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		Linux kernel coding style

This is a short document describing the preferred coding style for the
linux kernel.  Coding style is very personal, and I won't _force_ my
views on anybody, but this is what goes for anything that I have to be
able to maintain, and I'd prefer it for most other things too.  Please
at least consider the points made here.

First off, I'd suggest printing out a copy of the GNU coding standards,
and NOT read it.  Burn them, it's a great symbolic gesture.

Anyway, here goes:


	 	Chapter 1: Indentation

Tabs are 8 characters, and thus indentations are also 8 characters.
There are heretic movements that try to make indentations 4 (or even 2!)
characters deep, and that is akin to trying to define the value of PI to
be 3.

Rationale: The whole idea behind indentation is to clearly define where
a block of control starts and ends.  Especially when you've been looking
at your screen for 20 straight hours, you'll find it a lot easier to see
how the indentation works if you have large indentations.

Now, some people will claim that having 8-character indentations makes
the code move too far to the right, and makes it hard to read on a
80-character terminal screen.  The answer to that is that if you need
more than 3 levels of indentation, you're screwed anyway, and should fix
your program.

In short, 8-char indents make things easier to read, and have the added
benefit of warning you when you're nesting your functions too deep.
Heed that warning.

The preferred way to ease multiple indentation levels in a switch statement is
to align the "switch" and its subordinate "case" labels in the same column
instead of "double-indenting" the "case" labels.  E.g.:

	switch (suffix) {
	case 'G':
	case 'g':
		mem <<= 30;
		break;
	case 'M':
	case 'm':
		mem <<= 20;
		break;
	case 'K':
	case 'k':
		mem <<= 10;
		/* fall through */
	default:
		break;
	}


Don't put multiple statements on a single line unless you have
something to hide:

	if (condition) do_this;
	  do_something_everytime;

Don't put multiple assignments on a single line either.  Kernel coding style
is super simple.  Avoid tricky expressions.

Outside of comments, documentation and except in Kconfig, spaces are never
used for indentation, and the above example is deliberately broken.

Get a decent editor and don't leave whitespace at the end of lines.


		Chapter 2: Breaking long lines and strings

Coding style is all about readability and maintainability using commonly
available tools.

The limit on the length of lines is 80 columns and this is a strongly
preferred limit.

Statements longer than 80 columns will be broken into sensible chunks.
Descendants are always substantially shorter than the parent and are placed
substantially to the right. The same applies to function headers with a long
argument list. Long strings are as well broken into shorter strings. The
only exception to this is where exceeding 80 columns significantly increases
readability and does not hide information.

void fun(int a, int b, int c)
{
	if (condition)
		printk(KERN_WARNING "Warning this is a long printk with "
						"3 parameters a: %u b: %u "
						"c: %u \n", a, b, c);
	else
		next_statement;
}

		Chapter 3: Placing Braces and Spaces

The other issue that always comes up in C styling is the placement of
braces.  Unlike the indent size, there are few technical reasons to
choose one placement strategy over the other, but the preferred way, as
shown to us by the prophets Kernighan and Ritchie, is to put the opening
brace last on the line, and put the closing brace first, thusly:

	if (x is true) {
		we do y
	}

This applies to all non-function statement blocks (if, switch, for,
while, do).  E.g.:

	switch (action) {
	case KOBJ_ADD:
		return "add";
	case KOBJ_REMOVE:
		return "remove";
	case KOBJ_CHANGE:
		return "change";
	default:
		return NULL;
	}

However, there is one special case, namely functions: they have the
opening brace at the beginning of the next line, thus:

	int function(int x)
	{
		body of function
	}

Heretic people all over the world have claimed that this inconsistency
is ...  well ...  inconsistent, but all right-thinking people know that
(a) K&R are _right_ and (b) K&R are right.  Besides, functions are
special anyway (you can't nest them in C).

Note that the closing brace is empty on a line of its own, _except_ in
the cases where it is followed by a continuation of the same statement,
ie a "while" in a do-statement or an "else" in an if-statement, like
this:

	do {
		body of do-loop
	} while (condition);

and

	if (x == y) {
		..
	} else if (x > y) {
		...
	} else {
		....
	}

Rationale: K&R.

Also, note that this brace-placement also minimizes the number of empty
(or almost empty) lines, without any loss of readability.  Thus, as the
supply of new-lines on your screen is not a renewable resource (think
25-line terminal screens here), you have more empty lines to put
comments on.

Do not unnecessarily use braces where a single statement will do.

if (condition)
	action();

This does not apply if one branch of a conditional statement is a single
statement. Use braces in both branches.

if (condition) {
	do_this();
	do_that();
} else {
	otherwise();
}

		3.1:  Spaces

Linux kernel style for use of spaces depends (mostly) on
function-versus-keyword usage.  Use a space after (most) keywords.  The
notable exceptions are sizeof, typeof, alignof, and __attribute__, which look
somewhat like functions (and are usually used with parentheses in Linux,
although they are not required in the language, as in: "sizeof info" after
"struct fileinfo info;" is declared).

So use a space after these keywords:
	if, switch, case, for, do, while
but not with sizeof, typeof, alignof, or __attribute__.  E.g.,
	s = sizeof(struct file);

Do not add spaces around (inside) parenthesized expressions.  This example is
*bad*:

	s = sizeof( struct file );

When declaring pointer data or a function that returns a pointer type, the
preferred use of '*' is adjacent to the data name or function name and not
adjacent to the type name.  Examples:

	char *linux_banner;
	unsigned long long memparse(char *ptr, char **retptr);
	char *match_strdup(substring_t *s);

Use one space around (on each side of) most binary and ternary operators,
such as any of these:

	=  +  -  <  >  *  /  %  |  &  ^  <=  >=  ==  !=  ?  :

but no space after unary operators:
	&  *  +  -  ~  !  sizeof  typeof  alignof  __attribute__  defined

no space before the postfix increment & decrement unary operators:
	++  --

no space after the prefix increment & decrement unary operators:
	++  --

and no space around the '.' and "->" structure member operators.

Do not leave trailing whitespace at the ends of lines.  Some editors with
"smart" indentation will insert whitespace at the beginning of new lines as
appropriate, so you can start typing the next line of code right away.
However, some such editors do not remove the whitespace if you end up not
putting a line of code there, such as if you leave a blank line.  As a result,
you end up with lines containing trailing whitespace.

Git will warn you about patches that introduce trailing whitespace, and can
optionally strip the trailing whitespace for you; however, if applying a series
of patches, this may make later patches in the series fail by changing their
context lines.


		Chapter 4: Naming

C is a Spartan language, and so should your naming be.  Unlike Modula-2
and Pascal programmers, C programmers do not use cute names like
ThisVariableIsATemporaryCounter.  A C programmer would call that
variable "tmp", which is much easier to write, and not the least more
difficult to understand.

HOWEVER, while mixed-case names are frowned upon, descriptive names for
global variables are a must.  To call a global function "foo" is a
shooting offense.

GLOBAL variables (to be used only if you _really_ need them) need to
have descriptive names, as do global functions.  If you have a function
that counts the number of active users, you should call that
"count_active_users()" or similar, you should _not_ call it "cntusr()".

Encoding the type of a function into the name (so-called Hungarian
notation) is brain damaged - the compiler knows the types anyway and can
check those, and it only confuses the programmer.  No wonder MicroSoft
makes buggy programs.

LOCAL variable names should be short, and to the point.  If you have
some random integer loop counter, it should probably be called "i".
Calling it "loop_counter" is non-productive, if there is no chance of it
being mis-understood.  Similarly, "tmp" can be just about any type of
variable that is used to hold a temporary value.

If you are afraid to mix up your local variable names, you have another
problem, which is called the function-growth-hormone-imbalance syndrome.
See chapter 6 (Functions).


		Chapter 5: Typedefs

Please don't use things like "vps_t".

It's a _mistake_ to use typedef for structures and pointers. When you see a

	vps_t a;

in the source, what does it mean?

In contrast, if it says

	struct virtual_container *a;

you can actually tell what "a" is.

Lots of people think that typedefs "help readability". Not so. They are
useful only for:

 (a) totally opaque objects (where the typedef is actively used to _hide_
     what the object is).

     Example: "pte_t" etc. opaque objects that you can only access using
     the proper accessor functions.

     NOTE! Opaqueness and "accessor functions" are not good in themselves.
     The reason we have them for things like pte_t etc. is that there
     really is absolutely _zero_ portably accessible information there.

 (b) Clear integer types, where the abstraction _helps_ avoid confusion
     whether it is "int" or "long".

     u8/u16/u32 are perfectly fine typedefs, although they fit into
     category (d) better than here.

     NOTE! Again - there needs to be a _reason_ for this. If something is
     "unsigned long", then there's no reason to do

	typedef unsigned long myflags_t;

     but if there is a clear reason for why it under certain circumstances
     might be an "unsigned int" and under other configurations might be
     "unsigned long", then by all means go ahead and use a typedef.

 (c) when you use sparse to literally create a _new_ type for
     type-checking.

 (d) New types which are identical to standard C99 types, in certain
     exceptional circumstances.

     Although it would only take a short amount of time for the eyes and
     brain to become accustomed to the standard types like 'uint32_t',
     some people object to their use anyway.

     Therefore, the Linux-specific 'u8/u16/u32/u64' types and their
     signed equivalents which are identical to standard types are
     permitted -- although they are not mandatory in new code of your
     own.

     When editing existing code which already uses one or the other set
     of types, you should conform to the existing choices in that code.

 (e) Types safe for use in userspace.

     In certain structures which are visible to userspace, we cannot
     require C99 types and cannot use the 'u32' form above. Thus, we
     use __u32 and similar types in all structures which are shared
     with userspace.

Maybe there are other cases too, but the rule should basically be to NEVER
EVER use a typedef unless you can clearly match one of those rules.

In general, a pointer, or a struct that has elements that can reasonably
be directly accessed should _never_ be a typedef.


		Chapter 6: Functions

Functions should be short and sweet, and do just one thing.  They should
fit on one or two screenfuls of text (the ISO/ANSI screen size is 80x24,
as we all know), and do one thing and do that well.

The maximum length of a function is inversely proportional to the
complexity and indentation level of that function.  So, if you have a
conceptually simple function that is just one long (but simple)
case-statement, where you have to do lots of small things for a lot of
different cases, it's OK to have a longer function.

However, if you have a complex function, and you suspect that a
less-than-gifted first-year high-school student might not even
understand what the function is all about, you should adhere to the
maximum limits all the more closely.  Use helper functions with
descriptive names (you can ask the compiler to in-line them if you think
it's performance-critical, and it will probably do a better job of it
than you would have done).

Another measure of the function is the number of local variables.  They
shouldn't exceed 5-10, or you're doing something wrong.  Re-think the
function, and split it into smaller pieces.  A human brain can
generally easily keep track of about 7 different things, anything more
and it gets confused.  You know you're brilliant, but maybe you'd like
to understand what you did 2 weeks from now.

In source files, separate functions with one blank line.  If the function is
exported, the EXPORT* macro for it should follow immediately after the closing
function brace line.  E.g.:

int system_is_up(void)
{
	return system_state == SYSTEM_RUNNING;
}
EXPORT_SYMBOL(system_is_up);

In function prototypes, include parameter names with their data types.
Although this is not required by the C language, it is preferred in Linux
because it is a simple way to add valuable information for the reader.


		Chapter 7: Centralized exiting of functions

Albeit deprecated by some people, the equivalent of the goto statement is
used frequently by compilers in form of the unconditional jump instruction.

The goto statement comes in handy when a function exits from multiple
locations and some common work such as cleanup has to be done.

The rationale is:

- unconditional statements are easier to understand and follow
- nesting is reduced
- errors by not updating individual exit points when making
    modifications are prevented
- saves the compiler work to optimize redundant code away ;)

int fun(int a)
{
	int result = 0;
	char *buffer = kmalloc(SIZE);

	if (buffer == NULL)
		return -ENOMEM;

	if (condition1) {
		while (loop1) {
			...
		}
		result = 1;
		goto out;
	}
	...
out:
	kfree(buffer);
	return result;
}

		Chapter 8: Commenting

Comments are good, but there is also a danger of over-commenting.  NEVER
try to explain HOW your code works in a comment: it's much better to
write the code so that the _working_ is obvious, and it's a waste of
time to explain badly written code.

Generally, you want your comments to tell WHAT your code does, not HOW.
Also, try to avoid putting comments inside a function body: if the
function is so complex that you need to separately comment parts of it,
you should probably go back to chapter 6 for a while.  You can make
small comments to note or warn about something particularly clever (or
ugly), but try to avoid excess.  Instead, put the comments at the head
of the function, telling people what it does, and possibly WHY it does
it.

When commenting the kernel API functions, please use the kernel-doc format.
See the files Documentation/kernel-doc-nano-HOWTO.txt and scripts/kernel-doc
for details.

Linux style for comments is the C89 "/* ... */" style.
Don't use C99-style "// ..." comments.

The preferred style for long (multi-line) comments is:

	/*
	 * This is the preferred style for multi-line
	 * comments in the Linux kernel source code.
	 * Please use it consistently.
	 *
	 * Description:  A column of asterisks on the left side,
	 * with beginning and ending almost-blank lines.
	 */

It's also important to comment data, whether they are basic types or derived
types.  To this end, use just one data declaration per line (no commas for
multiple data declarations).  This leaves you room for a small comment on each
item, explaining its use.


		Chapter 9: You've made a mess of it

That's OK, we all do.  You've probably been told by your long-time Unix
user helper that "GNU emacs" automatically formats the C sources for
you, and you've noticed that yes, it does do that, but the defaults it
uses are less than desirable (in fact, they are worse than random
typing - an infinite number of monkeys typing into GNU emacs would never
make a good program).

So, you can either get rid of GNU emacs, or change it to use saner
values.  To do the latter, you can stick the following in your .emacs file:

(defun c-lineup-arglist-tabs-only (ignored)
  "Line up argument lists by tabs, not spaces"
  (let* ((anchor (c-langelem-pos c-syntactic-element))
	 (column (c-langelem-2nd-pos c-syntactic-element))
	 (offset (- (1+ column) anchor))
	 (steps (floor offset c-basic-offset)))
    (* (max steps 1)
       c-basic-offset)))

(add-hook 'c-mode-hook
          (lambda ()
            (let ((filename (buffer-file-name)))
              ;; Enable kernel mode for the appropriate files
              (when (and filename
                         (string-match "~/src/linux-trees" filename))
                (setq indent-tabs-mode t)
                (c-set-style "linux")
                (c-set-offset 'arglist-cont-nonempty
                              '(c-lineup-gcc-asm-reg
                                c-lineup-arglist-tabs-only))))))

This will make emacs go better with the kernel coding style for C
files below ~/src/linux-trees.

But even if you fail in getting emacs to do sane formatting, not
everything is lost: use "indent".

Now, again, GNU indent has the same brain-dead settings that GNU emacs
has, which is why you need to give it a few command line options.
However, that's not too bad, because even the makers of GNU indent
recognize the authority of K&R (the GNU people aren't evil, they are
just severely misguided in this matter), so you just give indent the
options "-kr -i8" (stands for "K&R, 8 character indents"), or use
"scripts/Lindent", which indents in the latest style.

"indent" has a lot of options, and especially when it comes to comment
re-formatting you may want to take a look at the man page.  But
remember: "indent" is not a fix for bad programming.


		Chapter 10: Kconfig configuration files

For all of the Kconfig* configuration files throughout the source tree,
the indentation is somewhat different.  Lines under a "config" definition
are indented with one tab, while help text is indented an additional two
spaces.  Example:

config AUDIT
	bool "Auditing support"
	depends on NET
	help
	  Enable auditing infrastructure that can be used with another
	  kernel subsystem, such as SELinux (which requires this for
	  logging of avc messages output).  Does not do system-call
	  auditing without CONFIG_AUDITSYSCALL.

Features that might still be considered unstable should be defined as
dependent on "EXPERIMENTAL":

config SLUB
	depends on EXPERIMENTAL && !ARCH_USES_SLAB_PAGE_STRUCT
	bool "SLUB (Unqueued Allocator)"
	...

while seriously dangerous features (such as write support for certain
filesystems) should advertise this prominently in their prompt string:

config ADFS_FS_RW
	bool "ADFS write support (DANGEROUS)"
	depends on ADFS_FS
	...

For full documentation on the configuration files, see the file
Documentation/kbuild/kconfig-language.txt.


		Chapter 11: Data structures

Data structures that have visibility outside the single-threaded
environment they are created and destroyed in should always have
reference counts.  In the kernel, garbage collection doesn't exist (and
outside the kernel garbage collection is slow and inefficient), which
means that you absolutely _have_ to reference count all your uses.

Reference counting means that you can avoid locking, and allows multiple
users to have access to the data structure in parallel - and not having
to worry about the structure suddenly going away from under them just
because they slept or did something else for a while.

Note that locking is _not_ a replacement for reference counting.
Locking is used to keep data structures coherent, while reference
counting is a memory management technique.  Usually both are needed, and
they are not to be confused with each other.

Many data structures can indeed have two levels of reference counting,
when there are users of different "classes".  The subclass count counts
the number of subclass users, and decrements the global count just once
when the subclass count goes to zero.

Examples of this kind of "multi-level-reference-counting" can be found in
memory management ("struct mm_struct": mm_users and mm_count), and in
filesystem code ("struct super_block": s_count and s_active).

Remember: if another thread can find your data structure, and you don't
have a reference count on it, you almost certainly have a bug.


		Chapter 12: Macros, Enums and RTL

Names of macros defining constants and labels in enums are capitalized.

#define CONSTANT 0x12345

Enums are preferred when defining several related constants.

CAPITALIZED macro names are appreciated but macros resembling functions
may be named in lower case.

Generally, inline functions are preferable to macros resembling functions.

Macros with multiple statements should be enclosed in a do - while block:

#define macrofun(a, b, c) 			\
	do {					\
		if (a == 5)			\
			do_this(b, c);		\
	} while (0)

Things to avoid when using macros:

1) macros that affect control flow:

#define FOO(x)					\
	do {					\
		if (blah(x) < 0)		\
			return -EBUGGERED;	\
	} while(0)

is a _very_ bad idea.  It looks like a function call but exits the "calling"
function; don't break the internal parsers of those who will read the code.

2) macros that depend on having a local variable with a magic name:

#define FOO(val) bar(index, val)

might look like a good thing, but it's confusing as hell when one reads the
code and it's prone to breakage from seemingly innocent changes.

3) macros with arguments that are used as l-values: FOO(x) = y; will
bite you if somebody e.g. turns FOO into an inline function.

4) forgetting about precedence: macros defining constants using expressions
must enclose the expression in parentheses. Beware of similar issues with
macros using parameters.

#define CONSTANT 0x4000
#define CONSTEXP (CONSTANT | 3)

The cpp manual deals with macros exhaustively. The gcc internals manual also
covers RTL which is used frequently with assembly language in the kernel.


		Chapter 13: Printing kernel messages

Kernel developers like to be seen as literate. Do mind the spelling
of kernel messages to make a good impression. Do not use crippled
words like "dont"; use "do not" or "don't" instead.  Make the messages
concise, clear, and unambiguous.

Kernel messages do not have to be terminated with a period.

Printing numbers in parentheses (%d) adds no value and should be avoided.

There are a number of driver model diagnostic macros in <linux/device.h>
which you should use to make sure messages are matched to the right device
and driver, and are tagged with the right level:  dev_err(), dev_warn(),
dev_info(), and so forth.  For messages that aren't associated with a
particular device, <linux/kernel.h> defines pr_debug() and pr_info().

Coming up with good debugging messages can be quite a challenge; and once
you have them, they can be a huge help for remote troubleshooting.  Such
messages should be compiled out when the DEBUG symbol is not defined (that
is, by default they are not included).  When you use dev_dbg() or pr_debug(),
that's automatic.  Many subsystems have Kconfig options to turn on -DDEBUG.
A related convention uses VERBOSE_DEBUG to add dev_vdbg() messages to the
ones already enabled by DEBUG.


		Chapter 14: Allocating memory

The kernel provides the following general purpose memory allocators:
kmalloc(), kzalloc(), kcalloc(), and vmalloc().  Please refer to the API
documentation for further information about them.

The preferred form for passing a size of a struct is the following:

	p = kmalloc(sizeof(*p), ...);

The alternative form where struct name is spelled out hurts readability and
introduces an opportunity for a bug when the pointer variable type is changed
but the corresponding sizeof that is passed to a memory allocator is not.

Casting the return value which is a void pointer is redundant. The conversion
from void pointer to any other pointer type is guaranteed by the C programming
language.


		Chapter 15: The inline disease

There appears to be a common misperception that gcc has a magic "make me
faster" speedup option called "inline". While the use of inlines can be
appropriate (for example as a means of replacing macros, see Chapter 12), it
very often is not. Abundant use of the inline keyword leads to a much bigger
kernel, which in turn slows the system as a whole down, due to a bigger
icache footprint for the CPU and simply because there is less memory
available for the pagecache. Just think about it; a pagecache miss causes a
disk seek, which easily takes 5 miliseconds. There are a LOT of cpu cycles
that can go into these 5 miliseconds.

A reasonable rule of thumb is to not put inline at functions that have more
than 3 lines of code in them. An exception to this rule are the cases where
a parameter is known to be a compiletime constant, and as a result of this
constantness you *know* the compiler will be able to optimize most of your
function away at compile time. For a good example of this later case, see
the kmalloc() inline function.

Often people argue that adding inline to functions that are static and used
only once is always a win since there is no space tradeoff. While this is
technically correct, gcc is capable of inlining these automatically without
help, and the maintenance issue of removing the inline when a second user
appears outweighs the potential value of the hint that tells gcc to do
something it would have done anyway.


		Chapter 16: Function return values and names

Functions can return values of many different kinds, and one of the
most common is a value indicating whether the function succeeded or
failed.  Such a value can be represented as an error-code integer
(-Exxx = failure, 0 = success) or a "succeeded" boolean (0 = failure,
non-zero = success).

Mixing up these two sorts of representations is a fertile source of
difficult-to-find bugs.  If the C language included a strong distinction
between integers and booleans then the compiler would find these mistakes
for us... but it doesn't.  To help prevent such bugs, always follow this
convention:

	If the name of a function is an action or an imperative command,
	the function should return an error-code integer.  If the name
	is a predicate, the function should return a "succeeded" boolean.

