags);
int sock_common_setsockopt(struct socket *sock, int level, int optname,
				  char __user *optval, unsigned int optlen);
int compat_sock_common_getsockopt(struct socket *sock, int level,
		int optname, char __user *optval, int __user *optlen);
int compat_sock_common_setsockopt(struct socket *sock, int level,
		int optname, char __user *optval, unsigned int optlen);

void sk_common_release(struct sock *sk);

/*
 *	Default socket callbacks and setup code
 */

/* Initialise core socket variables */
void sock_init_data(struct socket *sock, struct sock *sk);

void sk_filter_release_rcu(struct rcu_head *rcu);

/**
 *	sk_filter_release - release a socket filter
 *	@fp: filter to remove
 *
 *	Remove a filter from a socket and release its resources.
 */

static inline void sk_filter_release(struct sk_filter *fp)
{
	if (atomic_dec_and_test(&fp->refcnt))
		call_rcu(&fp->rcu, sk_filter_release_rcu);
}

static inline void sk_filter_uncharge(struct sock *sk, struct sk_filter *fp)
{
	atomic_sub(sk_filter_size(fp->len), &sk->sk_omem_alloc);
	sk_filter_release(fp);
}

static inline void sk_filter_charge(struct sock *sk, struct sk_filter *fp)
{
	atomic_inc(&fp->refcnt);
	atomic_add(sk_filter_size(fp->len), &sk->sk_omem_alloc);
}

/*
 * Socket reference counting postulates.
 *
 * * Each user of socket SHOULD hold a reference count.
 * * Each access point to socket (an hash table bucket, reference from a list,
 *   running timer, skb in flight MUST hold a reference count.
 * * When reference count hits 0, it means it will never increase back.
 * * When reference count hits 0, it means that no references from
 *   outside exist to this socket and current process on current CPU
 *   is last user and may/should destroy this socket.
 * * sk_free is called from any context: process, BH, IRQ. When
 *   it is called, socket has no references from outside -> sk_free
 *   may release descendant resources allocated by the socket, but
 *   to the time when it is called, socket is NOT referenced by any
 *   hash tables, lists etc.
 * * Packets, delivered from outside (from network or from another process)
 *   and enqueued on receive/error queues SHOULD NOT grab reference count,
 *   when they sit in queue. Otherwise, packets will leak to hole, when
 *   socket is looked up by one cpu and unhasing is made by another CPU.
 *   It is true for udp/raw, netlink (leak to receive and error queues), tcp
 *   (leak to backlog). Packet socket does all the processing inside
 *   BR_NETPROTO_LOCK, so that it has not this race condition. UNIX sockets
 *   use separate SMP lock, so that they are prone too.
 */

/* Ungrab socket and destroy it, if it was the last reference. */
static inline void sock_put(struct sock *sk)
{
	if (atomic_dec_and_test(&sk->sk_refcnt))
		sk_free(sk);
}
/* Generic version of sock_put(), dealing with all sockets
 * (TCP_TIMEWAIT, ESTABLISHED...)
 */
void sock_gen_put(struct sock *sk);

int sk_receive_skb(struct sock *sk, struct sk_buff *skb, const int nested);

static inline void sk_tx_queue_set(struct sock *sk, int tx_queue)
{
	sk->sk_tx_queue_mapping = tx_queue;
}

static inline void sk_tx_queue_clear(struct sock *sk)
{
	sk->sk_tx_queue_mapping = -1;
}

static inline int sk_tx_queue_get(const struct sock *sk)
{
	return sk ? sk->sk_tx_queue_mapping : -1;
}

static inline void sk_set_socket(struct sock *sk, struct socket *sock)
{
	sk_tx_queue_clear(sk);
	sk->sk_socket = sock;
}

