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path: root/drivers/video/fbcmap.c
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/*
 *  linux/drivers/video/fbcmap.c -- Colormap handling for frame buffer devices
 *
 *	Created 15 Jun 1997 by Geert Uytterhoeven
 *
 *	2001 - Documented with DocBook
 *	- Brad Douglas <brad@neruo.com>
 *
 *  This file is subject to the terms and conditions of the GNU General Public
 *  License.  See the file COPYING in the main directory of this archive for
 *  more details.
 */

#include <linux/string.h>
#include <linux/module.h>
#include <linux/tty.h>
#include <linux/fb.h>
#include <linux/slab.h>

#include <asm/uaccess.h>

static u16 red2[] = {
    0x0000, 0xaaaa
};
static u16 green2[] = {
    0x0000, 0xaaaa
};
static u16 blue2[] = {
    0x0000, 0xaaaa
};

static u16 red4[] = {
    0x0000, 0xaaaa, 0x5555, 0xffff
};
static u16 green4[] = {
    0x0000, 0xaaaa, 0x5555, 0xffff
};
static u16 blue4[] = {
    0x0000, 0xaaaa, 0x5555, 0xffff
};

static u16 red8[] = {
    0x0000, 0x0000, 0x0000, 0x0000, 0xaaaa, 0xaaaa, 0xaaaa, 0xaaaa
};
static u16 green8[] = {
    0x0000, 0x0000, 0xaaaa, 0xaaaa, 0x0000, 0x0000, 0x5555, 0xaaaa
};
static u16 blue8[] = {
    0x0000, 0xaaaa, 0x0000, 0xaaaa, 0x0000, 0xaaaa, 0x0000, 0xaaaa
};

static u16 red16[] = {
    0x0000, 0x0000, 0x0000, 0x0000, 0xaaaa, 0xaaaa, 0xaaaa, 0xaaaa,
    0x5555, 0x5555, 0x5555, 0x5555, 0xffff, 0xffff, 0xffff, 0xffff
};
static u16 green16[] = {
    0x0000, 0x0000, 0xaaaa, 0xaaaa, 0x0000, 0x0000, 0x5555, 0xaaaa,
    0x5555, 0x5555, 0xffff, 0xffff, 0x5555, 0x5555, 0xffff, 0xffff
};
static u16 blue16[] = {
    0x0000, 0xaaaa, 0x0000, 0xaaaa, 0x0000, 0xaaaa, 0x0000, 0xaaaa,
    0x5555, 0xffff, 0x5555, 0xffff, 0x5555, 0xffff, 0x5555, 0xffff
};

static struct fb_cmap default_2_colors = {
    0, 2, red2, green2, blue2, NULL
};
static struct fb_cmap default_8_colors = {
    0, 8, red8, green8, blue8, NULL
};
static struct fb_cmap default_4_colors = {
    0, 4, red4, green4, blue4, NULL
};
static struct fb_cmap default_16_colors = {
    0, 16, red16, green16, blue16, NULL
};


/**
 *	fb_alloc_cmap - allocate a colormap
 *	@cmap: frame buffer colormap structure
 *	@len: length of @cmap
 *	@transp: boolean, 1 if there is transparency, 0 otherwise
 *
 *	Allocates memory for a colormap @cmap.  @len is the
 *	number of entries in the palette.
 *
 *	Returns -1 errno on error, or zero on success.
 *
 */

int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp)
{
    int size = len*sizeof(u16);

    if (cmap->len != len) {
	fb_dealloc_cmap(cmap);
	if (!len)
	    return 0;
	if (!(cmap->red = kmalloc(size, GFP_ATOMIC)))
	    goto fail;
	if (!(cmap->green = kmalloc(size, GFP_ATOMIC)))
	    goto fail;
	if (!(cmap->blue = kmalloc(size, GFP_ATOMIC)))
	    goto fail;
	if (transp) {
	    if (!(cmap->transp = kmalloc(size, GFP_ATOMIC)))
		goto fail;
	} else
	    cmap->transp = NULL;
    }
    cmap->start = 0;
    cmap->len = len;
    fb_copy_cmap(fb_default_cmap(len), cmap);
    return 0;

fail:
    fb_dealloc_cmap(cmap);
    return -1;
}

/**
 *      fb_dealloc_cmap - deallocate a colormap
 *      @cmap: frame buffer colormap structure
 *
 *      Deallocates a colormap that was previously allocated with
 *      fb_alloc_cmap().
 *
 */

void fb_dealloc_cmap(struct fb_cmap *cmap)
{
	kfree(cmap->red);
	kfree(cmap->green);
	kfree(cmap->blue);
	kfree(cmap->transp);

	cmap->red = cmap->green = cmap->blue = cmap->transp = NULL;
	cmap->len = 0;
}

/**
 *	fb_copy_cmap - copy a colormap
 *	@from: frame buffer colormap structure
 *	@to: frame buffer colormap structure
 *
 *	Copy contents of colormap from @from to @to.
 */

int fb_copy_cmap(struct fb_cmap *from, struct fb_cmap *to)
{
	int tooff = 0, fromoff = 0;
	int size;