For example, "add work" is a command, and the add_work() function returns 0
for success or -EBUSY for failure.  In the same way, "PCI device present" is
a predicate, and the pci_dev_present() function returns 1 if it succeeds in
finding a matching device or 0 if it doesn't.

All EXPORTed functions must respect this convention, and so should all
public functions.  Private (static) functions need not, but it is
recommended that they do.

Functions whose return value is the actual result of a computation, rather
than an indication of whether the computation succeeded, are not subject to
this rule.  Generally they indicate failure by returning some out-of-range
result.  Typical examples would be functions that return pointers; they use
NULL or the ERR_PTR mechanism to report failure.


		Chapter 17:  Don't re-invent the kernel macros

The header file include/linux/kernel.h contains a number of macros that
you should use, rather than explicitly coding some variant of them yourself.
For example, if you need to calculate the length of an array, take advantage
of the macro

  #define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))

Similarly, if you need to calculate the size of some structure member, use

  #define FIELD_SIZEOF(t, f) (sizeof(((t*)0)->f))

There are also min() and max() macros that do strict type checking if you
need them.  Feel free to peruse that header file to see what else is already
defined that you shouldn't reproduce in your code.


		Chapter 18:  Editor modelines and other cruft

Some editors can interpret configuration information embedded in source files,
indicated with special markers.  For example, emacs interprets lines marked
like this:

-*- mode: c -*-

Or like this:

/*
Local Variables:
compile-command: "gcc -DMAGIC_DEBUG_FLAG foo.c"
End:
*/

Vim interprets markers that look like this:

/* vim:set sw=8 noet */

Do not include any of these in source files.  People have their own personal
editor configurations, and your source files should not override them.  This
includes markers for indentation and mode configuration.  People may use their
own custom mode, or may have some other magic method for making indentation
work correctly.



		Appendix I: References

The C Programming Language, Second Edition
by Brian W. Kernighan and Dennis M. Ritchie.
Prentice Hall, Inc., 1988.
ISBN 0-13-110362-8 (paperback), 0-13-110370-9 (hardback).
URL: http://cm.bell-labs.com/cm/cs/cbook/

The Practice of Programming
by Brian W. Kernighan and Rob Pike.
Addison-Wesley, Inc., 1999.
ISBN 0-201-61586-X.
URL: http://cm.bell-labs.com/cm/cs/tpop/

GNU manuals - where in compliance with K&R and this text - for cpp, gcc,
gcc internals and indent, all available from http://www.gnu.org/manual/

WG14 is the international standardization working group for the programming
language C, URL: http://www.open-std.org/JTC1/SC22/WG14/

Kernel CodingStyle, by greg@kroah.com at OLS 2002:
http://www.kroah.com/linux/talks/ols_2002_kernel_codingstyle_talk/html/

--
Last updated on 2007-July-13.

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/*
 *  kernel/sched.c
 *
 *  Kernel scheduler and related syscalls
 *
 *  Copyright (C) 1991-2002  Linus Torvalds
 *
 *  1996-12-23  Modified by Dave Grothe to fix bugs in semaphores and
 *		make semaphores SMP safe
 *  1998-11-19	Implemented schedule_timeout() and related stuff
 *		by Andrea Arcangeli
 *  2002-01-04	New ultra-scalable O(1) scheduler by Ingo Molnar:
 *		hybrid priority-list and round-robin design with
 *		an array-switch method of distributing timeslices
 *		and per-CPU runqueues.  Cleanups and useful suggestions
 *		by Davide Libenzi, preemptible kernel bits by Robert Love.
 *  2003-09-03	Interactivity tuning by Con Kolivas.
 *  2004-04-02	Scheduler domains code by Nick Piggin
 *  2007-04-15  Work begun on replacing all interactivity tuning with a
 *              fair scheduling design by Con Kolivas.
 *  2007-05-05  Load balancing (smp-nice) and other improvements
 *              by Peter Williams
 *  2007-05-06  Interactivity improvements to CFS by Mike Galbraith
 *  2007-07-01  Group scheduling enhancements by Srivatsa Vaddagiri
 *  2007-11-29  RT balancing improvements by Steven Rostedt, Gregory Haskins,
 *              Thomas Gleixner, Mike Kravetz
 */

#include <linux/mm.h>
#include <linux/module.h>
#include <linux/nmi.h>
#include <linux/init.h>
#include <linux/uaccess.h>
#include <linux/highmem.h>
#include <linux/smp_lock.h>
#include <asm/mmu_context.h>
#include <linux/interrupt.h>
#include <linux/capability.h>
#include <linux/completion.h>
#include <linux/kernel_stat.h>
#include <linux/debug_locks.h>
#include <linux/security.h>
#include <linux/notifier.h>
#include <linux/profile.h>
#include <linux/freezer.h>
#include <linux/vmalloc.h>
#include <linux/blkdev.h>
#include <linux/delay.h>
#include <linux/pid_namespace.h>
#include <linux/smp.h>
#include <linux/threads.h>
#include <linux/timer.h>
#include <linux/rcupdate.h>
#include <linux/cpu.h>
#include <linux/cpuset.h>
#include <linux/percpu.h>
#include <linux/kthread.h>
#include <linux/seq_file.h>
#include <linux/sysctl.h>
#include <linux/syscalls.h>
#include <linux/times.h>
#include <linux/tsacct_kern.h>
#include <linux/kprobes.h>
#include <linux/delayacct.h>
#include <linux/reciprocal_div.h>
#include <linux/unistd.h>
#include <linux/pagemap.h>
#include <linux/hrtimer.h>

#include <asm/tlb.h>
#include <asm/irq_regs.h>

/*
 * Scheduler clock - returns current time in nanosec units.
 * This is default implementation.
 * Architectures and sub-architectures can override this.
 */
unsigned long long __attribute__((weak)) sched_clock(void)
{
	return (unsigned long long)jiffies * (NSEC_PER_SEC / HZ);
}

/*
 * Convert user-nice values [ -20 ... 0 ... 19 ]
 * to static priority [ MAX_RT_PRIO..MAX_PRIO-1 ],
 * and back.
 */
#define NICE_TO_PRIO(nice)	(MAX_RT_PRIO + (nice) + 20)
#define PRIO_TO_NICE(prio)	((prio) - MAX_RT_PRIO - 20)
#define TASK_NICE(p)		PRIO_TO_NICE((p)->static_prio)

/*
 * 'User priority' is the nice value converted to something we
 * can work with better when scaling various scheduler parameters,
 * it's a [ 0 ... 39 ] range.
 */
#define USER_PRIO(p)		((p)-MAX_RT_PRIO)
#define TASK_USER_PRIO(p)	USER_PRIO((p)->static_prio)
#define MAX_USER_PRIO		(USER_PRIO(MAX_PRIO))

/*
 * Helpers for converting nanosecond timing to jiffy resolution
 */
#define NS_TO_JIFFIES(TIME)	((unsigned long)(TIME) / (NSEC_PER_SEC / HZ))

#define NICE_0_LOAD		SCHED_LOAD_SCALE
#define NICE_0_SHIFT		SCHED_LOAD_SHIFT

/*
 * These are the 'tuning knobs' of the scheduler:
 *
 * default timeslice is 100 msecs (used only for SCHED_RR tasks).
 * Timeslices get refilled after they expire.
 */
#define DEF_TIMESLICE		(100 * HZ / 1000)

#ifdef CONFIG_SMP
/*
 * Divide a load by a sched group cpu_power : (load / sg->__cpu_power)
 * Since cpu_power is a 'constant', we can use a reciprocal divide.
 */
static inline u32 sg_div_cpu_power(const struct sched_group *sg, u32 load)
{
	return reciprocal_divide(load, sg->reciprocal_cpu_power);
}

/*
 * Each time a sched group cpu_power is changed,
 * we must compute its reciprocal value
 */
static inline void sg_inc_cpu_power(struct sched_group *sg, u32 val)
{
	sg->__cpu_power += val;
	sg->reciprocal_cpu_power = reciprocal_value(sg->__cpu_power);
}
#endif

static inline int rt_policy(int policy)
{
	if (unlikely(policy == SCHED_FIFO) || unlikely(policy == SCHED_RR))
		return 1;
	return 0;
}

static inline int task_has_rt_policy(struct task_struct *p)
{
	return rt_policy(p->policy);
}

/*
 * This is the priority-queue data structure of the RT scheduling class:
 */
struct rt_prio_array {
	DECLARE_BITMAP(bitmap, MAX_RT_PRIO+1); /* include 1 bit for delimiter */
	struct list_head queue[MAX_RT_PRIO];
};

#ifdef CONFIG_GROUP_SCHED

#include <linux/cgroup.h>

struct cfs_rq;

static LIST_HEAD(task_groups);

/* task group related information */
struct task_group {
#ifdef CONFIG_CGROUP_SCHED
	struct cgroup_subsys_state css;
#endif

#ifdef CONFIG_FAIR_GROUP_SCHED
	/* schedulable entities of this group on each cpu */
	struct sched_entity **se;
	/* runqueue "owned" by this group on each cpu */
	struct cfs_rq **cfs_rq;

	/*
	 * shares assigned to a task group governs how much of cpu bandwidth
	 * is allocated to the group. The more shares a group has, the more is
	 * the cpu bandwidth allocated to it.
	 *
	 * For ex, lets say that there are three task groups, A, B and C which
	 * have been assigned shares 1000, 2000 and 3000 respectively. Then,
	 * cpu bandwidth allocated by the scheduler to task groups A, B and C
	 * should be:
	 *
	 *	Bw(A) = 1000/(1000+2000+3000) * 100 = 16.66%
	 *	Bw(B) = 2000/(1000+2000+3000) * 100 = 33.33%
	 *	Bw(C) = 3000/(1000+2000+3000) * 100 = 50%
	 *
	 * The weight assigned to a task group's schedulable entities on every
	 * cpu (task_group.se[a_cpu]->load.weight) is derived from the task
	 * group's shares. For ex: lets say that task group A has been
	 * assigned shares of 1000 and there are two CPUs in a system. Then,
	 *
	 *  tg_A->se[0]->load.weight = tg_A->se[1]->load.weight = 1000;
	 *
	 * Note: It's not necessary that each of a task's group schedulable
	 *	 entity have the same weight on all CPUs. If the group
	 *	 has 2 of its tasks on CPU0 and 1 task on CPU1, then a
	 *	 better distribution of weight could be:
	 *
	 *	tg_A->se[0]->load.weight = 2/3 * 2000 = 1333
	 *	tg_A->se[1]->load.weight = 1/2 * 2000 =  667
	 *
	 * rebalance_shares() is responsible for distributing the shares of a
	 * task groups like this among the group's schedulable entities across
	 * cpus.
	 *
	 */
	unsigned long shares;
#endif

#ifdef CONFIG_RT_GROUP_SCHED
	struct sched_rt_entity **rt_se;
	struct rt_rq **rt_rq;

	u64 rt_runtime;
#endif

	struct rcu_head rcu;
	struct list_head list;
};

#ifdef CONFIG_FAIR_GROUP_SCHED
/* Default task group's sched entity on each cpu */
static DEFINE_PER_CPU(struct sched_entity, init_sched_entity);
/* Default task group's cfs_rq on each cpu */
static DEFINE_PER_CPU(struct cfs_rq, init_cfs_rq) ____cacheline_aligned_in_smp;

static struct sched_entity *init_sched_entity_p[NR_CPUS];
static struct cfs_rq *init_cfs_rq_p[NR_CPUS];
#endif

#ifdef CONFIG_RT_GROUP_SCHED
static DEFINE_PER_CPU(struct sched_rt_entity, init_sched_rt_entity);
static DEFINE_PER_CPU(struct rt_rq, init_rt_rq) ____cacheline_aligned_in_smp;

static struct sched_rt_entity *init_sched_rt_entity_p[NR_CPUS];
static struct rt_rq *init_rt_rq_p[NR_CPUS];
#endif

/* task_group_lock serializes add/remove of task groups and also changes to
 * a task group's cpu shares.
 */
static DEFINE_SPINLOCK(task_group_lock);

/* doms_cur_mutex serializes access to doms_cur[] array */
static DEFINE_MUTEX(doms_cur_mutex);

#ifdef CONFIG_FAIR_GROUP_SCHED
#ifdef CONFIG_SMP
/* kernel thread that runs rebalance_shares() periodically */
static struct task_struct *lb_monitor_task;
static int load_balance_monitor(void *unused);
#endif

static void set_se_shares(struct sched_entity *se, unsigned long shares);

#ifdef CONFIG_USER_SCHED
# define INIT_TASK_GROUP_LOAD	(2*NICE_0_LOAD)
#else
# define INIT_TASK_GROUP_LOAD	NICE_0_LOAD
#endif

#define MIN_GROUP_SHARES	2

static int init_task_group_load = INIT_TASK_GROUP_LOAD;
#endif

/* Default task group.
 *	Every task in system belong to this group at bootup.
 */
struct task_group init_task_group = {
#ifdef CONFIG_FAIR_GROUP_SCHED
	.se	= init_sched_entity_p,
	.cfs_rq = init_cfs_rq_p,
#endif

#ifdef CONFIG_RT_GROUP_SCHED
	.rt_se	= init_sched_rt_entity_p,
	.rt_rq	= init_rt_rq_p,
#endif
};

/* return group to which a task belongs */
static inline struct task_group *task_group(struct task_struct *p)
{
	struct task_group *tg;

#ifdef CONFIG_USER_SCHED
	tg = p->user->tg;
#elif defined(CONFIG_CGROUP_SCHED)
	tg = container_of(task_subsys_state(p, cpu_cgroup_subsys_id),
				struct task_group, css);
#else
	tg = &init_task_group;
#endif
	return tg;
}

/* Change a task's cfs_rq and parent entity if it moves across CPUs/groups */
static inline void set_task_rq(struct task_struct *p, unsigned int cpu)
{
#ifdef CONFIG_FAIR_GROUP_SCHED
	p->se.cfs_rq = task_group(p)->cfs_rq[cpu];
	p->se.parent = task_group(p)->se[cpu];
#endif

#ifdef CONFIG_RT_GROUP_SCHED
	p->rt.rt_rq  = task_group(p)->rt_rq[cpu];
	p->rt.parent = task_group(p)->rt_se[cpu];
#endif
}

static inline void lock_doms_cur(void)
{
	mutex_lock(&doms_cur_mutex);
}

static inline void unlock_doms_cur(void)
{
	mutex_unlock(&doms_cur_mutex);
}

#else

static inline void set_task_rq(struct task_struct *p, unsigned int cpu) { }
static inline void lock_doms_cur(void) { }
static inline void unlock_doms_cur(void) { }

#endif	/* CONFIG_GROUP_SCHED */

/* CFS-related fields in a runqueue */
struct cfs_rq {
	struct load_weight load;
	unsigned long nr_running;

	u64 exec_clock;
	u64 min_vruntime;

	struct rb_root tasks_timeline;
	struct rb_node *rb_leftmost;
	struct rb_node *rb_load_balance_curr;
	/* 'curr' points to currently running entity on this cfs_rq.
	 * It is set to NULL otherwise (i.e when none are currently running).
	 */
	struct sched_entity *curr;

	unsigned long nr_spread_over;

#ifdef CONFIG_FAIR_GROUP_SCHED
	struct rq *rq;	/* cpu runqueue to which this cfs_rq is attached */

	/*
	 * leaf cfs_rqs are those that hold tasks (lowest schedulable entity in
	 * a hierarchy). Non-leaf lrqs hold other higher schedulable entities
	 * (like users, containers etc.)
	 *
	 * leaf_cfs_rq_list ties together list of leaf cfs_rq's in a cpu. This
	 * list is used during load balance.
	 */
	struct list_head leaf_cfs_rq_list;
	struct task_group *tg;	/* group that "owns" this runqueue */
#endif
};

/* Real-Time classes' related field in a runqueue: */
struct rt_rq {
	struct rt_prio_array active;
	unsigned long rt_nr_running;
#if defined CONFIG_SMP || defined CONFIG_RT_GROUP_SCHED
	int highest_prio; /* highest queued rt task prio */
#endif
#ifdef CONFIG_SMP
	unsigned long rt_nr_migratory;
	int overloaded;
#endif
	int rt_throttled;
	u64 rt_time;

#ifdef CONFIG_RT_GROUP_SCHED
	unsigned long rt_nr_boosted;

	struct rq *rq;
	struct list_head leaf_rt_rq_list;
	struct task_group *tg;
	struct sched_rt_entity *rt_se;
#endif
};

#ifdef CONFIG_SMP

/*
 * We add the notion of a root-domain which will be used to define per-domain
 * variables. Each exclusive cpuset essentially defines an island domain by
 * fully partitioning the member cpus from any other cpuset. Whenever a new
 * exclusive cpuset is created, we also create and attach a new root-domain
 * object.
 *
 */
struct root_domain {
	atomic_t refcount;
	cpumask_t span;
	cpumask_t online;

	/*
	 * The "RT overload" flag: it gets set if a CPU has more than
	 * one runnable RT task.
	 */
	cpumask_t rto_mask;
	atomic_t rto_count;
};

/*
 * By default the system creates a single root-domain with all cpus as
 * members (mimicking the global state we have today).
 */
static struct root_domain def_root_domain;

#endif

/*
 * This is the main, per-CPU runqueue data structure.
 *
 * Locking rule: those places that want to lock multiple runqueues
 * (such as the load balancing or the thread migration code), lock
 * acquire operations must be ordered by ascending &runqueue.
 */
struct rq {
	/* runqueue lock: */
	spinlock_t lock;

	/*
	 * nr_running and cpu_load should be in the same cacheline because
	 * remote CPUs use both these fields when doing load calculation.
	 */
	unsigned long nr_running;
	#define CPU_LOAD_IDX_MAX 5
	unsigned long cpu_load[CPU_LOAD_IDX_MAX];
	unsigned char idle_at_tick;
#ifdef CONFIG_NO_HZ
	unsigned char in_nohz_recently;
#endif
	/* capture load from *all* tasks on this cpu: */
	struct load_weight load;
	unsigned long nr_load_updates;
	u64 nr_switches;

	struct cfs_rq cfs;
	struct rt_rq rt;
	u64 rt_period_expire;
	int rt_throttled;

#ifdef CONFIG_FAIR_GROUP_SCHED
	/* list of leaf cfs_rq on this cpu: */
	struct list_head leaf_cfs_rq_list;
#endif
#ifdef CONFIG_RT_GROUP_SCHED
	struct list_head leaf_rt_rq_list;
#endif

	/*
	 * This is part of a global counter where only the total sum
	 * over all CPUs matters. A task can increase this counter on
	 * one CPU and if it got migrated afterwards it may decrease
	 * it on another CPU. Always updated under the runqueue lock:
	 */
	unsigned long nr_uninterruptible;

	struct task_struct *curr, *idle;
	unsigned long next_balance;
	struct mm_struct *prev_mm;

	u64 clock, prev_clock_raw;
	s64 clock_max_delta;

	unsigned int clock_warps, clock_overflows, clock_underflows;
	u64 idle_clock;
	unsigned int clock_deep_idle_events;
	u64 tick_timestamp;

	atomic_t nr_iowait;

#ifdef CONFIG_SMP
	struct root_domain *rd;
	struct sched_domain *sd;

	/* For active balancing */
	int active_balance;
	int push_cpu;
	/* cpu of this runqueue: */
	int cpu;

	struct task_struct *migration_thread;
	struct list_head migration_queue;
#endif

#ifdef CONFIG_SCHED_HRTICK
	unsigned long hrtick_flags;
	ktime_t hrtick_expire;
	struct hrtimer hrtick_timer;
#endif

#ifdef CONFIG_SCHEDSTATS
	/* latency stats */
	struct sched_info rq_sched_info;

	/* sys_sched_yield() stats */
	unsigned int yld_exp_empty;
	unsigned int yld_act_empty;
	unsigned int yld_both_empty;
	unsigned int yld_count;

	/* schedule() stats */
	unsigned int sched_switch;
	unsigned int sched_count;
	unsigned int sched_goidle;

	/* try_to_wake_up() stats */
	unsigned int ttwu_count;
	unsigned int ttwu_local;

	/* BKL stats */
	unsigned int bkl_count;
#endif
	struct lock_class_key rq_lock_key;
};

static DEFINE_PER_CPU_SHARED_ALIGNED(struct rq, runqueues);

static inline void check_preempt_curr(struct rq *rq, struct task_struct *p)
{
	rq->curr->sched_class->check_preempt_curr(rq, p);
}

static inline int cpu_of(struct rq *rq)
{
#ifdef CONFIG_SMP
	return rq->cpu;
#else
	return 0;
#endif
}

/*
 * Update the per-runqueue clock, as finegrained as the platform can give
 * us, but without assuming monotonicity, etc.:
 */
static void __update_rq_clock(struct rq *rq)
{
	u64 prev_raw = rq->prev_clock_raw;
	u64 now = sched_clock();
	s64 delta = now - prev_raw;
	u64 clock = rq->clock;

#ifdef CONFIG_SCHED_DEBUG
	WARN_ON_ONCE(cpu_of(rq) != smp_processor_id());
#endif
	/*
	 * Protect against sched_clock() occasionally going backwards:
	 */
	if (unlikely(delta < 0)) {
		clock++;
		rq->clock_warps++;
	} else {
		/*
		 * Catch too large forward jumps too:
		 */
		if (unlikely(clock + delta > rq->tick_timestamp + TICK_NSEC)) {
			if (clock < rq->tick_timestamp + TICK_NSEC)
				clock = rq->tick_timestamp + TICK_NSEC;
			else
				clock++;
			rq->clock_overflows++;
		} else {
			if (unlikely(delta > rq->clock_max_delta))
				rq->clock_max_delta = delta;
			clock += delta;
		}
	}

	rq->prev_clock_raw = now;
	rq->clock = clock;
}

static void update_rq_clock(struct rq *rq)
{
	if (likely(smp_processor_id() == cpu_of(rq)))
		__update_rq_clock(rq);
}

/*
 * The domain tree (rq->sd) is protected by RCU's quiescent state transition.
 * See detach_destroy_domains: synchronize_sched for details.
 *
 * The domain tree of any CPU may only be accessed from within
 * preempt-disabled sections.
 */
#define for_each_domain(cpu, __sd) \
	for (__sd = rcu_dereference(cpu_rq(cpu)->sd); __sd; __sd = __sd->parent)