static inline wait_queue_head_t *sk_sleep(struct sock *sk)
{
	BUILD_BUG_ON(offsetof(struct socket_wq, wait) != 0);
	return &rcu_dereference_raw(sk->sk_wq)->wait;
}
/* Detach socket from process context.
 * Announce socket dead, detach it from wait queue and inode.
 * Note that parent inode held reference count on this struct sock,
 * we do not release it in this function, because protocol
 * probably wants some additional cleanups or even continuing
 * to work with this socket (TCP).
 */
static inline void sock_orphan(struct sock *sk)
{
	write_lock_bh(&sk->sk_callback_lock);
	sock_set_flag(sk, SOCK_DEAD);
	sk_set_socket(sk, NULL);
	sk->sk_wq  = NULL;
	write_unlock_bh(&sk->sk_callback_lock);
}

static inline void sock_graft(struct sock *sk, struct socket *parent)
{
	write_lock_bh(&sk->sk_callback_lock);
	sk->sk_wq = parent->wq;
	parent->sk = sk;
	sk_set_socket(sk, parent);
	security_sock_graft(sk, parent);
	write_unlock_bh(&sk->sk_callback_lock);
}

kuid_t sock_i_uid(struct sock *sk);
unsigned long sock_i_ino(struct sock *sk);

static inline struct dst_entry *
__sk_dst_get(struct sock *sk)
{
	return rcu_dereference_check(sk->sk_dst_cache, sock_owned_by_user(sk) ||
						       lockdep_is_held(&sk->sk_lock.slock));
}

static inline struct dst_entry *
sk_dst_get(struct sock *sk)
{
	struct dst_entry *dst;

	rcu_read_lock();
	dst = rcu_dereference(sk->sk_dst_cache);
	if (dst)
		dst_hold(dst);
	rcu_read_unlock();
	return dst;
}

static inline void dst_negative_advice(struct sock *sk)
{
	struct dst_entry *ndst, *dst = __sk_dst_get(sk);

	if (dst && dst->ops->negative_advice) {
		ndst = dst->ops->negative_advice(dst);

		if (ndst != dst) {
			rcu_assign_pointer(sk->sk_dst_cache, ndst);
			sk_tx_queue_clear(sk);
		}
	}
}

static inline void
__sk_dst_set(struct sock *sk, struct dst_entry *dst)
{
	struct dst_entry *old_dst;

	sk_tx_queue_clear(sk);
	/*
	 * This can be called while sk is owned by the caller only,
	 * with no state that can be checked in a rcu_dereference_check() cond
	 */
	old_dst = rcu_dereference_raw(sk->sk_dst_cache);
	rcu_assign_pointer(sk->sk_dst_cache, dst);
	dst_release(old_dst);
}

static inline void
sk_dst_set(struct sock *sk, struct dst_entry *dst)
{
	spin_lock(&sk->sk_dst_lock);
	__sk_dst_set(sk, dst);
	spin_unlock(&sk->sk_dst_lock);
}

static inline void
__sk_dst_reset(struct sock *sk)
{
	__sk_dst_set(sk, NULL);
}

static inline void
sk_dst_reset(struct sock *sk)
{
	spin_lock(&sk->sk_dst_lock);
	__sk_dst_reset(sk);
	spin_unlock(&sk->sk_dst_lock);
}

struct dst_entry *__sk_dst_check(struct sock *sk, u32 cookie);

struct dst_entry *sk_dst_check(struct sock *sk, u32 cookie);

static inline bool sk_can_gso(const struct sock *sk)
{
	return net_gso_ok(sk->sk_route_caps, sk->sk_gso_type);
}

void sk_setup_caps(struct sock *sk, struct dst_entry *dst);

static inline void sk_nocaps_add(struct sock *sk, netdev_features_t flags)
{
	sk->sk_route_nocaps |= flags;
	sk->sk_route_caps &= ~flags;
}

