/* * workqueue.h --- work queue handling for Linux. */ #ifndef _LINUX_WORKQUEUE_H #define _LINUX_WORKQUEUE_H #include <linux/timer.h> #include <linux/linkage.h> #include <linux/bitops.h> #include <linux/lockdep.h> #include <asm/atomic.h> struct workqueue_struct; struct work_struct; typedef void (*work_func_t)(struct work_struct *work); /* * The first word is the work queue pointer and the flags rolled into * one */ #define work_data_bits(work) ((unsigned long *)(&(work)->data)) struct work_struct { atomic_long_t data; #define WORK_STRUCT_PENDING 0 /* T if work item pending execution */ #define WORK_STRUCT_FLAG_MASK (3UL) #define WORK_STRUCT_WQ_DATA_MASK (~WORK_STRUCT_FLAG_MASK) struct list_head entry; work_func_t func; #ifdef CONFIG_LOCKDEP struct lockdep_map lockdep_map; #endif }; #define WORK_DATA_INIT() ATOMIC_LONG_INIT(0) struct delayed_work { struct work_struct work; struct timer_list timer; }; struct execute_work { struct work_struct work; }; #ifdef CONFIG_LOCKDEP /* * NB: because we have to copy the lockdep_map, setting _key * here is required, otherwise it could get initialised to the * copy of the lockdep_map! */ #define __WORK_INIT_LOCKDEP_MAP(n, k) \ .lockdep_map = STATIC_LOCKDEP_MAP_INIT(n, k), #else #define __WORK_INIT_LOCKDEP_MAP(n, k) #endif #define __WORK_INITIALIZER(n, f) { \ .data = WORK_DATA_INIT(), \ .entry = { &(n).entry, &(n).entry }, \ .func = (f), \ __WORK_INIT_LOCKDEP_MAP(#n, &(n)) \ } #define __DELAYED_WORK_INITIALIZER(n, f) { \ .work = __WORK_INITIALIZER((n).work, (f)), \ .timer = TIMER_INITIALIZER(NULL, 0, 0), \ } #define DECLARE_WORK(n, f) \ struct work_struct n = __WORK_INITIALIZER(n, f) #define DECLARE_DELAYED_WORK(n, f) \ struct delayed_work n = __DELAYED_WORK_INITIALIZER(n, f) /* * initialize a work item's function pointer */ #define PREPARE_WORK(_work, _func) \ do { \ (_work)->func = (_func); \ } while (0) #define PREPARE_DELAYED_WORK(_work, _func) \ PREPARE_WORK(&(_work)->work, (_func)) /* * initialize all of a work item in one go * * NOTE! No point in using "atomic_long_set()": useing a direct * assignment of the work data initializer allows the compiler * to generate better code. */ #ifdef CONFIG_LOCKDEP #define INIT_WORK(_work, _func) \ do { \ static struct lock_class_key __key; \ \ (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \ lockdep_init_map(&(_work)->lockdep_map, #_work, &__key, 0);\ INIT_LIST_HEAD(&(_work)->entry); \ PREPARE_WORK((_work), (_func)); \ } while (0) #else #define INIT_WORK(_work, _func) \ do { \ (_work)->data = (atomic_long_t) WORK_DATA_INIT(); \ INIT_LIST_HEAD(&(_work)->entry); \ PREPARE_WORK((_work), (_func)); \ } while (0) #endif #define INIT_DELAYED_WORK(_work, _func) \ do { \ INIT_WORK(&(_work)->work, (_func)); \ init_timer(&(_work)->timer); \ } while (0) #define INIT_DELAYED_WORK_DEFERRABLE(_work, _func) \ do { \ INIT_WORK(&(_work)->work, (_func)); \ init_timer_deferrable(&(_work)->timer); \ } while (0) /** * work_pending - Find out whether a work item is currently pending * @work: The work item in question */ #define work_pending(work) \ test_bit(WORK_STRUCT_PENDING, work_data_bits(work)) /** * delayed_work_pending - Find out whether a delayable work item is currently * pending * @work: The work item in question */ #define delayed_work_pending(w) \ work_pending(&(w)->work) /** * work_clear_pending - for internal use only, mark a work item as not pending * @work: The work item in question */ #define work_clear_pending(work) \ clear_bit(WORK_STRUCT_PENDING, work_data_bits(work)) extern struct workqueue_struct * __create_workqueue_key(const char *name, int singlethread, int freezeable, struct lock_class_key *key, const char *lock_name); #ifdef CONFIG_LOCKDEP #define __create_workqueue(name, singlethread, freezeable) \ ({ \ static struct lock_class_key __key; \ const char *__lock_name; \ \ if (__builtin_constant_p(name)) \ __lock_name = (name); \ else \ __lock_name = #name; \ \ __create_workqueue_key((name), (singlethread), \ (freezeable), &__key, \ __lock_name); \ }) #else #define __create_workqueue(name, singlethread, freezeable) \ __create_workqueue_key((name), (singlethread), (freezeable), NULL, NULL) #endif #define create_workqueue(name) __create_workqueue((name), 0, 0) #define create_freezeable_workqueue(name) __create_workqueue((name), 1, 1) #define create_singlethread_workqueue(name) __create_workqueue((name), 1, 0) extern void destroy_workqueue(struct workqueue_struct *wq); extern int FASTCALL(queue_work(struct workqueue_struct *wq, struct work_struct *work)); extern int FASTCALL(queue_delayed_work(struct workqueue_struct *wq, struct delayed_work *work, unsigned long delay)); extern int queue_delayed_work_on(int cpu, struct workqueue_struct *wq, struct delayed_work *work, unsigned long delay); extern void FASTCALL(flush_workqueue(struct workqueue_struct *wq)); extern void flush_scheduled_work(void); extern int FASTCALL(schedule_work(struct work_struct *work)); extern int FASTCALL(schedule_delayed_work(struct delayed_work *work, unsigned long delay)); extern int schedule_delayed_work_on(int cpu, struct delayed_work *work, unsigned long delay); extern int schedule_on_each_cpu(work_func_t func); extern int current_is_keventd(void); extern int keventd_up(void); extern void init_workqueues(void); int execute_in_process_context(work_func_t fn, struct execute_work *); extern int cancel_work_sync(struct work_struct *work); /* * Kill off a pending schedule_delayed_work(). Note that the work callback * function may still be running on return from cancel_delayed_work(), unless * it returns 1 and the work doesn't re-arm itself. Run flush_workqueue() or * cancel_work_sync() to wait on it. */ static inline int cancel_delayed_work(struct delayed_work *work) { int ret; ret = del_timer_sync(&work->timer); if (ret) work_clear_pending(&work->work); return ret; } extern int cancel_delayed_work_sync(struct delayed_work *work); /* Obsolete. use cancel_delayed_work_sync() */ static inline void cancel_rearming_delayed_workqueue(struct workqueue_struct *wq, struct delayed_work *work) { cancel_delayed_work_sync(work); } /* Obsolete. use cancel_delayed_work_sync() */ static inline void cancel_rearming_delayed_work(struct delayed_work *work) { cancel_delayed_work_sync(work); } #endif