#define cpu_rq(cpu)		(&per_cpu(runqueues, (cpu)))
#define this_rq()		(&__get_cpu_var(runqueues))
#define task_rq(p)		cpu_rq(task_cpu(p))
#define cpu_curr(cpu)		(cpu_rq(cpu)->curr)

unsigned long rt_needs_cpu(int cpu)
{
	struct rq *rq = cpu_rq(cpu);
	u64 delta;

	if (!rq->rt_throttled)
		return 0;

	if (rq->clock > rq->rt_period_expire)
		return 1;

	delta = rq->rt_period_expire - rq->clock;
	do_div(delta, NSEC_PER_SEC / HZ);

	return (unsigned long)delta;
}

/*
 * Tunables that become constants when CONFIG_SCHED_DEBUG is off:
 */
#ifdef CONFIG_SCHED_DEBUG
# define const_debug __read_mostly
#else
# define const_debug static const
#endif

/*
 * Debugging: various feature bits
 */
enum {
	SCHED_FEAT_NEW_FAIR_SLEEPERS	= 1,
	SCHED_FEAT_WAKEUP_PREEMPT	= 2,
	SCHED_FEAT_START_DEBIT		= 4,
	SCHED_FEAT_TREE_AVG		= 8,
	SCHED_FEAT_APPROX_AVG		= 16,
	SCHED_FEAT_HRTICK		= 32,
	SCHED_FEAT_DOUBLE_TICK		= 64,
};

const_debug unsigned int sysctl_sched_features =
		SCHED_FEAT_NEW_FAIR_SLEEPERS	* 1 |
		SCHED_FEAT_WAKEUP_PREEMPT	* 1 |
		SCHED_FEAT_START_DEBIT		* 1 |
		SCHED_FEAT_TREE_AVG		* 0 |
		SCHED_FEAT_APPROX_AVG		* 0 |
		SCHED_FEAT_HRTICK		* 1 |
		SCHED_FEAT_DOUBLE_TICK		* 0;

#define sched_feat(x) (sysctl_sched_features & SCHED_FEAT_##x)

/*
 * Number of tasks to iterate in a single balance run.
 * Limited because this is done with IRQs disabled.
 */
const_debug unsigned int sysctl_sched_nr_migrate = 32;

/*
 * period over which we measure -rt task cpu usage in us.
 * default: 1s
 */
unsigned int sysctl_sched_rt_period = 1000000;

/*
 * part of the period that we allow rt tasks to run in us.
 * default: 0.95s
 */
int sysctl_sched_rt_runtime = 950000;

/*
 * single value that denotes runtime == period, ie unlimited time.
 */
#define RUNTIME_INF	((u64)~0ULL)

/*
 * For kernel-internal use: high-speed (but slightly incorrect) per-cpu
 * clock constructed from sched_clock():
 */
unsigned long long cpu_clock(int cpu)
{
	unsigned long long now;
	unsigned long flags;
	struct rq *rq;

	local_irq_save(flags);
	rq = cpu_rq(cpu);
	/*
	 * Only call sched_clock() if the scheduler has already been
	 * initialized (some code might call cpu_clock() very early):
	 */
	if (rq->idle)
		update_rq_clock(rq);
	now = rq->clock;
	local_irq_restore(flags);

	return now;
}
EXPORT_SYMBOL_GPL(cpu_clock);

#ifndef prepare_arch_switch
# define prepare_arch_switch(next)	do { } while (0)
#endif
#ifndef finish_arch_switch
# define finish_arch_switch(prev)	do { } while (0)
#endif

static inline int task_current(struct rq *rq, struct task_struct *p)
{
	return rq->curr == p;
}

#ifndef __ARCH_WANT_UNLOCKED_CTXSW
static inline int task_running(struct rq *rq, struct task_struct *p)
{
	return task_current(rq, p);
}

static inline void prepare_lock_switch(struct rq *rq, struct task_struct *next)
{
}

static inline void finish_lock_switch(struct rq *rq, struct task_struct *prev)
{
#ifdef CONFIG_DEBUG_SPINLOCK
	/* this is a valid case when another task releases the spinlock */
	rq->lock.owner = current;
#endif
	/*
	 * If we are tracking spinlock dependencies then we have to
	 * fix up the runqueue lock - which gets 'carried over' from
	 * prev into current:
	 */
	spin_acquire(&rq->lock.dep_map, 0, 0, _THIS_IP_);

	spin_unlock_irq(&rq->lock);
}

#else /* __ARCH_WANT_UNLOCKED_CTXSW */
static inline int task_running(struct rq *rq, struct task_struct *p)
{
#ifdef CONFIG_SMP
	return p->oncpu;
#else
	return task_current(rq, p);
#endif
}

static inline void prepare_lock_switch(struct rq *rq, struct task_struct *next)
{
#ifdef CONFIG_SMP
	/*
	 * We can optimise this out completely for !SMP, because the
	 * SMP rebalancing from interrupt is the only thing that cares
	 * here.
	 */
	next->oncpu = 1;
#endif
#ifdef __ARCH_WANT_INTERRUPTS_ON_CTXSW
	spin_unlock_irq(&rq->lock);
#else
	spin_unlock(&rq->lock);
#endif
}

static inline void finish_lock_switch(struct rq *rq, struct task_struct *prev)
{
#ifdef CONFIG_SMP
	/*
	 * After ->oncpu is cleared, the task can be moved to a different CPU.
	 * We must ensure this doesn't happen until the switch is completely
	 * finished.
	 */
	smp_wmb();
	prev->oncpu = 0;
#endif
#ifndef __ARCH_WANT_INTERRUPTS_ON_CTXSW
	local_irq_enable();
#endif
}
#endif /* __ARCH_WANT_UNLOCKED_CTXSW */

/*
 * __task_rq_lock - lock the runqueue a given task resides on.
 * Must be called interrupts disabled.
 */
static inline struct rq *__task_rq_lock(struct task_struct *p)
	__acquires(rq->lock)
{
	for (;;) {
		struct rq *rq = task_rq(p);
		spin_lock(&rq->lock);
		if (likely(rq == task_rq(p)))
			return rq;
		spin_unlock(&rq->lock);
	}
}

/*
 * task_rq_lock - lock the runqueue a given task resides on and disable
 * interrupts. Note the ordering: we can safely lookup the task_rq without
 * explicitly disabling preemption.
 */
static struct rq *task_rq_lock(struct task_struct *p, unsigned long *flags)
	__acquires(rq->lock)
{
	struct rq *rq;

	for (;;) {
		local_irq_save(*flags);
		rq = task_rq(p);
		spin_lock(&rq->lock);
		if (likely(rq == task_rq(p)))
			return rq;
		spin_unlock_irqrestore(&rq->lock, *flags);
	}
}

static void __task_rq_unlock(struct rq *rq)
	__releases(rq->lock)
{
	spin_unlock(&rq->lock);
}

static inline void task_rq_unlock(struct rq *rq, unsigned long *flags)
	__releases(rq->lock)
{
	spin_unlock_irqrestore(&rq->lock, *flags);
}

/*
 * this_rq_lock - lock this runqueue and disable interrupts.
 */
static struct rq *this_rq_lock(void)
	__acquires(rq->lock)
{
	struct rq *rq;

	local_irq_disable();
	rq = this_rq();
	spin_lock(&rq->lock);

	return rq;
}

/*
 * We are going deep-idle (irqs are disabled):
 */
void sched_clock_idle_sleep_event(void)
{
	struct rq *rq = cpu_rq(smp_processor_id());

	spin_lock(&rq->lock);
	__update_rq_clock(rq);
	spin_unlock(&rq->lock);
	rq->clock_deep_idle_events++;
}
EXPORT_SYMBOL_GPL(sched_clock_idle_sleep_event);

/*
 * We just idled delta nanoseconds (called with irqs disabled):
 */
void sched_clock_idle_wakeup_event(u64 delta_ns)
{
	struct rq *rq = cpu_rq(smp_processor_id());
	u64 now = sched_clock();

	rq->idle_clock += delta_ns;
	/*
	 * Override the previous timestamp and ignore all
	 * sched_clock() deltas that occured while we idled,
	 * and use the PM-provided delta_ns to advance the
	 * rq clock:
	 */
	spin_lock(&rq->lock);
	rq->prev_clock_raw = now;
	rq->clock += delta_ns;
	spin_unlock(&rq->lock);
	touch_softlockup_watchdog();
}
EXPORT_SYMBOL_GPL(sched_clock_idle_wakeup_event);

static void __resched_task(struct task_struct *p, int tif_bit);

static inline void resched_task(struct task_struct *p)
{
	__resched_task(p, TIF_NEED_RESCHED);
}

#ifdef CONFIG_SCHED_HRTICK
/*
 * Use HR-timers to deliver accurate preemption points.
 *
 * Its all a bit involved since we cannot program an hrt while holding the
 * rq->lock. So what we do is store a state in in rq->hrtick_* and ask for a
 * reschedule event.
 *
 * When we get rescheduled we reprogram the hrtick_timer outside of the
 * rq->lock.
 */
static inline void resched_hrt(struct task_struct *p)
{
	__resched_task(p, TIF_HRTICK_RESCHED);
}

static inline void resched_rq(struct rq *rq)
{
	unsigned long flags;

	spin_lock_irqsave(&rq->lock, flags);
	resched_task(rq->curr);
	spin_unlock_irqrestore(&rq->lock, flags);
}

enum {
	HRTICK_SET,		/* re-programm hrtick_timer */
	HRTICK_RESET,		/* not a new slice */
};

/*
 * Use hrtick when:
 *  - enabled by features
 *  - hrtimer is actually high res
 */
static inline int hrtick_enabled(struct rq *rq)
{
	if (!sched_feat(HRTICK))
		return 0;
	return hrtimer_is_hres_active(&rq->hrtick_timer);
}

/*
 * Called to set the hrtick timer state.
 *
 * called with rq->lock held and irqs disabled
 */
static void hrtick_start(struct rq *rq, u64 delay, int reset)
{
	assert_spin_locked(&rq->lock);

	/*
	 * preempt at: now + delay
	 */
	rq->hrtick_expire =
		ktime_add_ns(rq->hrtick_timer.base->get_time(), delay);
	/*
	 * indicate we need to program the timer
	 */
	__set_bit(HRTICK_SET, &rq->hrtick_flags);
	if (reset)
		__set_bit(HRTICK_RESET, &rq->hrtick_flags);

	/*
	 * New slices are called from the schedule path and don't need a
	 * forced reschedule.
	 */
	if (reset)
		resched_hrt(rq->curr);
}

static void hrtick_clear(struct rq *rq)
{
	if (hrtimer_active(&rq->hrtick_timer))
		hrtimer_cancel(&rq->hrtick_timer);
}

/*
 * Update the timer from the possible pending state.
 */
static void hrtick_set(struct rq *rq)
{
	ktime_t time;
	int set, reset;
	unsigned long flags;

	WARN_ON_ONCE(cpu_of(rq) != smp_processor_id());

	spin_lock_irqsave(&rq->lock, flags);
	set = __test_and_clear_bit(HRTICK_SET, &rq->hrtick_flags);
	reset = __test_and_clear_bit(HRTICK_RESET, &rq->hrtick_flags);
	time = rq->hrtick_expire;
	clear_thread_flag(TIF_HRTICK_RESCHED);
	spin_unlock_irqrestore(&rq->lock, flags);

	if (set) {
		hrtimer_start(&rq->hrtick_timer, time, HRTIMER_MODE_ABS);
		if (reset && !hrtimer_active(&rq->hrtick_timer))
			resched_rq(rq);
	} else
		hrtick_clear(rq);
}

/*
 * High-resolution timer tick.
 * Runs from hardirq context with interrupts disabled.
 */
static enum hrtimer_restart hrtick(struct hrtimer *timer)
{
	struct rq *rq = container_of(timer, struct rq, hrtick_timer);

	WARN_ON_ONCE(cpu_of(rq) != smp_processor_id());

	spin_lock(&rq->lock);
	__update_rq_clock(rq);
	rq->curr->sched_class->task_tick(rq, rq->curr, 1);
	spin_unlock(&rq->lock);

	return HRTIMER_NORESTART;
}

static inline void init_rq_hrtick(struct rq *rq)
{
	rq->hrtick_flags = 0;
	hrtimer_init(&rq->hrtick_timer, CLOCK_MONOTONIC, HRTIMER_MODE_REL);
	rq->hrtick_timer.function = hrtick;
	rq->hrtick_timer.cb_mode = HRTIMER_CB_IRQSAFE_NO_SOFTIRQ;
}

void hrtick_resched(void)
{
	struct rq *rq;
	unsigned long flags;

	if (!test_thread_flag(TIF_HRTICK_RESCHED))
		return;

	local_irq_save(flags);
	rq = cpu_rq(smp_processor_id());
	hrtick_set(rq);
	local_irq_restore(flags);
}
#else
static inline void hrtick_clear(struct rq *rq)
{
}

static inline void hrtick_set(struct rq *rq)
{
}

static inline void init_rq_hrtick(struct rq *rq)
{
}

void hrtick_resched(void)
{
}
#endif

/*
 * resched_task - mark a task 'to be rescheduled now'.
 *
 * On UP this means the setting of the need_resched flag, on SMP it
 * might also involve a cross-CPU call to trigger the scheduler on
 * the target CPU.
 */
#ifdef CONFIG_SMP

#ifndef tsk_is_polling
#define tsk_is_polling(t) test_tsk_thread_flag(t, TIF_POLLING_NRFLAG)
#endif

static void __resched_task(struct task_struct *p, int tif_bit)
{
	int cpu;

	assert_spin_locked(&task_rq(p)->lock);

	if (unlikely(test_tsk_thread_flag(p, tif_bit)))
		return;

	set_tsk_thread_flag(p, tif_bit);

	cpu = task_cpu(p);
	if (cpu == smp_processor_id())
		return;

	/* NEED_RESCHED must be visible before we test polling */
	smp_mb();
	if (!tsk_is_polling(p))
		smp_send_reschedule(cpu);
}

static void resched_cpu(int cpu)
{
	struct rq *rq = cpu_rq(cpu);
	unsigned long flags;

	if (!spin_trylock_irqsave(&rq->lock, flags))
		return;
	resched_task(cpu_curr(cpu));
	spin_unlock_irqrestore(&rq->lock, flags);
}
#else
static void __resched_task(struct task_struct *p, int tif_bit)
{
	assert_spin_locked(&task_rq(p)->lock);
	set_tsk_thread_flag(p, tif_bit);
}
#endif

#if BITS_PER_LONG == 32
# define WMULT_CONST	(~0UL)
#else
# define WMULT_CONST	(1UL << 32)
#endif

#define WMULT_SHIFT	32

/*
 * Shift right and round:
 */
#define SRR(x, y) (((x) + (1UL << ((y) - 1))) >> (y))

static unsigned long
calc_delta_mine(unsigned long delta_exec, unsigned long weight,
		struct load_weight *lw)
{
	u64 tmp;

	if (unlikely(!lw->inv_weight))
		lw->inv_weight = (WMULT_CONST - lw->weight/2) / lw->weight + 1;

	tmp = (u64)delta_exec * weight;
	/*
	 * Check whether we'd overflow the 64-bit multiplication:
	 */
	if (unlikely(tmp > WMULT_CONST))
		tmp = SRR(SRR(tmp, WMULT_SHIFT/2) * lw->inv_weight,
			WMULT_SHIFT/2);
	else
		tmp = SRR(tmp * lw->inv_weight, WMULT_SHIFT);

	return (unsigned long)min(tmp, (u64)(unsigned long)LONG_MAX);
}

static inline unsigned long
calc_delta_fair(unsigned long delta_exec, struct load_weight *lw)
{
	return calc_delta_mine(delta_exec, NICE_0_LOAD, lw);
}

static inline void update_load_add(struct load_weight *lw, unsigned long inc)
{
	lw->weight += inc;
}

static inline void update_load_sub(struct load_weight *lw, unsigned long dec)
{
	lw->weight -= dec;
}

/*
 * To aid in avoiding the subversion of "niceness" due to uneven distribution
 * of tasks with abnormal "nice" values across CPUs the contribution that
 * each task makes to its run queue's load is weighted according to its
 * scheduling class and "nice" value. For SCHED_NORMAL tasks this is just a
 * scaled version of the new time slice allocation that they receive on time
 * slice expiry etc.
 */

#define WEIGHT_IDLEPRIO		2
#define WMULT_IDLEPRIO		(1 << 31)

/*
 * Nice levels are multiplicative, with a gentle 10% change for every
 * nice level changed. I.e. when a CPU-bound task goes from nice 0 to
 * nice 1, it will get ~10% less CPU time than another CPU-bound task
 * that remained on nice 0.
 *
 * The "10% effect" is relative and cumulative: from _any_ nice level,
 * if you go up 1 level, it's -10% CPU usage, if you go down 1 level
 * it's +10% CPU usage. (to achieve that we use a multiplier of 1.25.
 * If a task goes up by ~10% and another task goes down by ~10% then
 * the relative distance between them is ~25%.)
 */
static const int prio_to_weight[40] = {
 /* -20 */     88761,     71755,     56483,     46273,     36291,
 /* -15 */     29154,     23254,     18705,     14949,     11916,
 /* -10 */      9548,      7620,      6100,      4904,      3906,
 /*  -5 */      3121,      2501,      1991,      1586,      1277,
 /*   0 */      1024,       820,       655,       526,       423,
 /*   5 */       335,       272,       215,       172,       137,
 /*  10 */       110,        87,        70,        56,        45,
 /*  15 */        36,        29,        23,        18,        15,
};

/*
 * Inverse (2^32/x) values of the prio_to_weight[] array, precalculated.
 *
 * In cases where the weight does not change often, we can use the
 * precalculated inverse to speed up arithmetics by turning divisions
 * into multiplications:
 */
static const u32 prio_to_wmult[40] = {
 /* -20 */     48388,     59856,     76040,     92818,    118348,
 /* -15 */    147320,    184698,    229616,    287308,    360437,
 /* -10 */    449829,    563644,    704093,    875809,   1099582,
 /*  -5 */   1376151,   1717300,   2157191,   2708050,   3363326,
 /*   0 */   4194304,   5237765,   6557202,   8165337,  10153587,
 /*   5 */  12820798,  15790321,  19976592,  24970740,  31350126,
 /*  10 */  39045157,  49367440,  61356676,  76695844,  95443717,
 /*  15 */ 119304647, 148102320, 186737708, 238609294, 286331153,
};

static void activate_task(struct rq *rq, struct task_struct *p, int wakeup);

/*
 * runqueue iterator, to support SMP load-balancing between different
 * scheduling classes, without having to expose their internal data
 * structures to the load-balancing proper:
 */
struct rq_iterator {
	void *arg;
	struct task_struct *(*start)(void *);
	struct task_struct *(*next)(void *);
};

#ifdef CONFIG_SMP
static unsigned long
balance_tasks(struct rq *this_rq, int this_cpu, struct rq *busiest,
	      unsigned long max_load_move, struct sched_domain *sd,
	      enum cpu_idle_type idle, int *all_pinned,
	      int *this_best_prio, struct rq_iterator *iterator);

static int
iter_move_one_task(struct rq *this_rq, int this_cpu, struct rq *busiest,
		   struct sched_domain *sd, enum cpu_idle_type idle,
		   struct rq_iterator *iterator);
#endif

#ifdef CONFIG_CGROUP_CPUACCT
static void cpuacct_charge(struct task_struct *tsk, u64 cputime);
#else
static inline void cpuacct_charge(struct task_struct *tsk, u64 cputime) {}
#endif

static inline void inc_cpu_load(struct rq *rq, unsigned long load)
{
	update_load_add(&rq->load, load);
}

static inline void dec_cpu_load(struct rq *rq, unsigned long load)
{
	update_load_sub(&rq->load, load);
}

#ifdef CONFIG_SMP
static unsigned long source_load(int cpu, int type);
static unsigned long target_load(int cpu, int type);
static unsigned long cpu_avg_load_per_task(int cpu);
static int task_hot(struct task_struct *p, u64 now, struct sched_domain *sd);
#endif /* CONFIG_SMP */

#include "sched_stats.h"
#include "sched_idletask.c"
#include "sched_fair.c"
#include "sched_rt.c"
#ifdef CONFIG_SCHED_DEBUG
# include "sched_debug.c"
#endif

#define sched_class_highest (&rt_sched_class)

static void inc_nr_running(struct rq *rq)
{
	rq->nr_running++;
}

static void dec_nr_running(struct rq *rq)
{
	rq->nr_running--;
}

static void set_load_weight(struct task_struct *p)
{
	if (task_has_rt_policy(p)) {
		p->se.load.weight = prio_to_weight[0] * 2;
		p->se.load.inv_weight = prio_to_wmult[0] >> 1;
		return;
	}

	/*
	 * SCHED_IDLE tasks get minimal weight:
	 */
	if (p->policy == SCHED_IDLE) {
		p->se.load.weight = WEIGHT_IDLEPRIO;
		p->se.load.inv_weight = WMULT_IDLEPRIO;
		return;
	}

	p->se.load.weight = prio_to_weight[p->static_prio - MAX_RT_PRIO];
	p->se.load.inv_weight = prio_to_wmult[p->static_prio - MAX_RT_PRIO];
}

static void enqueue_task(struct rq *rq, struct task_struct *p, int wakeup)
{
	sched_info_queued(p);
	p->sched_class->enqueue_task(rq, p, wakeup);
	p->se.on_rq = 1;
}

static void dequeue_task(struct rq *rq, struct task_struct *p, int sleep)
{
	p->sched_class->dequeue_task(rq, p, sleep);
	p->se.on_rq = 0;
}

/*
 * __normal_prio - return the priority that is based on the static prio
 */
static inline int __normal_prio(struct task_struct *p)
{
	return p->static_prio;
}

/*
 * Calculate the expected normal priority: i.e. priority
 * without taking RT-inheritance into account. Might be
 * boosted by interactivity modifiers. Changes upon fork,
 * setprio syscalls, and whenever the interactivity
 * estimator recalculates.
 */
static inline int normal_prio(struct task_struct *p)
{
	int prio;

	if (task_has_rt_policy(p))
		prio = MAX_RT_PRIO-1 - p->rt_priority;
	else
		prio = __normal_prio(p);
	return prio;
}