static inline int skb_do_copy_data_nocache(struct sock *sk, struct sk_buff *skb,
					   char __user *from, char *to,
					   int copy, int offset)
{
	if (skb->ip_summed == CHECKSUM_NONE) {
		int err = 0;
		__wsum csum = csum_and_copy_from_user(from, to, copy, 0, &err);
		if (err)
			return err;
		skb->csum = csum_block_add(skb->csum, csum, offset);
	} else if (sk->sk_route_caps & NETIF_F_NOCACHE_COPY) {
		if (!access_ok(VERIFY_READ, from, copy) ||
		    __copy_from_user_nocache(to, from, copy))
			return -EFAULT;
	} else if (copy_from_user(to, from, copy))
		return -EFAULT;

	return 0;
}

static inline int skb_add_data_nocache(struct sock *sk, struct sk_buff *skb,
				       char __user *from, int copy)
{
	int err, offset = skb->len;

	err = skb_do_copy_data_nocache(sk, skb, from, skb_put(skb, copy),
				       copy, offset);
	if (err)
		__skb_trim(skb, offset);

	return err;
}

static inline int skb_copy_to_page_nocache(struct sock *sk, char __user *from,
					   struct sk_buff *skb,
					   struct page *page,
					   int off, int copy)
{
	int err;

	err = skb_do_copy_data_nocache(sk, skb, from, page_address(page) + off,
				       copy, skb->len);
	if (err)
		return err;

	skb->len	     += copy;
	skb->data_len	     += copy;
	skb->truesize	     += copy;
	sk->sk_wmem_queued   += copy;
	sk_mem_charge(sk, copy);
	return 0;
}

static inline int skb_copy_to_page(struct sock *sk, char __user *from,
				   struct sk_buff *skb, struct page *page,
				   int off, int copy)
{
	if (skb->ip_summed == CHECKSUM_NONE) {
		int err = 0;
		__wsum csum = csum_and_copy_from_user(from,
						     page_address(page) + off,
							    copy, 0, &err);
		if (err)
			return err;
		skb->csum = csum_block_add(skb->csum, csum, skb->len);
	} else if (copy_from_user(page_address(page) + off, from, copy))
		return -EFAULT;

	skb->len	     += copy;
	skb->data_len	     += copy;
	skb->truesize	     += copy;
	sk->sk_wmem_queued   += copy;
	sk_mem_charge(sk, copy);
	return 0;
}

/**
 * sk_wmem_alloc_get - returns write allocations
 * @sk: socket
 *
 * Returns sk_wmem_alloc minus initial offset of one
 */
static inline int sk_wmem_alloc_get(const struct sock *sk)
{
	return atomic_read(&sk->sk_wmem_alloc) - 1;
}

/**
 * sk_rmem_alloc_get - returns read allocations
 * @sk: socket
 *
 * Returns sk_rmem_alloc
 */
static inline int sk_rmem_alloc_get(const struct sock *sk)
{
	return atomic_read(&sk->sk_rmem_alloc);
}

/**
 * sk_has_allocations - check if allocations are outstanding
 * @sk: socket
 *
 * Returns true if socket has write or read allocations
 */
static inline bool sk_has_allocations(const struct sock *sk)
{
	return sk_wmem_alloc_get(sk) || sk_rmem_alloc_get(sk);
}

/**
 * wq_has_sleeper - check if there are any waiting processes
 * @wq: struct socket_wq
 *
 * Returns true if socket_wq has waiting processes
 *
 * The purpose of the wq_has_sleeper and sock_poll_wait is to wrap the memory
 * barrier call. They were added due to the race found within the tcp code.
 *
 * Consider following tcp code paths:
 *
 * CPU1                  CPU2
 *
 * sys_select            receive packet
 *   ...                 ...
 *   __add_wait_queue    update tp->rcv_nxt
 *   ...                 ...
 *   tp->rcv_nxt check   sock_def_readable
 *   ...                 {
 *   schedule               rcu_read_lock();
 *                          wq = rcu_dereference(sk->sk_wq);
 *                          if (wq && waitqueue_active(&wq->wait))
 *                              wake_up_interruptible(&wq->wait)
 *                          ...
 *                       }
 *
 * The race for tcp fires when the __add_wait_queue changes done by CPU1 stay
 * in its cache, and so does the tp->rcv_nxt update on CPU2 side.  The CPU1
 * could then endup calling schedule and sleep forever if there are no more
 * data on the socket.
 *
 */
static inline bool wq_has_sleeper(struct socket_wq *wq)
{
	/* We need to be sure we are in sync with the
	 * add_wait_queue modifications to the wait queue.
	 *
	 * This memory barrier is paired in the sock_poll_wait.
	 */
	smp_mb();
	return wq && waitqueue_active(&wq->wait);
}

