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/* System call table for x86-64. */
#include <linux/linkage.h>
#include <linux/sys.h>
#include <linux/cache.h>
#include <asm/asm-offsets.h>
#define __NO_STUBS
#define __SYSCALL(nr, sym) extern asmlinkage void sym(void) ;
#undef _ASM_X86_64_UNISTD_H_
#include <asm/unistd_64.h>
#undef __SYSCALL
#define __SYSCALL(nr, sym) [ nr ] = sym,
#undef _ASM_X86_64_UNISTD_H_
typedef void (*sys_call_ptr_t)(void);
extern void sys_ni_syscall(void);
const sys_call_ptr_t sys_call_table[__NR_syscall_max+1] = {
/* Smells like a like a compiler bug -- it doesn't work when the & below is removed. */
[0 ... __NR_syscall_max] = &sys_ni_syscall,
#include <asm/unistd_64.h>
};
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