/*
 * Calculate the current priority, i.e. the priority
 * taken into account by the scheduler. This value might
 * be boosted by RT tasks, or might be boosted by
 * interactivity modifiers. Will be RT if the task got
 * RT-boosted. If not then it returns p->normal_prio.
 */
static int effective_prio(struct task_struct *p)
{
	p->normal_prio = normal_prio(p);
	/*
	 * If we are RT tasks or we were boosted to RT priority,
	 * keep the priority unchanged. Otherwise, update priority
	 * to the normal priority:
	 */
	if (!rt_prio(p->prio))
		return p->normal_prio;
	return p->prio;
}

/*
 * activate_task - move a task to the runqueue.
 */
static void activate_task(struct rq *rq, struct task_struct *p, int wakeup)
{
	if (task_contributes_to_load(p))
		rq->nr_uninterruptible--;

	enqueue_task(rq, p, wakeup);
	inc_nr_running(rq);
}

/*
 * deactivate_task - remove a task from the runqueue.
 */
static void deactivate_task(struct rq *rq, struct task_struct *p, int sleep)
{
	if (task_contributes_to_load(p))
		rq->nr_uninterruptible++;

	dequeue_task(rq, p, sleep);
	dec_nr_running(rq);
}

/**
 * task_curr - is this task currently executing on a CPU?
 * @p: the task in question.
 */
inline int task_curr(const struct task_struct *p)
{
	return cpu_curr(task_cpu(p)) == p;
}

/* Used instead of source_load when we know the type == 0 */
unsigned long weighted_cpuload(const int cpu)
{
	return cpu_rq(cpu)->load.weight;
}

static inline void __set_task_cpu(struct task_struct *p, unsigned int cpu)
{
	set_task_rq(p, cpu);
#ifdef CONFIG_SMP
	/*
	 * After ->cpu is set up to a new value, task_rq_lock(p, ...) can be
	 * successfuly executed on another CPU. We must ensure that updates of
	 * per-task data have been completed by this moment.
	 */
	smp_wmb();
	task_thread_info(p)->cpu = cpu;
#endif
}

static inline void check_class_changed(struct rq *rq, struct task_struct *p,
				       const struct sched_class *prev_class,
				       int oldprio, int running)
{
	if (prev_class != p->sched_class) {
		if (prev_class->switched_from)
			prev_class->switched_from(rq, p, running);
		p->sched_class->switched_to(rq, p, running);
	} else
		p->sched_class->prio_changed(rq, p, oldprio, running);
}

#ifdef CONFIG_SMP

/*
 * Is this task likely cache-hot:
 */
static int
task_hot(struct task_struct *p, u64 now, struct sched_domain *sd)
{
	s64 delta;

	if (p->sched_class != &fair_sched_class)
		return 0;

	if (sysctl_sched_migration_cost == -1)
		return 1;
	if (sysctl_sched_migration_cost == 0)
		return 0;

	delta = now - p->se.exec_start;

	return delta < (s64)sysctl_sched_migration_cost;
}


void set_task_cpu(struct task_struct *p, unsigned int new_cpu)
{
	int old_cpu = task_cpu(p);
	struct rq *old_rq = cpu_rq(old_cpu), *new_rq = cpu_rq(new_cpu);
	struct cfs_rq *old_cfsrq = task_cfs_rq(p),
		      *new_cfsrq = cpu_cfs_rq(old_cfsrq, new_cpu);
	u64 clock_offset;

	clock_offset = old_rq->clock - new_rq->clock;

#ifdef CONFIG_SCHEDSTATS
	if (p->se.wait_start)
		p->se.wait_start -= clock_offset;
	if (p->se.sleep_start)
		p->se.sleep_start -= clock_offset;
	if (p->se.block_start)
		p->se.block_start -= clock_offset;
	if (old_cpu != new_cpu) {
		schedstat_inc(p, se.nr_migrations);
		if (task_hot(p, old_rq->clock, NULL))
			schedstat_inc(p, se.nr_forced2_migrations);
	}
#endif
	p->se.vruntime -= old_cfsrq->min_vruntime -
					 new_cfsrq->min_vruntime;

	__set_task_cpu(p, new_cpu);
}

struct migration_req {
	struct list_head list;

	struct task_struct *task;
	int dest_cpu;

	struct completion done;
};

/*
 * The task's runqueue lock must be held.
 * Returns true if you have to wait for migration thread.
 */
static int
migrate_task(struct task_struct *p, int dest_cpu, struct migration_req *req)
{
	struct rq *rq = task_rq(p);

	/*
	 * If the task is not on a runqueue (and not running), then
	 * it is sufficient to simply update the task's cpu field.
	 */
	if (!p->se.on_rq && !task_running(rq, p)) {
		set_task_cpu(p, dest_cpu);
		return 0;
	}

	init_completion(&req->done);
	req->task = p;
	req->dest_cpu = dest_cpu;
	list_add(&req->list, &rq->migration_queue);

	return 1;
}

/*
 * wait_task_inactive - wait for a thread to unschedule.
 *
 * The caller must ensure that the task *will* unschedule sometime soon,
 * else this function might spin for a *long* time. This function can't
 * be called with interrupts off, or it may introduce deadlock with
 * smp_call_function() if an IPI is sent by the same process we are
 * waiting to become inactive.
 */
void wait_task_inactive(struct task_struct *p)
{
	unsigned long flags;
	int running, on_rq;
	struct rq *rq;

	for (;;) {
		/*
		 * We do the initial early heuristics without holding
		 * any task-queue locks at all. We'll only try to get
		 * the runqueue lock when things look like they will
		 * work out!
		 */
		rq = task_rq(p);

		/*
		 * If the task is actively running on another CPU
		 * still, just relax and busy-wait without holding
		 * any locks.
		 *
		 * NOTE! Since we don't hold any locks, it's not
		 * even sure that "rq" stays as the right runqueue!
		 * But we don't care, since "task_running()" will
		 * return false if the runqueue has changed and p
		 * is actually now running somewhere else!
		 */
		while (task_running(rq, p))
			cpu_relax();

		/*
		 * Ok, time to look more closely! We need the rq
		 * lock now, to be *sure*. If we're wrong, we'll
		 * just go back and repeat.
		 */
		rq = task_rq_lock(p, &flags);
		running = task_running(rq, p);
		on_rq = p->se.on_rq;
		task_rq_unlock(rq, &flags);

		/*
		 * Was it really running after all now that we
		 * checked with the proper locks actually held?
		 *
		 * Oops. Go back and try again..
		 */
		if (unlikely(running)) {
			cpu_relax();
			continue;
		}

		/*
		 * It's not enough that it's not actively running,
		 * it must be off the runqueue _entirely_, and not
		 * preempted!
		 *
		 * So if it wa still runnable (but just not actively
		 * running right now), it's preempted, and we should
		 * yield - it could be a while.
		 */
		if (unlikely(on_rq)) {
			schedule_timeout_uninterruptible(1);
			continue;
		}

		/*
		 * Ahh, all good. It wasn't running, and it wasn't
		 * runnable, which means that it will never become
		 * running in the future either. We're all done!
		 */
		break;
	}
}

/***
 * kick_process - kick a running thread to enter/exit the kernel
 * @p: the to-be-kicked thread
 *
 * Cause a process which is running on another CPU to enter
 * kernel-mode, without any delay. (to get signals handled.)
 *
 * NOTE: this function doesnt have to take the runqueue lock,
 * because all it wants to ensure is that the remote task enters
 * the kernel. If the IPI races and the task has been migrated
 * to another CPU then no harm is done and the purpose has been
 * achieved as well.
 */
void kick_process(struct task_struct *p)
{
	int cpu;

	preempt_disable();
	cpu = task_cpu(p);
	if ((cpu != smp_processor_id()) && task_curr(p))
		smp_send_reschedule(cpu);
	preempt_enable();
}

/*
 * Return a low guess at the load of a migration-source cpu weighted
 * according to the scheduling class and "nice" value.
 *
 * We want to under-estimate the load of migration sources, to
 * balance conservatively.
 */
static unsigned long source_load(int cpu, int type)
{
	struct rq *rq = cpu_rq(cpu);
	unsigned long total = weighted_cpuload(cpu);

	if (type == 0)
		return total;

	return min(rq->cpu_load[type-1], total);
}

/*
 * Return a high guess at the load of a migration-target cpu weighted
 * according to the scheduling class and "nice" value.
 */
static unsigned long target_load(int cpu, int type)
{
	struct rq *rq = cpu_rq(cpu);
	unsigned long total = weighted_cpuload(cpu);

	if (type == 0)
		return total;

	return max(rq->cpu_load[type-1], total);
}

/*
 * Return the average load per task on the cpu's run queue
 */
static unsigned long cpu_avg_load_per_task(int cpu)
{
	struct rq *rq = cpu_rq(cpu);
	unsigned long total = weighted_cpuload(cpu);
	unsigned long n = rq->nr_running;

	return n ? total / n : SCHED_LOAD_SCALE;
}

/*
 * find_idlest_group finds and returns the least busy CPU group within the
 * domain.
 */
static struct sched_group *
find_idlest_group(struct sched_domain *sd, struct task_struct *p, int this_cpu)
{
	struct sched_group *idlest = NULL, *this = NULL, *group = sd->groups;
	unsigned long min_load = ULONG_MAX, this_load = 0;
	int load_idx = sd->forkexec_idx;
	int imbalance = 100 + (sd->imbalance_pct-100)/2;

	do {
		unsigned long load, avg_load;
		int local_group;
		int i;

		/* Skip over this group if it has no CPUs allowed */
		if (!cpus_intersects(group->cpumask, p->cpus_allowed))
			continue;

		local_group = cpu_isset(this_cpu, group->cpumask);

		/* Tally up the load of all CPUs in the group */
		avg_load = 0;

		for_each_cpu_mask(i, group->cpumask) {
			/* Bias balancing toward cpus of our domain */
			if (local_group)
				load = source_load(i, load_idx);
			else
				load = target_load(i, load_idx);

			avg_load += load;
		}

		/* Adjust by relative CPU power of the group */
		avg_load = sg_div_cpu_power(group,
				avg_load * SCHED_LOAD_SCALE);

		if (local_group) {
			this_load = avg_load;
			this = group;
		} else if (avg_load < min_load) {
			min_load = avg_load;
			idlest = group;
		}
	} while (group = group->next, group != sd->groups);

	if (!idlest || 100*this_load < imbalance*min_load)
		return NULL;
	return idlest;
}

/*
 * find_idlest_cpu - find the idlest cpu among the cpus in group.
 */
static int
find_idlest_cpu(struct sched_group *group, struct task_struct *p, int this_cpu)
{
	cpumask_t tmp;
	unsigned long load, min_load = ULONG_MAX;
	int idlest = -1;
	int i;

	/* Traverse only the allowed CPUs */
	cpus_and(tmp, group->cpumask, p->cpus_allowed);

	for_each_cpu_mask(i, tmp) {
		load = weighted_cpuload(i);

		if (load < min_load || (load == min_load && i == this_cpu)) {
			min_load = load;
			idlest = i;
		}
	}

	return idlest;
}

/*
 * sched_balance_self: balance the current task (running on cpu) in domains
 * that have the 'flag' flag set. In practice, this is SD_BALANCE_FORK and
 * SD_BALANCE_EXEC.
 *
 * Balance, ie. select the least loaded group.
 *
 * Returns the target CPU number, or the same CPU if no balancing is needed.
 *
 * preempt must be disabled.
 */
static int sched_balance_self(int cpu, int flag)
{
	struct task_struct *t = current;
	struct sched_domain *tmp, *sd = NULL;

	for_each_domain(cpu, tmp) {
		/*
		 * If power savings logic is enabled for a domain, stop there.
		 */
		if (tmp->flags & SD_POWERSAVINGS_BALANCE)
			break;
		if (tmp->flags & flag)
			sd = tmp;
	}

	while (sd) {
		cpumask_t span;
		struct sched_group *group;
		int new_cpu, weight;

		if (!(sd->flags & flag)) {
			sd = sd->child;
			continue;
		}

		span = sd->span;
		group = find_idlest_group(sd, t, cpu);
		if (!group) {
			sd = sd->child;
			continue;
		}

		new_cpu = find_idlest_cpu(group, t, cpu);
		if (new_cpu == -1 || new_cpu == cpu) {
			/* Now try balancing at a lower domain level of cpu */
			sd = sd->child;
			continue;
		}

		/* Now try balancing at a lower domain level of new_cpu */
		cpu = new_cpu;
		sd = NULL;
		weight = cpus_weight(span);
		for_each_domain(cpu, tmp) {
			if (weight <= cpus_weight(tmp->span))
				break;
			if (tmp->flags & flag)
				sd = tmp;
		}
		/* while loop will break here if sd == NULL */
	}

	return cpu;
}

#endif /* CONFIG_SMP */

/***
 * try_to_wake_up - wake up a thread
 * @p: the to-be-woken-up thread
 * @state: the mask of task states that can be woken
 * @sync: do a synchronous wakeup?
 *
 * Put it on the run-queue if it's not already there. The "current"
 * thread is always on the run-queue (except when the actual
 * re-schedule is in progress), and as such you're allowed to do
 * the simpler "current->state = TASK_RUNNING" to mark yourself
 * runnable without the overhead of this.
 *
 * returns failure only if the task is already active.
 */
static int try_to_wake_up(struct task_struct *p, unsigned int state, int sync)
{
	int cpu, orig_cpu, this_cpu, success = 0;
	unsigned long flags;
	long old_state;
	struct rq *rq;

	rq = task_rq_lock(p, &flags);
	old_state = p->state;
	if (!(old_state & state))
		goto out;

	if (p->se.on_rq)
		goto out_running;

	cpu = task_cpu(p);
	orig_cpu = cpu;
	this_cpu = smp_processor_id();

#ifdef CONFIG_SMP
	if (unlikely(task_running(rq, p)))
		goto out_activate;

	cpu = p->sched_class->select_task_rq(p, sync);
	if (cpu != orig_cpu) {
		set_task_cpu(p, cpu);
		task_rq_unlock(rq, &flags);
		/* might preempt at this point */
		rq = task_rq_lock(p, &flags);
		old_state = p->state;
		if (!(old_state & state))
			goto out;
		if (p->se.on_rq)
			goto out_running;

		this_cpu = smp_processor_id();
		cpu = task_cpu(p);
	}

#ifdef CONFIG_SCHEDSTATS
	schedstat_inc(rq, ttwu_count);
	if (cpu == this_cpu)
		schedstat_inc(rq, ttwu_local);
	else {
		struct sched_domain *sd;
		for_each_domain(this_cpu, sd) {
			if (cpu_isset(cpu, sd->span)) {
				schedstat_inc(sd, ttwu_wake_remote);
				break;
			}
		}
	}
#endif

out_activate:
#endif /* CONFIG_SMP */
	schedstat_inc(p, se.nr_wakeups);
	if (sync)
		schedstat_inc(p, se.nr_wakeups_sync);
	if (orig_cpu != cpu)
		schedstat_inc(p, se.nr_wakeups_migrate);
	if (cpu == this_cpu)
		schedstat_inc(p, se.nr_wakeups_local);
	else
		schedstat_inc(p, se.nr_wakeups_remote);
	update_rq_clock(rq);
	activate_task(rq, p, 1);
	check_preempt_curr(rq, p);
	success = 1;

out_running:
	p->state = TASK_RUNNING;
#ifdef CONFIG_SMP
	if (p->sched_class->task_wake_up)
		p->sched_class->task_wake_up(rq, p);
#endif
out:
	task_rq_unlock(rq, &flags);

	return success;
}

int wake_up_process(struct task_struct *p)
{
	return try_to_wake_up(p, TASK_ALL, 0);
}
EXPORT_SYMBOL(wake_up_process);

int wake_up_state(struct task_struct *p, unsigned int state)
{
	return try_to_wake_up(p, state, 0);
}

/*
 * Perform scheduler related setup for a newly forked process p.
 * p is forked by current.
 *
 * __sched_fork() is basic setup used by init_idle() too:
 */
static void __sched_fork(struct task_struct *p)
{
	p->se.exec_start		= 0;
	p->se.sum_exec_runtime		= 0;
	p->se.prev_sum_exec_runtime	= 0;

#ifdef CONFIG_SCHEDSTATS
	p->se.wait_start		= 0;
	p->se.sum_sleep_runtime		= 0;
	p->se.sleep_start		= 0;
	p->se.block_start		= 0;
	p->se.sleep_max			= 0;
	p->se.block_max			= 0;
	p->se.exec_max			= 0;
	p->se.slice_max			= 0;
	p->se.wait_max			= 0;
#endif

	INIT_LIST_HEAD(&p->rt.run_list);
	p->se.on_rq = 0;

#ifdef CONFIG_PREEMPT_NOTIFIERS
	INIT_HLIST_HEAD(&p->preempt_notifiers);
#endif

	/*
	 * We mark the process as running here, but have not actually
	 * inserted it onto the runqueue yet. This guarantees that
	 * nobody will actually run it, and a signal or other external
	 * event cannot wake it up and insert it on the runqueue either.
	 */
	p->state = TASK_RUNNING;
}

/*
 * fork()/clone()-time setup:
 */
void sched_fork(struct task_struct *p, int clone_flags)
{
	int cpu = get_cpu();

	__sched_fork(p);

#ifdef CONFIG_SMP
	cpu = sched_balance_self(cpu, SD_BALANCE_FORK);
#endif
	set_task_cpu(p, cpu);

	/*
	 * Make sure we do not leak PI boosting priority to the child:
	 */
	p->prio = current->normal_prio;
	if (!rt_prio(p->prio))
		p->sched_class = &fair_sched_class;

#if defined(CONFIG_SCHEDSTATS) || defined(CONFIG_TASK_DELAY_ACCT)
	if (likely(sched_info_on()))
		memset(&p->sched_info, 0, sizeof(p->sched_info));
#endif
#if defined(CONFIG_SMP) && defined(__ARCH_WANT_UNLOCKED_CTXSW)
	p->oncpu = 0;
#endif
#ifdef CONFIG_PREEMPT
	/* Want to start with kernel preemption disabled. */
	task_thread_info(p)->preempt_count = 1;
#endif
	put_cpu();
}

/*
 * wake_up_new_task - wake up a newly created task for the first time.
 *
 * This function will do some initial scheduler statistics housekeeping
 * that must be done for every newly created context, then puts the task
 * on the runqueue and wakes it.
 */
void wake_up_new_task(struct task_struct *p, unsigned long clone_flags)
{
	unsigned long flags;
	struct rq *rq;

	rq = task_rq_lock(p, &flags);
	BUG_ON(p->state != TASK_RUNNING);
	update_rq_clock(rq);

	p->prio = effective_prio(p);

	if (!p->sched_class->task_new || !current->se.on_rq) {
		activate_task(rq, p, 0);
	} else {
		/*
		 * Let the scheduling class do new task startup
		 * management (if any):
		 */
		p->sched_class->task_new(rq, p);
		inc_nr_running(rq);
	}
	check_preempt_curr(rq, p);
#ifdef CONFIG_SMP
	if (p->sched_class->task_wake_up)
		p->sched_class->task_wake_up(rq, p);
#endif
	task_rq_unlock(rq, &flags);
}

#ifdef CONFIG_PREEMPT_NOTIFIERS

/**
 * preempt_notifier_register - tell me when current is being being preempted & rescheduled
 * @notifier: notifier struct to register
 */
void preempt_notifier_register(struct preempt_notifier *notifier)
{
	hlist_add_head(&notifier->link, &current->preempt_notifiers);
}
EXPORT_SYMBOL_GPL(preempt_notifier_register);

/**
 * preempt_notifier_unregister - no longer interested in preemption notifications
 * @notifier: notifier struct to unregister
 *
 * This is safe to call from within a preemption notifier.
 */
void preempt_notifier_unregister(struct preempt_notifier *notifier)
{
	hlist_del(&notifier->link);
}
EXPORT_SYMBOL_GPL(preempt_notifier_unregister);

static void fire_sched_in_preempt_notifiers(struct task_struct *curr)
{
	struct preempt_notifier *notifier;
	struct hlist_node *node;

	hlist_for_each_entry(notifier, node, &curr->preempt_notifiers, link)
		notifier->ops->sched_in(notifier, raw_smp_processor_id());
}

static void
fire_sched_out_preempt_notifiers(struct task_struct *curr,
				 struct task_struct *next)
{
	struct preempt_notifier *notifier;
	struct hlist_node *node;

	hlist_for_each_entry(notifier, node, &curr->preempt_notifiers, link)
		notifier->ops->sched_out(notifier, next);
}

#else

static void fire_sched_in_preempt_notifiers(struct task_struct *curr)
{
}

static void
fire_sched_out_preempt_notifiers(struct task_struct *curr,
				 struct task_struct *next)
{
}

#endif

/**
 * prepare_task_switch - prepare to switch tasks
 * @rq: the runqueue preparing to switch
 * @prev: the current task that is being switched out
 * @next: the task we are going to switch to.
 *
 * This is called with the rq lock held and interrupts off. It must
 * be paired with a subsequent finish_task_switch after the context
 * switch.
 *
 * prepare_task_switch sets up locking and calls architecture specific
 * hooks.
 */
static inline void
prepare_task_switch(struct rq *rq, struct task_struct *prev,
		    struct task_struct *next)
{
	fire_sched_out_preempt_notifiers(prev, next);
	prepare_lock_switch(rq, next);
	prepare_arch_switch(next);
}

/**
 * finish_task_switch - clean up after a task-switch
 * @rq: runqueue associated with task-switch
 * @prev: the thread we just switched away from.
 *
 * finish_task_switch must be called after the context switch, paired
 * with a prepare_task_switch call before the context switch.
 * finish_task_switch will reconcile locking set up by prepare_task_switch,
 * and do any other architecture-specific cleanup actions.
 *
 * Note that we may have delayed dropping an mm in context_switch(). If
 * so, we finish that here outside of the runqueue lock. (Doing it
 * with the lock held can cause deadlocks; see schedule() for
 * details.)
 */
static void finish_task_switch(struct rq *rq, struct task_struct *prev)
	__releases(rq->lock)
{
	struct mm_struct *mm = rq->prev_mm;
	long prev_state;

	rq->prev_mm = NULL;