/**
 * sock_poll_wait - place memory barrier behind the poll_wait call.
 * @filp:           file
 * @wait_address:   socket wait queue
 * @p:              poll_table
 *
 * See the comments in the wq_has_sleeper function.
 */
static inline void sock_poll_wait(struct file *filp,
		wait_queue_head_t *wait_address, poll_table *p)
{
	if (!poll_does_not_wait(p) && wait_address) {
		poll_wait(filp, wait_address, p);
		/* We need to be sure we are in sync with the
		 * socket flags modification.
		 *
		 * This memory barrier is paired in the wq_has_sleeper.
		 */
		smp_mb();
	}
}

/*
 *	Queue a received datagram if it will fit. Stream and sequenced
 *	protocols can't normally use this as they need to fit buffers in
 *	and play with them.
 *
 *	Inlined as it's very short and called for pretty much every
 *	packet ever received.
 */

static inline void skb_set_owner_w(struct sk_buff *skb, struct sock *sk)
{
	skb_orphan(skb);
	skb->sk = sk;
	skb->destructor = sock_wfree;
	/*
	 * We used to take a refcount on sk, but following operation
	 * is enough to guarantee sk_free() wont free this sock until
	 * all in-flight packets are completed
	 */
	atomic_add(skb->truesize, &sk->sk_wmem_alloc);
}

static inline void skb_set_owner_r(struct sk_buff *skb, struct sock *sk)
{
	skb_orphan(skb);
	skb->sk = sk;
	skb->destructor = sock_rfree;
	atomic_add(skb->truesize, &sk->sk_rmem_alloc);
	sk_mem_charge(sk, skb->truesize);
}

void sk_reset_timer(struct sock *sk, struct timer_list *timer,
		    unsigned long expires);

void sk_stop_timer(struct sock *sk, struct timer_list *timer);

int sock_queue_rcv_skb(struct sock *sk, struct sk_buff *skb);

int sock_queue_err_skb(struct sock *sk, struct sk_buff *skb);

/*
 *	Recover an error report and clear atomically
 */

static inline int sock_error(struct sock *sk)
{
	int err;
	if (likely(!sk->sk_err))
		return 0;
	err = xchg(&sk->sk_err, 0);
	return -err;
}

static inline unsigned long sock_wspace(struct sock *sk)
{
	int amt = 0;

	if (!(sk->sk_shutdown & SEND_SHUTDOWN)) {
		amt = sk->sk_sndbuf - atomic_read(&sk->sk_wmem_alloc);
		if (amt < 0)
			amt = 0;
	}
	return amt;
}

static inline void sk_wake_async(struct sock *sk, int how, int band)
{
	if (sock_flag(sk, SOCK_FASYNC))
		sock_wake_async(sk->sk_socket, how, band);
}

/* Since sk_{r,w}mem_alloc sums skb->truesize, even a small frame might
 * need sizeof(sk_buff) + MTU + padding, unless net driver perform copybreak.
 * Note: for send buffers, TCP works better if we can build two skbs at
 * minimum.
 */
#define TCP_SKB_MIN_TRUESIZE	(2048 + SKB_DATA_ALIGN(sizeof(struct sk_buff)))

#define SOCK_MIN_SNDBUF		(TCP_SKB_MIN_TRUESIZE * 2)
#define SOCK_MIN_RCVBUF		 TCP_SKB_MIN_TRUESIZE

static inline void sk_stream_moderate_sndbuf(struct sock *sk)
{
	if (!(sk->sk_userlocks & SOCK_SNDBUF_LOCK)) {
		sk->sk_sndbuf = min(sk->sk_sndbuf, sk->sk_wmem_queued >> 1);
		sk->sk_sndbuf = max_t(u32, sk->sk_sndbuf, SOCK_MIN_SNDBUF);
	}
}

struct sk_buff *sk_stream_alloc_skb(struct sock *sk, int size, gfp_t gfp);