	if (to->start > from->start)
		fromoff = to->start - from->start;
	else
		tooff = from->start - to->start;
	size = to->len - tooff;
	if (size > (int) (from->len - fromoff))
		size = from->len - fromoff;
	if (size <= 0)
		return -EINVAL;
	size *= sizeof(u16);

	memcpy(to->red+tooff, from->red+fromoff, size);
	memcpy(to->green+tooff, from->green+fromoff, size);
	memcpy(to->blue+tooff, from->blue+fromoff, size);
	if (from->transp && to->transp)
		memcpy(to->transp+tooff, from->transp+fromoff, size);
	return 0;
}

int fb_cmap_to_user(struct fb_cmap *from, struct fb_cmap_user *to)
{
	int tooff = 0, fromoff = 0;
	int size;

	if (to->start > from->start)
		fromoff = to->start - from->start;
	else
		tooff = from->start - to->start;
	size = to->len - tooff;
	if (size > (int) (from->len - fromoff))
		size = from->len - fromoff;
	if (size <= 0)
		return -EINVAL;
	size *= sizeof(u16);

	if (copy_to_user(to->red+tooff, from->red+fromoff, size))
		return -EFAULT;
	if (copy_to_user(to->green+tooff, from->green+fromoff, size))
		return -EFAULT;
	if (copy_to_user(to->blue+tooff, from->blue+fromoff, size))
		return -EFAULT;
	if (from->transp && to->transp)
		if (copy_to_user(to->transp+tooff, from->transp+fromoff, size))
			return -EFAULT;
	return 0;
}

/**
 *	fb_set_cmap - set the colormap
 *	@cmap: frame buffer colormap structure
 *	@info: frame buffer info structure
 *
 *	Sets the colormap @cmap for a screen of device @info.
 *
 *	Returns negative errno on error, or zero on success.
 *
 */

int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *info)
{
	int i, start;
	u16 *red, *green, *blue, *transp;
	u_int hred, hgreen, hblue, htransp = 0xffff;

	red = cmap->red;
	green = cmap->green;
	blue = cmap->blue;
	transp = cmap->transp;
	start = cmap->start;

	if (start < 0 || !info->fbops->fb_setcolreg)
		return -EINVAL;
	for (i = 0; i < cmap->len; i++) {
		hred = *red++;
		hgreen = *green++;
		hblue = *blue++;
		if (transp)
			htransp = *transp++;
		if (info->fbops->fb_setcolreg(start++,
					      hred, hgreen, hblue, htransp,
					      info))
			break;
	}
	return 0;
}

int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *info)
{
	int i, start;
	u16 __user *red, *green, *blue, *transp;
	u_int hred, hgreen, hblue, htransp = 0xffff;

	red = cmap->red;
	green = cmap->green;
	blue = cmap->blue;
	transp = cmap->transp;
	start = cmap->start;

	if (start < 0 || !info->fbops->fb_setcolreg)
		return -EINVAL;
	for (i = 0; i < cmap->len; i++, red++, blue++, green++) {
		if (get_user(hred, red) ||
		    get_user(hgreen, green) ||
		    get_user(hblue, blue) ||
		    (transp && get_user(htransp, transp)))
			return -EFAULT;
		if (info->fbops->fb_setcolreg(start++,
					      hred, hgreen, hblue, htransp,
					      info))
			return 0;
		if (transp)
			transp++;
	}
	return 0;
}

/**
 *	fb_default_cmap - get default colormap
 *	@len: size of palette for a depth
 *
 *	Gets the default colormap for a specific screen depth.  @len
 *	is the size of the palette for a particular screen depth.
 *
 *	Returns pointer to a frame buffer colormap structure.
 *
 */

struct fb_cmap *fb_default_cmap(int len)
{
    if (len <= 2)
	return &default_2_colors;
    if (len <= 4)
	return &default_4_colors;
    if (len <= 8)
	return &default_8_colors;
    return &default_16_colors;
}


/**
 *	fb_invert_cmaps - invert all defaults colormaps
 *
 *	Invert all default colormaps.
 *
 */

void fb_invert_cmaps(void)
{
    u_int i;

    for (i = 0; i < 2; i++) {
	red2[i] = ~red2[i];
	green2[i] = ~green2[i];
	blue2[i] = ~blue2[i];
    }
    for (i = 0; i < 4; i++) {
	red4[i] = ~red4[i];
	green4[i] = ~green4[i];
	blue4[i] = ~blue4[i];
    }
    for (i = 0; i < 8; i++) {
	red8[i] = ~red8[i];
	green8[i] = ~green8[i];
	blue8[i] = ~blue8[i];
    }
    for (i = 0; i < 16; i++) {
	red16[i] = ~red16[i];
	green16[i] = ~green16[i];
	blue16[i] = ~blue16[i];
    }
}


    /*
     *  Visible symbols for modules
     */

EXPORT_SYMBOL(fb_alloc_cmap);
EXPORT_SYMBOL(fb_dealloc_cmap);
EXPORT_SYMBOL(fb_copy_cmap);
EXPORT_SYMBOL(fb_set_cmap);
EXPORT_SYMBOL(fb_default_cmap);
EXPORT_SYMBOL(fb_invert_cmaps);