	/*
	 * A task struct has one reference for the use as "current".
	 * If a task dies, then it sets TASK_DEAD in tsk->state and calls
	 * schedule one last time. The schedule call will never return, and
	 * the scheduled task must drop that reference.
	 * The test for TASK_DEAD must occur while the runqueue locks are
	 * still held, otherwise prev could be scheduled on another cpu, die
	 * there before we look at prev->state, and then the reference would
	 * be dropped twice.
	 *		Manfred Spraul <manfred@colorfullife.com>
	 */
	prev_state = prev->state;
	finish_arch_switch(prev);
	finish_lock_switch(rq, prev);
#ifdef CONFIG_SMP
	if (current->sched_class->post_schedule)
		current->sched_class->post_schedule(rq);
#endif

	fire_sched_in_preempt_notifiers(current);
	if (mm)
		mmdrop(mm);
	if (unlikely(prev_state == TASK_DEAD)) {
		/*
		 * Remove function-return probe instances associated with this
		 * task and put them back on the free list.
		 */
		kprobe_flush_task(prev);
		put_task_struct(prev);
	}
}

/**
 * schedule_tail - first thing a freshly forked thread must call.
 * @prev: the thread we just switched away from.
 */
asmlinkage void schedule_tail(struct task_struct *prev)
	__releases(rq->lock)
{
	struct rq *rq = this_rq();

	finish_task_switch(rq, prev);
#ifdef __ARCH_WANT_UNLOCKED_CTXSW
	/* In this case, finish_task_switch does not reenable preemption */
	preempt_enable();
#endif
	if (current->set_child_tid)
		put_user(task_pid_vnr(current), current->set_child_tid);
}

/*
 * context_switch - switch to the new MM and the new
 * thread's register state.
 */
static inline void
context_switch(struct rq *rq, struct task_struct *prev,
	       struct task_struct *next)
{
	struct mm_struct *mm, *oldmm;

	prepare_task_switch(rq, prev, next);
	mm = next->mm;
	oldmm = prev->active_mm;
	/*
	 * For paravirt, this is coupled with an exit in switch_to to
	 * combine the page table reload and the switch backend into
	 * one hypercall.
	 */
	arch_enter_lazy_cpu_mode();

	if (unlikely(!mm)) {
		next->active_mm = oldmm;
		atomic_inc(&oldmm->mm_count);
		enter_lazy_tlb(oldmm, next);
	} else
		switch_mm(oldmm, mm, next);

	if (unlikely(!prev->mm)) {
		prev->active_mm = NULL;
		rq->prev_mm = oldmm;
	}
	/*
	 * Since the runqueue lock will be released by the next
	 * task (which is an invalid locking op but in the case
	 * of the scheduler it's an obvious special-case), so we
	 * do an early lockdep release here:
	 */
#ifndef __ARCH_WANT_UNLOCKED_CTXSW
	spin_release(&rq->lock.dep_map, 1, _THIS_IP_);
#endif

	/* Here we just switch the register state and the stack. */
	switch_to(prev, next, prev);

	barrier();
	/*
	 * this_rq must be evaluated again because prev may have moved
	 * CPUs since it called schedule(), thus the 'rq' on its stack
	 * frame will be invalid.
	 */
	finish_task_switch(this_rq(), prev);
}

/*
 * nr_running, nr_uninterruptible and nr_context_switches:
 *
 * externally visible scheduler statistics: current number of runnable
 * threads, current number of uninterruptible-sleeping threads, total
 * number of context switches performed since bootup.
 */
unsigned long nr_running(void)
{
	unsigned long i, sum = 0;

	for_each_online_cpu(i)
		sum += cpu_rq(i)->nr_running;

	return sum;
}

unsigned long nr_uninterruptible(void)
{
	unsigned long i, sum = 0;

	for_each_possible_cpu(i)
		sum += cpu_rq(i)->nr_uninterruptible;

	/*
	 * Since we read the counters lockless, it might be slightly
	 * inaccurate. Do not allow it to go below zero though:
	 */
	if (unlikely((long)sum < 0))
		sum = 0;

	return sum;
}

unsigned long long nr_context_switches(void)
{
	int i;
	unsigned long long sum = 0;

	for_each_possible_cpu(i)
		sum += cpu_rq(i)->nr_switches;

	return sum;
}

unsigned long nr_iowait(void)
{
	unsigned long i, sum = 0;

	for_each_possible_cpu(i)
		sum += atomic_read(&cpu_rq(i)->nr_iowait);

	return sum;
}

unsigned long nr_active(void)
{
	unsigned long i, running = 0, uninterruptible = 0;

	for_each_online_cpu(i) {
		running += cpu_rq(i)->nr_running;
		uninterruptible += cpu_rq(i)->nr_uninterruptible;
	}

	if (unlikely((long)uninterruptible < 0))
		uninterruptible = 0;

	return running + uninterruptible;
}

/*
 * Update rq->cpu_load[] statistics. This function is usually called every
 * scheduler tick (TICK_NSEC).
 */
static void update_cpu_load(struct rq *this_rq)
{
	unsigned long this_load = this_rq->load.weight;
	int i, scale;

	this_rq->nr_load_updates++;

	/* Update our load: */
	for (i = 0, scale = 1; i < CPU_LOAD_IDX_MAX; i++, scale += scale) {
		unsigned long old_load, new_load;

		/* scale is effectively 1 << i now, and >> i divides by scale */

		old_load = this_rq->cpu_load[i];
		new_load = this_load;
		/*
		 * Round up the averaging division if load is increasing. This
		 * prevents us from getting stuck on 9 if the load is 10, for
		 * example.
		 */
		if (new_load > old_load)
			new_load += scale-1;
		this_rq->cpu_load[i] = (old_load*(scale-1) + new_load) >> i;
	}
}

#ifdef CONFIG_SMP

/*
 * double_rq_lock - safely lock two runqueues
 *
 * Note this does not disable interrupts like task_rq_lock,
 * you need to do so manually before calling.
 */
static void double_rq_lock(struct rq *rq1, struct rq *rq2)
	__acquires(rq1->lock)
	__acquires(rq2->lock)
{
	BUG_ON(!irqs_disabled());
	if (rq1 == rq2) {
		spin_lock(&rq1->lock);
		__acquire(rq2->lock);	/* Fake it out ;) */
	} else {
		if (rq1 < rq2) {
			spin_lock(&rq1->lock);
			spin_lock(&rq2->lock);
		} else {
			spin_lock(&rq2->lock);
			spin_lock(&rq1->lock);
		}
	}
	update_rq_clock(rq1);
	update_rq_clock(rq2);
}

/*
 * double_rq_unlock - safely unlock two runqueues
 *
 * Note this does not restore interrupts like task_rq_unlock,
 * you need to do so manually after calling.
 */
static void double_rq_unlock(struct rq *rq1, struct rq *rq2)
	__releases(rq1->lock)
	__releases(rq2->lock)
{
	spin_unlock(&rq1->lock);
	if (rq1 != rq2)
		spin_unlock(&rq2->lock);
	else
		__release(rq2->lock);
}

/*
 * double_lock_balance - lock the busiest runqueue, this_rq is locked already.
 */
static int double_lock_balance(struct rq *this_rq, struct rq *busiest)
	__releases(this_rq->lock)
	__acquires(busiest->lock)
	__acquires(this_rq->lock)
{
	int ret = 0;

	if (unlikely(!irqs_disabled())) {
		/* printk() doesn't work good under rq->lock */
		spin_unlock(&this_rq->lock);
		BUG_ON(1);
	}
	if (unlikely(!spin_trylock(&busiest->lock))) {
		if (busiest < this_rq) {
			spin_unlock(&this_rq->lock);
			spin_lock(&busiest->lock);
			spin_lock(&this_rq->lock);
			ret = 1;
		} else
			spin_lock(&busiest->lock);
	}
	return ret;
}

/*
 * If dest_cpu is allowed for this process, migrate the task to it.
 * This is accomplished by forcing the cpu_allowed mask to only
 * allow dest_cpu, which will force the cpu onto dest_cpu. Then
 * the cpu_allowed mask is restored.
 */
static void sched_migrate_task(struct task_struct *p, int dest_cpu)
{
	struct migration_req req;
	unsigned long flags;
	struct rq *rq;

	rq = task_rq_lock(p, &flags);
	if (!cpu_isset(dest_cpu, p->cpus_allowed)
	    || unlikely(cpu_is_offline(dest_cpu)))
		goto out;

	/* force the process onto the specified CPU */
	if (migrate_task(p, dest_cpu, &req)) {
		/* Need to wait for migration thread (might exit: take ref). */
		struct task_struct *mt = rq->migration_thread;

		get_task_struct(mt);
		task_rq_unlock(rq, &flags);
		wake_up_process(mt);
		put_task_struct(mt);
		wait_for_completion(&req.done);

		return;
	}
out:
	task_rq_unlock(rq, &flags);
}

/*
 * sched_exec - execve() is a valuable balancing opportunity, because at
 * this point the task has the smallest effective memory and cache footprint.
 */
void sched_exec(void)
{
	int new_cpu, this_cpu = get_cpu();
	new_cpu = sched_balance_self(this_cpu, SD_BALANCE_EXEC);
	put_cpu();
	if (new_cpu != this_cpu)
		sched_migrate_task(current, new_cpu);
}

/*
 * pull_task - move a task from a remote runqueue to the local runqueue.
 * Both runqueues must be locked.
 */
static void pull_task(struct rq *src_rq, struct task_struct *p,
		      struct rq *this_rq, int this_cpu)
{
	deactivate_task(src_rq, p, 0);
	set_task_cpu(p, this_cpu);
	activate_task(this_rq, p, 0);
	/*
	 * Note that idle threads have a prio of MAX_PRIO, for this test
	 * to be always true for them.
	 */
	check_preempt_curr(this_rq, p);
}

/*
 * can_migrate_task - may task p from runqueue rq be migrated to this_cpu?
 */
static
int can_migrate_task(struct task_struct *p, struct rq *rq, int this_cpu,
		     struct sched_domain *sd, enum cpu_idle_type idle,
		     int *all_pinned)
{
	/*
	 * We do not migrate tasks that are:
	 * 1) running (obviously), or
	 * 2) cannot be migrated to this CPU due to cpus_allowed, or
	 * 3) are cache-hot on their current CPU.
	 */
	if (!cpu_isset(this_cpu, p->cpus_allowed)) {
		schedstat_inc(p, se.nr_failed_migrations_affine);
		return 0;
	}
	*all_pinned = 0;

	if (task_running(rq, p)) {
		schedstat_inc(p, se.nr_failed_migrations_running);
		return 0;
	}

	/*
	 * Aggressive migration if:
	 * 1) task is cache cold, or
	 * 2) too many balance attempts have failed.
	 */

	if (!task_hot(p, rq->clock, sd) ||
			sd->nr_balance_failed > sd->cache_nice_tries) {
#ifdef CONFIG_SCHEDSTATS
		if (task_hot(p, rq->clock, sd)) {
			schedstat_inc(sd, lb_hot_gained[idle]);
			schedstat_inc(p, se.nr_forced_migrations);
		}
#endif
		return 1;
	}

	if (task_hot(p, rq->clock, sd)) {
		schedstat_inc(p, se.nr_failed_migrations_hot);
		return 0;
	}
	return 1;
}

static unsigned long
balance_tasks(struct rq *this_rq, int this_cpu, struct rq *busiest,
	      unsigned long max_load_move, struct sched_domain *sd,
	      enum cpu_idle_type idle, int *all_pinned,
	      int *this_best_prio, struct rq_iterator *iterator)
{
	int loops = 0, pulled = 0, pinned = 0, skip_for_load;
	struct task_struct *p;
	long rem_load_move = max_load_move;

	if (max_load_move == 0)
		goto out;

	pinned = 1;

	/*
	 * Start the load-balancing iterator:
	 */
	p = iterator->start(iterator->arg);
next:
	if (!p || loops++ > sysctl_sched_nr_migrate)
		goto out;
	/*
	 * To help distribute high priority tasks across CPUs we don't
	 * skip a task if it will be the highest priority task (i.e. smallest
	 * prio value) on its new queue regardless of its load weight
	 */
	skip_for_load = (p->se.load.weight >> 1) > rem_load_move +
							 SCHED_LOAD_SCALE_FUZZ;
	if ((skip_for_load && p->prio >= *this_best_prio) ||
	    !can_migrate_task(p, busiest, this_cpu, sd, idle, &pinned)) {
		p = iterator->next(iterator->arg);
		goto next;
	}

	pull_task(busiest, p, this_rq, this_cpu);
	pulled++;
	rem_load_move -= p->se.load.weight;

	/*
	 * We only want to steal up to the prescribed amount of weighted load.
	 */
	if (rem_load_move > 0) {
		if (p->prio < *this_best_prio)
			*this_best_prio = p->prio;
		p = iterator->next(iterator->arg);
		goto next;
	}
out:
	/*
	 * Right now, this is one of only two places pull_task() is called,
	 * so we can safely collect pull_task() stats here rather than
	 * inside pull_task().
	 */
	schedstat_add(sd, lb_gained[idle], pulled);

	if (all_pinned)
		*all_pinned = pinned;

	return max_load_move - rem_load_move;
}

/*
 * move_tasks tries to move up to max_load_move weighted load from busiest to
 * this_rq, as part of a balancing operation within domain "sd".
 * Returns 1 if successful and 0 otherwise.
 *
 * Called with both runqueues locked.
 */
static int move_tasks(struct rq *this_rq, int this_cpu, struct rq *busiest,
		      unsigned long max_load_move,
		      struct sched_domain *sd, enum cpu_idle_type idle,
		      int *all_pinned)
{
	const struct sched_class *class = sched_class_highest;
	unsigned long total_load_moved = 0;
	int this_best_prio = this_rq->curr->prio;

	do {
		total_load_moved +=
			class->load_balance(this_rq, this_cpu, busiest,
				max_load_move - total_load_moved,
				sd, idle, all_pinned, &this_best_prio);
		class = class->next;
	} while (class && max_load_move > total_load_moved);

	return total_load_moved > 0;
}

static int
iter_move_one_task(struct rq *this_rq, int this_cpu, struct rq *busiest,
		   struct sched_domain *sd, enum cpu_idle_type idle,
		   struct rq_iterator *iterator)
{
	struct task_struct *p = iterator->start(iterator->arg);
	int pinned = 0;

	while (p) {
		if (can_migrate_task(p, busiest, this_cpu, sd, idle, &pinned)) {
			pull_task(busiest, p, this_rq, this_cpu);
			/*
			 * Right now, this is only the second place pull_task()
			 * is called, so we can safely collect pull_task()
			 * stats here rather than inside pull_task().
			 */
			schedstat_inc(sd, lb_gained[idle]);

			return 1;
		}
		p = iterator->next(iterator->arg);
	}

	return 0;
}

/*
 * move_one_task tries to move exactly one task from busiest to this_rq, as
 * part of active balancing operations within "domain".
 * Returns 1 if successful and 0 otherwise.
 *
 * Called with both runqueues locked.
 */
static int move_one_task(struct rq *this_rq, int this_cpu, struct rq *busiest,
			 struct sched_domain *sd, enum cpu_idle_type idle)
{
	const struct sched_class *class;

	for (class = sched_class_highest; class; class = class->next)
		if (class->move_one_task(this_rq, this_cpu, busiest, sd, idle))
			return 1;

	return 0;
}

/*
 * find_busiest_group finds and returns the busiest CPU group within the
 * domain. It calculates and returns the amount of weighted load which
 * should be moved to restore balance via the imbalance parameter.
 */
static struct sched_group *
find_busiest_group(struct sched_domain *sd, int this_cpu,
		   unsigned long *imbalance, enum cpu_idle_type idle,
		   int *sd_idle, cpumask_t *cpus, int *balance)
{
	struct sched_group *busiest = NULL, *this = NULL, *group = sd->groups;
	unsigned long max_load, avg_load, total_load, this_load, total_pwr;
	unsigned long max_pull;
	unsigned long busiest_load_per_task, busiest_nr_running;
	unsigned long this_load_per_task, this_nr_running;
	int load_idx, group_imb = 0;
#if defined(CONFIG_SCHED_MC) || defined(CONFIG_SCHED_SMT)
	int power_savings_balance = 1;
	unsigned long leader_nr_running = 0, min_load_per_task = 0;
	unsigned long min_nr_running = ULONG_MAX;
	struct sched_group *group_min = NULL, *group_leader = NULL;
#endif

	max_load = this_load = total_load = total_pwr = 0;
	busiest_load_per_task = busiest_nr_running = 0;
	this_load_per_task = this_nr_running = 0;
	if (idle == CPU_NOT_IDLE)
		load_idx = sd->busy_idx;
	else if (idle == CPU_NEWLY_IDLE)
		load_idx = sd->newidle_idx;
	else
		load_idx = sd->idle_idx;

	do {
		unsigned long load, group_capacity, max_cpu_load, min_cpu_load;
		int local_group;
		int i;
		int __group_imb = 0;
		unsigned int balance_cpu = -1, first_idle_cpu = 0;
		unsigned long sum_nr_running, sum_weighted_load;

		local_group = cpu_isset(this_cpu, group->cpumask);

		if (local_group)
			balance_cpu = first_cpu(group->cpumask);

		/* Tally up the load of all CPUs in the group */
		sum_weighted_load = sum_nr_running = avg_load = 0;
		max_cpu_load = 0;
		min_cpu_load = ~0UL;

		for_each_cpu_mask(i, group->cpumask) {
			struct rq *rq;

			if (!cpu_isset(i, *cpus))
				continue;

			rq = cpu_rq(i);

			if (*sd_idle && rq->nr_running)
				*sd_idle = 0;

			/* Bias balancing toward cpus of our domain */
			if (local_group) {
				if (idle_cpu(i) && !first_idle_cpu) {
					first_idle_cpu = 1;
					balance_cpu = i;
				}

				load = target_load(i, load_idx);
			} else {
				load = source_load(i, load_idx);
				if (load > max_cpu_load)
					max_cpu_load = load;
				if (min_cpu_load > load)
					min_cpu_load = load;
			}

			avg_load += load;
			sum_nr_running += rq->nr_running;
			sum_weighted_load += weighted_cpuload(i);
		}

		/*
		 * First idle cpu or the first cpu(busiest) in this sched group
		 * is eligible for doing load balancing at this and above
		 * domains. In the newly idle case, we will allow all the cpu's
		 * to do the newly idle load balance.
		 */
		if (idle != CPU_NEWLY_IDLE && local_group &&
		    balance_cpu != this_cpu && balance) {
			*balance = 0;
			goto ret;
		}

		total_load += avg_load;
		total_pwr += group->__cpu_power;

		/* Adjust by relative CPU power of the group */
		avg_load = sg_div_cpu_power(group,
				avg_load * SCHED_LOAD_SCALE);

		if ((max_cpu_load - min_cpu_load) > SCHED_LOAD_SCALE)
			__group_imb = 1;

		group_capacity = group->__cpu_power / SCHED_LOAD_SCALE;

		if (local_group) {
			this_load = avg_load;
			this = group;
			this_nr_running = sum_nr_running;
			this_load_per_task = sum_weighted_load;
		} else if (avg_load > max_load &&
			   (sum_nr_running > group_capacity || __group_imb)) {
			max_load = avg_load;
			busiest = group;
			busiest_nr_running = sum_nr_running;
			busiest_load_per_task = sum_weighted_load;
			group_imb = __group_imb;
		}

#if defined(CONFIG_SCHED_MC) || defined(CONFIG_SCHED_SMT)
		/*
		 * Busy processors will not participate in power savings
		 * balance.
		 */
		if (idle == CPU_NOT_IDLE ||
				!(sd->flags & SD_POWERSAVINGS_BALANCE))
			goto group_next;

		/*
		 * If the local group is idle or completely loaded
		 * no need to do power savings balance at this domain
		 */
		if (local_group && (this_nr_running >= group_capacity ||
				    !this_nr_running))
			power_savings_balance = 0;

		/*
		 * If a group is already running at full capacity or idle,
		 * don't include that group in power savings calculations
		 */
		if (!power_savings_balance || sum_nr_running >= group_capacity
		    || !sum_nr_running)
			goto group_next;

		/*
		 * Calculate the group which has the least non-idle load.
		 * This is the group from where we need to pick up the load
		 * for saving power
		 */
		if ((sum_nr_running < min_nr_running) ||
		    (sum_nr_running == min_nr_running &&
		     first_cpu(group->cpumask) <
		     first_cpu(group_min->cpumask))) {
			group_min = group;
			min_nr_running = sum_nr_running;
			min_load_per_task = sum_weighted_load /
						sum_nr_running;
		}

		/*
		 * Calculate the group which is almost near its
		 * capacity but still has some space to pick up some load
		 * from other group and save more power
		 */
		if (sum_nr_running <= group_capacity - 1) {
			if (sum_nr_running > leader_nr_running ||
			    (sum_nr_running == leader_nr_running &&
			     first_cpu(group->cpumask) >
			      first_cpu(group_leader->cpumask))) {
				group_leader = group;
				leader_nr_running = sum_nr_running;
			}
		}
group_next:
#endif
		group = group->next;
	} while (group != sd->groups);

	if (!busiest || this_load >= max_load || busiest_nr_running == 0)
		goto out_balanced;

	avg_load = (SCHED_LOAD_SCALE * total_load) / total_pwr;

	if (this_load >= avg_load ||
			100*max_load <= sd->imbalance_pct*this_load)
		goto out_balanced;

	busiest_load_per_task /= busiest_nr_running;
	if (group_imb)
		busiest_load_per_task = min(busiest_load_per_task, avg_load);

	/*
	 * We're trying to get all the cpus to the average_load, so we don't
	 * want to push ourselves above the average load, nor do we wish to
	 * reduce the max loaded cpu below the average load, as either of these
	 * actions would just result in more rebalancing later, and ping-pong
	 * tasks around. Thus we look for the minimum possible imbalance.
	 * Negative imbalances (*we* are more loaded than anyone else) will
	 * be counted as no imbalance for these purposes -- we can't fix that
	 * by pulling tasks to us. Be careful of negative numbers as they'll
	 * appear as very large values with unsigned longs.
	 */
	if (max_load <= busiest_load_per_task)
		goto out_balanced;