/**
 * sk_page_frag - return an appropriate page_frag
 * @sk: socket
 *
 * If socket allocation mode allows current thread to sleep, it means its
 * safe to use the per task page_frag instead of the per socket one.
 */
static inline struct page_frag *sk_page_frag(struct sock *sk)
{
	if (sk->sk_allocation & __GFP_WAIT)
		return &current->task_frag;

	return &sk->sk_frag;
}

bool sk_page_frag_refill(struct sock *sk, struct page_frag *pfrag);

/*
 *	Default write policy as shown to user space via poll/select/SIGIO
 */
static inline bool sock_writeable(const struct sock *sk)
{
	return atomic_read(&sk->sk_wmem_alloc) < (sk->sk_sndbuf >> 1);
}

static inline gfp_t gfp_any(void)
{
	return in_softirq() ? GFP_ATOMIC : GFP_KERNEL;
}

static inline long sock_rcvtimeo(const struct sock *sk, bool noblock)
{
	return noblock ? 0 : sk->sk_rcvtimeo;
}

static inline long sock_sndtimeo(const struct sock *sk, bool noblock)
{
	return noblock ? 0 : sk->sk_sndtimeo;
}

static inline int sock_rcvlowat(const struct sock *sk, int waitall, int len)
{
	return (waitall ? len : min_t(int, sk->sk_rcvlowat, len)) ? : 1;
}

/* Alas, with timeout socket operations are not restartable.
 * Compare this to poll().
 */
static inline int sock_intr_errno(long timeo)
{
	return timeo == MAX_SCHEDULE_TIMEOUT ? -ERESTARTSYS : -EINTR;
}

void __sock_recv_timestamp(struct msghdr *msg, struct sock *sk,
			   struct sk_buff *skb);
void __sock_recv_wifi_status(struct msghdr *msg, struct sock *sk,
			     struct sk_buff *skb);

static inline void
sock_recv_timestamp(struct msghdr *msg, struct sock *sk, struct sk_buff *skb)
{
	ktime_t kt = skb->tstamp;
	struct skb_shared_hwtstamps *hwtstamps = skb_hwtstamps(skb);

	/*
	 * generate control messages if
	 * - receive time stamping in software requested (SOCK_RCVTSTAMP
	 *   or SOCK_TIMESTAMPING_RX_SOFTWARE)
	 * - software time stamp available and wanted
	 *   (SOCK_TIMESTAMPING_SOFTWARE)
	 * - hardware time stamps available and wanted
	 *   (SOCK_TIMESTAMPING_SYS_HARDWARE or
	 *   SOCK_TIMESTAMPING_RAW_HARDWARE)
	 */
	if (sock_flag(sk, SOCK_RCVTSTAMP) ||
	    sock_flag(sk, SOCK_TIMESTAMPING_RX_SOFTWARE) ||
	    (kt.tv64 && sock_flag(sk, SOCK_TIMESTAMPING_SOFTWARE)) ||
	    (hwtstamps->hwtstamp.tv64 &&
	     sock_flag(sk, SOCK_TIMESTAMPING_RAW_HARDWARE)) ||
	    (hwtstamps->syststamp.tv64 &&
	     sock_flag(sk, SOCK_TIMESTAMPING_SYS_HARDWARE)))
		__sock_recv_timestamp(msg, sk, skb);
	else
		sk->sk_stamp = kt;

	if (sock_flag(sk, SOCK_WIFI_STATUS) && skb->wifi_acked_valid)
		__sock_recv_wifi_status(msg, sk, skb);
}

void __sock_recv_ts_and_drops(struct msghdr *msg, struct sock *sk,
			      struct sk_buff *skb);