	/*
	 * In the presence of smp nice balancing, certain scenarios can have
	 * max load less than avg load(as we skip the groups at or below
	 * its cpu_power, while calculating max_load..)
	 */
	if (max_load < avg_load) {
		*imbalance = 0;
		goto small_imbalance;
	}

	/* Don't want to pull so many tasks that a group would go idle */
	max_pull = min(max_load - avg_load, max_load - busiest_load_per_task);

	/* How much load to actually move to equalise the imbalance */
	*imbalance = min(max_pull * busiest->__cpu_power,
				(avg_load - this_load) * this->__cpu_power)
			/ SCHED_LOAD_SCALE;

	/*
	 * if *imbalance is less than the average load per runnable task
	 * there is no gaurantee that any tasks will be moved so we'll have
	 * a think about bumping its value to force at least one task to be
	 * moved
	 */
	if (*imbalance < busiest_load_per_task) {
		unsigned long tmp, pwr_now, pwr_move;
		unsigned int imbn;

small_imbalance:
		pwr_move = pwr_now = 0;
		imbn = 2;
		if (this_nr_running) {
			this_load_per_task /= this_nr_running;
			if (busiest_load_per_task > this_load_per_task)
				imbn = 1;
		} else
			this_load_per_task = SCHED_LOAD_SCALE;

		if (max_load - this_load + SCHED_LOAD_SCALE_FUZZ >=
					busiest_load_per_task * imbn) {
			*imbalance = busiest_load_per_task;
			return busiest;
		}

		/*
		 * OK, we don't have enough imbalance to justify moving tasks,
		 * however we may be able to increase total CPU power used by
		 * moving them.
		 */

		pwr_now += busiest->__cpu_power *
				min(busiest_load_per_task, max_load);
		pwr_now += this->__cpu_power *
				min(this_load_per_task, this_load);
		pwr_now /= SCHED_LOAD_SCALE;

		/* Amount of load we'd subtract */
		tmp = sg_div_cpu_power(busiest,
				busiest_load_per_task * SCHED_LOAD_SCALE);
		if (max_load > tmp)
			pwr_move += busiest->__cpu_power *
				min(busiest_load_per_task, max_load - tmp);

		/* Amount of load we'd add */
		if (max_load * busiest->__cpu_power <
				busiest_load_per_task * SCHED_LOAD_SCALE)
			tmp = sg_div_cpu_power(this,
					max_load * busiest->__cpu_power);
		else
			tmp = sg_div_cpu_power(this,
				busiest_load_per_task * SCHED_LOAD_SCALE);
		pwr_move += this->__cpu_power *
				min(this_load_per_task, this_load + tmp);
		pwr_move /= SCHED_LOAD_SCALE;

		/* Move if we gain throughput */
		if (pwr_move > pwr_now)
			*imbalance = busiest_load_per_task;
	}

	return busiest;

out_balanced:
#if defined(CONFIG_SCHED_MC) || defined(CONFIG_SCHED_SMT)
	if (idle == CPU_NOT_IDLE || !(sd->flags & SD_POWERSAVINGS_BALANCE))
		goto ret;

	if (this == group_leader && group_leader != group_min) {
		*imbalance = min_load_per_task;
		return group_min;
	}
#endif
ret:
	*imbalance = 0;
	return NULL;
}

/*
 * find_busiest_queue - find the busiest runqueue among the cpus in group.
 */
static struct rq *
find_busiest_queue(struct sched_group *group, enum cpu_idle_type idle,
		   unsigned long imbalance, cpumask_t *cpus)
{
	struct rq *busiest = NULL, *rq;
	unsigned long max_load = 0;
	int i;

	for_each_cpu_mask(i, group->cpumask) {
		unsigned long wl;

		if (!cpu_isset(i, *cpus))
			continue;

		rq = cpu_rq(i);
		wl = weighted_cpuload(i);

		if (rq->nr_running == 1 && wl > imbalance)
			continue;

		if (wl > max_load) {
			max_load = wl;
			busiest = rq;
		}
	}

	return busiest;
}

/*
 * Max backoff if we encounter pinned tasks. Pretty arbitrary value, but
 * so long as it is large enough.
 */
#define MAX_PINNED_INTERVAL	512

/*
 * Check this_cpu to ensure it is balanced within domain. Attempt to move
 * tasks if there is an imbalance.
 */
static int load_balance(int this_cpu, struct rq *this_rq,
			struct sched_domain *sd, enum cpu_idle_type idle,
			int *balance)
{
	int ld_moved, all_pinned = 0, active_balance = 0, sd_idle = 0;
	struct sched_group *group;
	unsigned long imbalance;
	struct rq *busiest;
	cpumask_t cpus = CPU_MASK_ALL;
	unsigned long flags;

	/*
	 * When power savings policy is enabled for the parent domain, idle
	 * sibling can pick up load irrespective of busy siblings. In this case,
	 * let the state of idle sibling percolate up as CPU_IDLE, instead of
	 * portraying it as CPU_NOT_IDLE.
	 */
	if (idle != CPU_NOT_IDLE && sd->flags & SD_SHARE_CPUPOWER &&
	    !test_sd_parent(sd, SD_POWERSAVINGS_BALANCE))
		sd_idle = 1;

	schedstat_inc(sd, lb_count[idle]);

redo:
	group = find_busiest_group(sd, this_cpu, &imbalance, idle, &sd_idle,
				   &cpus, balance);

	if (*balance == 0)
		goto out_balanced;

	if (!group) {
		schedstat_inc(sd, lb_nobusyg[idle]);
		goto out_balanced;
	}

	busiest = find_busiest_queue(group, idle, imbalance, &cpus);
	if (!busiest) {
		schedstat_inc(sd, lb_nobusyq[idle]);
		goto out_balanced;
	}

	BUG_ON(busiest == this_rq);

	schedstat_add(sd, lb_imbalance[idle], imbalance);

	ld_moved = 0;
	if (busiest->nr_running > 1) {
		/*
		 * Attempt to move tasks. If find_busiest_group has found
		 * an imbalance but busiest->nr_running <= 1, the group is
		 * still unbalanced. ld_moved simply stays zero, so it is
		 * correctly treated as an imbalance.
		 */
		local_irq_save(flags);
		double_rq_lock(this_rq, busiest);
		ld_moved = move_tasks(this_rq, this_cpu, busiest,
				      imbalance, sd, idle, &all_pinned);
		double_rq_unlock(this_rq, busiest);
		local_irq_restore(flags);

		/*
		 * some other cpu did the load balance for us.
		 */
		if (ld_moved && this_cpu != smp_processor_id())
			resched_cpu(this_cpu);

		/* All tasks on this runqueue were pinned by CPU affinity */
		if (unlikely(all_pinned)) {
			cpu_clear(cpu_of(busiest), cpus);
			if (!cpus_empty(cpus))
				goto redo;
			goto out_balanced;
		}
	}

	if (!ld_moved) {
		schedstat_inc(sd, lb_failed[idle]);
		sd->nr_balance_failed++;

		if (unlikely(sd->nr_balance_failed > sd->cache_nice_tries+2)) {

			spin_lock_irqsave(&busiest->lock, flags);

			/* don't kick the migration_thread, if the curr
			 * task on busiest cpu can't be moved to this_cpu
			 */
			if (!cpu_isset(this_cpu, busiest->curr->cpus_allowed)) {
				spin_unlock_irqrestore(&busiest->lock, flags);
				all_pinned = 1;
				goto out_one_pinned;
			}

			if (!busiest->active_balance) {
				busiest->active_balance = 1;
				busiest->push_cpu = this_cpu;
				active_balance = 1;
			}
			spin_unlock_irqrestore(&busiest->lock, flags);
			if (active_balance)
				wake_up_process(busiest->migration_thread);

			/*
			 * We've kicked active balancing, reset the failure
			 * counter.
			 */
			sd->nr_balance_failed = sd->cache_nice_tries+1;
		}
	} else
		sd->nr_balance_failed = 0;

	if (likely(!active_balance)) {
		/* We were unbalanced, so reset the balancing interval */
		sd->balance_interval = sd->min_interval;
	} else {
		/*
		 * If we've begun active balancing, start to back off. This
		 * case may not be covered by the all_pinned logic if there
		 * is only 1 task on the busy runqueue (because we don't call
		 * move_tasks).
		 */
		if (sd->balance_interval < sd->max_interval)
			sd->balance_interval *= 2;
	}

	if (!ld_moved && !sd_idle && sd->flags & SD_SHARE_CPUPOWER &&
	    !test_sd_parent(sd, SD_POWERSAVINGS_BALANCE))
		return -1;
	return ld_moved;

out_balanced:
	schedstat_inc(sd, lb_balanced[idle]);

	sd->nr_balance_failed = 0;

out_one_pinned:
	/* tune up the balancing interval */
	if ((all_pinned && sd->balance_interval < MAX_PINNED_INTERVAL) ||
			(sd->balance_interval < sd->max_interval))
		sd->balance_interval *= 2;

	if (!sd_idle && sd->flags & SD_SHARE_CPUPOWER &&
	    !test_sd_parent(sd, SD_POWERSAVINGS_BALANCE))
		return -1;
	return 0;
}

/*
 * Check this_cpu to ensure it is balanced within domain. Attempt to move
 * tasks if there is an imbalance.
 *
 * Called from schedule when this_rq is about to become idle (CPU_NEWLY_IDLE).
 * this_rq is locked.
 */
static int
load_balance_newidle(int this_cpu, struct rq *this_rq, struct sched_domain *sd)
{
	struct sched_group *group;
	struct rq *busiest = NULL;
	unsigned long imbalance;
	int ld_moved = 0;
	int sd_idle = 0;
	int all_pinned = 0;
	cpumask_t cpus = CPU_MASK_ALL;

	/*
	 * When power savings policy is enabled for the parent domain, idle
	 * sibling can pick up load irrespective of busy siblings. In this case,
	 * let the state of idle sibling percolate up as IDLE, instead of
	 * portraying it as CPU_NOT_IDLE.
	 */
	if (sd->flags & SD_SHARE_CPUPOWER &&
	    !test_sd_parent(sd, SD_POWERSAVINGS_BALANCE))
		sd_idle = 1;

	schedstat_inc(sd, lb_count[CPU_NEWLY_IDLE]);
redo:
	group = find_busiest_group(sd, this_cpu, &imbalance, CPU_NEWLY_IDLE,
				   &sd_idle, &cpus, NULL);
	if (!group) {
		schedstat_inc(sd, lb_nobusyg[CPU_NEWLY_IDLE]);
		goto out_balanced;
	}

	busiest = find_busiest_queue(group, CPU_NEWLY_IDLE, imbalance,
				&cpus);
	if (!busiest) {
		schedstat_inc(sd, lb_nobusyq[CPU_NEWLY_IDLE]);
		goto out_balanced;
	}

	BUG_ON(busiest == this_rq);

	schedstat_add(sd, lb_imbalance[CPU_NEWLY_IDLE], imbalance);

	ld_moved = 0;
	if (busiest->nr_running > 1) {
		/* Attempt to move tasks */
		double_lock_balance(this_rq, busiest);
		/* this_rq->clock is already updated */
		update_rq_clock(busiest);
		ld_moved = move_tasks(this_rq, this_cpu, busiest,
					imbalance, sd, CPU_NEWLY_IDLE,
					&all_pinned);
		spin_unlock(&busiest->lock);

		if (unlikely(all_pinned)) {
			cpu_clear(cpu_of(busiest), cpus);
			if (!cpus_empty(cpus))
				goto redo;
		}
	}

	if (!ld_moved) {
		schedstat_inc(sd, lb_failed[CPU_NEWLY_IDLE]);
		if (!sd_idle && sd->flags & SD_SHARE_CPUPOWER &&
		    !test_sd_parent(sd, SD_POWERSAVINGS_BALANCE))
			return -1;
	} else
		sd->nr_balance_failed = 0;

	return ld_moved;

out_balanced:
	schedstat_inc(sd, lb_balanced[CPU_NEWLY_IDLE]);
	if (!sd_idle && sd->flags & SD_SHARE_CPUPOWER &&
	    !test_sd_parent(sd, SD_POWERSAVINGS_BALANCE))
		return -1;
	sd->nr_balance_failed = 0;

	return 0;
}

/*
 * idle_balance is called by schedule() if this_cpu is about to become
 * idle. Attempts to pull tasks from other CPUs.
 */
static void idle_balance(int this_cpu, struct rq *this_rq)
{
	struct sched_domain *sd;
	int pulled_task = -1;
	unsigned long next_balance = jiffies + HZ;

	for_each_domain(this_cpu, sd) {
		unsigned long interval;

		if (!(sd->flags & SD_LOAD_BALANCE))
			continue;

		if (sd->flags & SD_BALANCE_NEWIDLE)
			/* If we've pulled tasks over stop searching: */
			pulled_task = load_balance_newidle(this_cpu,
								this_rq, sd);

		interval = msecs_to_jiffies(sd->balance_interval);
		if (time_after(next_balance, sd->last_balance + interval))
			next_balance = sd->last_balance + interval;
		if (pulled_task)
			break;
	}
	if (pulled_task || time_after(jiffies, this_rq->next_balance)) {
		/*
		 * We are going idle. next_balance may be set based on
		 * a busy processor. So reset next_balance.
		 */
		this_rq->next_balance = next_balance;
	}
}

/*
 * active_load_balance is run by migration threads. It pushes running tasks
 * off the busiest CPU onto idle CPUs. It requires at least 1 task to be
 * running on each physical CPU where possible, and avoids physical /
 * logical imbalances.
 *
 * Called with busiest_rq locked.
 */
static void active_load_balance(struct rq *busiest_rq, int busiest_cpu)
{
	int target_cpu = busiest_rq->push_cpu;
	struct sched_domain *sd;
	struct rq *target_rq;

	/* Is there any task to move? */
	if (busiest_rq->nr_running <= 1)
		return;

	target_rq = cpu_rq(target_cpu);

	/*
	 * This condition is "impossible", if it occurs
	 * we need to fix it. Originally reported by
	 * Bjorn Helgaas on a 128-cpu setup.
	 */
	BUG_ON(busiest_rq == target_rq);

	/* move a task from busiest_rq to target_rq */
	double_lock_balance(busiest_rq, target_rq);
	update_rq_clock(busiest_rq);
	update_rq_clock(target_rq);

	/* Search for an sd spanning us and the target CPU. */
	for_each_domain(target_cpu, sd) {
		if ((sd->flags & SD_LOAD_BALANCE) &&
		    cpu_isset(busiest_cpu, sd->span))
				break;
	}

	if (likely(sd)) {
		schedstat_inc(sd, alb_count);

		if (move_one_task(target_rq, target_cpu, busiest_rq,
				  sd, CPU_IDLE))
			schedstat_inc(sd, alb_pushed);
		else
			schedstat_inc(sd, alb_failed);
	}
	spin_unlock(&target_rq->lock);
}

#ifdef CONFIG_NO_HZ
static struct {
	atomic_t load_balancer;
	cpumask_t cpu_mask;
} nohz ____cacheline_aligned = {
	.load_balancer = ATOMIC_INIT(-1),
	.cpu_mask = CPU_MASK_NONE,
};

/*
 * This routine will try to nominate the ilb (idle load balancing)
 * owner among the cpus whose ticks are stopped. ilb owner will do the idle
 * load balancing on behalf of all those cpus. If all the cpus in the system
 * go into this tickless mode, then there will be no ilb owner (as there is
 * no need for one) and all the cpus will sleep till the next wakeup event
 * arrives...
 *
 * For the ilb owner, tick is not stopped. And this tick will be used
 * for idle load balancing. ilb owner will still be part of
 * nohz.cpu_mask..
 *
 * While stopping the tick, this cpu will become the ilb owner if there
 * is no other owner. And will be the owner till that cpu becomes busy
 * or if all cpus in the system stop their ticks at which point
 * there is no need for ilb owner.
 *
 * When the ilb owner becomes busy, it nominates another owner, during the
 * next busy scheduler_tick()
 */
int select_nohz_load_balancer(int stop_tick)
{
	int cpu = smp_processor_id();

	if (stop_tick) {
		cpu_set(cpu, nohz.cpu_mask);
		cpu_rq(cpu)->in_nohz_recently = 1;

		/*
		 * If we are going offline and still the leader, give up!
		 */
		if (cpu_is_offline(cpu) &&
		    atomic_read(&nohz.load_balancer) == cpu) {
			if (atomic_cmpxchg(&nohz.load_balancer, cpu, -1) != cpu)
				BUG();
			return 0;
		}

		/* time for ilb owner also to sleep */
		if (cpus_weight(nohz.cpu_mask) == num_online_cpus()) {
			if (atomic_read(&nohz.load_balancer) == cpu)
				atomic_set(&nohz.load_balancer, -1);
			return 0;
		}

		if (atomic_read(&nohz.load_balancer) == -1) {
			/* make me the ilb owner */
			if (atomic_cmpxchg(&nohz.load_balancer, -1, cpu) == -1)
				return 1;
		} else if (atomic_read(&nohz.load_balancer) == cpu)
			return 1;
	} else {
		if (!cpu_isset(cpu, nohz.cpu_mask))
			return 0;

		cpu_clear(cpu, nohz.cpu_mask);

		if (atomic_read(&nohz.load_balancer) == cpu)
			if (atomic_cmpxchg(&nohz.load_balancer, cpu, -1) != cpu)
				BUG();
	}
	return 0;
}
#endif

static DEFINE_SPINLOCK(balancing);

/*
 * It checks each scheduling domain to see if it is due to be balanced,
 * and initiates a balancing operation if so.
 *
 * Balancing parameters are set up in arch_init_sched_domains.
 */
static void rebalance_domains(int cpu, enum cpu_idle_type idle)
{
	int balance = 1;
	struct rq *rq = cpu_rq(cpu);
	unsigned long interval;
	struct sched_domain *sd;
	/* Earliest time when we have to do rebalance again */
	unsigned long next_balance = jiffies + 60*HZ;
	int update_next_balance = 0;

	for_each_domain(cpu, sd) {
		if (!(sd->flags & SD_LOAD_BALANCE))
			continue;

		interval = sd->balance_interval;
		if (idle != CPU_IDLE)
			interval *= sd->busy_factor;

		/* scale ms to jiffies */
		interval = msecs_to_jiffies(interval);
		if (unlikely(!interval))
			interval = 1;
		if (interval > HZ*NR_CPUS/10)
			interval = HZ*NR_CPUS/10;


		if (sd->flags & SD_SERIALIZE) {
			if (!spin_trylock(&balancing))
				goto out;
		}

		if (time_after_eq(jiffies, sd->last_balance + interval)) {
			if (load_balance(cpu, rq, sd, idle, &balance)) {
				/*
				 * We've pulled tasks over so either we're no
				 * longer idle, or one of our SMT siblings is
				 * not idle.
				 */
				idle = CPU_NOT_IDLE;
			}
			sd->last_balance = jiffies;
		}
		if (sd->flags & SD_SERIALIZE)
			spin_unlock(&balancing);
out:
		if (time_after(next_balance, sd->last_balance + interval)) {
			next_balance = sd->last_balance + interval;
			update_next_balance = 1;
		}

		/*
		 * Stop the load balance at this level. There is another
		 * CPU in our sched group which is doing load balancing more
		 * actively.
		 */
		if (!balance)
			break;
	}

	/*
	 * next_balance will be updated only when there is a need.
	 * When the cpu is attached to null domain for ex, it will not be
	 * updated.
	 */
	if (likely(update_next_balance))
		rq->next_balance = next_balance;
}

/*
 * run_rebalance_domains is triggered when needed from the scheduler tick.
 * In CONFIG_NO_HZ case, the idle load balance owner will do the
 * rebalancing for all the cpus for whom scheduler ticks are stopped.
 */
static void run_rebalance_domains(struct softirq_action *h)
{
	int this_cpu = smp_processor_id();
	struct rq *this_rq = cpu_rq(this_cpu);
	enum cpu_idle_type idle = this_rq->idle_at_tick ?
						CPU_IDLE : CPU_NOT_IDLE;

	rebalance_domains(this_cpu, idle);

#ifdef CONFIG_NO_HZ
	/*
	 * If this cpu is the owner for idle load balancing, then do the
	 * balancing on behalf of the other idle cpus whose ticks are
	 * stopped.
	 */
	if (this_rq->idle_at_tick &&
	    atomic_read(&nohz.load_balancer) == this_cpu) {
		cpumask_t cpus = nohz.cpu_mask;
		struct rq *rq;
		int balance_cpu;

		cpu_clear(this_cpu, cpus);
		for_each_cpu_mask(balance_cpu, cpus) {
			/*
			 * If this cpu gets work to do, stop the load balancing
			 * work being done for other cpus. Next load
			 * balancing owner will pick it up.
			 */
			if (need_resched())
				break;

			rebalance_domains(balance_cpu, CPU_IDLE);

			rq = cpu_rq(balance_cpu);
			if (time_after(this_rq->next_balance, rq->next_balance))
				this_rq->next_balance = rq->next_balance;
		}
	}
#endif
}

/*
 * Trigger the SCHED_SOFTIRQ if it is time to do periodic load balancing.
 *
 * In case of CONFIG_NO_HZ, this is the place where we nominate a new
 * idle load balancing owner or decide to stop the periodic load balancing,
 * if the whole system is idle.
 */
static inline void trigger_load_balance(struct rq *rq, int cpu)
{
#ifdef CONFIG_NO_HZ
	/*
	 * If we were in the nohz mode recently and busy at the current
	 * scheduler tick, then check if we need to nominate new idle
	 * load balancer.
	 */
	if (rq->in_nohz_recently && !rq->idle_at_tick) {
		rq->in_nohz_recently = 0;

		if (atomic_read(&nohz.load_balancer) == cpu) {
			cpu_clear(cpu, nohz.cpu_mask);
			atomic_set(&nohz.load_balancer, -1);
		}

		if (atomic_read(&nohz.load_balancer) == -1) {
			/*
			 * simple selection for now: Nominate the
			 * first cpu in the nohz list to be the next
			 * ilb owner.
			 *
			 * TBD: Traverse the sched domains and nominate
			 * the nearest cpu in the nohz.cpu_mask.
			 */
			int ilb = first_cpu(nohz.cpu_mask);

			if (ilb != NR_CPUS)
				resched_cpu(ilb);
		}
	}

	/*
	 * If this cpu is idle and doing idle load balancing for all the
	 * cpus with ticks stopped, is it time for that to stop?
	 */
	if (rq->idle_at_tick && atomic_read(&nohz.load_balancer) == cpu &&
	    cpus_weight(nohz.cpu_mask) == num_online_cpus()) {
		resched_cpu(cpu);
		return;
	}

	/*
	 * If this cpu is idle and the idle load balancing is done by
	 * someone else, then no need raise the SCHED_SOFTIRQ
	 */
	if (rq->idle_at_tick && atomic_read(&nohz.load_balancer) != cpu &&
	    cpu_isset(cpu, nohz.cpu_mask))
		return;
#endif
	if (time_after_eq(jiffies, rq->next_balance))
		raise_softirq(SCHED_SOFTIRQ);
}

#else	/* CONFIG_SMP */

/*
 * on UP we do not need to balance between CPUs:
 */
static inline void idle_balance(int cpu, struct rq *rq)
{
}

#endif

DEFINE_PER_CPU(struct kernel_stat, kstat);

EXPORT_PER_CPU_SYMBOL(kstat);

/*
 * Return p->sum_exec_runtime plus any more ns on the sched_clock
 * that have not yet been banked in case the task is currently running.
 */
unsigned long long task_sched_runtime(struct task_struct *p)
{
	unsigned long flags;
	u64 ns, delta_exec;
	struct rq *rq;

	rq = task_rq_lock(p, &flags);
	ns = p->se.sum_exec_runtime;
	if (task_current(rq, p)) {
		update_rq_clock(rq);
		delta_exec = rq->clock - p->se.exec_start;
		if ((s64)delta_exec > 0)
			ns += delta_exec;
	}
	task_rq_unlock(rq, &flags);

	return ns;
}

/*
 * Account user cpu time to a process.
 * @p: the process that the cpu time gets accounted to
 * @cputime: the cpu time spent in user space since the last update
 */
void account_user_time(struct task_struct *p, cputime_t cputime)
{
	struct cpu_usage_stat *cpustat = &kstat_this_cpu.cpustat;
	cputime64_t tmp;

	p->utime = cputime_add(p->utime, cputime);

	/* Add user time to cpustat. */
	tmp = cputime_to_cputime64(cputime);
	if (TASK_NICE(p) > 0)
		cpustat->nice = cputime64_add(cpustat->nice, tmp);
	else
		cpustat->user = cputime64_add(cpustat->user, tmp);
}

/*
 * Account guest cpu time to a process.
 * @p: the process that the cpu time gets accounted to
 * @cputime: the cpu time spent in virtual machine since the last update
 */
static void account_guest_time(struct task_struct *p, cputime_t cputime)
{
	cputime64_t tmp;
	struct cpu_usage_stat *cpustat = &kstat_this_cpu.cpustat;

	tmp = cputime_to_cputime64(cputime);

	p->utime = cputime_add(p->utime, cputime);
	p->gtime = cputime_add(p->gtime, cputime);

	cpustat->user = cputime64_add(cpustat->user, tmp);
	cpustat->guest = cputime64_add(cpustat->guest, tmp);
}

/*
 * Account scaled user cpu time to a process.
 * @p: the process that the cpu time gets accounted to
 * @cputime: the cpu time spent in user space since the last update
 */
void account_user_time_scaled(struct task_struct *p, cputime_t cputime)
{
	p->utimescaled = cputime_add(p->utimescaled, cputime);
}

/*
 * Account system cpu time to a process.
 * @p: the process that the cpu time gets accounted to
 * @hardirq_offset: the offset to subtract from hardirq_count()
 * @cputime: the cpu time spent in kernel space since the last update
 */
void account_system_time(struct task_struct *p, int hardirq_offset,
			 cputime_t cputime)
{
	struct cpu_usage_stat *cpustat = &kstat_this_cpu.cpustat;
	struct rq *rq = this_rq();
	cputime64_t tmp;

	if ((p->flags & PF_VCPU) && (irq_count() - hardirq_offset == 0))
		return account_guest_time(p, cputime);

	p->stime = cputime_add(p->stime, cputime);

	/* Add system time to cpustat. */
	tmp = cputime_to_cputime64(cputime);
	if (hardirq_count() - hardirq_offset)
		cpustat->irq = cputime64_add(cpustat->irq, tmp);
	else if (softirq_count())
		cpustat->softirq = cputime64_add(cpustat->softirq, tmp);
	else if (p != rq->idle)
		cpustat->system = cputime64_add(cpustat->system, tmp);
	else if (atomic_read(&rq->nr_iowait) > 0)
		cpustat->iowait = cputime64_add(cpustat->iowait, tmp);
	else
		cpustat->idle = cputime64_add(cpustat->idle, tmp);
	/* Account for system time used */
	acct_update_integrals(p);
}

/*
 * Account scaled system cpu time to a process.
 * @p: the process that the cpu time gets accounted to
 * @hardirq_offset: the offset to subtract from hardirq_count()
 * @cputime: the cpu time spent in kernel space since the last update
 */
void account_system_time_scaled(struct task_struct *p, cputime_t cputime)
{
	p->stimescaled = cputime_add(p->stimescaled, cputime);
}

/*
 * Account for involuntary wait time.
 * @p: the process from which the cpu time has been stolen
 * @steal: the cpu time spent in involuntary wait
 */
void account_steal_time(struct task_struct *p, cputime_t steal)
{
	struct cpu_usage_stat *cpustat = &kstat_this_cpu.cpustat;
	cputime64_t tmp = cputime_to_cputime64(steal);
	struct rq *rq = this_rq();

	if (p == rq->idle) {
		p->stime = cputime_add(p->stime, steal);
		if (atomic_read(&rq->nr_iowait) > 0)
			cpustat->iowait = cputime64_add(cpustat->iowait, tmp);
		else
			cpustat->idle = cputime64_add(cpustat->idle, tmp);
	} else
		cpustat->steal = cputime64_add(cpustat->steal, tmp);
}

/*
 * This function gets called by the timer code, with HZ frequency.
 * We call it with interrupts disabled.
 *
 * It also gets called by the fork code, when changing the parent's
 * timeslices.
 */
void scheduler_tick(void)
{
	int cpu = smp_processor_id();
	struct rq *rq = cpu_rq(cpu);
	struct task_struct *curr = rq->curr;
	u64 next_tick = rq->tick_timestamp + TICK_NSEC;

	spin_lock(&rq->lock);
	__update_rq_clock(rq);
	/*
	 * Let rq->clock advance by at least TICK_NSEC:
	 */
	if (unlikely(rq->clock < next_tick)) {
		rq->clock = next_tick;
		rq->clock_underflows++;
	}
	rq->tick_timestamp = rq->clock;
	update_cpu_load(rq);
	curr->sched_class->task_tick(rq, curr, 0);
	update_sched_rt_period(rq);
	spin_unlock(&rq->lock);

#ifdef CONFIG_SMP
	rq->idle_at_tick = idle_cpu(cpu);
	trigger_load_balance(rq, cpu);
#endif
}

#if defined(CONFIG_PREEMPT) && defined(CONFIG_DEBUG_PREEMPT)

void add_preempt_count(int val)
{
	/*
	 * Underflow?
	 */
	if (DEBUG_LOCKS_WARN_ON((preempt_count() < 0)))
		return;
	preempt_count() += val;
	/*
	 * Spinlock count overflowing soon?
	 */
	DEBUG_LOCKS_WARN_ON((preempt_count() & PREEMPT_MASK) >=
				PREEMPT_MASK - 10);
}
EXPORT_SYMBOL(add_preempt_count);

void sub_preempt_count(int val)
{
	/*
	 * Underflow?
	 */
	if (DEBUG_LOCKS_WARN_ON(val > preempt_count()))
		return;
	/*
	 * Is the spinlock portion underflowing?
	 */
	if (DEBUG_LOCKS_WARN_ON((val < PREEMPT_MASK) &&
			!(preempt_count() & PREEMPT_MASK)))
		return;

	preempt_count() -= val;
}
EXPORT_SYMBOL(sub_preempt_count);

#endif

/*
 * Print scheduling while atomic bug:
 */
static noinline void __schedule_bug(struct task_struct *prev)
{
	struct pt_regs *regs = get_irq_regs();

	printk(KERN_ERR "BUG: scheduling while atomic: %s/%d/0x%08x\n",
		prev->comm, prev->pid, preempt_count());

	debug_show_held_locks(prev);
	if (irqs_disabled())
		print_irqtrace_events(prev);

	if (regs)
		show_regs(regs);
	else
		dump_stack();
}

/*
 * Various schedule()-time debugging checks and statistics:
 */
static inline void schedule_debug(struct task_struct *prev)
{
	/*
	 * Test if we are atomic. Since do_exit() needs to call into
	 * schedule() atomically, we ignore that path for now.
	 * Otherwise, whine if we are scheduling when we should not be.
	 */
	if (unlikely(in_atomic_preempt_off()) && unlikely(!prev->exit_state))
		__schedule_bug(prev);

	profile_hit(SCHED_PROFILING, __builtin_return_address(0));

	schedstat_inc(this_rq(), sched_count);
#ifdef CONFIG_SCHEDSTATS
	if (unlikely(prev->lock_depth >= 0)) {
		schedstat_inc(this_rq(), bkl_count);
		schedstat_inc(prev, sched_info.bkl_count);
	}
#endif
}

/*
 * Pick up the highest-prio task:
 */
static inline struct task_struct *
pick_next_task(struct rq *rq, struct task_struct *prev)
{
	const struct sched_class *class;
	struct task_struct *p;

	/*
	 * Optimization: we know that if all tasks are in
	 * the fair class we can call that function directly:
	 */
	if (likely(rq->nr_running == rq->cfs.nr_running)) {
		p = fair_sched_class.pick_next_task(rq);
		if (likely(p))
			return p;
	}

	class = sched_class_highest;
	for ( ; ; ) {
		p = class->pick_next_task(rq);
		if (p)
			return p;
		/*
		 * Will never be NULL as the idle class always
		 * returns a non-NULL p:
		 */
		class = class->next;
	}
}

/*
 * schedule() is the main scheduler function.
 */
asmlinkage void __sched schedule(void)
{
	struct task_struct *prev, *next;
	long *switch_count;
	struct rq *rq;
	int cpu;

need_resched:
	preempt_disable();
	cpu = smp_processor_id();
	rq = cpu_rq(cpu);
	rcu_qsctr_inc(cpu);
	prev = rq->curr;
	switch_count = &prev->nivcsw;

	release_kernel_lock(prev);
need_resched_nonpreemptible:

	schedule_debug(prev);

	hrtick_clear(rq);

	/*
	 * Do the rq-clock update outside the rq lock:
	 */
	local_irq_disable();
	__update_rq_clock(rq);
	spin_lock(&rq->lock);
	clear_tsk_need_resched(prev);

	if (prev->state && !(preempt_count() & PREEMPT_ACTIVE)) {
		if (unlikely((prev->state & TASK_INTERRUPTIBLE) &&
				unlikely(signal_pending(prev)))) {
			prev->state = TASK_RUNNING;
		} else {
			deactivate_task(rq, prev, 1);
		}
		switch_count = &prev->nvcsw;
	}

#ifdef CONFIG_SMP
	if (prev->sched_class->pre_schedule)
		prev->sched_class->pre_schedule(rq, prev);
#endif

	if (unlikely(!rq->nr_running))
		idle_balance(cpu, rq);

	prev->sched_class->put_prev_task(rq, prev);
	next = pick_next_task(rq, prev);

	sched_info_switch(prev, next);

	if (likely(prev != next)) {
		rq->nr_switches++;
		rq->curr = next;
		++*switch_count;

		context_switch(rq, prev, next); /* unlocks the rq */
		/*
		 * the context switch might have flipped the stack from under
		 * us, hence refresh the local variables.
		 */
		cpu = smp_processor_id();
		rq = cpu_rq(cpu);
	} else
		spin_unlock_irq(&rq->lock);

	hrtick_set(rq);

	if (unlikely(reacquire_kernel_lock(current) < 0))
		goto need_resched_nonpreemptible;

	preempt_enable_no_resched();
	if (unlikely(test_thread_flag(TIF_NEED_RESCHED)))
		goto need_resched;
}
EXPORT_SYMBOL(schedule);

#ifdef CONFIG_PREEMPT
/*
 * this is the entry point to schedule() from in-kernel preemption
 * off of preempt_enable. Kernel preemptions off return from interrupt
 * occur there and call schedule directly.
 */
asmlinkage void __sched preempt_schedule(void)
{
	struct thread_info *ti = current_thread_info();
	struct task_struct *task = current;
	int saved_lock_depth;

	/*
	 * If there is a non-zero preempt_count or interrupts are disabled,
	 * we do not want to preempt the current task. Just return..
	 */
	if (likely(ti->preempt_count || irqs_disabled()))
		return;

	do {
		add_preempt_count(PREEMPT_ACTIVE);

		/*
		 * We keep the big kernel semaphore locked, but we
		 * clear ->lock_depth so that schedule() doesnt
		 * auto-release the semaphore:
		 */
		saved_lock_depth = task->lock_depth;
		task->lock_depth = -1;
		schedule();
		task->lock_depth = saved_lock_depth;
		sub_preempt_count(PREEMPT_ACTIVE);

		/*
		 * Check again in case we missed a preemption opportunity
		 * between schedule and now.
		 */
		barrier();
	} while (unlikely(test_thread_flag(TIF_NEED_RESCHED)));
}
EXPORT_SYMBOL(preempt_schedule);

/*
 * this is the entry point to schedule() from kernel preemption
 * off of irq context.
 * Note, that this is called and return with irqs disabled. This will
 * protect us against recursive calling from irq.
 */
asmlinkage void __sched preempt_schedule_irq(void)
{
	struct thread_info *ti = current_thread_info();
	struct task_struct *task = current;
	int saved_lock_depth;

	/* Catch callers which need to be fixed */
	BUG_ON(ti->preempt_count || !irqs_disabled());

	do {
		add_preempt_count(PREEMPT_ACTIVE);

		/*
		 * We keep the big kernel semaphore locked, but we
		 * clear ->lock_depth so that schedule() doesnt
		 * auto-release the semaphore:
		 */
		saved_lock_depth = task->lock_depth;
		task->lock_depth = -1;
		local_irq_enable();
		schedule();
		local_irq_disable();
		task->lock_depth = saved_lock_depth;
		sub_preempt_count(PREEMPT_ACTIVE);

		/*
		 * Check again in case we missed a preemption opportunity
		 * between schedule and now.
		 */
		barrier();
	} while (unlikely(test_thread_flag(TIF_NEED_RESCHED)));
}

#endif /* CONFIG_PREEMPT */

int default_wake_function(wait_queue_t *curr, unsigned mode, int sync,
			  void *key)
{
	return try_to_wake_up(curr->private, mode, sync);
}
EXPORT_SYMBOL(default_wake_function);

/*
 * The core wakeup function. Non-exclusive wakeups (nr_exclusive == 0) just
 * wake everything up. If it's an exclusive wakeup (nr_exclusive == small +ve
 * number) then we wake all the non-exclusive tasks and one exclusive task.
 *
 * There are circumstances in which we can try to wake a task which has already
 * started to run but is not in state TASK_RUNNING. try_to_wake_up() returns
 * zero in this (rare) case, and we handle it by continuing to scan the queue.
 */
static void __wake_up_common(wait_queue_head_t *q, unsigned int mode,
			     int nr_exclusive, int sync, void *key)
{
	wait_queue_t *curr, *next;

	list_for_each_entry_safe(curr, next, &q->task_list, task_list) {
		unsigned flags = curr->flags;

		if (curr->func(curr, mode, sync, key) &&
				(flags & WQ_FLAG_EXCLUSIVE) && !--nr_exclusive)
			break;
	}
}

/**
 * __wake_up - wake up threads blocked on a waitqueue.
 * @q: the waitqueue
 * @mode: which threads
 * @nr_exclusive: how many wake-one or wake-many threads to wake up
 * @key: is directly passed to the wakeup function
 */
void __wake_up(wait_queue_head_t *q, unsigned int mode,
			int nr_exclusive, void *key)
{
	unsigned long flags;

	spin_lock_irqsave(&q->lock, flags);
	__wake_up_common(q, mode, nr_exclusive, 0, key);
	spin_unlock_irqrestore(&q->lock, flags);
}
EXPORT_SYMBOL(__wake_up);

/*
 * Same as __wake_up but called with the spinlock in wait_queue_head_t held.
 */
void __wake_up_locked(wait_queue_head_t *q, unsigned int mode)
{
	__wake_up_common(q, mode, 1, 0, NULL);
}

/**
 * __wake_up_sync - wake up threads blocked on a waitqueue.
 * @q: the waitqueue
 * @mode: which threads
 * @nr_exclusive: how many wake-one or wake-many threads to wake up
 *
 * The sync wakeup differs that the waker knows that it will schedule
 * away soon, so while the target thread will be woken up, it will not
 * be migrated to another CPU - ie. the two threads are 'synchronized'
 * with each other. This can prevent needless bouncing between CPUs.
 *
 * On UP it can prevent extra preemption.
 */
void
__wake_up_sync(wait_queue_head_t *q, unsigned int mode, int nr_exclusive)
{
	unsigned long flags;
	int sync = 1;

	if (unlikely(!q))
		return;

	if (unlikely(!nr_exclusive))
		sync = 0;

	spin_lock_irqsave(&q->lock, flags);
	__wake_up_common(q, mode, nr_exclusive, sync, NULL);
	spin_unlock_irqrestore(&q->lock, flags);
}
EXPORT_SYMBOL_GPL(__wake_up_sync);	/* For internal use only */

void complete(struct completion *x)
{
	unsigned long flags;

	spin_lock_irqsave(&x->wait.lock, flags);
	x->done++;
	__wake_up_common(&x->wait, TASK_NORMAL, 1, 0, NULL);
	spin_unlock_irqrestore(&x->wait.lock, flags);
}
EXPORT_SYMBOL(complete);

void complete_all(struct completion *x)
{
	unsigned long flags;

	spin_lock_irqsave(&x->wait.lock, flags);
	x->done += UINT_MAX/2;
	__wake_up_common(&x->wait, TASK_NORMAL, 0, 0, NULL);
	spin_unlock_irqrestore(&x->wait.lock, flags);
}
EXPORT_SYMBOL(complete_all);

static inline long __sched
do_wait_for_common(struct completion *x, long timeout, int state)
{
	if (!x->done) {
		DECLARE_WAITQUEUE(wait, current);

		wait.flags |= WQ_FLAG_EXCLUSIVE;
		__add_wait_queue_tail(&x->wait, &wait);
		do {
			if ((state == TASK_INTERRUPTIBLE &&
			     signal_pending(current)) ||
			    (state == TASK_KILLABLE &&
			     fatal_signal_pending(current))) {
				__remove_wait_queue(&x->wait, &wait);
				return -ERESTARTSYS;
			}
			__set_current_state(state);
			spin_unlock_irq(&x->wait.lock);
			timeout = schedule_timeout(timeout);
			spin_lock_irq(&x->wait.lock);
			if (!timeout) {
				__remove_wait_queue(&x->wait, &wait);
				return timeout;
			}
		} while (!x->done);
		__remove_wait_queue(&x->wait, &wait);
	}
	x->done--;
	return timeout;
}

static long __sched
wait_for_common(struct completion *x, long timeout, int state)
{
	might_sleep();

	spin_lock_irq(&x->wait.lock);
	timeout = do_wait_for_common(x, timeout, state);
	spin_unlock_irq(&x->wait.lock);
	return timeout;
}

void __sched wait_for_completion(struct completion *x)
{
	wait_for_common(x, MAX_SCHEDULE_TIMEOUT, TASK_UNINTERRUPTIBLE);
}
EXPORT_SYMBOL(wait_for_completion);

unsigned long __sched
wait_for_completion_timeout(struct completion *x, unsigned long timeout)
{
	return wait_for_common(x, timeout, TASK_UNINTERRUPTIBLE);
}
EXPORT_SYMBOL(wait_for_completion_timeout);

int __sched wait_for_completion_interruptible(struct completion *x)
{
	long t = wait_for_common(x, MAX_SCHEDULE_TIMEOUT, TASK_INTERRUPTIBLE);
	if (t == -ERESTARTSYS)
		return t;
	return 0;
}
EXPORT_SYMBOL(wait_for_completion_interruptible);

unsigned long __sched
wait_for_completion_interruptible_timeout(struct completion *x,
					  unsigned long timeout)
{
	return wait_for_common(x, timeout, TASK_INTERRUPTIBLE);
}
EXPORT_SYMBOL(wait_for_completion_interruptible_timeout);

int __sched wait_for_completion_killable(struct completion *x)
{
	long t = wait_for_common(x, MAX_SCHEDULE_TIMEOUT, TASK_KILLABLE);
	if (t == -ERESTARTSYS)
		return t;
	return 0;
}
EXPORT_SYMBOL(wait_for_completion_killable);

static long __sched
sleep_on_common(wait_queue_head_t *q, int state, long timeout)
{
	unsigned long flags;
	wait_queue_t wait;

	init_waitqueue_entry(&wait, current);

	__set_current_state(state);

	spin_lock_irqsave(&q->lock, flags);
	__add_wait_queue(q, &wait);
	spin_unlock(&q->lock);
	timeout = schedule_timeout(timeout);
	spin_lock_irq(&q->lock);
	__remove_wait_queue(q, &wait);
	spin_unlock_irqrestore(&q->lock, flags);

	return timeout;
}

void __sched interruptible_sleep_on(wait_queue_head_t *q)
{
	sleep_on_common(q, TASK_INTERRUPTIBLE, MAX_SCHEDULE_TIMEOUT);
}
EXPORT_SYMBOL(interruptible_sleep_on);

long __sched
interruptible_sleep_on_timeout(wait_queue_head_t *q, long timeout)
{
	return sleep_on_common(q, TASK_INTERRUPTIBLE, timeout);
}
EXPORT_SYMBOL(interruptible_sleep_on_timeout);

void __sched sleep_on(wait_queue_head_t *q)
{
	sleep_on_common(q, TASK_UNINTERRUPTIBLE, MAX_SCHEDULE_TIMEOUT);
}
EXPORT_SYMBOL(sleep_on);

long __sched sleep_on_timeout(wait_queue_head_t *q, long timeout)
{
	return sleep_on_common(q, TASK_UNINTERRUPTIBLE, timeout);
}
EXPORT_SYMBOL(sleep_on_timeout);