static inline void sock_recv_ts_and_drops(struct msghdr *msg, struct sock *sk,
					  struct sk_buff *skb)
{
#define FLAGS_TS_OR_DROPS ((1UL << SOCK_RXQ_OVFL)			| \
			   (1UL << SOCK_RCVTSTAMP)			| \
			   (1UL << SOCK_TIMESTAMPING_RX_SOFTWARE)	| \
			   (1UL << SOCK_TIMESTAMPING_SOFTWARE)		| \
			   (1UL << SOCK_TIMESTAMPING_RAW_HARDWARE)	| \
			   (1UL << SOCK_TIMESTAMPING_SYS_HARDWARE))

	if (sk->sk_flags & FLAGS_TS_OR_DROPS)
		__sock_recv_ts_and_drops(msg, sk, skb);
	else
		sk->sk_stamp = skb->tstamp;
}

/**
 * sock_tx_timestamp - checks whether the outgoing packet is to be time stamped
 * @sk:		socket sending this packet
 * @tx_flags:	filled with instructions for time stamping
 *
 * Currently only depends on SOCK_TIMESTAMPING* flags.
 */
void sock_tx_timestamp(struct sock *sk, __u8 *tx_flags);

/**
 * sk_eat_skb - Release a skb if it is no longer needed
 * @sk: socket to eat this skb from
 * @skb: socket buffer to eat
 * @copied_early: flag indicating whether DMA operations copied this data early
 *
 * This routine must be called with interrupts disabled or with the socket
 * locked so that the sk_buff queue operation is ok.
*/
#ifdef CONFIG_NET_DMA
static inline void sk_eat_skb(struct sock *sk, struct sk_buff *skb, bool copied_early)
{
	__skb_unlink(skb, &sk->sk_receive_queue);
	if (!copied_early)
		__kfree_skb(skb);
	else
		__skb_queue_tail(&sk->sk_async_wait_queue, skb);
}
#else
static inline void sk_eat_skb(struct sock *sk, struct sk_buff *skb, bool copied_early)
{
	__skb_unlink(skb, &sk->sk_receive_queue);
	__kfree_skb(skb);
}
#endif

static inline
struct net *sock_net(const struct sock *sk)
{
	return read_pnet(&sk->sk_net);
}

static inline
void sock_net_set(struct sock *sk, struct net *net)
{
	write_pnet(&sk->sk_net, net);
}

/*
 * Kernel sockets, f.e. rtnl or icmp_socket, are a part of a namespace.
 * They should not hold a reference to a namespace in order to allow
 * to stop it.
 * Sockets after sk_change_net should be released using sk_release_kernel
 */
static inline void sk_change_net(struct sock *sk, struct net *net)
{
	put_net(sock_net(sk));
	sock_net_set(sk, hold_net(net));
}

static inline struct sock *skb_steal_sock(struct sk_buff *skb)
{
	if (skb->sk) {
		struct sock *sk = skb->sk;

		skb->destructor = NULL;
		skb->sk = NULL;
		return sk;
	}
	return NULL;
}

void sock_enable_timestamp(struct sock *sk, int flag);
int sock_get_timestamp(struct sock *, struct timeval __user *);
int sock_get_timestampns(struct sock *, struct timespec __user *);
int sock_recv_errqueue(struct sock *sk, struct msghdr *msg, int len, int level,
		       int type);

/*
 *	Enable debug/info messages
 */
extern int net_msg_warn;
#define NETDEBUG(fmt, args...) \
	do { if (net_msg_warn) printk(fmt,##args); } while (0)

#define LIMIT_NETDEBUG(fmt, args...) \
	do { if (net_msg_warn && net_ratelimit()) printk(fmt,##args); } while(0)

extern __u32 sysctl_wmem_max;
extern __u32 sysctl_rmem_max;

extern int sysctl_optmem_max;

extern __u32 sysctl_wmem_default;
extern __u32 sysctl_rmem_default;

#endif	/* _SOCK_H */