#ifdef CONFIG_RT_MUTEXES

/*
 * rt_mutex_setprio - set the current priority of a task
 * @p: task
 * @prio: prio value (kernel-internal form)
 *
 * This function changes the 'effective' priority of a task. It does
 * not touch ->normal_prio like __setscheduler().
 *
 * Used by the rt_mutex code to implement priority inheritance logic.
 */
void rt_mutex_setprio(struct task_struct *p, int prio)
{
	unsigned long flags;
	int oldprio, on_rq, running;
	struct rq *rq;
	const struct sched_class *prev_class = p->sched_class;

	BUG_ON(prio < 0 || prio > MAX_PRIO);

	rq = task_rq_lock(p, &flags);
	update_rq_clock(rq);

	oldprio = p->prio;
	on_rq = p->se.on_rq;
	running = task_current(rq, p);
	if (on_rq) {
		dequeue_task(rq, p, 0);
		if (running)
			p->sched_class->put_prev_task(rq, p);
	}

	if (rt_prio(prio))
		p->sched_class = &rt_sched_class;
	else
		p->sched_class = &fair_sched_class;

	p->prio = prio;

	if (on_rq) {
		if (running)
			p->sched_class->set_curr_task(rq);

		enqueue_task(rq, p, 0);

		check_class_changed(rq, p, prev_class, oldprio, running);
	}
	task_rq_unlock(rq, &flags);
}

#endif

void set_user_nice(struct task_struct *p, long nice)
{
	int old_prio, delta, on_rq;
	unsigned long flags;
	struct rq *rq;

	if (TASK_NICE(p) == nice || nice < -20 || nice > 19)
		return;
	/*
	 * We have to be careful, if called from sys_setpriority(),
	 * the task might be in the middle of scheduling on another CPU.
	 */
	rq = task_rq_lock(p, &flags);
	update_rq_clock(rq);
	/*
	 * The RT priorities are set via sched_setscheduler(), but we still
	 * allow the 'normal' nice value to be set - but as expected
	 * it wont have any effect on scheduling until the task is
	 * SCHED_FIFO/SCHED_RR:
	 */
	if (task_has_rt_policy(p)) {
		p->static_prio = NICE_TO_PRIO(nice);
		goto out_unlock;
	}
	on_rq = p->se.on_rq;
	if (on_rq)
		dequeue_task(rq, p, 0);

	p->static_prio = NICE_TO_PRIO(nice);
	set_load_weight(p);
	old_prio = p->prio;
	p->prio = effective_prio(p);
	delta = p->prio - old_prio;

	if (on_rq) {
		enqueue_task(rq, p, 0);
		/*
		 * If the task increased its priority or is running and
		 * lowered its priority, then reschedule its CPU:
		 */
		if (delta < 0 || (delta > 0 && task_running(rq, p)))
			resched_task(rq->curr);
	}
out_unlock:
	task_rq_unlock(rq, &flags);
}
EXPORT_SYMBOL(set_user_nice);

/*
 * can_nice - check if a task can reduce its nice value
 * @p: task
 * @nice: nice value
 */
int can_nice(const struct task_struct *p, const int nice)
{
	/* convert nice value [19,-20] to rlimit style value [1,40] */
	int nice_rlim = 20 - nice;

	return (nice_rlim <= p->signal->rlim[RLIMIT_NICE].rlim_cur ||
		capable(CAP_SYS_NICE));
}

#ifdef __ARCH_WANT_SYS_NICE

/*
 * sys_nice - change the priority of the current process.
 * @increment: priority increment
 *
 * sys_setpriority is a more generic, but much slower function that
 * does similar things.
 */
asmlinkage long sys_nice(int increment)
{
	long nice, retval;

	/*
	 * Setpriority might change our priority at the same moment.
	 * We don't have to worry. Conceptually one call occurs first
	 * and we have a single winner.
	 */
	if (increment < -40)
		increment = -40;
	if (increment > 40)
		increment = 40;

	nice = PRIO_TO_NICE(current->static_prio) + increment;
	if (nice < -20)
		nice = -20;
	if (nice > 19)
		nice = 19;

	if (increment < 0 && !can_nice(current, nice))
		return -EPERM;

	retval = security_task_setnice(current, nice);
	if (retval)
		return retval;

	set_user_nice(current, nice);
	return 0;
}

#endif

/**
 * task_prio - return the priority value of a given task.
 * @p: the task in question.
 *
 * This is the priority value as seen by users in /proc.
 * RT tasks are offset by -200. Normal tasks are centered
 * around 0, value goes from -16 to +15.
 */
int task_prio(const struct task_struct *p)
{
	return p->prio - MAX_RT_PRIO;
}

/**
 * task_nice - return the nice value of a given task.
 * @p: the task in question.
 */
int task_nice(const struct task_struct *p)
{
	return TASK_NICE(p);
}
EXPORT_SYMBOL_GPL(task_nice);

/**
 * idle_cpu - is a given cpu idle currently?
 * @cpu: the processor in question.
 */
int idle_cpu(int cpu)
{
	return cpu_curr(cpu) == cpu_rq(cpu)->idle;
}

/**
 * idle_task - return the idle task for a given cpu.
 * @cpu: the processor in question.
 */
struct task_struct *idle_task(int cpu)
{
	return cpu_rq(cpu)->idle;
}

/**
 * find_process_by_pid - find a process with a matching PID value.
 * @pid: the pid in question.
 */
static struct task_struct *find_process_by_pid(pid_t pid)
{
	return pid ? find_task_by_vpid(pid) : current;
}

/* Actually do priority change: must hold rq lock. */
static void
__setscheduler(struct rq *rq, struct task_struct *p, int policy, int prio)
{
	BUG_ON(p->se.on_rq);

	p->policy = policy;
	switch (p->policy) {
	case SCHED_NORMAL:
	case SCHED_BATCH:
	case SCHED_IDLE:
		p->sched_class = &fair_sched_class;
		break;
	case SCHED_FIFO:
	case SCHED_RR:
		p->sched_class = &rt_sched_class;
		break;
	}

	p->rt_priority = prio;
	p->normal_prio = normal_prio(p);
	/* we are holding p->pi_lock already */
	p->prio = rt_mutex_getprio(p);
	set_load_weight(p);
}

/**
 * sched_setscheduler - change the scheduling policy and/or RT priority of a thread.
 * @p: the task in question.
 * @policy: new policy.
 * @param: structure containing the new RT priority.
 *
 * NOTE that the task may be already dead.
 */
int sched_setscheduler(struct task_struct *p, int policy,
		       struct sched_param *param)
{
	int retval, oldprio, oldpolicy = -1, on_rq, running;
	unsigned long flags;
	const struct sched_class *prev_class = p->sched_class;
	struct rq *rq;

	/* may grab non-irq protected spin_locks */
	BUG_ON(in_interrupt());
recheck:
	/* double check policy once rq lock held */
	if (policy < 0)
		policy = oldpolicy = p->policy;
	else if (policy != SCHED_FIFO && policy != SCHED_RR &&
			policy != SCHED_NORMAL && policy != SCHED_BATCH &&
			policy != SCHED_IDLE)
		return -EINVAL;
	/*
	 * Valid priorities for SCHED_FIFO and SCHED_RR are
	 * 1..MAX_USER_RT_PRIO-1, valid priority for SCHED_NORMAL,
	 * SCHED_BATCH and SCHED_IDLE is 0.
	 */
	if (param->sched_priority < 0 ||
	    (p->mm && param->sched_priority > MAX_USER_RT_PRIO-1) ||
	    (!p->mm && param->sched_priority > MAX_RT_PRIO-1))
		return -EINVAL;
	if (rt_policy(policy) != (param->sched_priority != 0))
		return -EINVAL;

	/*
	 * Allow unprivileged RT tasks to decrease priority:
	 */
	if (!capable(CAP_SYS_NICE)) {
		if (rt_policy(policy)) {
			unsigned long rlim_rtprio;

			if (!lock_task_sighand(p, &flags))
				return -ESRCH;
			rlim_rtprio = p->signal->rlim[RLIMIT_RTPRIO].rlim_cur;
			unlock_task_sighand(p, &flags);

			/* can't set/change the rt policy */
			if (policy != p->policy && !rlim_rtprio)
				return -EPERM;

			/* can't increase priority */
			if (param->sched_priority > p->rt_priority &&
			    param->sched_priority > rlim_rtprio)
				return -EPERM;
		}
		/*
		 * Like positive nice levels, dont allow tasks to
		 * move out of SCHED_IDLE either:
		 */
		if (p->policy == SCHED_IDLE && policy != SCHED_IDLE)
			return -EPERM;

		/* can't change other user's priorities */
		if ((current->euid != p->euid) &&
		    (current->euid != p->uid))
			return -EPERM;
	}

#ifdef CONFIG_RT_GROUP_SCHED
	/*
	 * Do not allow realtime tasks into groups that have no runtime
	 * assigned.
	 */
	if (rt_policy(policy) && task_group(p)->rt_runtime == 0)
		return -EPERM;
#endif

	retval = security_task_setscheduler(p, policy, param);
	if (retval)
		return retval;
	/*
	 * make sure no PI-waiters arrive (or leave) while we are
	 * changing the priority of the task:
	 */
	spin_lock_irqsave(&p->pi_lock, flags);
	/*
	 * To be able to change p->policy safely, the apropriate
	 * runqueue lock must be held.
	 */
	rq = __task_rq_lock(p);
	/* recheck policy now with rq lock held */
	if (unlikely(oldpolicy != -1 && oldpolicy != p->policy)) {
		policy = oldpolicy = -1;
		__task_rq_unlock(rq);
		spin_unlock_irqrestore(&p->pi_lock, flags);
		goto recheck;
	}
	update_rq_clock(rq);
	on_rq = p->se.on_rq;
	running = task_current(rq, p);
	if (on_rq) {
		deactivate_task(rq, p, 0);
		if (running)
			p->sched_class->put_prev_task(rq, p);
	}

	oldprio = p->prio;
	__setscheduler(rq, p, policy, param->sched_priority);

	if (on_rq) {
		if (running)
			p->sched_class->set_curr_task(rq);

		activate_task(rq, p, 0);

		check_class_changed(rq, p, prev_class, oldprio, running);
	}
	__task_rq_unlock(rq);
	spin_unlock_irqrestore(&p->pi_lock, flags);

	rt_mutex_adjust_pi(p);

	return 0;
}
EXPORT_SYMBOL_GPL(sched_setscheduler);

static int
do_sched_setscheduler(pid_t pid, int policy, struct sched_param __user *param)
{
	struct sched_param lparam;
	struct task_struct *p;
	int retval;

	if (!param || pid < 0)
		return -EINVAL;
	if (copy_from_user(&lparam, param, sizeof(struct sched_param)))
		return -EFAULT;

	rcu_read_lock();
	retval = -ESRCH;
	p = find_process_by_pid(pid);
	if (p != NULL)
		retval = sched_setscheduler(p, policy, &lparam);
	rcu_read_unlock();

	return retval;
}

/**
 * sys_sched_setscheduler - set/change the scheduler policy and RT priority
 * @pid: the pid in question.
 * @policy: new policy.
 * @param: structure containing the new RT priority.
 */
asmlinkage long
sys_sched_setscheduler(pid_t pid, int policy, struct sched_param __user *param)
{
	/* negative values for policy are not valid */
	if (policy < 0)
		return -EINVAL;

	return do_sched_setscheduler(pid, policy, param);
}

/**
 * sys_sched_setparam - set/change the RT priority of a thread
 * @pid: the pid in question.
 * @param: structure containing the new RT priority.
 */
asmlinkage long sys_sched_setparam(pid_t pid, struct sched_param __user *param)
{
	return do_sched_setscheduler(pid, -1, param);
}

/**
 * sys_sched_getscheduler - get the policy (scheduling class) of a thread
 * @pid: the pid in question.
 */
asmlinkage long sys_sched_getscheduler(pid_t pid)
{
	struct task_struct *p;
	int retval;

	if (pid < 0)
		return -EINVAL;

	retval = -ESRCH;
	read_lock(&tasklist_lock);
	p = find_process_by_pid(pid);
	if (p) {
		retval = security_task_getscheduler(p);
		if (!retval)
			retval = p->policy;
	}
	read_unlock(&tasklist_lock);
	return retval;
}

/**
 * sys_sched_getscheduler - get the RT priority of a thread
 * @pid: the pid in question.
 * @param: structure containing the RT priority.
 */
asmlinkage long sys_sched_getparam(pid_t pid, struct sched_param __user *param)
{
	struct sched_param lp;
	struct task_struct *p;
	int retval;

	if (!param || pid < 0)
		return -EINVAL;

	read_lock(&tasklist_lock);
	p = find_process_by_pid(pid);
	retval = -ESRCH;
	if (!p)
		goto out_unlock;

	retval = security_task_getscheduler(p);
	if (retval)
		goto out_unlock;

	lp.sched_priority = p->rt_priority;
	read_unlock(&tasklist_lock);

	/*
	 * This one might sleep, we cannot do it with a spinlock held ...
	 */
	retval = copy_to_user(param, &lp, sizeof(*param)) ? -EFAULT : 0;

	return retval;

out_unlock:
	read_unlock(&tasklist_lock);
	return retval;
}

long sched_setaffinity(pid_t pid, cpumask_t new_mask)
{
	cpumask_t cpus_allowed;
	struct task_struct *p;
	int retval;

	get_online_cpus();
	read_lock(&tasklist_lock);

	p = find_process_by_pid(pid);
	if (!p) {
		read_unlock(&tasklist_lock);
		put_online_cpus();
		return -ESRCH;
	}

	/*
	 * It is not safe to call set_cpus_allowed with the
	 * tasklist_lock held. We will bump the task_struct's
	 * usage count and then drop tasklist_lock.
	 */
	get_task_struct(p);
	read_unlock(&tasklist_lock);

	retval = -EPERM;
	if ((current->euid != p->euid) && (current->euid != p->uid) &&
			!capable(CAP_SYS_NICE))
		goto out_unlock;

	retval = security_task_setscheduler(p, 0, NULL);
	if (retval)
		goto out_unlock;

	cpus_allowed = cpuset_cpus_allowed(p);
	cpus_and(new_mask, new_mask, cpus_allowed);
 again:
	retval = set_cpus_allowed(p, new_mask);

	if (!retval) {
		cpus_allowed = cpuset_cpus_allowed(p);
		if (!cpus_subset(new_mask, cpus_allowed)) {
			/*
			 * We must have raced with a concurrent cpuset
			 * update. Just reset the cpus_allowed to the
			 * cpuset's cpus_allowed
			 */
			new_mask = cpus_allowed;
			goto again;
		}
	}
out_unlock:
	put_task_struct(p);
	put_online_cpus();
	return retval;
}

static int get_user_cpu_mask(unsigned long __user *user_mask_ptr, unsigned len,
			     cpumask_t *new_mask)
{
	if (len < sizeof(cpumask_t)) {
		memset(new_mask, 0, sizeof(cpumask_t));
	} else if (len > sizeof(cpumask_t)) {
		len = sizeof(cpumask_t);
	}
	return copy_from_user(new_mask, user_mask_ptr, len) ? -EFAULT : 0;
}

/**
 * sys_sched_setaffinity - set the cpu affinity of a process
 * @pid: pid of the process
 * @len: length in bytes of the bitmask pointed to by user_mask_ptr
 * @user_mask_ptr: user-space pointer to the new cpu mask
 */
asmlinkage long sys_sched_setaffinity(pid_t pid, unsigned int len,
				      unsigned long __user *user_mask_ptr)
{
	cpumask_t new_mask;
	int retval;

	retval = get_user_cpu_mask(user_mask_ptr, len, &new_mask);
	if (retval)
		return retval;

	return sched_setaffinity(pid, new_mask);
}

/*
 * Represents all cpu's present in the system
 * In systems capable of hotplug, this map could dynamically grow
 * as new cpu's are detected in the system via any platform specific
 * method, such as ACPI for e.g.
 */

cpumask_t cpu_present_map __read_mostly;
EXPORT_SYMBOL(cpu_present_map);

#ifndef CONFIG_SMP
cpumask_t cpu_online_map __read_mostly = CPU_MASK_ALL;
EXPORT_SYMBOL(cpu_online_map);

cpumask_t cpu_possible_map __read_mostly = CPU_MASK_ALL;
EXPORT_SYMBOL(cpu_possible_map);
#endif

long sched_getaffinity(pid_t pid, cpumask_t *mask)
{
	struct task_struct *p;
	int retval;

	get_online_cpus();
	read_lock(&tasklist_lock);

	retval = -ESRCH;
	p = find_process_by_pid(pid);
	if (!p)
		goto out_unlock;

	retval = security_task_getscheduler(p);
	if (retval)
		goto out_unlock;

	cpus_and(*mask, p->cpus_allowed, cpu_online_map);

out_unlock:
	read_unlock(&tasklist_lock);
	put_online_cpus();

	return retval;
}

/**
 * sys_sched_getaffinity - get the cpu affinity of a process
 * @pid: pid of the process
 * @len: length in bytes of the bitmask pointed to by user_mask_ptr
 * @user_mask_ptr: user-space pointer to hold the current cpu mask
 */
asmlinkage long sys_sched_getaffinity(pid_t pid, unsigned int len,
				      unsigned long __user *user_mask_ptr)
{
	int ret;
	cpumask_t mask;

	if (len < sizeof(cpumask_t))
		return -EINVAL;

	ret = sched_getaffinity(pid, &mask);
	if (ret < 0)
		return ret;

	if (copy_to_user(user_mask_ptr, &mask, sizeof(cpumask_t)))
		return -EFAULT;

	return sizeof(cpumask_t);
}

/**
 * sys_sched_yield - yield the current processor to other threads.
 *
 * This function yields the current CPU to other tasks. If there are no
 * other threads running on this CPU then this function will return.
 */
asmlinkage long sys_sched_yield(void)
{
	struct rq *rq = this_rq_lock();

	schedstat_inc(rq, yld_count);
	current->sched_class->yield_task(rq);

	/*
	 * Since we are going to call schedule() anyway, there's
	 * no need to preempt or enable interrupts:
	 */
	__release(rq->lock);
	spin_release(&rq->lock.dep_map, 1, _THIS_IP_);
	_raw_spin_unlock(&rq->lock);
	preempt_enable_no_resched();

	schedule();

	return 0;
}

static void __cond_resched(void)
{
#ifdef CONFIG_DEBUG_SPINLOCK_SLEEP
	__might_sleep(__FILE__, __LINE__);
#endif
	/*
	 * The BKS might be reacquired before we have dropped
	 * PREEMPT_ACTIVE, which could trigger a second
	 * cond_resched() call.
	 */
	do {
		add_preempt_count(PREEMPT_ACTIVE);
		schedule();
		sub_preempt_count(PREEMPT_ACTIVE);
	} while (need_resched());
}

#if !defined(CONFIG_PREEMPT) || defined(CONFIG_PREEMPT_VOLUNTARY)
int __sched _cond_resched(void)
{
	if (need_resched() && !(preempt_count() & PREEMPT_ACTIVE) &&
					system_state == SYSTEM_RUNNING) {
		__cond_resched();
		return 1;
	}
	return 0;
}
EXPORT_SYMBOL(_cond_resched);
#endif

/*
 * cond_resched_lock() - if a reschedule is pending, drop the given lock,
 * call schedule, and on return reacquire the lock.
 *
 * This works OK both with and without CONFIG_PREEMPT. We do strange low-level
 * operations here to prevent schedule() from being called twice (once via
 * spin_unlock(), once by hand).
 */
int cond_resched_lock(spinlock_t *lock)
{
	int resched = need_resched() && system_state == SYSTEM_RUNNING;
	int ret = 0;

	if (spin_needbreak(lock) || resched) {
		spin_unlock(lock);
		if (resched && need_resched())
			__cond_resched();
		else
			cpu_relax();
		ret = 1;
		spin_lock(lock);
	}
	return ret;
}
EXPORT_SYMBOL(cond_resched_lock);

int __sched cond_resched_softirq(void)
{
	BUG_ON(!in_softirq());

	if (need_resched() && system_state == SYSTEM_RUNNING) {
		local_bh_enable();
		__cond_resched();
		local_bh_disable();
		return 1;
	}
	return 0;
}
EXPORT_SYMBOL(cond_resched_softirq);

/**
 * yield - yield the current processor to other threads.
 *
 * This is a shortcut for kernel-space yielding - it marks the
 * thread runnable and calls sys_sched_yield().
 */
void __sched yield(void)
{
	set_current_state(TASK_RUNNING);
	sys_sched_yield();
}
EXPORT_SYMBOL(yield);

/*
 * This task is about to go to sleep on IO. Increment rq->nr_iowait so
 * that process accounting knows that this is a task in IO wait state.
 *
 * But don't do that if it is a deliberate, throttling IO wait (this task
 * has set its backing_dev_info: the queue against which it should throttle)
 */
void __sched io_schedule(void)
{
	struct rq *rq = &__raw_get_cpu_var(runqueues);

	delayacct_blkio_start();
	atomic_inc(&rq->nr_iowait);
	schedule();
	atomic_dec(&rq->nr_iowait);
	delayacct_blkio_end();
}
EXPORT_SYMBOL(io_schedule);

long __sched io_schedule_timeout(long timeout)
{
	struct rq *rq = &__raw_get_cpu_var(runqueues);
	long ret;

	delayacct_blkio_start();
	atomic_inc(&rq->nr_iowait);
	ret = schedule_timeout(timeout);
	atomic_dec(&rq->nr_iowait);
	delayacct_blkio_end();
	return ret;
}

/**
 * sys_sched_get_priority_max - return maximum RT priority.
 * @policy: scheduling class.
 *
 * this syscall returns the maximum rt_priority that can be used
 * by a given scheduling class.
 */
asmlinkage long sys_sched_get_priority_max(int policy)
{
	int ret = -EINVAL;

	switch (policy) {
	case SCHED_FIFO:
	case SCHED_RR:
		ret = MAX_USER_RT_PRIO-1;
		break;
	case SCHED_NORMAL:
	case SCHED_BATCH:
	case SCHED_IDLE:
		ret = 0;
		break;
	}
	return ret;
}

/**
 * sys_sched_get_priority_min - return minimum RT priority.
 * @policy: scheduling class.
 *